Commit graph

1712 commits

Author SHA1 Message Date
Kurt
46b988b6fa Remove unused checkbox 2021-01-20 17:06:37 -08:00
Kurt
d805167e7c Save battle version value on value change 2021-01-18 18:18:42 -08:00
Kurt
680e8b711d Add some code analysis for try-return with nullable out 2021-01-17 00:05:07 -08:00
Kurt
c31285fd6d Dump csv async
Skip Sprite column completely
2021-01-16 17:25:55 -08:00
Kurt
3c42978afa Use IndexOf instead of FindIndex when possible 2021-01-16 12:47:02 -08:00
Kurt
613e6db744 Use StringConverter api consistently; use stringbuilder when possible
Retain a stringbuilder to mutate the string rather than finalizing temporary strings

yields some speed improvements (less gen0 string objects allocated)
2021-01-14 22:50:13 -08:00
Kurt
6566b0ed1f Add Pokedex flag properties
Closes #2954 ; can set directly from propertygrid already, but might as well clean things up a little bit to match the disassembly logic.

Open the simple editor center parent rather than next-form-position
2021-01-09 23:27:22 -08:00
Kurt
3e0b52195a Minor clean 2021-01-08 13:17:59 -08:00
Kurt
f615814548 Add xmldoc, increase swish util flexibility 2021-01-07 15:34:26 -08:00
Kurt
6e741a0cf0 Minor tweaks
Add xmldoc
Remove linq from memecrypto code (speed lmao)
Hide some methods that shouldn't be called directly
Name variables better for accessor const's
2021-01-06 23:30:30 -08:00
Kurt
cc43550357 Simplify more expressions 2021-01-04 17:31:43 -08:00
Kurt
cdcbc3750b Update PKMEditor.cs 2021-01-02 12:46:46 -08:00
Kurt
d02dd29e83 More version-location shenanigans
Should be behaving correctly for gen!2=>gen2 now
2021-01-02 10:35:48 -08:00
Kurt
09089da14e Use more expression return style
Reduces indentation & bracketing, a bit more concise
2021-01-01 17:08:49 -08:00
Kurt
813180453e Delete duplicate HT bit fetch method
Make expression methods
2021-01-01 16:39:33 -08:00
Kurt
7523e0e200 Make ContestStat fields byte (from int) 2021-01-01 13:39:08 -08:00
Kurt
d66486ac29 More pkm.form visibility/initialize tweaks
Gen7 started up showing a form=-1 marshadow, initialize the combobox with an empty string since we no longer set formlist if it has none
label/combobox visibility should be managed by gen2 flowlayout case below
2021-01-01 11:29:20 -08:00
Kurt
fb008be6a6 Condense some more expressions 2020-12-31 23:13:27 -08:00
Kurt
989c4314ae Hide formarg control when not present for format
Set initial visibility state to false for startup anyways; parent usercontrol should get set invisible by PKMEditor during its setup-format logic.
2020-12-31 15:15:22 -08:00
Kurt
d0d7895fa5 Only refresh localized data sources if needed (generation)
Faster same-type savefile loading
2020-12-31 15:10:37 -08:00
Kurt
f4bf9dd208 Minor clean
add download count to changelog
move 2019 changelog to uncompiled resource (for record)
2020-12-31 10:36:09 -08:00
Kurt
99292c75f9 Update 20.12.30 2020-12-30 21:16:38 -08:00
Kurt
ec4358372a Finish implementing form-argument control behavior 2020-12-30 00:32:17 -08:00
Kurt
2af9e800fb Add RotomAffection and rotoloto1/2 flag editing to GUI 2020-12-29 11:39:19 -08:00
Kurt
d9a4eacaf4 Allow deactivating all raids 2020-12-29 10:53:47 -08:00
Kurt
de840f40d4 Invert some "!is" to "is not" 2020-12-29 00:58:08 -08:00
Kurt
e8c23f6644 Simplify some repeated comparisons with expressions
Less prone for bugs since it uses the same value for all comparisons without re-specifying
2020-12-29 00:37:59 -08:00
Kurt
c119f18af3 spec->species 2020-12-28 22:22:52 -08:00
Kurt
6502c9df33 Condense some expressions, extract static class 2020-12-28 21:42:54 -08:00
Kurt
0a46f45b00 Split MetDataSource from GameDataSource 2020-12-28 21:12:46 -08:00
Kurt
74ee22e66e Make ComboItem a record 2020-12-28 11:57:34 -08:00
Kurt
a124168e87 Make FormArg editing a complex control
Shows a dropdown for alcremie only, and a number entry for everything else.

