Kurt
6ebeb73293
Rename split legality class files
2020-11-27 12:01:30 -08:00
Kurt
fa36b70b29
Split Analysis into two separate classes
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Will rename in next commit
2020-11-27 12:00:49 -08:00
Kurt
9b178fefe2
Xmldoc, minor tweaks
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Move form-info logic from FormConverter to AltFormInfo; now FormConverter is entirely form=>string[]
Add a bunch of xmldoc
Make pogo no-end-date cmp agaisnt UTCnow rather than local now.
2020-11-27 11:51:02 -08:00
sora10pls
a437cbb9ca
Update FormConverter.cs
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Display 0-9999 for Galarian Yamask formarg values.
2020-11-26 18:41:45 -05:00
Kurt
771086a222
Show all valid yamask-1 formarg values
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from 319 (max HP-1) to 9999 (max saved value).
Causes a little bit of GUI lag when loading 10k items to the combobox; could be a number entry but meh. Lazily allocate the 10k strings; wait until it's requested.
2020-11-24 12:40:56 -08:00
Kurt
d6294d42f7
Update SAV1.cs
2020-11-24 10:51:31 -08:00
Kurt
1bde155c4d
Move tolerance permissions to pget
2020-11-23 16:25:34 -08:00
Kurt
21669d3f77
Update EncounterTrade1.cs
2020-11-23 13:24:02 -08:00
Kurt
624c65b937
Update EncounterMovesetGenerator.cs
2020-11-23 12:53:32 -08:00
ShadowMario3
80c0d73e18
Fix order of RB Ingame Trades ( #3095 )
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* Fix Gen1 traded JPN Dugtrio nickname
* Fix order of RB Ingame Trades
2020-11-23 10:29:59 -08:00
ShadowMario3
ba8b8f706b
Fix Gen1 traded JPN Dugtrio nickname ( #3094 )
2020-11-23 08:44:15 -08:00
Kurt
69ad16c30f
Remove has move check for static encounters
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Event Move special encounters are yielded after static encounters by the generator, so this iterator-picker will never behave as originally intended.
Since the encounter generator works fine for these events in its current form, we can just remove it. If we need to prefer GB era events before static, then we'd reinstate the priority and move the GenerateGBEvents before the static yielder.
bla bla bla this is just a cleanup from old preference code where we wanted to recognize the encounter as an event/trade as they're more recognizable. We just want to track the progress of the iterator so that g1/g2 follow a merged yielding order
2020-11-22 17:03:30 -08:00
Kurt
37782f0ce4
Consolidate EncounterTrade1 level objects
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Adds Nickname checks, thanks @ShadowMario3 for grabbing these into separate text files from Bulbapedia.
I reordered all the encounters to match Bulbapedia; each level is denoted if different if it can be sourced from RBY.
2020-11-22 16:19:03 -08:00
Kurt
e701bf2725
Add Frostpoint Field for dens 175/176
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Closes #3091
2020-11-20 18:20:00 -08:00
Kurt
dba7dc9911
Forest distribution raids
2020-11-19 16:06:43 -08:00
Kurt
ce17fd4050
Minor tweaks
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Enc static 4 should check met location, since locations are flexible for roamers
Simplify expressions
Disallow 0 moves in "needed moves" list.
2020-11-19 15:34:06 -08:00
Kurt
9d8b528437
Update EncounterMovesetGenerator.cs
2020-11-19 07:33:35 -08:00
Kurt
0af0c05bac
Update go slot list yield and move fetch
2020-11-18 21:34:40 -08:00
sora10pls
f8dd2cf977
Update PogoType.cs
2020-11-18 21:05:46 -05:00
zzzzRuby
34321ee52c
Add some event flag of gift pokemon for Platinum version ( #3088 )
2020-11-18 08:28:38 -08:00
sora10pls
3b66e2e9b1
Add min. Level requirement for PogoType FieldP
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Mew, Celebi, Jirachi and Victini (one-time Mythicals) require Lv. 15 with at least 10/10/10 IVs.
2020-11-17 21:56:47 -05:00
Kurt
4a8ad8b149
Expose raw evolution chain methods
2020-11-17 14:23:15 -08:00
Kurt
037db7b8a3
Add xmldoc for new obj/func related to GO legality
2020-11-16 21:17:45 -08:00
Kurt
e6a60ec210
Add single day tolerance to end of appearance period
2020-11-16 15:41:39 -08:00
Kurt
26e0f31c95
Include date legality parameters for LGPE
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Extract common abstract class for GO transferred encounters
Clamp minlevel instead of met level
Add optional parameter for GO IV randomization
Update go legality binaries with latest
2020-11-16 15:32:22 -08:00
Kurt
770f7584c9
Behavior tweaks
2020-11-16 14:33:21 -08:00
Kurt
f25a7c7cf2
Apply valid ball on create
2020-11-15 20:51:07 -08:00
Kurt
d393773fb0
Update EncounterSlot8GO.cs
2020-11-15 18:32:30 -08:00
Kurt
d7dc69104b
Fix year check
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still testing
2020-11-15 18:12:58 -08:00
Kurt
0ba2f6a53a
Update EncounterSlot8GO.cs
2020-11-15 17:44:13 -08:00
sora10pls
a4125472f4
Add PogoType for GO Battle League Mythicals
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Covers Darkrai and any other future Mythical rewards from GBL.
