Kurt
893f98d667
Misc clarity
...
no functional change
make batch editor prefix list readonly
2019-02-03 10:28:33 -08:00
Kurt
ff649009ca
Misc tweaks
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misc perf adjustments
add utility for slot locked check (without box argument, absolute slot
index)
localize dragdrop strings
increase dragdrop file delete delay (dropping files into discord waits
until you confirm; 10s gives enough time to hit confirm)
2018-12-17 11:17:19 -08:00
Kurt
f6da84b699
add batch editor cp/h/w suggest routes
...
https://projectpokemon.org/home/forums/topic/48773-problem-with-lets-go-pikachueevee-batch-editor/
2018-12-11 22:27:42 -08:00
Kurt
1d76d799fd
Add stats get/set and batch editor suggest
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Closes #2196
2018-12-03 20:53:37 -08:00
Kurt
5f9afe83d6
Add pb7 sorting methods
2018-11-13 19:10:43 -08:00
Kurt
359a529870
Misc updates
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Move some logic around, fix style warnings
2018-10-27 08:53:09 -07:00
Kurt
827d7f8fb3
Misc tweaks
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repoint to contains
2018-09-29 13:08:53 -07:00
Kurt
d916be1020
Style updates
2018-07-29 13:27:48 -07:00
Kurt
397de97f3c
Remove excessive references to Util.Rand32()
...
all usages besides fetching a 32bit random value should use rand.next
remove unnecessary do-while loop for calculating random EVs (always
returns 510 in total)
2018-07-04 11:30:43 -07:00
Kurt
dcfeff7bf3
Update batch editing
...
Permit all possible properties in the dropdown, handle can't write cases
(many) as well as can't read (I don't think there are any of these).
https://projectpokemon.org/home/forums/topic/45789-how-to-require-a-pkm-equals-a-shiny-pid-in-batch-editor/?do=findComment&comment=232757
2018-06-13 18:52:09 -07:00
Kurt
450d40535d
Relocate hypertraining properties to interface
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lessen temp array creation, speed++
2018-06-05 21:31:42 -07:00
Kurt
1d9795f774
Fix batch modify filter bool
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rename methods for clarity
Closes #1977
2018-05-31 19:59:05 -07:00
Kurt
7278b2486a
Fix filter comparison
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filtered out != filtered to
want to check if the filter matches the data.
2018-05-27 12:27:44 -07:00
Kurt
3c7d083c1e
Add more utility to batcheditor
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method ( string[] , pkm[] )
carry out batch edit, all within core (no gui needed)
2018-05-21 17:04:02 -07:00
Kurt
bbe6762d24
Misc fixes
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Off by 1 for MemArgType
div/0 for no instructions
Thanks Davil!
https://projectpokemon.org/home/forums/topic/45324-menories-error/
2018-05-20 20:05:27 -07:00
Kurt
d38cc969c0
Add final filter check
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oops
#1953
2018-05-20 19:26:36 -07:00
Kurt
199b6f2caf
Add move rand for batch editor
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Also add Move Rand & Move Reset to box modify contextmenu
2018-05-20 14:29:13 -07:00
Kurt
30dc87df7e
Misc ui fixes
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move distinct filter to reflectutil as it is spitting out
inherited(overriden) property names after the current class' property
name.
remove original (default) memory strings; had removed Items.Clear()
earlier (why would I need to clear if there was nothing there?) but
there was something there needing to be cleared. Remove the useless
initialization to fix that :)
Thanks Davil!
https://projectpokemon.org/home/forums/topic/45321-distsupertrain/
2018-05-20 07:46:59 -07:00
Kurt
8cf70770cf
clean up batch editor
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refactor some logic to make it easier to reuse
add some xmldoc
2018-05-18 19:19:15 -07:00
Kurt
d772a82953
Move batch editor logic to core
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previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework
end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00