Kurt
aa7af78cd9
Change minimum logic
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0-5 -> add pk has a max scroll of 0 not 1
2015-12-19 16:32:22 -08:00
Kurt
d325028bec
Tweak set/delete/view logic
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Better incorporates colored slots and final states after actions are
performed.
When setting, the database list will scroll to the absolute end
possible.
2015-12-19 16:29:44 -08:00
Kurt
d102da0e6c
Tweak setting logic and size references
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Acting on a slot will now work on set/delete
2015-12-19 16:25:32 -08:00
Kurt
0c2d2ac049
Add drag rearrangement of Wonder Cards
2015-12-18 22:17:01 -08:00
Kurt
5baff6fb8f
Tweak ListBox interaction
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Redefine text instead of clearing and regeneration.
I like this method of manipulation much better; got rid of the old list
box and added a contextmenu to the Received List.
Also added Drag&Drop support.
2015-12-18 22:04:01 -08:00
Kurt
e2a176aac6
Clear empty wc6 slots, show current action slot
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Like the main window, indicate which slot the user has
viewed/set/deleted.
Cards with cardID=0 are removed (none existing)
2015-12-18 20:48:47 -08:00
Kurt
fbbb99037c
Finalize design of WC
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Add row indications just in case it isn't clear
2015-12-18 20:32:01 -08:00
Kurt
39aa1ac205
Refine WC presentation
2015-12-18 20:25:16 -08:00
Kurt
8dc4ad9c9d
Update changelog 12/18/15
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12/18/15
2015-12-17 21:16:14 -08:00
Kurt
e4e662e2f2
Wonder Card update
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Added preview display for all Wonder Cards; consistency in calling them
Wonder Cards.
2015-12-17 21:15:40 -08:00
Kurt
1dc190436a
Add Battle Box Lock indication
2015-12-17 19:56:21 -08:00
Kurt
9d6e18484f
Backup suggested clean file name
2015-12-17 19:04:19 -08:00
Kurt
3e5c5c9fec
Change default BOX string.
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Forgot to catch this one.
2015-12-17 18:59:54 -08:00
Kurt
a8dbe9e268
Change default BOX string
2015-12-17 18:58:48 -08:00
Kurt
9e4f13d00d
Reorganize & SAV Backup
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Alt Click the Export SAV button.
Remove Tools Tab and transferred richtextbox outputs to Clipboard
exports.
2015-12-17 18:55:59 -08:00
Kurt
7efa4716f4
Remove Tools Tab
2015-12-17 18:55:19 -08:00
Kurt
aab5821fb5
Fix typo
2015-12-16 19:36:12 -08:00
Kurt
897be57e1f
Add GameSync ID Editing
2015-12-16 19:33:58 -08:00
Kaphotics
36a1550dd3
Add GameSyncID property
...
Thanks daxtsu for figuring out where this value is stored.
I plan on adding a "GameSync ID" related button in the Main window's SAV tabs.
2015-12-15 11:32:21 -08:00
Kurt
3d4847f1bc
Reorganize logic
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Behaves better
2015-12-14 22:14:57 -08:00
Kurt
fd8455b158
Reduce complexity
2015-12-14 22:04:37 -08:00
Kurt
808e035d20
Remove unnecessary submethod
2015-12-14 21:39:56 -08:00
Kurt
d91f3ee231
Path.Combine
2015-12-14 07:52:25 -08:00
Kurt
6101fd2123
CopyTo
2015-12-14 07:52:05 -08:00
Kurt
a51bf8389c
Switch DataTable to int[][]
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Little less silly.
2015-12-13 22:31:34 -08:00
Kurt
627f8e9c91
Remove unused array
2015-12-13 20:12:08 -08:00
Kurt
c51e3ae8a5
Fix xorpad infinite loop when loading from exepath
2015-12-12 23:39:43 -08:00
Kurt
2a94b64617
Update shortcuts
2015-12-11 20:08:57 -08:00
Kurt
cdbc1dd451
Update changelog
2015-12-10 20:05:45 -08:00
Kurt
f015ca5a58
Add support for Forms
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PKHeX & Showdown have to have parity with Form descriptions.
2015-12-09 19:57:53 -08:00
Kurt
8fa502832a
Add export to showdown for tab viewer
2015-12-09 19:44:43 -08:00
Kurt
5cf880250f
Add Showdown Team exporting
2015-12-09 19:40:29 -08:00
Kurt
62df1f473f
Add BattleBoxData fetching
2015-12-09 19:40:08 -08:00
Kurt
9013dc0641
Tweak set IO
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Return empty string instead of null
Recalculate current level (ignore corrupted stats)
2015-12-09 19:38:09 -08:00
Kurt
71f428cb69
Fix party accessing
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Return current party member counts, no blanks
2015-12-09 19:18:39 -08:00
Kurt
f664bbe34f
Write PK6 -> ShowdownSet export text
2015-12-09 19:16:50 -08:00
Kurt
dd910e6aa1
Tweak set override logic
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If the method defines whether or not the sub should be called, that will
be used. Else, it will use the global setting.
2015-12-08 06:19:34 -08:00
Kurt
a4b5033b1e
Mess with showdown exporting
...
Still nonfunctional, just have to write the encoder after relaying all
relevant information to the ShowdownSet
2015-12-07 21:46:48 -08:00
Kurt
3e320df47f
Update csproj
2015-12-06 22:41:28 -08:00
Kurt
fed7bacac3
Further cleanup of sprite assets
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Reduces the size
2015-12-06 22:40:48 -08:00
Kurt
1977a50923
Show Mothim & Scatterbug even though no formes
2015-12-06 22:40:11 -08:00
Kurt
3b9ce44c9b
Merge branch 'master' of https://github.com/kwsch/PKHeX
2015-12-06 21:58:18 -08:00
Kurt
fa38f3d6ff
Remove unneeded sprites
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b sprites (for facing a different direction) are not used.
2015-12-06 21:56:32 -08:00
Kaphotics
5b14b99872
WC6 change 0xFD IV
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25+2*31 --> 2*31 (no 25)
2015-12-05 11:29:16 -08:00
Kurt
0ff7c5c152
Tweak IV generation further to account for 0xFD
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Thanks Wanderer1391 for continuing the investigation!
2015-12-02 20:42:16 -08:00
Kurt
9ac9739e3e
Tweak wc6 Random IV/PID
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No longer gives 3 flawless IVs by default (now only for unbreedables);
should now behave even closer to what the game does.
2015-12-02 18:18:23 -08:00
Kurt
d2cf06894d
Reorder
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Minor.
2015-12-02 18:03:44 -08:00
Kurt
3c4da31d1a
Fix (flip) Encounter Type Visibility
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Mistake in previous commit.
2015-12-01 23:27:16 -08:00
Kurt
b4c4419015
Minor reorganization
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CLeaned up some unnecessary parenthesis and simplified a few
expressions.
2015-12-01 23:08:16 -08:00
Kurt
6828046f9b
Update changelog
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#ripPP
2015-11-30 21:05:15 -08:00