2020-11-15 18:48:33 -05:00
Kurt
b1ae53ec63
Set empty slots if party not full
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Closes #3086
2020-11-15 14:31:33 -08:00
Kurt
b6da6c1207
Add raticate form list for gen8+
2020-11-15 08:31:58 -08:00
Kurt
760adb4945
Check date legality
2020-11-15 08:31:48 -08:00
sora10pls
d5e1447f7c
Add additional PogoType enums, add min Lv/IVs
2020-11-14 19:36:07 -05:00
Kurt
cb57e807ce
Update EncounterSlot8GO.cs
2020-11-14 15:33:32 -08:00
Kurt
377ec02c9b
Minor clean
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Remove GoPark as a "Type" since it is now baked into the encounter object type
2020-11-14 12:55:30 -08:00
Kurt
ad9e9ddfa0
Relocate go encounter maintenance outside of pkhex.core
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PKHeX.Core now accepts generated pkl binaries from PoGoEncounterTool (PGET).
Refer to pporg's repo. This will be treated like event data; occasionally updated.
2020-11-14 12:51:24 -08:00
Kurt
5e22c119be
Continued refinements
2020-11-13 08:20:51 -08:00
Kurt
67a796e982
Update EncountersGO.cs
2020-11-12 22:08:13 -08:00
Kurt
82c016639d
Update EncountersGO.cs
2020-11-12 22:00:09 -08:00
Kurt
f366d27bdb
Revert Mothim form
2020-11-12 22:00:02 -08:00
Kurt
3e4d685d37
Update EncountersGO.cs
2020-11-12 20:50:39 -08:00
Kurt
01c597cba7
GO checks round 2
2020-11-12 20:41:01 -08:00
Kurt
7db746b9d4
Downshift types to remove curse type from g4 personal vals
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kchart for gen4 games now shows the correct typings
2020-11-12 15:46:12 -08:00
Kurt
98f602fc87
Require tracker for HOME gifts too
2020-11-11 21:27:33 -08:00
Kurt
72e209a156
Split some methods, handle flow for go enc
2020-11-11 21:22:13 -08:00
Kurt
edd9ace51e
More pogo rules
2020-11-11 21:03:47 -08:00
Kurt
df5ebd1f54
Minor clean
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Resolve some messages
2020-11-11 21:01:41 -08:00
Kurt
915727ed67
Add g-kanto formes
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Probably will refactor things when shiny/ball legality is detailed
2020-11-11 13:27:08 -08:00
sora10pls
532cee11f7
Update SWSH symbol encounter binaries
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For context, see 9059ea660d
2020-11-11 08:46:59 -05:00
Kurt
93ff841a1d
Update EncounterMovesetGenerator.cs
2020-11-10 22:17:23 -08:00
Lusamine
86096201e8
Add Route 3 -> Motostoke City crossover ( #3085 )
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Not related to the location glitch; whistle to lead Zigzagoon.
Co-Authored-By: tehvik <40148574+tehvik@users.noreply.github.com>
2020-11-10 22:11:19 -08:00
Kurt
7654ce2123
Add initial legality checks for GO->HOME transfers
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took me less than an hour to do these changes, and i can flag bad form movesets no problemo
Expect tightening of restrictions (ball, level, shininess) later
if someone wants to curate met date restrictions, go ahead!
2020-11-10 22:10:53 -08:00
ShadowMario3
7b2f76b621
Fix issue #3083 ( #3084 )
2020-11-07 22:48:46 -08:00
Kurt
cb24c20a44
Remove relearn suggestion logic from relearn move verification
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Sure it's nice to cache a valid array, but the amount of logic was small enough that it can be done with 10 lines of code rather than at the end of each verification method.
Reduces parameter passing & removes 1 field from the info object, as relearn suggestions are only done rarely after legality checking.
Allows for a simpler api surface (pkm, encounter) rather than a bigger object reference
2020-11-07 12:25:15 -08:00
Kurt
227efc1fc3
Only allow checking if lvl60 when lvl<60
2020-11-05 21:17:13 -08:00
ShadyRelapse-PP
b2ec677b09
Added Bill's Eevee Gift and Route 36 Sudowoodo flags in HGSS ( #3080 )
2020-11-05 14:08:33 -08:00
CanoeHope
a569d91c5e
Add CurrentDex Block ( #3081 )
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Block-Key was present since IoA (1.2.0) update.
2020-11-05 14:08:04 -08:00
Kurt
ae85097c2d
Allow go shiny xor!0
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Thanks @Lusamine for bruteforce testing to confirm
2020-11-04 20:55:47 -08:00
Kurt
c5b6c20c7b
Update MarkVerifier.cs
2020-11-04 12:58:56 -08:00
Easy World
fea9455cad
Update MessageStrings_zh.txt ( #3077 )
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Update MessageStrings_zh.txt
2020-11-04 09:06:03 -08:00
Kurt
23e765e550
Add opening for rental team dumps
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Dunno why anyone would want these, lol
Closes #3074
2020-11-03 20:12:42 -08:00
Kurt
62073f5fd9
Update GP1.cs
2020-11-03 19:28:41 -08:00
Kurt
8b25af5f85
Enforce xor=0 for go shiny transfers
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-11-03 18:56:58 -08:00
Kurt
d78424a3ad
Hande Ability Patch edge case
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4 legends have A/A/H on form-0, and B/B/B on form-1. You can get a form-1 by applying the patch on the form-0, and changing it to form-1 will retain the AbilityNumber=4.
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-11-03 18:48:29 -08:00
Kurt
c60ae57ab0
Handle Ranked Battle Series 7 permissions
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Closes #3070
Exclude all classified as Legends; everything else is permitted assuming it can exist in SW/SH.
