Kurt
f6f81ec782
Add initial date checks for HOME gifts
2021-02-03 22:57:59 -08:00
Kurt
5745f8b44e
Update AbilityVerifier.cs
2021-02-03 22:57:23 -08:00
Kurt
51bc48a6a8
Add Cramorant raids
2021-02-03 22:44:15 -08:00
Kurt
335ba2447e
Default parsesettings tradeback to true
2021-02-03 15:39:30 -08:00
Kurt
230073876f
Add catch rate for staticencounter1
2021-02-03 15:22:48 -08:00
Kurt
5350cb4ab6
Update EncounterTradeGenerator.cs
2021-02-03 14:50:15 -08:00
Kurt
ac464e0c57
Update EncounterStatic2E.cs
2021-02-03 13:49:14 -08:00
Kurt
36670292ad
Futureproof check regardless of packing filename
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When making the wc8 bin, the filename v1/v2 may be first or second if the EventsGallery changes its syntax. Don't assume the v2 comes after v1. Just check for mismatch
2021-02-03 13:31:37 -08:00
Kurt
7d5596995d
Update WC8.cs
2021-02-03 13:29:48 -08:00
Kurt
726f100496
Update SAV_Encounters.cs
2021-02-03 11:48:23 -08:00
Kurt
862403858b
Refactoring
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no functional change
2021-02-03 11:33:09 -08:00
Kurt
16ff74ccc0
Update WC8.cs
2021-02-02 22:57:44 -08:00
Kurt
9d9eb935b1
Improve partial match bleed through
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Checks partial matches in the loop rather than outside; it'll only settle on the partial match if there's nothing else to settle on.
Gen1/2 generators can have partial matches bubble up before actual matches (gen1 fighting gen2).
2021-02-02 22:40:06 -08:00
Kurt
2b00e310ae
Handle some gen1/2 static generating easier
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I should probably have slot1/2 and static1/2 and trade1/2 implement GetBlank so that they can flexibly return a japanese/int/(kor) from template rather than default int, but eh
2021-02-02 22:14:33 -08:00
Kurt
e33468db96
Mark (JP-BU)/(JP-GN)(EN-BU) as RB
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BU is only Japanese
2021-02-02 22:13:24 -08:00
Kurt
33fc33a165
Add more nickname logic checks
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Variant nicklang OT can nickname if it's the handler
2021-02-02 22:12:36 -08:00
Kurt
cd286d6923
Yield specific static encounters for rby/gsc for moveset gen
2021-02-02 20:25:59 -08:00
Kurt
fa09c6bc25
Update NicknameVerifier.cs
2021-02-02 19:21:17 -08:00
Kurt
3d99902023
Add HOME nickname verification rules
2021-02-02 19:14:38 -08:00
Kurt
107d9a71d5
Fix transfer for Gen1 in-game trades
2021-02-02 16:27:31 -08:00
Kurt
630d84c8b6
Check encounter moves for gen1/2 (no relearner)
2021-02-02 15:39:56 -08:00
Kurt
21e1e6def5
Check format 3/4 for setpidnature
2021-02-02 15:39:41 -08:00
Kurt
78cc0098b3
Update EncounterStatic2.cs
2021-02-02 10:41:28 -08:00
Kurt
f7f8597281
Handle game-specific slot fetch for gen1/2 more explicitly
2021-02-02 10:20:30 -08:00
Kurt
8705c26adc
Bake cosplay moves into the encounter template
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yay records `with` syntax
don't bother specifying form6's moves, they're all levelup moves.
2021-02-02 09:40:58 -08:00
Kurt
f85ee7615d
Replace dashes with spaces for cosplay pikachu (rock star)
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Can't replace all dashes with spaces, because Pom-Pom Oricorio exists.
2021-02-02 09:19:29 -08:00
Kurt
48c2c43293
Re-dump slots with revised SlotType definitions
2021-02-01 23:43:52 -08:00
Kurt
e55dae8f7b
Remove headbutt available check; already pruned
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The Encounter dumper project already excluded all headbutt tree areas that can't be accessed. Every slot that is present in this project can be accessed.
Move the tree check to the eslot2 object
Check all gen2 slots regardless of crystal origin, since we now tag all of them with location IDs.
2021-02-01 21:22:58 -08:00
Kurt
a7afa58156
Rework partialmatch hidden check
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Want to check if it has been evolved from the original species, and the current species is a non-changeable hidden ability
2021-02-01 20:45:48 -08:00
Kurt
5ef1850e46
Disallow marks on GO encounters
2021-02-01 20:34:04 -08:00
Kurt
4e9908a53d
Remove unnecessary logic
2021-02-01 20:17:17 -08:00
Kurt
03940b54a5
Update WB7.cs
2021-02-01 18:39:34 -08:00
Kurt
9124a3c62b
Improve handling of multi-nicknamed mystery gifts
2021-02-01 18:35:37 -08:00
Kurt
6d41d6a17c
Fix casting issue for mystry seed fetch
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rand32 -> int32 can yield negative, when modulo'd can be negative (bad index)
2021-02-01 10:53:40 -08:00
Kurt
8a2d115df3
Sanity check nature for Criteria parameter
2021-02-01 10:45:53 -08:00
Kurt
afbf1d997b
Try to detect vc transferred species, don't assume most evolved
2021-02-01 09:52:25 -08:00
Kurt
7833d12f95
Simplify shared egg move array get
2021-01-31 23:07:14 -08:00
Kurt
a43f6aa71a
Add february dist raids
2021-01-31 22:40:47 -08:00
Kurt
f3ef88a5e9
Respect ability from criteria
2021-01-31 21:53:11 -08:00
Kurt
2dbdd83952
Update NicknameVerifier.cs
2021-01-31 21:43:33 -08:00
Kurt
34ac8167f2
Update EncounterSlot.cs
2021-01-31 21:42:24 -08:00
Kurt
d2d20c13e0
Don't emit JP-BU as a random gameversion
2021-01-31 21:28:33 -08:00
Kurt
fa3fe0a380
Invert check, fix xmldoc descriptions
2021-01-31 20:12:46 -08:00
Kurt
7d6249853d
Add gen8 case
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This method is only used by BulkStorage, which is unused. Just keeping this up to date.
2021-01-31 13:10:03 -08:00
Kurt
1ece844f78
Partial match HA species without a HA possible
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A captured metapod cannot have hidden ability via ability patch, but a captured caterpie evolved into metapod can, assuming it existed as caterpie.
2021-01-31 13:05:36 -08:00
Kurt
4456a9dc7a
Update nickname rules for gen8/=>gen8
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Add a setting so that can flag deceptive species nicknames (even though it may be possible).
2021-01-31 12:37:03 -08:00
Kurt
09e5dde609
Add gen6 key item arg logic
2021-01-31 10:53:41 -08:00
Kurt
fd4034272b
Update WC8.cs
2021-01-31 10:36:33 -08:00
Kurt
d8e75ee85a
Force Japanese language for JP-BU safe language fetch
2021-01-31 10:19:12 -08:00
Kurt
4d25214c8d
Update EncounterEgg.cs
2021-01-31 01:20:35 -08:00