Commit graph

637 commits

Author SHA1 Message Date
Kurt
8d8adde2b1 sealed
sealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealed
2019-10-03 19:09:02 -07:00
Kurt
43e8b08ba8 Dynamically generate slot grids
Gen1/2 INT: 20 slots => 4 wide x 5 high
Gen7lgpe: 25 slots => 5x5
otherwise: 6x5
(maintain 5 rows)

Database(s): 6x11

Could probably wrap the initialization logic (grabbing savefile, etc)
but works for now

This is all in prep for box sprite resizing (56x68 as evident by lgpe
sprites); figured I'd add some display flexibility to handle prior games
with non-30/box layouts.

shave off a couple pixels for popup box view to make the edges of the
box directly at the edge (-2 bot, -1 right side)
2019-10-02 20:04:12 -07:00
Kurt
c2d5d0cd42
Add .NET Core 3.0 build option for WinForms project (#2396)
* Move pkhex.drawing calls out of form constructors

designer doesn't like it; if Main can't be designed then there's some
call that it can't process for whatever reason

* Add netcore3 targeting

Closes #2198 by adding a netcore3 build option
Closes #2391 by retaining designer functionality and net46 builds
2019-10-01 18:12:08 -07:00
Kurt
94baab1c45
Split off image generation to separate project (#2395)
With the approaching games, PKM sprites are a different size from the 3DS era (as already hinted by LGPE, which has 56x68). It'll be a little easier to manage with this portion of the library walled off from the rest of the codebase.

Eventually the net46 target will use fody or something to merge in these extra dependency dll's automatically to not disturb the usual exe/dll experience.
2019-09-29 09:47:06 -07:00
Kurt
f47382e34f Fix GetUnderlyingControl call from ContextMenuStrip
https://projectpokemon.org/home/forums/topic/55096-unhandled-exception-error-pkmdb/?tab=comments#comment-249235
had recently moved the contextmenu to the designer, event handler has
sender as the ContextMenuStrip

use recursion -> while loop so that the input can be any of the 3 cases;
it'll drill down until it gets a picturebox or none.
make generic for giggles, update usages so Array.IndexOf uses
picturebox[] instead of object[]
2019-09-24 18:14:15 -07:00
Kurt
ab0b8979e9
Add swsh content placeholders (#2392)
placeholder content until real data is dumped
2019-09-23 16:56:47 -07:00
Kurt
7819c16792 Use slice operation instead of linq chain
Reuse IsRangeAll for smdemo detect
reset dragdrop on dropping folder (early returned)
2019-09-23 15:13:22 -07:00
Kurt
8912f76726 Clean up super training medal checks
Futureproof with transfer considerations
This is just a guess; gen7 didn't update the medal count and if we
assume pk8 overhauls the structure for a new console, they'll drop old
data.

With c#8 later next week, will move SuperTrainingMedalCount() to a
default interface method ez.
2019-09-20 20:55:36 -07:00
Kurt
b41f2a3062 Extract logic from PKX
Extract Species Name logic to SpeciesName
Extract Language logic to Language
Remove FormConverter wrapper for string[] fetch
Rearrange some logic to more appropriate locations, update access
modifiers / types
Move some pkm array methods to arrayutil, make generic

PKX.GetVCLanguage was a dupe of _K12.GuessedLanguage() so just expose
the method

PKX is now back to pkm data manip only
2019-09-18 19:58:23 -07:00
Kurt
32969a4d86 Switch save timestamp display to 24h clock
Closes #2388 thanks @fattard !