Co-Authored-By: Chris <28743231+Bappsack@users.noreply.github.com>
2020-11-02 16:38:00 -08:00
Kurt
51c872f4e1
Move more logic closer to where it's used
2020-11-02 14:46:26 -08:00
Kurt
7cb6ee0060
Move some static arrays closer to where they're used
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Split EvolutionRestrictions to its own class
Can probably refine things further to clamp down access to these arrays
2020-11-02 13:11:51 -08:00
Kurt
b4c9e90c28
Enhance transparency in failed generator test
2020-11-02 13:03:08 -08:00
Kurt
a6b704b887
Update WC8.cs
2020-11-01 23:29:53 -08:00
Kurt
d257ad1b1a
Update MoveTutor.cs
2020-11-01 19:59:26 -08:00
Kurt
db71d689b2
Number fused slots, check backing byte[] for slot find
2020-11-01 18:40:10 -08:00
Kurt
a2fb9c48eb
Add fused calyrex block
2020-11-01 17:55:52 -08:00
Kurt
64a6214b82
no nuts here
2020-11-01 16:05:55 -08:00
Kurt
24346cc4e1
Update EncounterTrade1.cs
2020-11-01 15:58:42 -08:00
Kurt
4db6661ffd
Handle JP-Blue trade quirks + stadium2 trade bypass
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Co-Authored-By: ShadowMario3 <36941677+ShadowMario3@users.noreply.github.com>
2020-11-01 15:27:54 -08:00
Kurt
ef7d1e2af5
Add lair start seed
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ty zak
2020-11-01 14:40:16 -08:00
ShadowMario3
7659b57c4f
Corrected catch rates for the Haunter and Graveler trades. ( #3071 )
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* Fix catch rate for JP Blue trade evolutions
2020-11-01 14:39:49 -08:00
Lusamine
d5e5df802e
Add Ballimere Lake -> Lakeside Cave crossover ( #3069 )
2020-10-31 22:29:08 -07:00
Kurt
b8023605ad
Update 20.10.31
2020-10-31 12:01:01 -07:00
Kurt
28767df0fb
Split gamesync details to interface
2020-10-31 11:43:57 -07:00
Kurt
15348d3fdd
Bypass crustle flag
2020-10-31 11:43:17 -07:00
Kurt
c9587c16c7
Adapt dropped/opened PKM to currently loaded savefile
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Closes #3067
2020-10-30 22:44:08 -07:00
Kurt
c9ee07e9b9
Update form for friendsafari vivillon
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Closes #3066
2020-10-30 22:23:13 -07:00
Kurt
b87975ed29
Merge branch 'master' of https://github.com/kwsch/PKHeX
2020-10-30 20:31:14 -07:00
Kurt
975c4f8a4a
Prevent nickname change for fateful encounter trades
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Handle empty nickname trades for gen6+ assuming there's a nickname
2020-10-30 20:31:12 -07:00
Kurt
d7042fb19e
Inline parameter passing
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nothing passes anything, so swsh is default
shared raids yay
2020-10-30 19:56:37 -07:00
Matt
cd42abd915
Add Split-Decision Ruins save block key ( #3065 )
2020-10-30 13:17:25 -07:00
Kurt
a33120c93e
Boo
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Poor Gourgeist-0&2 being left out of the 60-shiny club...
Mimikyu is a repeat from the Pikachu Mass Appearance in early August.
2020-10-29 19:34:17 -07:00
Kurt
7e93bcfb61
Handle contest ribbon deadlock scenario
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Contest Star needs all 5 ribbons; all 5 ribbons require contest star. Incrementally adding will fail on the last ribbon. Try setting both at the end.
When removing ribbons, attempt to remove the pair first, as the incremental removal will fail each time (contest star last).
#3061
2020-10-29 19:11:03 -07:00
Kurt
62d5375f67
Update EncounterStatic8U.cs
2020-10-29 08:52:38 -07:00
Matt
1b6a8d3ff6
Document Galarian Star Tournament save blocks ( #3060 )
2020-10-28 12:46:34 -07:00
Lusamine
5e92b7b5f7
Add crossover and static encounters for CT ( #3050 )
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* Add crossover encounters for CT
* Old Cemetery -> Giant's Foot
* Add some static encounters
* Add Frostpoint Field -> Freezington crossover
2020-10-27 22:08:49 -07:00
CanoeHope
37053fb599
Add CrownDex complete to Trainer Card ( #3058 )
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With this, all Dex markers can be displayed on your League Card as long as your save is from update 1.3.0. Expansion Pass DLC is not required.
2020-10-27 18:06:49 -07:00
Kurt
cb545781b0
Split off es5dr to separate file, require never shiny
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Shiny check was mistakenly forgotten :)
2020-10-27 18:03:45 -07:00
Kurt
2303077ed1
Expose move source classes for api purposes
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Not guaranteeing the method signature will be stable forever, but allows people to reference the public methods inside.
Closes #3056
2020-10-27 09:25:33 -07:00
Kurt
5b313210ed
Handle SWSH gender strings same as LGPE
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See 6a0a6aa82a
for more context
2020-10-27 09:24:06 -07:00
CanoeHope
e22be71a26
Added one more Max Lair Block ( #3055 )
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So I said that 0xF26B9151 was the first Max Lair Pokemon entry saved in my previous commit which turned out to be wrong and was in fact the Pokemon that is to be hinted by Peonia. Apologies for that mess up.
2020-10-26 21:24:04 -07:00
Lusamine
cce6402608
Fix incorrect offset for first Max Lair saved note ( #3053 )
2020-10-26 07:42:40 -07:00
Easy World
be7b586d7a
Update Chinese translations ( #3052 )
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* Update lang_zh.txt
* Update LegalityCheckStrings_zh.txt
2020-10-26 07:42:00 -07:00
Kurt
82c579da82
Disallow E birth island deoxys with JP origin
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Closes #3040
Ty @Atrius97 !
