Kurt
c83208c915
Rename CheckIdentifier.Move to CheckIdentifier.CurrentMove
2021-01-09 13:05:56 -08:00
Kurt
3e0b52195a
Minor clean
2021-01-08 13:17:59 -08:00
Kurt
4a3a8dd090
Add japanese blue encounter tables (unique to jp_blue)
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When creating a new pk1 for the slot->pkm, get it as a pk1-japanese.
Export the gameversion when in pk1/2 format (same as VC).
2021-01-08 11:29:00 -08:00
Kurt
d2d2be899b
Critical typo fix
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-01-07 21:30:39 -08:00
Kurt
92c9e9897a
Add latest dist raid changes
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Same as 11/20, with one swap. Only the swap is kept (because duplicate encounters don't matter).
2021-01-07 21:27:57 -08:00
Kurt
c9f222bf38
Set valid mystry mew seed on creation
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Uses a Method specific seed regardless of template.
2021-01-07 21:27:19 -08:00
Kurt
f615814548
Add xmldoc, increase swish util flexibility
2021-01-07 15:34:26 -08:00
Kurt
5554651951
Mark scxorshift32 and xoro128p as ref structs
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Prevents passing them as args, as intended. These are self mutating structs
2021-01-07 15:33:42 -08:00
Kurt
118e1266a6
Swap lgpe sandshrew/vulpix version restrictions
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Closes #3122 ty @FeralFalcon !
2021-01-05 17:30:14 -08:00
Kurt
1bd60ba6f9
Check original species in the event of VC transfers
2021-01-05 16:36:16 -08:00
Kurt
9d7c9929b4
Minor tweaks
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should be it :( :(
2021-01-05 09:58:33 -08:00
Kurt
23b5aebe05
Update IndividualValueVerifier.cs
2021-01-05 09:56:19 -08:00
Kurt
70fe1847ac
sync missing changes
2021-01-05 09:51:32 -08:00
Kurt
373aecdf7c
Merge GO IV checks, behavior is now correct
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Rename IV1/2/3 to HP/ATK/DEF in gp1 structure
2021-01-05 09:39:50 -08:00
Kurt
6fc8779aaa
Revert "Add vc shiny female gender ratio check"
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This reverts commit d5a1283585
.
2021-01-04 17:31:56 -08:00
Kurt
cc43550357
Simplify more expressions
2021-01-04 17:31:43 -08:00
Kurt
acf811f5c1
Permit all generations prior to requested generation for know move check
2021-01-04 15:38:30 -08:00
Kurt
99fe3b59b4
Fix contains indexing incorrectly
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blame apr 17 2017 !
a5b1d72f06 (diff-53c2e8acc19c5af65034cf0460ba82ebc7dc00ba61eb142ef4aa2c0cbc1f7cffR2918)
2021-01-04 15:06:52 -08:00
Kurt
d5a1283585
Add vc shiny female gender ratio check
2021-01-03 18:08:31 -08:00
Kurt
730640decc
Minor clean
2021-01-03 16:53:13 -08:00
Kurt
33ad654be6
Mark encstatic version on init rather than post-init
2021-01-03 16:49:49 -08:00
Kurt
e663ffdd35
Fix comparison
2021-01-02 20:52:39 -08:00
Kurt
1f3d3112d3
Move some future-evolution tables to separate class
2021-01-02 19:11:46 -08:00
Kurt
4a52b349ff
Minor clean
2021-01-02 19:11:34 -08:00
Kurt
77a784a881
Move Stadium static encounter junk to event list
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Charmander has Leer at level 5, which makes it a special move (can't learn it normally that low).
2021-01-02 14:48:11 -08:00
Kurt
97be69bca1
Use EncounterMatch when EncounterOriginal doesn't matter
2021-01-02 14:47:39 -08:00
Kurt
7a4d8925f2
Update EncounterStaticGenerator.cs
2021-01-02 13:53:25 -08:00
Kurt
699a598227
Update NicknameVerifier.cs
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Nickname AND Trainer Name are verified in that method; we still want to execute it. If it has a fixed nickname, we can skip the wordfilter since it's already been checked.
2021-01-02 01:02:59 -08:00
Kurt
401add520a
Check nickname of non-nicknamed in-game trades
2021-01-02 00:48:58 -08:00
Kurt
c432a15a20
Relocate some tables to a location closer to where they're used
2021-01-02 00:46:09 -08:00
Kurt
a7b9fafb69
Remove unnecessary logic
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Encounters are thoroughly checked for their origins; don't need to check again if it's possible to have it in an egg.
2021-01-01 19:45:40 -08:00
Kurt
2648560684
Invert breeding method result returns
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clean:
if (!logical) return;
Existing logic had methods named to return true if fail, now method checks for passing, thus the logic now follows the above pattern.
2021-01-01 19:36:54 -08:00
Kurt
09089da14e
Use more expression return style
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Reduces indentation & bracketing, a bit more concise
2021-01-01 17:08:49 -08:00
Kurt
11a2a7a318
Condense expression to use bitflags
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from 2 cmp to just 1
2021-01-01 16:25:48 -08:00
Kurt
04f8efec4f
Move more breeding logic to Breeding
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Simplify some method signatures, reduce checks for MoveEgg.GetEggMoves
ran legality checks for 100,000 pkm, no more exceptions (Internal Error) -- added a "CanGameGenerateEggs" which filters out unused gameIDs
2021-01-01 15:01:22 -08:00
Kurt
7523e0e200
Make ContestStat fields byte (from int)
2021-01-01 13:39:08 -08:00
Kurt
f6d4d93613
Inline some logic for contest stats
2021-01-01 12:21:46 -08:00
Kurt
e2c1a3045a
Extract gen2 egg generator, simplify can be egg checks
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Optional parameters were never passed; force Min Level to 5 to match egg level.
Tried removing it completely but it still allowed Charizard eggs (no)
2021-01-01 11:27:45 -08:00
Kurt
a4c4a2b231
Make EncounterArea record type
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immutable reference types is the goal; the array for the data isn't copied, but both records refer to the same data.
2021-01-01 10:55:33 -08:00
Kurt
4e01e78734
Make Species/Form/Min/Max readonly, not init
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Pass them to the abstract class's constructor
2021-01-01 10:53:05 -08:00
Kurt
fb008be6a6
Condense some more expressions
2020-12-31 23:13:27 -08:00
Kurt
080f6f827d
Replace pkm.GG references with direct version checks
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No longer tied to met location
2020-12-31 17:45:11 -08:00
Kurt
8bf250ff5a
Update EncounterEggGenerator.cs
2020-12-31 17:16:28 -08:00
Kurt
2689e72252
Hide field that shouldnt be used by external users
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Not to be confused with LegalityAnalysis.Parse
2020-12-31 17:14:39 -08:00
Kurt
b9f0427ccd
Add Year of the Dragon distribution raids
2020-12-31 16:07:52 -08:00
Kurt
f631cbbecd
Generate gen2 eggs via gen2 method, ignore gen1 versions
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For searching, only return versions compatible with the save file
Don't bother filtering out BU for Japanese-only.
2020-12-31 15:51:06 -08:00
Kurt
4058d44229
Fix inverted check
2020-12-31 12:14:24 -08:00
Kurt
f4bf9dd208
Minor clean
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add download count to changelog
move 2019 changelog to uncompiled resource (for record)
2020-12-31 10:36:09 -08:00
Kurt
28ec0e91f0
Use specific type when storing reference
2020-12-31 10:33:30 -08:00
Kurt
6a9aa891f1
Validate VC transfer consoleregion-language relationship
2020-12-30 15:30:50 -08:00