Now shows seconds instead of AM/PM
"hh:mm tt" -> "HH:mm:ss"
2019-09-18 15:06:45 -07:00
Kurt
b9246ece37 Extract y2k datetime logic, also wardrobe tweak
swsh gonna have wardrobe, so rename class and relocate some logic in for
better docs
2019-09-15 22:12:32 -07:00
Kurt
d26e294e58 Fix ao multiplayer tab visibility 2019-09-15 11:39:26 -07:00
Kurt
81e27eff7c Simplify expression 2019-09-12 18:58:32 -07:00
Kurt
0d9c18e1c6 Minor clean
dual bounds check -> single check via uint cast
pkx: keep array reference for reuse in next check
format return to second line to stick out more; lines of code are cheap
:)
2019-09-11 22:17:16 -07:00
Kurt
c5ebbbbe15 Minor clean
Magic number -> const usage
default(T) -> default (c#7.x feature)
remove some unused stuff
fix indentation in some spots
2019-09-10 22:07:50 -07:00
Kurt
6d8ff992e2
Clean up / fix external drag in (#2383)
* stash

* Consolidate some logic
2019-09-03 19:54:41 -07:00
Kurt
d60731940c fix pokegear saving
oops 'sav' is Original save file
2019-09-02 21:51:51 -07:00
Kurt
4b8082be23 Add Pokegear number editing (hgss)
Closes #2379
2019-09-02 21:24:49 -07:00
Kurt
61bee67908 Misc fixes
revert HoF reads as they are stored outside the general/storage blocks
2019-09-02 20:25:38 -07:00
Kurt
b81a1e1e29 Refactoring
Increase abstraction for arbitrary slot get/set operations, and fracture
SAV4 behavior for each game type.

Adds: Undo/Redo of party slot changes
Fixes: Fixed Gen5 daycare slot 2 reading, and EXP reading
Fixes: Some slot color glitchiness
Fixed: Box layout editor now hides the flag label if no flags are
present
Fixed: Gen7 box flags are now shown (unknown purpose lol)
Changed: savefile objects are generally smaller (removed a few shared
offset fields)
2019-09-02 19:30:58 -07:00
Kurt
bf6c25eca7 Break up SlotChangeManager logic
A little bit cleaner when the logic is separated
Keep an abstraction of BoxEdit to cache the current box contents.
Already fetched to show sprites; any future fetches (for preview text /
hover sprite) can reuse the already fetched pkm data.

Should probably rewrite this stuff completely, but effort better spent
elsewhere
2019-08-20 19:50:28 -07:00
Kurt
39f5500d8a Show summary tooltip on mouse enter
Thanks SadisticMystic for the suggestion!
2019-08-14 22:51:49 -07:00
Kurt
a608e0b252 Minor clean
Remove some unnecessary properties from SaveFile
Enumerate checksum flag results for GC memcard checking
Remove unnecessary checks on savefile type
Add some documentation
Decapitalize some method parameters
2019-07-14 15:06:45 -07:00
Kurt
c7eecf5976 Extract summary object to core 2019-07-13 17:43:05 -07:00
Kurt
c64ff5dd76 Fix sav5 behavior
Closes #2356 ty @Ammako
2019-07-10 00:19:59 -07:00
Kurt
f2ac29ff4e Relocate some logic
slightly reduces savefile.cs footprint
2019-07-05 22:02:29 -07:00
Kurt
9a61f0de0f Minor relocation of logic
and the gradual shift to full-oop continues
2019-07-05 21:39:47 -07:00
Kurt
aa94c70df2 Hide gen6 dex logic behind zukan class
Same as prior commit for gen5 & gen7
2019-07-05 18:04:36 -07:00
Kurt
adbb3e842a Hide gen7 dex logic behind zukan class
Same as prior commit for gen5
2019-07-05 17:05:42 -07:00
Kurt
79a9269fbe Hide gen5 dex logic in Zukan class
Didn't change any of the bulk modifications, but the data get/set is now
done via the Zukan object rather than raw data manipulation
2019-07-05 16:21:53 -07:00
Kurt
01fee15c1f Show tooltip for inventory tabs
quality of life feature
2019-07-05 13:49:30 -07:00
Kurt
7f186048fb Really fix dex lang flag offset style
c345688f6d

base(x) -> base(x - y) resulted in incorrect offsets for LGPE. Great.
Just make PokeDexLanguageFlags a shift offset instead of absolute;
update all usages.