"The Japanese Aurora Ticket was only distributed in Summer 2004, before Emerald (Sept 16th 2004) was released. The software at that time had no support for Emerald games."
2020-10-25 21:42:14 -07:00
CanoeHope
36a9ef05db
Added more Tundra Blocks ( #3051 )
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Max Lair related.
2020-10-25 20:54:15 -07:00
ReignOfComputer
43d031604f
Static Encounters Update ( #3044 )
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Alakazam in the Insular Sea (on the Isle of Armor)
Zapdos at Watchtower Ruins (in a Wild Area)
Zapdos at West Lake Axewell (in a Wild Area)
Moltres in the Soothing Wetlands (on the Isle of Armor)
Moltres on Challenge Beach (on the Isle of Armor)
Moltres in Loop Lagoon (on the Isle of Armor)
Dragapult in the Giant’s Bed (in the Crown Tundra)
Nidorina in Frostpoint Field (in the Crown Tundra)
Glalie on Snowslide Slope (in the Crown Tundra)
2020-10-25 18:10:07 -07:00
CanoeHope
5722905e5d
Added Crown Tundra Block Data ( #3047 )
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The Tundra League Card block literally only stores the Normal and Rare Peony League Cards, and nothing more.
2020-10-25 18:09:23 -07:00
Kurt
61fc0c7504
Update SaveBlockAccessor8SWSH.cs
2020-10-25 18:08:52 -07:00
Kurt
0aa95c42c0
Remove 0x42 from extrabytes
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all values can be modified via the GUI, no need to expose as raw value.
2020-10-25 18:08:36 -07:00
Kurt
bb60b140e2
Allow Gen8 balls on gen3-species eggs originating in Gen8
2020-10-25 18:07:13 -07:00
Kurt
2bb399c8e7
Check egg state before allowing gmax toggle
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eggs can't toggle gmax state
2020-10-25 13:41:49 -07:00
Kurt
9264150b2b
Add shiny1 batch editor, add ctrl-shiny (1)
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GUI: Ctrl click star to get shiny1, shift click for shiny0, any-click to get random
make Alt click modify the SID instead of PID
add SetShinySID shiny type
2020-10-25 10:42:48 -07:00
Kurt
36051e0f82
Minor clean
2020-10-25 10:02:52 -07:00
Kurt
681d64d007
Update AltFormInfo.cs
2020-10-25 09:35:19 -07:00
Kurt
608e0bb88e
Update AltFormInfo.cs
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Static species enum ref for simplicity
2020-10-25 09:30:42 -07:00
Kurt
691f12ae72
Extract battle form logic into a separate class
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format is included in the method call to futureproof, not currently necessary
2020-10-25 09:15:16 -07:00
Kurt
3b5bcc9dad
Update comments with context/clarification
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No functional change, the order of switch case won't matter
2020-10-24 23:08:39 -07:00
Kurt
5326067c8d
Return old Chinese species name for Gen7 fetch
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Add documentation comments, because changing species names is so weird.
ty anubis for confirming the game resets the old-nickname to new-nickname even without transferring to HOME.
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2020-10-24 22:28:39 -07:00
Kurt
b492d93f39
Re-add unavailable split evolution cases
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Diff to compare binaries for split evo cases, diff output below:
025: Pikachu
08 00 53 00 1A 00 00 00 08 00 53 00 1A 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
08 00 53 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
102: Exeggcute
08 00 55 00 67 00 00 00 08 00 55 00 67 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
08 00 55 00 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
104: Cubone
04 00 00 00 69 00 00 1C 04 00 00 00 69 00 01 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
04 00 00 00 69 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
109: Koffing
04 00 00 00 6E 00 01 23 04 00 00 00 6E 00 00 23 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
04 00 00 00 6E 00 01 23 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
439: MimeJr
15 00 66 00 7A 00 00 00 15 00 66 00 7A 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
15 00 66 00 7A 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
2020-10-24 21:32:48 -07:00
Kurt
90b760b9bf
Unban porygon capture-breed ball for eggs
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Shows up in dynamax adventures for capture
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-24 20:46:43 -07:00
Kurt
babf5a48ca
Bounds check species name on report summary
2020-10-24 20:22:08 -07:00
Kurt
6079f53d9a
Handle unfused Calyrex with fused-TR flags
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Thanks CC6174 # 4880 (Discord) !
2020-10-24 19:10:59 -07:00
Kurt
7e8a1a58d1
Set gender on pokdex registration
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Closes #3045 , ty @xXAquaNightXx !
2020-10-24 15:42:17 -07:00
Kurt
3e1bc1f59d
Show extra slots in the "Other" tab
2020-10-24 14:57:53 -07:00
Kurt
919f3f2893
Update RaidSpawnList8.cs
...
Co-Authored-By: Leanny <1884062+Leanny@users.noreply.github.com>
2020-10-24 12:38:33 -07:00
ReignOfComputer
29408e3ada
Static Encounter Updates ( #3043 )
2020-10-24 12:33:14 -07:00
Kurt
1d596225e5
Update 20.10.24 - Crown Tundra
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Update mgdb with latest from the Events Gallery.
Handle nullable warnings for release build.
2020-10-24 11:59:35 -07:00
Kurt
5cdf8db912
Update GUI localization files with latest available strings
2020-10-24 11:42:29 -07:00
Kurt
0c8966796e
Add wild area strong encounters for Crown Tundra
...