See 771086a222 for initial implementation; I don't want the lag anymore lol
2020-12-28 11:51:25 -08:00
Kurt
7298910f04 Simplify some logic
The save editor buttons were originally checked for visibility in order to determine if we should hide the groupbox completely. This didn't work if the groupbox wasn't being displayed (get visibility checks if it is currently rendered, in addition to can be shown). So the "enabled" state was used to determine if it should be shown.

Now that we have the "Blocks" raw editing always being shown, the GroupBox will always be shown. Can just set the visibility directly, rather than doing the workaround.

Make the hall of fame editors slightly less SaveFile_type-specific.
2020-12-28 10:26:08 -08:00
Kurt
ee5349ff98 moar is or 2020-12-25 12:30:26 -08:00
Kurt
4a8a495d04 Condense some switch expressions
Should be it for now; exhaustively searched for all that made sense to change
2020-12-25 10:58:33 -08:00
Kurt
4d0108331a Move LegalityAnalysis derived movesets out of class
LegalityAnalysis just does the analysis; no need to do unnecessary suggestion logic inside the object.
2020-12-24 16:36:50 -08:00
Kurt
43dd390f21 Split IContestStats, mark trades as records 2020-12-24 00:06:40 -08:00
Kurt
93910df2c6 Use new switch statements 2020-12-23 17:14:38 -08:00
Kurt
7e4eb86e93 c#9 is not sugar 2020-12-22 21:24:41 -08:00
Kurt
e34c8df044 Revise some method signatures 2020-12-22 20:50:33 -08:00
Kurt
997e0751f3 Minor clean
Handle remainder of c#9 sugar
Fix some spelling mistakes
2020-12-21 23:37:07 -08:00
Kurt
514b60b447 Merge type check with usage in if statements
if x is y with z property true, then :D
2020-12-21 22:33:48 -08:00
Kurt
d225f3391a Split up DataUtil to separate files
ya i know there's already a localizeutil class, whatever
2020-12-21 19:13:18 -08:00
Kurt
63aa8dcd43 Bump langver to 9 for other subprojects 2020-12-21 19:12:24 -08:00
Kurt
6d030831ab Bump PKHeX.Core to C#9 language version
Add FrameworkUtil.cs which is compiled if the build isn't net5+, needed to support init setters & records
2020-12-21 16:52:11 -08:00
Kurt
62018cce1a Unify concepts with different names
AltForm & Form & Forme => Form
GenNumber & Generation => Generation

Extract out SpeciesForm interface, and re-add IGeneration

For those using PKHeX as a dependency, this should be a pretty straightforward manual replacement... GenNumber and AltForm should be quick find-replace`s.
2020-12-10 20:42:30 -08:00
Kurt
98ef0299b6 Add xmldoc for save meta/state tracking
Move some logic around to the more appropriate spot
2020-12-07 19:49:04 -08:00
Kurt
6f7602f2ad Change signatures to use readonly if possible
Extract get/set team methods for battle video
2020-12-05 06:09:33 -08:00
Kurt
e72c80613e Extract metadata/state tracking from SaveFile obj 2020-12-05 05:36:23 -08:00
Kurt
fefc38bacb Minor debug optimizations
Trees:
- Only retain the objects needed after calculation
- Reduce size of TreeCoordinates and remove allocation penalty (now a struct)

No more warnings for Release compilation :D
2020-11-28 14:55:09 -08:00
Kurt
0eb7bf7a4b Add alert if database load fails
Task is executed without reporting exceptions; continue after the task with another that checks if it failed.
2020-11-28 14:53:32 -08:00
Kurt
8778d8c6b7 Update 20.11.28 2020-11-27 21:40:36 -08:00
Kurt
9b178fefe2 Xmldoc, minor tweaks
Move form-info logic from FormConverter to AltFormInfo; now FormConverter is entirely form=>string[]
Add a bunch of xmldoc
Make pogo no-end-date cmp agaisnt UTCnow rather than local now.
2020-11-27 11:51:02 -08:00
Kurt
038903a2f9 Update BoxMenuStrip.cs
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2020-11-19 15:59:33 -08:00
Lusamine
6a91dfbaba
Fix parsing SID error (#3090) 2020-11-19 15:38:56 -08:00
Kurt
81110b4231 Upgrade netcore build to NET 5.0
keep with the times, kids