Closes #2348
2019-07-05 12:16:09 -07:00
pokecal
6b3d6999d1 update MailBoxEditor (#2344)
fixed FRLG offset, etc.
2019-07-04 21:48:18 -07:00
BlackShark
e911363399 added missing GameVersion check (#2340) 2019-06-26 07:11:19 -07:00
Kurt
f35a0d57a8 Fix revised alert message
Closes #2333
2019-06-24 20:50:21 -07:00
Kurt
7104f42f56 Trycatch savefile load, handle bad backups 2019-06-22 18:45:37 -07:00
Kurt
cbd039b18c Extract datasource filtered lists to object
GameInfo has been the storage for the current Game Language environment
When using GameInfo, only one environment is tracked at a time, which is
initialized by the PKM editor (items, moves). Rework things to allow
multiple filtered sources to exist, and keep the filtering logic in
PKHeX.Core for reuse in other programs... ;)
2019-06-22 10:50:32 -07:00
Kurt
32df9f2c39 Update trainer name on import
repop all lul, works
2019-06-20 21:38:06 -07:00
Kurt
e0de0780c7 Add or/as secret base i/o
extracted some logic for oop, works well enough as is without redoing
everything
2019-06-20 21:30:35 -07:00
Kurt
523c36d982 Add qr parse util
used in pkhex.mobile, might as well migrate some logic into core
I'd rather not untangle the decode-api response parsing to use QRUtil.
2019-06-18 20:10:01 -07:00
Kurt
55d486af31 Extract event block diff logic 2019-06-18 18:10:48 -07:00
Kurt
3083b04223 Add all combinations of gameversions
closes #2327
recent refactorings resulted in B/W being returned instead of BW
2019-06-17 20:55:36 -07:00
Kurt
455ab32722 Retain override version on clone
Also hide the pika friend label when YW features hidden #2283
2019-06-09 13:48:51 -07:00
Kurt
1b028198ad
Split gen5-7 saves with inheritance (#2319)
refer to pull request comments for summary
2019-06-08 19:56:11 -07:00
Kurt
de774ed131 readonly ComboItem
create once, never modified after
2019-06-01 19:12:41 -07:00
Kurt
8d781fd167 Simplify sorting to remove linq usage
create custom comparer to do the work
reorder some parameters
simplify gb hm set (All and FindIndex is duplicate work)

only usages of linq remaining are for the bulk action Where filtering
(ok)
2019-05-28 22:55:41 -07:00
Matt
44a257b832 Make Poffin names match in-game text (#2306) 2019-05-14 11:21:34 -07:00
Kurt
091b9e2281 Add g4 poffin editor (misc edits)
Thanks @sora10pls for docs!
https://pastebin.com/jNeVJQi0
2019-05-13 22:56:45 -07:00
Kurt
d4d26fd9b3 Fix eventflag data set to sav
cause:
300ef4d60a
Closes: #2301
2019-05-12 13:23:27 -07:00
Kurt
300ef4d60a Minor simplifications
Use "SetData" method to automatically apply the Edited flag
Use appropriate method for CopyTo
simplify expressions a tad
2019-04-29 17:21:19 -07:00
Kurt
a220970124 Fix wallpaper resource display fetch
CB_BG is the background selection, not the box.
https://twitter.com/yajegamer/status/1120717928322748420
2019-04-23 18:37:51 -07:00
Kurt
5da9051431 More accurate sound option names
Deviating from official option names, reflect the end result instead.
clarity > accuracy
#2283
2019-04-15 15:46:03 -07:00
Kurt
286df71c5a Hide sound type for nonyellow gen1 saves
Closes #2283
Fix label name & update translation file for them
2019-04-15 15:38:49 -07:00
Kurt
2f2512b09c Reduce allocations for checking file write time
FileInfo inherits from FileSystemInfo, which initializes a bunch of
strings that we don't need
this isn't a great optimization, just a fun exercise finding a quicker
approach to get these values
2019-04-05 18:45:59 -07:00
Kurt
bb8cf5d3d8 Simplify get/decrypt pkm access 2019-03-29 19:43:33 -07:00
Kurt
796e836811 Add Settings reset button
force closes program to prevent main form closing event from saving
settings
Closes #2272
2019-03-23 19:05:35 -07:00
Kurt
82a40cb965 Misc updates
add comboitem list to string[]
add regions list as cached comboitem list
lock resource cache on fetch
extract alola time list generating
2019-03-18 21:34:21 -07:00
Kurt
8a08d32dff Simplify pkm constructors
remove Identifier param. 99% of the time, identifier is not provided,
resulting in a useless call