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Chris <28743231+Bappsack@users.noreply.github.com>
Co-Authored-By: ReignOfComputer <2667537+ReignOfComputer@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-10-24 11:24:01 -07:00
Kurt
2e4af1afc5
Update legality comparisons for Crown Tundra
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Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-24 11:16:01 -07:00
Kurt
0741c8c035
Handle Calyrex TR bug
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Co-Authored-By: ReignOfComputer <2667537+ReignOfComputer@users.noreply.github.com>
2020-10-24 11:12:25 -07:00
Kurt
9b2d7c0341
Minor tweak
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no functional change, just use Generation instead of recomputing
2020-10-24 11:11:53 -07:00
Kurt
5fa4ddd4a2
Update internal data sources for Crown Tundra
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: ReignOfComputer <2667537+ReignOfComputer@users.noreply.github.com>
2020-10-24 11:11:05 -07:00
Kurt
8a2a25fde1
Update data structures for Crown Tundra
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Adds a wild area Raid den detail editor like mainland/armor raids.
2020-10-24 11:09:29 -07:00
Kurt
799dbde1a2
Add Nest Data for Crown Tundra
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Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2020-10-24 11:06:05 -07:00
Kurt
fe433f3859
Update Legality Binaries for Crown Tundra
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Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2020-10-24 10:54:19 -07:00
Kurt
24bd796302
Fix erroneous legality message with 0IV
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Revised string now uses string format, will be in the new localization text update.
2020-10-24 10:52:22 -07:00
Kurt
c29f5fe28b
Update Game Localizations for Crown Tundra
2020-10-24 10:49:03 -07:00
Kurt
8c4b7e9060
Prefer form match for suggested encounters
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Closes #3038
2020-10-19 11:54:59 -07:00
Kurt
3dd47dc898
Check ability bit for gen3 based on PID
2020-10-19 11:36:57 -07:00
Kurt
d35766649b
Fix initial blank sav language load
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(uint)-1 <= max now returns false, causing it to fall back to english.
2020-10-18 19:59:22 -07:00
Kurt
14a678b57d
Revise save detect logic flow
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Double-Clicking SAV tab no longer hides any error message; now shows it like the auto-detect would.
Move high-level detection method to Core
2020-10-18 19:49:46 -07:00
Kurt
83171ab133
Change shininess check
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Encounter definitions should be marked as Never Shiny or not in their definition, rather than assuming
2020-10-18 16:05:01 -07:00
Kurt
cce4707604
Enable nullable for winforms csproj ( #3037 )
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Handle all warnings
obviously the usage of null! could potentially be avoided if the object init wasn't such garbage, but here we are with years of old junk and lack of abstraction in the GUI project
2020-10-18 11:02:39 -07:00
Kurt
a4baec9939
Check shiny state for GB Era events
2020-10-18 10:57:18 -07:00
ShadowMario3
f6476a4737
Add Gen 1 North American Mew Events ( #3036 )
2020-10-18 10:01:55 -07:00
Kurt
bfb9815782
Add PID generating loop for criteria nature
2020-10-18 10:00:44 -07:00
Kurt
7a01b1249c
Minor clean
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Handle more messages, add more xmldoc
2020-10-18 09:43:41 -07:00
Kurt
6239f59b9d
Inline checksum logic for gen3, simplify else case
2020-10-18 09:16:52 -07:00
Kurt
c09fb9a0ec
Simplify "Flag" field in move source tracking
2020-10-17 13:40:12 -07:00
XxPhoenix1996xX
6f683ba618
Update LegalityCheckStrings_es.txt ( #3033 )
2020-10-17 07:58:07 -07:00
Kurt
38b03a42b6
Fix hide flag get/set
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Closes #3030
2020-10-16 16:12:42 -07:00
Kurt
1bd3ec79cf
Misc tweaks for suggesting moves when IsEgg
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Closes #3032
Don't suggest tutor moves for current moves if it is an egg
2020-10-14 18:55:30 -07:00
Kurt
e984f71d82
Fix PID mutation for VC shiny transfers
2020-10-13 22:43:43 -07:00
Kurt
2e8586f364
Read swarm slots correctly
2020-10-13 15:37:18 -07:00
Kurt
367859c536
Make MoveEgg / MoveTM internal methods public
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Closes #3031
2020-10-13 11:22:13 -07:00
Kurt
7b6f30b779
Handle overflow case
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-12 14:37:08 -07:00
Kurt
a71940bf75
Update CaptureRecords.cs
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-12 14:34:44 -07:00
Kurt
0a6534a208
Extend individual transfer count to 999mil
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Closes #3028
Thanks @CarlosofKalos !
Setting 9999 for both on Rattata; capturing the 10,000th didn't increment, but transferring the 10,000th did.
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-12 14:16:55 -07:00
Kurt
1524093099
Revise g5 pid bit check for forced PID statics
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Closes #3027
Roamers: Get PID generated externally
NPokemon: Get PID from a fixed value
Forced (Anti)Shiny: Get PID altered
Thanks @LegoFigure11 && Princess Emily (discord 4650) !
2020-10-12 11:04:29 -07:00
Kurt
3b4fd49af9
Catch any exception, show message in result
2020-10-12 10:42:26 -07:00
Kurt
d66c406751
Update SAV1StadiumJ.cs
2020-10-10 15:28:34 -07:00
Kurt
f821d698fe
Update SAV1StadiumJ.cs
2020-10-10 15:11:02 -07:00
Kurt
2e82636f1e
Fix slot writes
2020-10-10 14:59:51 -07:00
Kurt
dabdb31c74
Placeholder empty items
2020-10-10 14:18:08 -07:00
Kurt
ea81bb2c1e
Add swsh items based on DLC1 metadata
2020-10-10 14:14:02 -07:00
Kurt
7132750c9b
Placeholder crown tundra logic
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To be updated:
- Tables8: magic numbers for maximums
- IGigantamax: any new gigantamax forms?