handle some compiler messages
2020-11-14 08:20:48 -08:00
Kurt
df5ebd1f54 Minor clean
Resolve some messages
2020-11-11 21:01:41 -08:00
Kurt
f3ad96d056 Update KChart.cs 2020-11-06 11:20:52 -08:00
Kurt
23e765e550 Add opening for rental team dumps
Dunno why anyone would want these, lol
Closes #3074
2020-11-03 20:12:42 -08:00
sora10pls
5c401fa936 Update GetIsNative for KChart
We want to show that the Species is native if it appears in any Dex (Galar, Armor, Crown), not just the main Galar Dex.
2020-11-03 12:02:08 -05:00
Kurt
b8023605ad Update 20.10.31 2020-10-31 12:01:01 -07:00
Kurt
28767df0fb Split gamesync details to interface 2020-10-31 11:43:57 -07:00
Kurt
4012977c3c Adapt when loading new
See previous commit message
2020-10-31 09:22:13 -07:00
Kurt
c9587c16c7 Adapt dropped/opened PKM to currently loaded savefile
Closes #3067
2020-10-30 22:44:08 -07:00
Kurt
80a5d8e451 Remove layer null check
Move to the place that triggered the null
2020-10-30 19:56:16 -07:00
Kurt
7a24651aef Remove splashscreen from main form init
I want to start abstracting the main GUI to reduce the amount of things the main/pkm/sav editor classes do directly.
2020-10-28 17:27:11 -07:00
ReignOfComputer
3767a61171
Fix Stat Tooltips (#3057)
Was only updating based on Stat Nature?
2020-10-27 09:18:12 -07:00
Easy World
be7b586d7a
Update Chinese translations (#3052)
* Update lang_zh.txt

* Update LegalityCheckStrings_zh.txt
2020-10-26 07:42:00 -07:00
Kurt
9e380fdcde Update sprite on gmax field change 2020-10-25 13:47:42 -07:00
Kurt
9264150b2b Add shiny1 batch editor, add ctrl-shiny (1)
GUI: Ctrl click star to get shiny1, shift click for shiny0, any-click to get random

make Alt click modify the SID instead of PID

add SetShinySID shiny type
2020-10-25 10:42:48 -07:00
Kurt
3e1bc1f59d Show extra slots in the "Other" tab 2020-10-24 14:57:53 -07:00
Kurt
040ebb63f0 Handle more release build warnings 2020-10-24 12:38:14 -07:00
Kurt
bc33c87c6c Add click handler for crown raids
oops
hotfixing exe soon
2020-10-24 12:28:59 -07:00
Kurt
1d596225e5 Update 20.10.24 - Crown Tundra
Update mgdb with latest from the Events Gallery.

Handle nullable warnings for release build.
2020-10-24 11:59:35 -07:00
Kurt
5cdf8db912 Update GUI localization files with latest available strings 2020-10-24 11:42:29 -07:00
Kurt
8a2a25fde1 Update data structures for Crown Tundra
Adds a wild area Raid den detail editor like mainland/armor raids.
2020-10-24 11:09:29 -07:00
Kurt
14a678b57d Revise save detect logic flow
Double-Clicking SAV tab no longer hides any error message; now shows it like the auto-detect would.

Move high-level detection method to Core
2020-10-18 19:49:46 -07:00
Kurt
cce4707604
Enable nullable for winforms csproj (#3037)
Handle all warnings
obviously the usage of null! could potentially be avoided if the object init wasn't such garbage, but here we are with years of old junk and lack of abstraction in the GUI project
2020-10-18 11:02:39 -07:00
Kurt
7a01b1249c Minor clean
Handle more messages, add more xmldoc
2020-10-18 09:43:41 -07:00
XxPhoenix1996xX
cb8e2ed3d2
Update lang_es.txt 2020-10-17 08:25:04 -03:00
Kurt
0a6534a208 Extend individual transfer count to 999mil
Closes #3028
Thanks @CarlosofKalos !

Setting 9999 for both on Rattata; capturing the 10,000th didn't increment, but transferring the 10,000th did.

Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-12 14:16:55 -07:00
Kurt
7bb51f4da2 Update 20.10.10
Update event database with latest from the event gallery repo :)

This is the last release prior to any release for Crown Tundra.
2020-10-10 00:30:21 -07:00
Kurt
bb65f2d2c2 Show trainer name&id for registered Stadium teams in dropdown 2020-10-09 20:31:13 -07:00
Kurt
9d21e5acdd Add GUI for Capture Records
Accessible from Pokedex window
ur welcome matt
2020-10-08 18:06:29 -07:00
Kurt
3686ee9ec4 Set suggested Encounter Type on Met Location click too
Closes #3010
2020-10-08 15:01:23 -07:00
Kurt
61dc9a45ae Revise Shadow state detection
Closes #3012
2020-10-06 22:36:27 -07:00
Kurt
d4452ce3af SK2 coerce to load to a hint language
This format won't be supported cleanly, so let's just try to allow language detection to work as best as it can without storing metadata in the SK2 bytes.
2020-10-04 14:42:48 -07:00
Kurt
6938d2f94d Split VivillonTables into two classes
Indicate that the content is for 3DS specific logic
Reduce restriction for parameters requiring IGeoTrack => IRegionOrigin
2020-10-04 14:15:13 -07:00
Kurt
09c6359e3a Add flexibility for SK2 imports
Check language character table for English vs Japanese when loading for a destination
2020-10-04 10:25:34 -07:00
Kurt
f8de9fe1bf Minor tweaks
now that stadium saves all expose registered teams, can just call from the parent class
rental sk2's have no TID; add that to the requirement to not get flagged for missing OT
2020-10-04 09:26:15 -07:00
Kurt
d13b893351 Use PKHeX as blanksav language
Closes #3009

Make QRPK7 implement IEncounterable and remove hardcoded PKHeX strings
Let force hatching for WC3 eggs try to hatch from the savefile's language, then revert to english if failed to set an OT.
2020-10-04 08:59:33 -07:00
Kurt
262561d5d1 Fix stad1 missing team types
off by 1 (8=>9, and EN has unused interstitial teams).
Fix last-viewed-slot indication color tracking
2020-10-03 19:48:56 -07:00
Kurt
7efaa5ab71 Minor clean
collapse some expressions
handle some compiler messages
2020-10-03 18:59:36 -07:00
Kurt
816f24e3db Add Misc pkm array viewer for Stadium saves
Readonly slots

Things could be expanded on to use interfaces and wrappers for a "SlotReference" and properties for readonly.

But that's kinda unnecessary
2020-10-03 18:22:29 -07:00
Kurt
bca8a80b39 Minor clean 2020-10-03 17:09:22 -07:00
Kurt
b242aed429 Add ability to load blank japanese/korean save files
Detects the language of the currently loaded save file, and passes that info to the blank sav creator

Use a trainer name of "1337" instead of PKHeX for any Japanese save file, because Gen1/2(/3?) character tables don't have regular ascii chars.
2020-10-03 11:22:06 -07:00
Kurt
52a67f2425 Add Stadium2 Support
Introducing a new PKM format: SK2
Split ICaughtData2 off of PK2 so it can be shared with SK2 when type-checks occur
Add conversion for PK2<->SK2
Split the split-buffer handling for GBPKM to GBPKML (what a name), so that I can reuse shared accessor logic for SK2.
2020-10-02 18:08:40 -07:00
Kurt
22f37910f0 Remove unnecessary single-member interfaces 2020-09-27 18:19:28 -07:00
Kurt
82afefa335 Make GP1 expose IEncounterable for metadata
Make the main loader handle IEncounterable objects
2020-09-26 11:33:21 -07:00
Kurt
6243135f28 Minor clean
Move Home8 location to Locations.cs for documentation
Move FestaFacility to correct folder
Remove unnecessary public modifier on interface method
Pass the program's Version to any loaded plugins, if they wanted to check compatibility...?
2020-09-25 23:55:31 -07:00
Kurt
efc17a1271 Add interface for revised savefile types (patches)
SWSH is the first common savefile type that has different revisions after official patches. We want to indicate in the Program Title which revision we're currently editing, because people still are not editing latest-format saves and complaining y no urshifu.

