Commit graph

105 commits

Author SHA1 Message Date
Kurt
852bd2af20 Relocate gui-only text files to WinForms project
Split up the DataUtil method to load text files so that the caching
functionality can be reused
2020-01-03 15:53:48 -08:00
Kurt
24412a2812 Add setting to disable sound on legality/sav load
Closes #2615
2020-01-03 15:29:12 -08:00
Archit Date
a05bed8f18 updated shiny indicator for xor0 (#2522) 2019-11-25 09:27:42 -08:00
Kurt
ea20b436ad Change initial blank save version
ppl who have launched the program (saved settings) will have to manually
change via settings, or load a save file...
2019-11-21 22:08:32 -08:00
Kurt
cefb56a749 Sword/Shield Update 2019-11-15 17:52:08 -08:00
Kurt
c2d5d0cd42
Add .NET Core 3.0 build option for WinForms project (#2396)
* Move pkhex.drawing calls out of form constructors

designer doesn't like it; if Main can't be designed then there's some
call that it can't process for whatever reason

* Add netcore3 targeting

Closes #2198 by adding a netcore3 build option
Closes #2391 by retaining designer functionality and net46 builds
2019-10-01 18:12:08 -07:00
Kurt
94baab1c45
Split off image generation to separate project (#2395)
With the approaching games, PKM sprites are a different size from the 3DS era (as already hinted by LGPE, which has 56x68). It'll be a little easier to manage with this portion of the library walled off from the rest of the codebase.

Eventually the net46 target will use fody or something to merge in these extra dependency dll's automatically to not disturb the usual exe/dll experience.
2019-09-29 09:47:06 -07:00
Kurt
712a9cf4a0 Update 19.09.19
Update event binaries with latest from the Event Gallery
2019-09-18 15:29:07 -07:00
Kurt
d0ae47eb6c Update 19.08.19
Update event binaries with latest from the Event Gallery
2019-08-18 21:51:40 -07:00
Kurt
808c1d2992 Update 19.07.05
Update event binaries with latest from the Event Gallery
2019-07-04 22:00:48 -07:00
Kurt
be8e8851e2 Update 19.05.15 2019-05-14 22:47:48 -07:00
Kurt
9e83e13559 Update 19.04.02
Update mgdb too
2019-04-01 18:35:01 -07:00
Kurt
7e864c67b7 Update assembly info (version)
now reflects 19/03/11
2019-03-11 06:23:48 -07:00
Kurt
5167a816b4 Add drawsettings as saved program setting 2019-02-17 14:51:35 -08:00
Kurt
6f76a3b1ae Add setting to ignore "Legal!" popup
just plays sound
change 'bad field data' sound to Hand
2019-02-12 20:17:09 -08:00
Kurt
ddd1a36fa6 Update 19.02.07 2019-02-06 15:23:11 -08:00
Kurt
945d853c54 Rename setting to more accurately describe purpose 2019-01-27 22:04:10 -08:00
Kurt
3b8dc42f1a Allow hidden settings to be displayed
hold control
2019-01-27 21:57:26 -08:00
Kurt
13090c0ced misc gen1 updates
sav1: assign personal table based on (detected/provided) version
catchrate editor: allow to use savefile personal
remove gb era prompt whenever gb/blank loaded; have it as a setting (can
be overridden for VC now). keep allowgbera as autodetect
personaltable: track format for debugging purposes/info

update translations
2019-01-21 20:06:02 -08:00
Kurt
a4d124cb16 Update 19.01.14 2019-01-13 21:42:19 -08:00
Kurt
376cf9fcd9 leading zeroes for new update message
100% cosmetic

fix assemblyinfo to actually have the latest version data
2019-01-01 21:54:03 -08:00
Kurt
cf0ebf6a4e Add automatic backup disable setting
even if folder exists, can turn off the feature
2018-12-26 17:25:22 -08:00
Kurt
36fb61ab09 Add setting to skip save detection on load 2018-12-26 17:17:44 -08:00
Kurt
2d774ac7cc Allow dynamic default savefile type load
Make extrabytes a pkm property (don't mutate array pls)
reconfigure startup loading to only initialize after initial load of sav
& pkm (using blanks if not provided)
2018-12-19 22:10:32 -08:00
Evan Dixon
34f4fb176c Use assembly version as the current version (#2164)
* Put assembly version in window title
* Treat version.txt as a Version
* Cache current version
* Don't use resources anymore for version
* Re-add version.txt, for backwards compatibility
* Set old version.txt's build action to None
* Use GitHub API for version checking
2018-12-10 20:36:18 -08:00
Kurt
8a0b9cd88c Add indication for party/starter slots 2018-12-09 23:18:37 -08:00
Kurt
bca8924437 Add favorite flag editing
Closes #2199
2018-12-04 18:38:47 -08:00
Kurt
1448ba0d08 Update project & add resources with new additions 2018-11-13 19:22:55 -08:00
Kurt
66f082e4a0 Add shadow lugia sprite
Closes #2145
2018-10-20 23:05:15 -05:00
Kurt
f5b09c2bea Add key item sprite for mysterygift display
closes #2110
2018-09-03 14:23:27 -07:00
Kurt
c7aea9cad2 add option to hide pid/ec
hides pid & ec in pkmeditor, gamesync & securevalue in saveditor
easier to share screenshots/stream without leaking identifying
information

fix auto-centering of pkmeditor subwindows when a savefile is detected
on program load(tab_otmisc isn't initialized and reads an incorrect
width)
2018-08-19 18:22:07 -07:00
Kurt
af0b8b2a37 Add egg sprite alternate display + setting
egg sprites can be a little difficult to see what's underneath (glance
value)
make the new egg sprite method the new default; adds setting to revert
to old behavior

adds translation text for the mega rayq control from #2098
2018-08-19 16:45:20 -07:00
Kurt
10746ae45f Add hiding of save details in program title option 2018-08-13 19:11:58 -07:00
Archit Date
e52838df37 glow setting (#2073)
* add PKM glow setting