- FormConverter: any new forms? (calyrex)
2020-10-10 13:14:32 -07:00
Kurt
078322f146
Fix logic to fix a broken raid test
2020-10-10 12:59:31 -07:00
Kurt
b97bee4412
Use correct filesize reference
2020-10-10 12:50:57 -07:00
Kurt
a0a8dd0f91
Handle Ability Patch changed abilities ( #3024 )
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Handles conditions when Ability Patch has been used to modify the PKM's ability => hidden ability.
Per the description, it goes 1/2=>H, not the other way around.
Verify ability bit first, as mystery gift case handling skips the bit check logic :P
2020-10-10 12:30:57 -07:00
Lusamine
e6e3166f13
Add Comfey from Honeycalm Island ( #3023 )
2020-10-10 10:07:17 -07:00
ShadowMario3
ba4eadfde9
Add location for Stadium 2 Events ( #3022 )
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* Fix game version for International Gen 2 events
* Add Stadium 2 Event location
2020-10-10 08:13:54 -07:00
Kurt
7bb51f4da2
Update 20.10.10
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Update event database with latest from the event gallery repo :)
This is the last release prior to any release for Crown Tundra.
2020-10-10 00:30:21 -07:00
Kurt
944c47326e
Exclude unobtainable SOS encounters
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Rather than do backtracking logic to see if the slot can be yielded, don't acknowledge the slot exists if it can't be yielded.
See pk3DS commit where we check EscapeRate for the base wild slot prior to adding it to the exported slot list.
2020-10-10 00:29:53 -07:00
Kurt
79f60d2236
Update SAV1Stadium.cs
2020-10-09 22:11:32 -07:00
Kurt
bb65f2d2c2
Show trainer name&id for registered Stadium teams in dropdown
2020-10-09 20:31:13 -07:00
Kurt
6b1fff05bd
Revise gen6/7 HA banlist to account for altforms
2020-10-09 20:04:09 -07:00
Kurt
20bb2c6a49
Add some species to HA banlists (same as regular)
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Gen6/7 have some species that can't be obtained with A4. Kinda flew under the radar due to their HA being the same as the other abilities.
2020-10-09 17:09:07 -07:00
Kurt
dfbafee506
Add call rate check for SOS hidden ability
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Probably could just yeet the encounter data for these impossible-to-reach SOS's since they're duplicate with the non-SOS slots, but whatever.
2020-10-09 15:38:23 -07:00
Kurt
945ef24142
Add SK2 to batch editor supported types
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Could do it via reflection but ehh
2020-10-09 14:44:12 -07:00
Kurt
706618d331
Force Hidden Power IVs for format2 imports
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Closes #3019
2020-10-09 09:52:29 -07:00
Matt
a0d97f6f89
Unban GO Shiny Vulpix ( #3020 )
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Autumn Event 2020
2020-10-09 08:27:48 -07:00
Kurt
9d21e5acdd
Add GUI for Capture Records
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Accessible from Pokedex window
ur welcome matt
2020-10-08 18:06:29 -07:00
ShadowMario3
559ec76812
Fix game version for International Gen 2 events ( #3018 )
2020-10-08 15:57:19 -07:00
Kurt
7cb484834c
Handle max possible level for transferred & evolved-to-new-species
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A Gen3 level 26 sylveon with a met level of 25 in Generation 8:
Transferred as Eevee at level 25, and leveled up to 26=>Sylveon
If we use met_level (25), we need to decrease 1 as we evolve. No, use Current Level and ensure the max isn't above the bare minimum (met level)
2020-10-08 15:35:50 -07:00
Kurt
804b85ea33
Add CaptureRecord block interaction
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No GUI
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-08 15:28:25 -07:00
Kurt
3686ee9ec4
Set suggested Encounter Type on Met Location click too
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Closes #3010
2020-10-08 15:01:23 -07:00
Kurt
ea9076ad4c
Account for revised evolution conditions for gen4 new-evos in gen8+
2020-10-08 14:28:34 -07:00
Kurt
9e4ec32e94
Revise nickname check; language-source retained in gen8+
2020-10-08 14:14:59 -07:00
Kurt
b4eeaf847c
Disallow lang-traded eggs mismatching nickname on gen8+
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Starting in Generation 8, hatched language-traded eggs will take the Language from the trainer that hatched it.
Transferring from Gen7->Gen8 realigns the Nickname string to the Language, if not nicknamed.
2020-10-08 14:01:36 -07:00
Kurt
6efe279ffe
Refresh nickname on transfer
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Mimics official behavior
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2020-10-08 14:00:17 -07:00
Kurt
478cb33788
Unshorten parameter names
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lang->language
nick->nickname
2020-10-08 13:59:58 -07:00
Kurt
0de76b57b1
Handle incorrect bred stunfisk local form value
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The game uses 0x5E if 0x5A+everstone, otherwise it uses 0x58
For determining the seed species-form, we want to use everstone breeds as that resolves to the correct species-form values.
