Commit graph

12 commits

Author SHA1 Message Date
Kaphotics
e362a62410 Fix gen3 save exporting
Thanks BeyondTheHorizon!
2016-07-28 08:52:04 -07:00
Kaphotics
f9bd271967 Bug fixes
Box Wallpapers
Stop returning the first box wallpaper regardless of box

EXP:
Changing level/exp wouldn't update stats (EXP needed to be set back to
PKM object)

Drag&Drop:
If the file exists and is locked for editing, the try { } will fail ->
so will delete since the file is locked.
Never seen or heard it happen, but is possible.
2016-07-25 22:40:05 -07:00
Kaphotics
f5bacf236c Add&Split out PersonalTable
Will eventually have more complex operations associated with it, as the
PersonalInfo[] could not do that sort of logic.
2016-07-17 22:39:18 -07:00
Kaphotics
69e7f19101 Add Japanese prompt for <=Gen3 games 2016-07-14 20:22:24 -07:00
Kaphotics
edc9bb7046 Fix SAV3 party & info loading
forgot 0x1000
2016-07-04 23:52:37 -07:00
Kaphotics
bd2a1af0f8 Add Gen3 dex set captured/seen 2016-07-03 22:21:45 -07:00
Kaphotics
1779420af1 Add gen3 personal info, move object refs
All PersonalInfo arrays are referenced from PersonalInfo's class instead
of Legal

Fixed a few bugs in the process (species translation, gen switch)
2016-07-03 15:05:15 -07:00
Kaphotics
537246d4b9 Add SAV3 inventory code
Still need to figure out how I want to handle the different-index item
numbers.
2016-06-30 21:53:24 -07:00
Kaphotics
9e4fa6bec9 Save Language default -1 (none) 2016-06-29 22:57:26 -07:00
Kaphotics
a0bade7dc0 Fix Save Version get/set
Short circuited -> rewritten, removed sav5 getter for Version (handled
by abstract parent class)

Thanks @Favna
2016-06-29 17:21:59 -07:00
Kaphotics
8e62803897 Tweak savefile enumeration
Use one enum to denote Version across all code, also identifies if data
is invalid
Move some SAV code to virtual members in abstract class
(BAK/Exportable/Footer)

Few minor bugfixes here and there (hiding Characteristic label, loading
pk6 to sav3, sav3 version detection via gamecode)
2016-06-27 23:03:57 -07:00
Kaphotics
e6e3caabb2 Sync basic gen3 support
Still many things not yet working (item/inventory editing needs new
string resources)
2016-06-26 14:23:41 -07:00