Commit graph

4883 commits

Author SHA1 Message Date
Kurt
d3ea1968bd Add hypertrain quick modify 2018-05-22 16:51:24 -07:00
ReignOfComputer
97e21ce133 Handle Em Dash in Showdown Import (#1959) 2018-05-21 21:36:10 -07:00
ReignOfComputer
044ae4e6fe Correct Control Switching for G2->G7 (#1957)
Is there a reason for having GSC newTrack as USUM? This causes `origintrack = newTrack;` not to happen and thus controls don't switch from G2->G7 correctly.
2018-05-21 20:19:00 -07:00
Kurt
6949cf103e Add custom savefile extension support
savexts.txt if you wanna update it without recompiling

Keep in mind these are just aliases for raw data. No conversion is done,
it only allows the file to be filtered to.

Closes #1955
#1856
#1455
2018-05-21 19:12:02 -07:00
Kurt
400774595e 0 indexed -> 1 indexed
fixes regression from 2 days ago

e216c38151 (diff-37bd5b548e2b340e5c38fd0961a3eb04L165)

Thanks @ReignOfComputer for pointing this out:
https://github.com/kwsch/PKHeX/pull/1956

(also, update GetSprite since slot is 1-30; box is now -1(and below) if
not originating from a box. Now matches the legality check side
2018-05-21 18:28:54 -07:00
ReignOfComputer
a81b43cd4f Fixed Off By One Error in Single Box Dump (#1956)
Huh, how long has this been here :O
2018-05-21 18:24:29 -07:00
Kurt
05e3b3c8c3 Add switch save detection & folder browser link
use checkpoint's path
hide cgse paths if they don't exist

( ͡° ͜ʖ ͡°)
2018-05-21 18:20:08 -07:00
Kurt
3c7d083c1e Add more utility to batcheditor
method ( string[] , pkm[] )
carry out batch edit, all within core (no gui needed)
2018-05-21 17:04:02 -07:00
Kurt
620d822fef Misc changes
swallow error for invalid filenames in saveutil -- don't bother
detecting those files.
on fail to getmoveset, return the current moves instead of null.
2018-05-21 17:02:48 -07:00
Kurt
6004886a56 create new binding for memory arg var
https://projectpokemon.org/home/forums/topic/45331-textvar/

possibly shares a reference thus causing it to be shared.
Thanks Davil!
2018-05-21 15:43:07 -07:00
Kurt
51a878d6a9 Fix memory type : location label
Was...
Location ;:
now
Location:
2018-05-20 20:16:39 -07:00
Kurt
b1478043ba Add range check
getting sloppy not checking myself
2018-05-20 20:11:21 -07:00
Kurt
bbe6762d24 Misc fixes
Off by 1 for MemArgType
div/0 for no instructions
Thanks Davil!
https://projectpokemon.org/home/forums/topic/45324-menories-error/
2018-05-20 20:05:27 -07:00
Kurt
815ba9d753 Fix values not being saved
lul temp obj isn't 'this'

(these past 3 commits should be treated as one)
2018-05-20 19:29:19 -07:00
Kurt
d38cc969c0 Add final filter check
oops
#1953
2018-05-20 19:26:36 -07:00
Kurt
4d0007f49b Show nature of pk1/2 via slothover
derived via EXP%25 as if it were converted to pk7.
#1954
2018-05-20 18:33:38 -07:00
Kurt
199b6f2caf Add move rand for batch editor
Also add Move Rand & Move Reset to box modify contextmenu
2018-05-20 14:29:13 -07:00
Kurt
c103220e0c Handle gen3->4->5 levelup evochain pruning
Gen7 weavile can exist in gen4 as sneasel; existing code had pruned it
from gen4. Skip pruning for this case
probably overdid the checks but whatever. works.

Thanks /u/ThrowawayReddNinja for pointing out this false flagged case
with an example!
2018-05-20 10:35:58 -07:00
Kurt
407cca38dd Update generator to handle link celebi
Had relearnmoves defined but no current moves; better for generator to
spit out all moves rather than the special move (hold back)

store current moves for all link gifts
2018-05-20 09:06:32 -07:00
Kurt
cd3b24c122 Handle smeargle generating
Needed moves is essentially none (unless you have invalid sketch moves).
2018-05-20 08:19:03 -07:00
Kurt
30dc87df7e Misc ui fixes
move distinct filter to reflectutil as it is spitting out
inherited(overriden) property names after the current class' property
name.
remove original (default) memory strings; had removed Items.Clear()
earlier (why would I need to clear if there was nothing there?) but
there was something there needing to be cleared. Remove the useless
initialization to fix that :)