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Marty-D <1645989+Marty-D@users.noreply.github.com>
2020-10-08 13:12:25 -07:00
ShadowMario3
482dbf0b17
Update Encounters2.cs ( #3017 )
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Fix OT for PCNY eggs
2020-10-08 08:32:18 -07:00
ShadowMario3
9516458491
Changed es1e to allow multi-OT ( #3016 )
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* es1e allows multi-OT, merged Stadium Psyduck OTs, added Yoshira Mew
* fixed spacing on Gen 1 event OTs
2020-10-08 07:10:10 -07:00
ShadowMario3
7aac80769b
Update Encounters2.cs ( #3015 )
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Met + Current level data for non-Egg PCNY Pokémon and Egg legality for PCNY Pokémon fixed.
2020-10-07 18:42:14 -07:00
Kurt
e3ef9bbbff
Add current level property for met:X current:Y
2020-10-07 15:35:12 -07:00
Kurt
dad01cb522
Check egg state, reduce verbosity for language type
2020-10-07 15:28:58 -07:00
ShadowMario3
a81e675d26
Update Encounters2.cs ( #3014 )
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Added the remaining PCNY events. Still need to fix shiny Pokemon where Met Level is 5 but current level is 40, 50, or 70 depending on Pokemon).
2020-10-07 11:43:34 -07:00
Kurt
5d40009a0c
Add multi-OT for es2e, apply special details on enc->pkm
2020-10-07 10:36:28 -07:00
Kurt
61dc9a45ae
Revise Shadow state detection
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Closes #3012
2020-10-06 22:36:27 -07:00
ShadowMario3
4bae0e823a
Update Encounters2.cs ( #3013 )
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Started to add some Gen 2 PCNY Event Pokemon and fixed Stadium 2 events.
2020-10-06 22:12:05 -07:00
Kurt
6616996905
Relocate N OT logic
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Make Legal.cs not care about encounter data :)
2020-10-06 20:09:14 -07:00
Kurt
fe7a4df17e
Clean out some gb era version flagging
2020-10-06 20:05:38 -07:00
Kurt
6e1cbfcfe5
Split GB event types and segregate per VC/GB
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Handle yielding in the moveset generator as well
Future commits will trim down unused values/abstractions; probably can get all the stadium stuff handled innately
2020-10-06 19:35:03 -07:00
Kurt
3ab824d306
Refactoring
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Condense some logic
2020-10-06 17:54:17 -07:00
ShadowMario3
1681fc776b
Update Encounters2.cs ( #3011 )
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Fix Sing Pichu index number.
2020-10-06 10:59:18 -07:00
Kurt
d2fed0d66c
Set party stats on pkm create
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Party stats are stored in box format
2020-10-05 09:04:32 -07:00
Kurt
aa43904869
Add stad2 boxnames, registered flag handling
2020-10-05 08:29:17 -07:00
Kurt
978305b45e
Fix pp up offset reads
2020-10-04 15:45:21 -07:00
Kurt
d4452ce3af
SK2 coerce to load to a hint language
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This format won't be supported cleanly, so let's just try to allow language detection to work as best as it can without storing metadata in the SK2 bytes.
2020-10-04 14:42:48 -07:00
Kurt
f4f25da986
Add IsEgg for SK2
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Stored at 0x1E
2020-10-04 14:15:29 -07:00
Kurt
6938d2f94d
Split VivillonTables into two classes
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Indicate that the content is for 3DS specific logic
Reduce restriction for parameters requiring IGeoTrack => IRegionOrigin
2020-10-04 14:15:13 -07:00
Kurt
36827f795d
Remove gen1 flagged moves if they can originate from egg
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Revises the tradeback status to remove any index that could have been sourced from egg moves instead.
really should refactor this TradebackStatus away, but Move validation still remains one of the un-refined parts of the legality checks :P
2020-10-04 12:21:05 -07:00
Kurt
757456bf06
Move reset action to class
2020-10-04 12:08:16 -07:00
Kurt
09c6359e3a
Add flexibility for SK2 imports
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Check language character table for English vs Japanese when loading for a destination
2020-10-04 10:25:34 -07:00
Kurt
f8de9fe1bf
Minor tweaks
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now that stadium saves all expose registered teams, can just call from the parent class
rental sk2's have no TID; add that to the requirement to not get flagged for missing OT
2020-10-04 09:26:15 -07:00
Kurt
3fd6817a42
Refactoring: Finalize Stadium savefile logic
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Extract common abstract class for shared logic
Clean up property/field/method ordering to be consistent and logical (roughly: attributes, constructors, state management, retrievable values, static methods)
Apply default language OT name
2020-10-04 09:23:16 -07:00
Kurt
d13b893351
Use PKHeX as blanksav language
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Closes #3009
Make QRPK7 implement IEncounterable and remove hardcoded PKHeX strings
Let force hatching for WC3 eggs try to hatch from the savefile's language, then revert to english if failed to set an OT.
2020-10-04 08:59:33 -07:00
Kurt
8a7ed99689
Fix s1 team export
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oops
Add a tostring override to help visually debug
2020-10-04 08:06:44 -07:00
Kurt
fbc4c5038a
Set box metadata on write
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Fix group export for 1U to exclude the right set of teams
0J now shows the correct amount of boxes & teams (halved)
2020-10-04 07:51:55 -07:00
Kurt
5853888020
Minor Stadium behavior enhancements
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Use underscores for enum for ToString replacing with spaces
Don't flag empty-OT as SK2; Stadium0/1 use the "TRAINER" as rental, but leave it blank for SK2.
Don't set any terminators for an OT string if the string is empty; just wipe the buffer.
2020-10-03 21:56:57 -07:00
Kurt
262561d5d1
Fix stad1 missing team types
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off by 1 (8=>9, and EN has unused interstitial teams).
