Commit graph

40 commits

Author SHA1 Message Date
Kurt
9d83ce1855 Auto-affix might mark for 7star enc->pkm
Missed this encounter type when changing the behaviors for others (see 5316ad6b37 )
2023-12-30 20:26:47 -08:00
Kurt
61df1981ce Include Ability in fixed pkl, beldum raid moves
Encode beldum's raid moves manually since it's the only one with empty moves (default -> learnset fetch). See pkNX for associated workarounds in pickle build.
2023-12-27 00:29:16 -08:00
Kurt
572b5e98e0 g9 raid beldum moves, g9 shiny trades, g7 kchart
Beldum: Default moves
Gen9 trades were defaulting to Random, not Never
KChart: >= instead of >
2023-12-26 22:30:40 -08:00
Kurt
5316ad6b37 Set affixed for encounters w/ Gen9 ribbon/mark
Matches S/V 3.0.0 behavior, better to match
2023-12-21 19:04:58 -08:00
Kurt
35e46c4c4b Add mark deferral for partial match TimeOfDay 2023-12-21 17:42:11 -08:00
Kurt
9f1ad9f6fc Update EncounterSlot9.cs 2023-12-21 16:50:14 -08:00
Kurt
42f809b216 Update EncounterSlot9.cs 2023-12-21 15:39:50 -08:00
Kurt
10b158f82b Update EncounterTrade9.cs
Update EncounterTrade9.cs
2023-12-18 10:42:22 -08:00
Kurt
cbc63ef0a0 Handle non-nicknamed partner trades & weight/scale 2023-12-18 10:19:47 -08:00
Kurt
e371e87f1b Restrict cavern & labyrinth to inside 2023-12-18 08:03:50 -08:00
Kurt
9c0e9c31da Add weather marks, rebuild fixed encs
Still a few stragglers, but better overall.
2023-12-18 08:00:21 -08:00
Kurt
01c82e472e
Add support for Indigo Disk (#4111) 2023-12-17 16:41:15 -08:00
Kurt
1fe2b4f29b ArgumentOutOfRangeException
Use the new NET8 API
2023-12-09 15:21:10 -08:00
Kurt
b3684c58b2 Update EncounterDist9.cs 2023-12-08 17:30:41 -08:00
Kurt
09018a4eaa Update EncounterDist9.cs 2023-12-07 23:20:49 -08:00
Kurt
d47bb1d297
Update .NET Runtime to .NET 8.0 (#4082)
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
2023-12-03 20:13:20 -08:00
Kurt
e0cf4447ff Explicitly handle mark8 presence (wc9/static9)
Move some files around
WC9 fidough gift sets Classic AND Uncommon, and it doesn't set the lowest ribbon indexes. Nice GUI.
2023-11-01 19:19:50 -07:00
Kurt
06c36130c5 Add IFixedIVSet; better reroll IVs for fixed sets 2023-10-28 22:02:12 -07:00
Kurt
c23bae5180 Add Distribution Outbreak type & recognition 2023-10-04 22:49:56 -07:00
Kurt
965039e258 Misc tweaks, fix slot8b ball
Fix Slot8b fallback ball not being Poké (was 0).

Swap eevee & none move sentinels; branch-if-zero easier for compiler.

Lift EV-any-above100 to be checked first; fetching personal and getting EXP is slower than checking 6 indexes in stack. Both branches would check. Most pokemon won't have EVs >100 as users flip through boxes in gen3/4.
2023-10-02 20:54:17 -07:00
Kurt
f6ee2b1ffa Kitakami Placeholder area weather table 2023-09-24 17:11:52 -07:00
Kurt
a45a7cc2d3 Misc fixes
Pokewalker: defer match if shiny
Jacq egg: recognize unhatched egg, traded
sv-pokedex-old: don't add rows for >1010 species (out of range)
static9: correctly flag scale mismatch

