Commit graph

112 commits

Author SHA1 Message Date
Kurt
68687a2bb3 Implement ORAS Save Trainer Data loading 2015-03-10 22:32:23 -07:00
Kurt
bf7cd278cc Refactoring
Refactoring complete (for now).
2015-03-10 18:44:51 -07:00
Kurt
8b3b7ba29b Refactoring 2015-03-09 23:37:40 -07:00
Kurt
1ff60e7231 Click Hidden Power Type to change
Hold Control to go backwards in the list.
2015-03-03 18:57:08 -08:00
SciresM
4fafaaf1f3 Add another set of magics for pokemon x/y
Some PAL games have a different set of magics
2015-03-01 11:26:22 -08:00
Kurt
f8957a0b22 Add missing encounter types
Rock Smash, Distortion World, regular Starter/Gift/Fossil; should match
PokeGen's choices.

Rock Smash is HGSS exclusive; added identifiers to the other version
specific choices.
2015-02-26 22:39:52 -08:00
Kurt
ee050c531e Font Flexibility 2015-02-26 21:07:18 -08:00
Kurt
88060d0b7d QR Cleanup tweaks 2015-02-26 17:22:53 -08:00
Kurt
bba50f62e6 Removing unused code
Yay for workarounds being less code intensive than first thought.

Internet method is easier than doing it in the program; user needs
internet on their 3DS to scan QRs anyway.
2015-02-25 23:16:31 -08:00
Kurt
b9b553a0e9 Add QR functionality via Web (Google) 2015-02-25 23:12:38 -08:00
Kurt
d7414f8a01 Switched up QR Generation, change Number Padding
should be a little bit more reliable; old method via Control
2015-02-25 20:19:43 -08:00
Kurt
3ea597956e Improved QR generation 2015-02-24 23:19:00 -08:00
Kurt
84b53ad843 Finish QR Gen implementation 2015-02-24 20:42:05 -08:00
Kurt
042671f193 Add appropriate attribution for QR Code Image Gen 2015-02-24 20:15:49 -08:00
Kurt
d856a8c95c QRgen initial (unworking)
Further improvements to overall system stability and other minor
adjustments have been made to enhance the user experience.
2015-02-24 20:10:47 -08:00
Kurt
925293f9d6 Fix Hidden Power recalc
Oops.
2015-02-21 12:59:04 -08:00
Kurt
a0c96bd329 Hidden Power IVs method simplification 2015-02-20 14:24:50 -08:00
Kurt
21a2fe866e Hidden Power Type creation from current IVs 2015-02-19 16:26:01 -08:00
Kurt
8ddf420560 Init set IVs 2015-02-18 23:46:34 -08:00
Kurt
725b66d047 Improving set parser (still untested) 2015-02-16 22:35:06 -08:00
Kurt
e44fa449ea Fixing compile time errors
Thanks VS for not telling me before I commit... my fault for not test
compiling though!
2015-02-15 21:45:39 -08:00
Kurt
c7a32b1e0b Add beginnings of a set parser 2015-02-15 21:39:21 -08:00
Kaisonic
249b06ec5c Add Level to Box Data Report 2015-02-11 17:06:51 -05:00
Kurt
25e71d39a9 Box Data Report Bugfix
3DSRegion and Game Language should now have the correct index text.
2015-02-02 21:51:08 -08:00
Kurt
b1659c9f55 Shedinja Stat Calculation Fix 2015-02-02 20:52:10 -08:00
Kurt
6f516a23d1 Cleaning & Minor Improvements/Additions 2015-01-31 20:40:35 -08:00
Kurt
43b1afec3f Bugfixes 2015-01-31 15:59:23 -08:00
Kurt
1bd0065754 Bugfixing and Loading Status 2015-01-31 10:36:06 -08:00
Kurt
d2ba6eb051 Attempting to fix Font issues 2015-01-30 22:37:38 -08:00
Kurt
2051859d3b Newline Fix part2
Didn't save changes before committing.
2015-01-30 22:32:50 -08:00
Kurt
8f43cf458c Newline Fix
Good going, GitHub.
2015-01-30 20:36:41 -08:00
Kurt
b01dc7dbfc Fix Splash Screen Image from Tiling 2015-01-29 17:32:07 -08:00
SciresM
761d600e2c Fix passerby dumping
Fix instances[]
2015-01-27 22:55:54 -08:00
SciresM
01190cb60c Improve Magic Hunting.
add starting position parameter to FindIndex
2015-01-27 21:22:07 -08:00
SciresM
ff830f6361 Add magics for two unsupported versions of XY.
It works?
2015-01-27 07:26:46 -08:00
SciresM
dea9797b55 Update ram2sav.cs
fix skips
2015-01-26 22:30:39 -08:00
Kurt
7c40b00b54 ram2sav pre commit 2015-01-26 22:05:04 -08:00
SoujiSeta
5e9f6f0839 Fixed issue in which Blue, Red, Yellow flute was removed from Medicine pouch in ORAS. 2015-01-03 13:20:21 -06:00
Kurt
5eaf603c3b Code cleanup
Seems like every time I go through the code I find more of my newb code.
2015-01-02 17:07:29 -08:00
Kurt
3ca644c977 Encounter Type fix
Should now load all.
2014-12-31 14:44:54 -08:00
Kurt
664fc1cf60 SaveDataFiler folder path sorting first
Reported by Slashmolder that sometime windows glitch causes screwy
loading (date related) so we now just sort again just in case - still
backwards iterating.
2014-12-29 21:40:21 -08:00
Kurt
bc1776f8a2 Added verbosity to export and internal arrays
Also finished implementation of PKRS strain/days hiding depending on
infected/cured status.
2014-12-26 10:46:18 -08:00
Kurt
12a022cd38 Relearn moves now show text instead of num 2014-12-25 00:48:03 -08:00
Kurt
a2dd748762 PKX.Structures improving
Added a better defined PK6 struct too.
2014-12-24 16:20:39 -08:00
Kurt
4d53c00668 Code cleanup
Removing the majority of Public usage of methods within the main cs form
2014-12-23 23:29:57 -08:00
Kurt
60b264d9b0 Misc changes
Nonsensical, really.
2014-12-22 22:39:22 -08:00
Kurt
0aa0101573 Improved clarity on EXP calculation loop 2014-12-20 11:27:06 -08:00
Kurt
7d02b4065e Simplification of Translation Method
Removing redundant input.
2014-12-19 20:18:12 -08:00
Kurt
b2100bcd00 Translation fixes 2014-12-18 18:59:30 -08:00
Kurt
0a7fc1b708 PKX lib Code Cleanup 2014-12-17 20:09:14 -08:00