Fix last-viewed-slot indication color tracking
2020-10-03 19:48:56 -07:00
Kurt
7efaa5ab71
Minor clean
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collapse some expressions
handle some compiler messages
2020-10-03 18:59:36 -07:00
Kurt
816f24e3db
Add Misc pkm array viewer for Stadium saves
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Readonly slots
Things could be expanded on to use interfaces and wrappers for a "SlotReference" and properties for readonly.
But that's kinda unnecessary
2020-10-03 18:22:29 -07:00
Kurt
bca8a80b39
Minor clean
2020-10-03 17:09:22 -07:00
Kurt
b242aed429
Add ability to load blank japanese/korean save files
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Detects the language of the currently loaded save file, and passes that info to the blank sav creator
Use a trainer name of "1337" instead of PKHeX for any Japanese save file, because Gen1/2(/3?) character tables don't have regular ascii chars.
2020-10-03 11:22:06 -07:00
Kurt
97f5f8d362
Add blank sav fetch for stad0/1/2
2020-10-03 10:53:52 -07:00
Kurt
8cb6e15f3e
Add team fetch api for stad1/2
2020-10-03 10:53:35 -07:00
Kurt
a17bc52982
Fix nick/ot set for pk1/2
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Reverts the logic back to pre-Stadium2 support
2020-10-03 10:01:22 -07:00
Kurt
833789b1b9
Fix cxd antishiny method detection
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Closes #3008 ty @Sephirona !
Do the tsv-psv compare as uint to remove the need for later casts to int
2020-10-03 09:29:26 -07:00
Kurt
2f04ef7a32
Check PK4.EncounterType for BK4 format
2020-10-02 18:09:00 -07:00
Kurt
52a67f2425
Add Stadium2 Support
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Introducing a new PKM format: SK2
Split ICaughtData2 off of PK2 so it can be shared with SK2 when type-checks occur
Add conversion for PK2<->SK2
Split the split-buffer handling for GBPKM to GBPKML (what a name), so that I can reuse shared accessor logic for SK2.
2020-10-02 18:08:40 -07:00
Kurt
2c8e0bc8f7
Add automatic byteswap
2020-09-30 22:46:07 -07:00
Kurt
ee207a3fda
Revise Stadium savefile logic to read from boxes
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Add a helper to spit out teams
Alias hard-coded numbers to something to easy names.
Make them exportable, update checksums for box data
2020-09-30 18:00:25 -07:00
Kurt
af4fa8078e
Add 10/1 raids
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spooky
2020-09-30 17:08:04 -07:00
Kurt
af357587f9
Add Pocket Monsters Stadium support
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https://projectpokemon.org/home/forums/topic/38108-gen-1-pokemon-stadium-save-file-structure/
untested, need to find a save file somewhere??
2020-09-30 12:45:41 -07:00
Kurt
769d5d8689
Allow SaveFile constructor to specify exportable state
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Useful for partially-supported savefiles that can't be exported yet (Stadium)
2020-09-30 12:44:50 -07:00
Kurt
eb6c570695
Add TSV=0 checks for WC8 home gifts
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Don't match if TSV == 0
Don't assign at TSV of 0, randomize TID7 if it happens to be so.
Closes #3007
2020-09-29 23:10:48 -07:00
Kurt
cc3a807fa9
Add default met location for gen3 roamers
...
Closes #3004
2020-09-29 23:07:42 -07:00
Matt
4888d2368a
Restrict Isle of Armor Raichu-1 Ability ( #3006 )
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Only allows Ability 1 (all slots are Surge Surfer).
2020-09-28 12:13:15 -07:00
soopercool101
cc5a950784
Add property to get a PK1's converted Gen 2 item ( #3005 )
2020-09-28 11:17:34 -07:00
Kurt
22f37910f0
Remove unnecessary single-member interfaces
2020-09-27 18:19:28 -07:00
Kurt
cafcd3df2e
Change affixed ribbon-mark check to also consider ribbons
2020-09-27 18:19:10 -07:00
Kurt
fb4734472b
Add notation for language-specific save types
2020-09-26 13:30:17 -07:00
Kurt
a34434f7cb
Make pkm.Data a readonly field rather than property
2020-09-26 12:09:02 -07:00
Kurt
82afefa335
Make GP1 expose IEncounterable for metadata
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Make the main loader handle IEncounterable objects
2020-09-26 11:33:21 -07:00
Kurt
060b0bf7fe
Reduce linq/allocation
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don't fetch IVs/EVs array, just scan and apply
2020-09-26 11:30:30 -07:00
Kurt
6243135f28
Minor clean
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Move Home8 location to Locations.cs for documentation
Move FestaFacility to correct folder
Remove unnecessary public modifier on interface method
Pass the program's Version to any loaded plugins, if they wanted to check compatibility...?
2020-09-25 23:55:31 -07:00
Kurt
efc17a1271
Add interface for revised savefile types (patches)
...
SWSH is the first common savefile type that has different revisions after official patches. We want to indicate in the Program Title which revision we're currently editing, because people still are not editing latest-format saves and complaining y no urshifu.
Use short descriptions to indicate revision (Base, IoA, CT), rather than magic numbers (v0/v1) or 1.X or 1.X.Y+, because GameFreak can't follow semver rules.
go away ranch platinum update, i might handle you another time
2020-09-25 23:41:20 -07:00
Kurt
8aab4a2d8e
Show affixed ribbon byte in extrabytes
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#3001
Since there's no GUI display of it, might as well hide it here for people to mess with.
2020-09-25 19:40:31 -07:00
Kurt
7b19e3fb7f
Add affixed ribbon legality check
...
https://github.com/kwsch/PKHeX/issues/3001#issuecomment-698749761
2020-09-25 19:37:38 -07:00