Use short descriptions to indicate revision (Base, IoA, CT), rather than magic numbers (v0/v1) or 1.X or 1.X.Y+, because GameFreak can't follow semver rules.

go away ranch platinum update, i might handle you another time
2020-09-25 23:41:20 -07:00
Kurt
2b7e06e217 Refactoring
Extract some logic, suppress some compiler messages
2020-09-18 22:11:13 -07:00
Kurt
7a1c438b74 Minor tweaks
add method to randomize AVs from interface extension method
revise stat presence check to check ATK since HP is stored in gen1 format
2020-09-17 18:13:08 -07:00
soopercool101
1a1cfbda4a
Fix Hidden Power Power calculations (and add to UI) (#2989)
* Fix broken hidden power power calculation

* Fix broken Gen 2 Hidden Power calculation

* Add parentheses

* WIP UI

* Finalize UI, only show on gens 1-5

* Inline some logic to reduce allocations

* Add unit tests for both hidden power calculation cases

Co-authored-by: Kurt <kaphotics@gmail.com>
2020-09-14 20:06:11 -07:00
soopercool101
63be1fb0e7
Update Underground Editor UI (#2988) 2020-09-14 19:05:49 -07:00
Egzon
4b1a9a89da
Add support for reading and editing Underground Items (#2987)
Adds a sub-editor with localized support for editing Underground Items.
2020-09-13 14:55:50 -07:00
Kurt
407c986c89 Update netcore target from 3.0 to 3.1
.NET 5 is in 2 months, might as well bump things to the current LTS
2020-09-09 18:27:12 -07:00
Kurt
01fb233e48 Minor tweaks
Extract some interfaces
Suppress some warning messages with commented reasons if appropriate
2020-09-09 12:47:24 -07:00
Kurt
5d3bc289b6 seal hunting
Mark things as sealed as they shouldn't be inherited from or overriden in a derived class.
2020-09-07 13:51:13 -07:00
Kurt
9191f023a3 Minor clean
Nullability annotations and some logic simplification
2020-09-06 11:24:54 -07:00
Kurt
cf9e5ec37f Minor refactoring
Change Ability array to IReadOnlyList, add method to check ability index in personal data
Suppress some message warnings
Change EvolutionChain short-circuit for VC to jump from gen6 directly down to gen2. There aren't any notradeback 1 situations, so a notradeback1 will always start with g=1, so no need for the other if-continue.

Simplify pk5 conversion
2020-09-06 10:53:13 -07:00
Kurt
c2ec4d55e4 Minor clean
Add some xmldoc, remove some empty lines, move some small logic pieces to a better spot
2020-09-03 14:28:51 -07:00
Kurt
b03a5f2818 Fix pika beach score reading
fix reads as little endian instead of big endian
fix truncation if editor value from byte => ushort
Closes #2976
2020-09-01 16:05:52 -07:00
Kurt
9667e86446 Simplify dreamworld encounter init
precompute result size
set Gen5 as lumped group for common encounters
remove linq usage (besides Sum call, whatever)
GetEncounters now only filters the in-game static encounters rather than the dreamworld too, as those are already filtered by separate arrays.
2020-08-30 19:51:44 -07:00
Kurt
bd11affa13 Minor clean 2020-08-30 19:24:40 -07:00
Kurt
75da70069c Remove access to modified captured variable
Get the variable rather than indexing into the array each time

Simplify some expressions in sav7 for readability
Make SAV_EventFlags use comboitem explicitly by type rather than an anonymous type with same member names
2020-08-30 15:48:11 -07:00
Jonathan Herbert
6eb348848d
Handle Exception When Adding Font File (#2977) 2020-08-25 11:42:08 -07:00
Kurt
890f3375c9 Misc clean 2020-08-18 15:39:45 -07:00
Matt
f9b4c1950b
Add Catch Rate to KChart (#2972) 2020-08-15 16:13:15 -07:00
Kurt
541c9761df Minor clean
Make flag indexes immutable
Rename some properties for clarity
2020-08-14 20:23:54 -07:00
Kurt
d8fe197a3a Update 20.08.07 2020-08-06 19:15:16 -07:00
Kurt
12d9397c8c Split GO from "GG" gameversion
Make Gen7b as the combined ver for that expression
2020-08-06 18:24:20 -07:00
Kurt
85d1b0e7ad Split gen6/7 affection stats to interface
not in future formats, doesn't belong
2020-08-02 11:06:30 -07:00
Regnum
9e40fa132f
Improved Pokewalker Editing (#2958)
* Added PokeWalker Courses, Watts, and Steps editing

* Use util method for getting bitflags

* Keep old cheat method

Change signature so that the default value passed is to unlock all; can pass 0 instead to lock all

* Pass reference to derived sav4-type object

Wev'e already type-tested once, capture the reference and pass it into the appropriate load/save methods.