end result:
provide 'create new' and 'create from' constructors
2019-03-16 18:41:56 -07:00
Kurt
13a6d16cb9 Relocate checksum/dexform logic 2019-03-16 12:01:21 -07:00
Kurt
7734e81adf Remove unnecessary bytesperchar check
current.Length will always start right after the terminator data;
shifting further is unnecessary.
#2261
2019-03-07 16:58:19 -08:00
Kurt
61bf82e2bd Add gs event flags
https://projectpokemon.org/home/forums/topic/49717-pkhex-flag-editing/?tab=comments#comment-240804

via pret repo; looks like 2000 event flags, and 0x100 event
consts/work-vals (byte)
add more rebattle toggles
2019-03-05 23:06:05 -08:00
Kurt
a4bf6335a9 Unclamp max date
values above 2100, whatever, let them get saved however they end up
2019-03-05 16:33:54 -08:00
Kurt
8d49400b07 Change SecondsTo* from int to uint
having a year > 2050 can result in a 32bit seconds value (top bit set);
instead of being negative, keep it as a 32bit number.
2019-03-05 15:55:26 -08:00
Kurt
d792c0d3a0 use u/L
use 'u' to denote uint values, so that less IL ops are required
~(21->17) in the case of IVs
no functional change, just a fun exercise looking at generated IL and
finding ways to use less ops
2019-02-23 15:36:26 -08:00
Kurt
5b29e71954 Misc tweaks
no functional change, just rewrite some logic for better flow
fix subform popup count restriction (OwnedForms requires forms to be
added/removed manually; it doesn't automatically update)

sanitize box names when dumping boxes with separate folders (and bad box
names)
2019-02-23 14:58:48 -08:00
Kurt
ca51edbdcf Change sav.LoadBoxes to return int
make MysteryGift specific method flexible so that any IEncounterable
enumerable can be passed.
2019-02-23 14:37:06 -08:00
Kurt
a339cc9289 Extract pouch manipulation logic
add overloads for API syntactic sugar
make ItemConverter internal again
2019-02-22 22:48:34 -08:00
Kurt
399afd49a6 Misc rewrite
Remove a bunch of duplicate accessing
use dictionary to fetch grid rather than searching control names
break up larger methods to reduce complexity