Thanks Davil!
https://projectpokemon.org/home/forums/topic/45321-distsupertrain/
2018-05-20 07:46:59 -07:00
Kurt
1f8c72af5a Handle EncounterTrade without moves specified
Similar to EncounterStatic handling
Thanks @architdate for pointing this out
2018-05-19 21:49:26 -07:00
Kurt
e216c38151 Misc updates
Add GetShowdownSets text output methods
Add party/box overload methods for easier slot setting api
Protect locked slots when importing BoxData
Misc saveditor simplifications
Add wc3->pk3 test
2018-05-19 20:48:03 -07:00
Kurt
b391faa494 sync missing commit
i swear
2018-05-19 16:39:01 -07:00
Kurt
9fd5df6e99 Misc pbr ui fixes
remove todo comment
fix exception when refreshing slot coloring
update box when saveslot index changed, not validated.
update boxviewers when saveslot changes
2018-05-19 16:33:06 -07:00
Kurt
047272c2ba Add batrev party viewing/handling
ezpz

party 4 bytes at end:
pkm, 0 (b) party index (b), 0x8000 (be u16)

not sure if there's a better way to detect party count...
2018-05-19 14:42:21 -07:00
Kurt
a7f9f69b02 Remove Type property
verbose summary uses the encountermatch's current type; the "x is y"
check is more than sufficient.
2018-05-19 12:21:16 -07:00
Kurt
b670f525fb Split up evolution classes
Too many classes in the same file, break up.

simplify things a little in EncounterArea (remove passing thru nulls,
should throw excpetion immediately if misconfigured).
2018-05-19 12:07:50 -07:00
Kurt
ca14b43b62 Relocate memory specific data to own file
allows easier handling for memory interactions
2018-05-19 10:04:07 -07:00
Kurt
be0f864b42 Relocate memory datasource to core 2018-05-19 08:30:36 -07:00
Kurt
23083317d7 Refactoring
pull out GameStrings

add debug output for crystal headbutt trees
fix qrpkm item access
2018-05-18 21:35:57 -07:00
Kurt
128fd1331f sync missing content 2018-05-18 20:02:49 -07:00
Kurt
95b4d0820d Minor reorganization
amount of pkm obj classes is pretty high, move the static utility
classes to another folder

breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00
Kurt
8cf70770cf clean up batch editor
refactor some logic to make it easier to reuse
add some xmldoc
2018-05-18 19:19:15 -07:00
Kurt
2a877bfb9e Better empty-base handling
Closes #1952
2018-05-18 16:01:17 -07:00
Kurt
d772a82953 Move batch editor logic to core
previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework

end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00
Kurt
51a4d8095d Handle jp OT string length copy
Closes #1949
was using international length (11) instead of (6)
2018-05-16 16:58:00 -07:00
Kurt
e818a587ff Split Boxes and Party in batch editor
Closes #1948
2018-05-16 16:51:38 -07:00
Kurt
2b9a105e36 Add unsafe dll load option
ilmerging assemblies somehow ignores the loadFromRemoteSources app
setting, so allow the compiler (user) to specify that the main app
should ignore those security checks.
2018-05-15 20:16:57 -07:00
Kurt
5f2f295541 Restore old clicksort functionality
no longer reverses sort
Closes #1946
2018-05-15 15:56:48 -07:00
Kurt
b798da9b03 Use altform first
Closes #1947
2018-05-15 15:23:31 -07:00
Kurt
4a20710a96 Toggle on loadFromRemoteSources
allows loading of dll plugins that aren't unblocked
#1945
2018-05-14 21:52:42 -07:00
Evan Dixon
bbdb94007e Simplify logic in PlayCry (#1944)
Local functions are cool and all, but for something this simple, it just hurts readability and makes things needlessly complex.
2018-05-14 20:04:15 -07:00
Kurt
78c4dbd69c Update plugin interface
now is notified during a file load event (can handle itself)
2018-05-14 17:30:56 -07:00
Kurt
663ec5c536 Add sound path
Closes #1943
2018-05-14 15:46:36 -07:00
Kurt
c10b01dc83 Fix control name reference
Thanks Davil!

https://projectpokemon.org/home/forums/topic/45237-slottext-slotcry-languagefile/
2018-05-13 22:00:16 -07:00
Kurt
4139299f00 Iterate to last poketch item
i-1 => need to use <=
2018-05-13 20:49:27 -07:00
Kurt
3ee6070b98 Fix poketch write
1123c24b0c
had addressed the loading, however, it did not address the saving

update pkx to not create a new array every time IsPKM is called
(possibly a lot)
2018-05-13 20:35:09 -07:00
Kurt
857919bd28 Add basic plugin sys
reference PKHeX.Core, main window loads assemblies & initializes
providing an ISaveProvider and the menustrip control (to insert controls
into)

pretty rough but should allow for inserting external control buttons &
allowing it to edit the UI a little

example: https://github.com/kwsch/PKHeXPluginExample
feedback is appreciated
2018-05-13 12:49:29 -07:00
smileynation
9d0ab043e7 Update lang_ja.txt (#1941)
Minor Update.
2018-05-13 09:22:02 -07:00