SAV4HGSS: expose pokegear #'s as span instead of alloc
2023-09-21 13:14:34 -07:00
Kurt
80eafc5b40 Check fixed nature when fixed for static encounters
Closes #3996
2023-09-16 09:39:50 -07:00
Kurt
7703576088 Update 23.09.16 - Teal Mask
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-09-15 23:36:21 -07:00
Kurt
e3f8091971 Misc fixes
Ignore slot match for Swarm3
Honey Tree only yield possible slots via TID/SID
Pick min level for EncounterTrade1
Set nickname for CXD Elekid trade
Set held item for Pt Giratina
Set egg location for Ranch gift hatched egg
Set hidden ability flag for N's Darmanitan
Set XY Vivillon form based on generated geolocation
Force evolve Trade species if encounter requires it
Correctly recognize pikachu-colored-pichu Gen4 gift PID type
Set hatched manaphy egg's met location & date
2023-09-11 00:54:40 -07:00
Kurt
45216dfa1b Set template version as byte
Be consistent with other templates

Also sets OT details for Static8a
Closes #3979
2023-09-04 18:50:35 -07:00
Kurt
e0e6c51498 Set template moves if provided 2023-09-04 10:15:20 -07:00
Kurt
3fdfd29e4b Misc tweaks
Gift1: use IVs if required
Gift2: Enforce 0 TimeOfDay
Egg9: Require Egg Location to match encounter
PGT: keep requested gender in the event of antishiny
PGT: never yield Korean Ranger Manaphy for Format4

Simplify ushort range checks
Rename `EReader` bool to `IsEReader`
Extract Gender/Nature fetch for unfixed encounters
Remove Unown PIDIV branch when template has no Unown
Remove unnecessary loop for Pokewalker PID creation
2023-09-04 00:50:26 -07:00
Kurt
e1c8f52a07 Misc tweaks
Set met dates for gen9 static encounters (oops)
Check interface implementations for HasProperty
2023-09-02 15:53:51 -07:00
santacrab2
9e230b19f8
Assign fixed nature/Genders to EncounterTrade9 instead of random (#3971) 2023-08-30 07:49:10 -07:00
Kurt
5222fdc6ad Add more tagging for IFixedGender, IFixedNature 2023-08-28 21:09:52 -07:00
Kurt
fd02b97ce1 Misc tweaks
Allow nickname->species with span
add ConstantExpected annotations
Correct Gen8b ability set calling CommonEdits instead of direct setter
Slightly better perf on gen5/gen8+ location fetch
Misc pkm ctor fixes for b2w2 trade & wc3 eggs
wurmple evo now has an enum to be more explicit
no recursion for gen5 generator
fix showdown line length check allowing 86 instead of 80
2023-08-27 23:05:50 -07:00
Kurt
50608c1b15 Misc encounter tweaks (extract/pass personal)
Removes doublefetch for personal, maybe faster ctor.
2023-08-21 20:07:53 -07:00
Kurt
86459812c1 Misc tweaks
Ensure GO IVs are respecting the min floor
Add some comments, reuse PersonalInfo reference instead of refetch
Fix Hoopa Unbound SlotWrite changing to 3
2023-08-20 00:31:54 -07:00
Kurt
2777a3e039 Tag some encounter descriptions with more info 2023-08-19 16:43:05 -07:00
Kurt
c4b8cab9cd Set form when appropriate 2023-08-17 11:23:22 -07:00
Kurt
9855382b0a Misc encounter tweaks, annotations
EncounterEgg now indicates FixedBall(Poke) for Gen2-5
EncounterSlot2 now indicates Form Random for Gen2 Unown, database
EncounterStatic3 now generates FRLG Gen2 Roamers with correct location
EncounterCriteria now used more heavily for requested IVs
EncounterPossible3 now correctly skips Eggs if eggs are not requested
EncounterGift3Colo now generates Japanese Bonus disk gifts only in Japanese, doesn't validate non-Japanese
2023-08-17 00:07:54 -07:00
santacrab2
57e23cc860
- misc template -> pk tweaks (#3964)
* - misc template -> pk tweaks
2023-08-16 18:57:44 -07:00
Kurt
534dc02154 Misc enc template -> pkm fixes 2023-08-13 17:23:16 -07:00
Kurt
f632aedd15
Encounter Templates: Searching and Creating (#3955)
We implement simple state machine iterators to iterate through every split type encounter array, and more finely control the path we iterate through. And, by using generics, we can have the compiler generate optimized code to avoid virtual calls.

In addition to this, we shift away from the big-5 encounter types and not inherit from an abstract class. This allows for creating a PK* of a specific type and directly writing properties (no virtual calls). Plus we can now fine-tune each encounter type to call specific code, and not have to worry about future game encounter types bothering the generation routines.
2023-08-12 16:01:16 -07:00