probably going to rewrite the giveAll/removeAll actions to do work
within the pouch, then reload the UI with the final pouch
2019-02-22 18:43:15 -08:00
Kurt
05ba7c519c Misc simplifications
removed duplicate sorting GUI logic
extract grid fetch method
2019-02-21 23:17:50 -08:00
Kurt
df94afa711 Misc updates
extract some enums to core, use Enum.GetNames to do string fetch
make stamp listbox taller
clean up Display*ID setters
2019-02-21 21:54:41 -08:00
Kurt
0156958f1a Add fame hh:mm:ss
https://projectpokemon.org/home/forums/topic/49296-number-of-trades-on-trainer-card/?do=findComment&comment=240455
2019-02-21 15:20:26 -08:00
Kurt
40963c012a Add sav3 BP Earned editing
misc editor, first tab (main)
2019-02-19 20:59:47 -08:00
Kurt
fa4318ae2f Add gen3 record editing
in misc edits window
2019-02-19 20:46:58 -08:00
Kurt
ffc229ce00 Fix event combobox binding 2019-02-19 14:19:09 -08:00
Kurt
7c3e5aa83c Make RandomGender a method instead of property
See pkNX for similar change; the functionality is really *method*
2019-02-17 22:13:40 -08:00
Kurt
a8c7307d4b Update shortcuts
ctrl-n used to be settings, but encounter database now uses it
add ctrl-w to close settings editor (undocumented)
document more shortcuts
2019-02-17 15:08:14 -08:00
Kurt
ddeef079eb Reorganize settings editor to show color settings 2019-02-17 14:52:04 -08:00
Kurt
2bb0ea0b38 Fix apply/clear trash
Closes #2261
2019-02-14 18:12:50 -08:00
Kurt
6f76a3b1ae Add setting to ignore "Legal!" popup
just plays sound
change 'bad field data' sound to Hand
2019-02-12 20:17:09 -08:00
Kurt
e82b4de657 Misc clean
replace Friendship control click to match shortcut description (used to
do nothing)
Remove some duplicate translation strings
fix gameselect string formatting
apparently systemsounds changed in a recent win10 update, Question is
now silent?? Exclamation is now the same as Asterisk (same as Beep?) Use
hand instead of Exclamation.
only use asterisk for notifications
2019-02-11 22:39:12 -08:00
Kurt
309633a214 Replace some trycatch with tryparse 2019-02-11 22:04:47 -08:00
Kurt
182348526c Add display TID/SID get/set 2019-02-10 10:31:20 -08:00
Kurt
dc5cdc34d7 Remove FieldsInitialized and rename check method 2019-02-09 17:07:44 -08:00
Kurt
59b41937e1 Misc variable name changes
readability++
2019-02-06 23:28:02 -08:00
Kurt
29253ed636 More cleaning 2019-02-03 20:28:03 -08:00
Kurt
893f98d667 Misc clarity
no functional change
make batch editor prefix list readonly
2019-02-03 10:28:33 -08:00
Kurt
f481404503 Misc clean 2019-02-02 10:19:41 -08:00
Kurt
6ed9f979de Continued refactoring
removing null results as indicators of no data (c# 8 sooooon)
2019-02-01 23:26:43 -08:00
Kurt
aa022fad40 Misc refactoring
remove some null usages, return an empty array instead
reduce as arg
2019-02-01 23:08:03 -08:00
Kurt
3b8dc42f1a Allow hidden settings to be displayed
hold control
2019-01-27 21:57:26 -08:00
PMArkive
095ec241ae Column sorting changes for ZygardeCell editor (#2249)
Now you can sort the Available stickers to the top.
Also a change to have the "Ref" sort integers instead of strings.
Now it doesn't go 1\n11\n etc
2019-01-25 16:51:31 -08:00
Kurt
8652677a79 Misc tweaks
showdownset: contains char instead of string
gameinfo: static readonly array instead of redefining new on update
legality: order of operation / value reuse / simplification / comments
pkx: compare char instead of single character string
header/footer: move assignment into method as an out instead of ref
2019-01-20 21:55:28 -08:00
Kurt
9fd6d86b1d Merge game selection alert & prompt to 1 popup
https://projectpokemon.org/home/forums/topic/49080-multiple-exceptions-when-selecting-gen-3-blank-saves/

ty BlackShark :)
2019-01-15 22:26:45 -08:00
Kurt
f89452bd41 Disallow GO blank save selection 2019-01-14 16:25:54 -08:00
Kurt
d62a69a6a7 Misc fixes
Provide gen1/2 gb only version origin fetch for personal/moves ty
shadowmario (i assume this fixes things)
make listbox use ingame font for special characters

2f6e30bb3c (r31924945)
ty @pmarkive
2019-01-13 18:12:31 -08:00
Kurt
2f6e30bb3c Font update
Closes #2242 , adds OT font without cloning
add font to secret base editor, fix ability combobox binding --
apparently nobody has used this editor since it was changed back in July
lol
2019-01-13 14:43:04 -08:00
Kurt
154f122369 Allow changing of default savefile type
kinda have to restrict these to 'valid' choices; should be enough of a
selection->result to be adequate for changing version

restart the program after changing the setting; won't take effect until
rebooted.
2019-01-05 15:42:20 -08:00
Kurt
e028214eab Update dex form handling for dex4
still not sure if it's entirely right, but at least there's no more
exceptions
https://projectpokemon.org/home/forums/topic/48288-pokedex-error-gen-4/
2019-01-05 12:37:41 -08:00
Kurt
1b50e97934 Remove cgse fixed path
can restore behavior by adding it as a custom user path; cgse isn't very
prevalent nowadays

now the only registry key checks are for checking net framework version
2019-01-02 18:18:24 -08:00
Kurt
473c4adaa9 Fix encounter browser startup 2018-12-31 23:39:08 -08:00