* change setting name for consistency
2018-07-23 19:25:54 -07:00
Kurt
a693ba87ba Update cosplay sprite handling
Cosplay are stuck on gen6, cap pikachu can interact with bank; make
Cosplay the oddball resource.
2018-07-22 12:06:43 -07:00
Kurt
19f2420670 Add settings for slotText & slotCry
Closes #1939
2018-05-12 20:04:58 -07:00
Kurt
f6dda90f52 Add icons
icons are credit to Dave Gandy's Font Awesome pack on flaticon.com
https://www.flaticon.com/packs/font-awesome
2018-04-21 22:31:11 -07:00
Kurt
17b771632e Add settings editor to main navigation
shortcut ctrl-n (CoNfig)
Closes #1864
add debug lines for triggering translations to update
2018-03-23 22:54:26 -07:00
ReignOfComputer
430938d131 Showdown Markings Toggle (#1868)
Perhaps we could have a temporary toggle while waiting for a master
settings page? :) Related: https://github.com/kwsch/PKHeX/issues/1864
https://github.com/kwsch/PKHeX/issues/1862
2018-03-19 07:52:16 -07:00
Kurt
3935311988 Add rockruff-1 shiny sprite
could just add it to the 'sprites don't differ' list instead but
whatever

https://projectpokemon.org/home/forums/topic/43617-usum-bug-report-rockruff-shiny-dusk-form-sprite/
2018-01-27 18:24:44 -08:00
Kurt
853f5f3ce9 Add shiny sprites
Thanks @msikma (dada)!
Update readme with asset attribution
#1735
2018-01-02 17:14:22 -08:00
Kurt
ef0453ecf6 Add shiny sprite toggle setting
not functional yet
#1735
2018-01-02 17:08:14 -08:00
Kurt
c5cd6728fe Add usum fashion cheats
Thanks Holla!
2017-11-13 22:07:41 -08:00
Kurt
d8acdf2aa1 Fix partner pikachu sprite
fix form+1 overflow (cap7 pikachu in sm accesses gumshoos1! bad!)
2017-11-10 19:53:11 -08:00
Kurt
80bedb97c4 Misc tweaks
Adds game names for languages other than english
adds z crystal sprites for held items
temp-fixes chinese pkm names (need manual translation for the new
species)
remove newline at eof
toggle back on legal item lists, add assumed Key Item list
differentiate duplicate item name strings (-arizers)
2017-11-08 13:06:20 -08:00
Michael Scire
78acb8e13b Fix save resigning for USUM, add resources for new pokemon 2017-11-08 11:31:09 -08:00
Kurt
a679312371 Change box/party illegal flagging default setting
i think it's time to turn this on by default for new settings
2017-08-30 21:30:41 -07:00
Kurt
8cc3a36708 Add manaphy egg sprite
Closes #1256
2017-06-20 22:19:04 -07:00
Kurt
da6f880c16 Add Shiny Leaf editing
Closes #1236
pk4/bk4 only, obviously

side note, using static events is no-no, designer auto-removed them.
just manually reapply (as well to others that used it)
2017-06-17 21:49:14 -07:00
Evan Dixon
52c4fbbe97 Converted PKHeX.Core to .Net Standard
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00
Kurt
38bcfe30cc Add setting for unset changes notification
opt in setting
resx too goofy

Closes #970
2017-03-22 18:02:05 -07:00
Kurt
5d3e167496 Box slot legality r3
Closes #814 thanks @JortonMV !
Closes #818 thanks @egzonqj !
(both were instrumental in regards to this commit, much appreciated)

Refactors to move the slot image generation per the save file to an
extension method, instead of having 4 methods (2 in main, getQuickFiller
& getSlotFiller, and 2 in box viewer, same names).

Uses the legality marker unscaled in the bottom left corner of the
sprite.
Fielded a few ideas in IRC (a commented-out line that tinted the sprite
red remains in the src), but the folks in IRC preferred the indicator.

When toggling the legality indicator, the box viewer has to be updated
as well as the main box slots.
2017-02-04 20:39:42 -08:00
Kurt
2fb56a99bf Bump .NET to 4.6
Farewell XP support. :godmode:
2017-01-30 20:45:34 -08:00
Kurt
51352c3c13 Remove more find-replace errors
yay for unsaved changes
2017-01-08 17:14:39 -08:00
Kurt
595c7eb4c5 Split winforms to separate project
resources still are associated with winforms, eh
program still runs fine and I've replicated the mono build options. lmk
if this breaks stuff
2017-01-07 23:54:09 -08:00