* Add control anchoring for window resizing

Also widen the labels for localization (longer strings possibly)
2020-08-01 09:20:13 -07:00
Kurt
e84ce77008 Split memories from main pkm class to interface
pk6/7/8, not pb7
2020-07-31 17:25:14 -07:00
Kurt
b7211000b0 Split Country/Region/ConsoleRegion from ITrainerInfo
Only present in mainline gen6/7 game pairs, so it's not wise to have it for all games
2020-07-31 13:53:42 -07:00
Kurt
36684ab867 Minor clean
Simplify some expressions
2020-07-31 11:20:48 -07:00
Kurt
27f15d2f20 Split Country/Region/ConsoleRegion to interface 2020-07-31 11:17:31 -07:00
Kurt
a221a27074 Click version/battleversion -> dropdown combobox
User error help
2020-07-25 09:58:21 -07:00
Kurt
6bb2612059 Restart program on settings reset 2020-07-25 09:51:56 -07:00
Kurt
318016e9e5 Fix re-layout on grid refresh
closes #2946
2020-07-21 23:50:23 -05:00
Alberto Tudela
2bae3e09e0
Spanish minor fixes (#2947)
Minor Folder list fixes
2020-07-21 11:59:51 -05:00
Kurt
a6a3c6eaaa Refactoring
change some expressions for better perf/readability
2020-07-19 17:48:45 -05:00
Kurt
e4092e64df Relocate gen3 ereader berry logic 2020-07-18 22:51:55 -05:00
Kurt
851d77ed3a Show "NEW" for gen8 item edits
why not
2020-07-18 20:27:22 -05:00
Kurt
a21bb09c37 Perserve & Display Favorite flag for items
Also clamp give all for TMs to 1 instead of whatever the giveall value is, like for prior games' HMs

reuse the "free space" bool; no real benefit in increasing the amount of abstraction (even though that's my current urge for legality)
2020-07-18 20:15:41 -05:00
Kurt
65ecd3ca9a Sync missing change 2020-07-18 20:07:55 -05:00
Kurt
705822c965 Abstract some gen1/2 encounter types from their parent class 2020-07-18 15:36:30 -05:00
Kurt
5c7f992ea9 Update 20.07.18 2020-07-17 21:45:46 -05:00
Kurt
523edecf7b Get actual value rather than magic index
logic doesn't really work for gen2/3, so gate it behind gen4+ format only
2020-07-06 17:32:40 -05:00
Kurt
993673f0de Minor clean
no functional change
2020-06-27 23:36:53 -05:00
Kurt
a7ba178005 Remove unreachable/const logic
Earlier compares result in some logic being unnecessary

The Gen7 level up move compare was actually an oversight, so it's a worthwhile fix :)
2020-06-27 22:44:14 -05:00
Kurt
0836d3191d Rewrite some magic gender value logic
it's always been a byte for ratios, but we never know; plus, it's a little more self documenting
2020-06-27 12:01:28 -05:00
kckxpyr1
38d9bf18c0
Update lang_zh.txt (#2906)
This is more in line with the Chinese translation, I hope it can be modified
2020-06-25 07:06:40 -05:00
Kurt
66a797371a add pokedex urshifu gmax translation strings
copied localization from the other checkbox ;)
2020-06-24 19:01:15 -05:00
Kurt
6574732380 Update 20.06.22
Update wc8 binary with events from past month
2020-06-21 23:06:52 -05:00
Kurt
6fb2ebe039 Minor clean
add some xmldoc
2020-06-21 19:46:06 -05:00
gjfkkk
6b506957c9
Update lang_zh.txt (#2876)
* Update lang_zh.txt
2020-06-21 09:33:44 -05:00
Kurt
b53a29a0af Add flag for urshifu-1 gmax pokedex
ty @sora10pls
2020-06-20 20:00:35 -05:00
Kurt
4f7845547e Minor clean
Remove met location dynamic sizing for C/XD (already resized for SWSH)
add some xmldoc comments
rename some parameters
2020-06-20 18:23:03 -05:00