sora10pls
7e8e05befb
Update noble sprites
...
With actual detail now!
2022-04-02 10:45:18 -04:00
sora10pls
e02cc2ac93
Legends: Arceus custom sprite updates
...
Match latest icon dex project
2022-04-02 10:40:19 -04:00
sora10pls
1a082ecf04
Unban Darkrai, associated Met Locations, Sketch Dark Void
...
Also reformat Encounters8b to be consistent with other games' static encounter defs
2022-04-01 06:18:11 -04:00
sora10pls
1b39222edf
Add April Fool's 2022 distribution raid data 🌲
2022-03-31 20:03:40 -04:00
Kurt
50f63e4655
Merge branch 'master' of https://github.com/kwsch/PKHeX
2022-03-27 21:37:33 -07:00
Kurt
4199a93be1
Fix gen6 HoF write for TID
2022-03-27 21:37:32 -07:00
Kurt
92708ddc03
Fix some misbehaviors in mg slot swaps
...
PCD->PGT empty slot drops don't select the lowest empty slot, now fixed
dragdrop of empty slots (as the source) is now disallowed
2022-03-27 21:37:06 -07:00
Kurt
39b4f299a0
Fix some misbehaviors in mg slot swaps
...
PCD->PGT empty slot drops don't select the lowest empty slot, now fixed
dragdrop of empty slots (as the source) is now disallowed
2022-03-26 15:52:17 -07:00
Kurt
60de53063a
Minor tweaks
...
Extract some logic
2022-03-26 15:51:12 -07:00
Kurt
6deaf3cb74
More explicit type checks for Encounter class
...
A little more explicit on what it is actually checking for
2022-03-26 14:53:15 -07:00
Kurt
55083ee02c
Fill(0) -> Clear()
2022-03-26 13:33:58 -07:00
Kurt
977e977dbf
Rewrite GeniusCrypto (XD/Batrev)
...
More clear usage of span
slightly less allocation+copying
more comments for future readers
2022-03-26 13:28:29 -07:00
Kurt
8bf618008a
Remove structconverter
...
Won't work on bigendian architecture for non-byte fields, so just do it manually.
2022-03-25 19:47:23 -07:00
Kurt
51f2fe35a4
Trycatch backup file creation
...
Stop putting PKHeX in Program Files ya goofballs
2022-03-25 19:25:07 -07:00
Kurt
6a96ad2278
Disallow loading invalid BDSP savefile versions
...
rom hacks smh
2022-03-25 19:24:37 -07:00
Kurt
b91031cb14
Remove temp method
...
*PLA method handles Legends: Arceus
*BDSP method handles BDSP
this one caused (NPC) (NPC) for location :)
2022-03-25 19:24:15 -07:00
Kurt
fdd96494de
Update lang_fr.txt
...
Closes #3469
2022-03-23 12:03:26 -07:00
Kurt
d02537f16e
Make dragdrop work with exporting to discord
...
Hold shift when dropping into discord to have discord auto-send it; bump time delay to 20s for file deletes
Seems like it just wanted Effects.Copy instead of Effects.Move, nice. Used to work for a while until it didn't.
2022-03-22 23:02:46 -07:00
Kurt
2cbdd5dbe6
Add gen4 pokedex extdata reader
2022-03-22 10:25:53 -07:00
Kurt
68e3a4430d
Handle japanese RSBOX memcards
...
First 5 blocks are reserved for file accessing info, but we should include them when checking length
Closes #3468
Capture the bool indicating Japanese for the save file, so box names are now read correctly (if changed from game's default).
2022-03-21 19:20:06 -07:00
Kurt
46c83faa0e
Refactor hall extradata to read as a separate block
2022-03-21 18:53:24 -07:00
Kurt
0dc641453b
Condense some expressions
...
Getting close to weeding out all the easy inefficiencies to make me finally tackle the "stop gathering all moves instead of checking individual moves" allocation issue.
2022-03-20 23:28:18 -07:00
Kurt
3d759e1491
Move location lists to separate classes
2022-03-20 21:26:56 -07:00
Kurt
a4533b62d8
Reduce size of display-able met location arrays
...
shaves 5KB off the core DLL
2022-03-20 19:07:33 -07:00
Kurt
fadcf92dc8
Faster pokecrypto
...
net6 was 4x faster than 461 with the old implementation; now it is faster for both but not as disparate.
New implementation performance is always at least 30% better than the old implementation; even better for smaller chunks of data (40% less time).
Pretty much mimics bare metal value writes
2022-03-20 02:44:36 -07:00
Kurt
54f1e341f9
Spanify spawner object get
2022-03-20 01:46:24 -07:00
Kurt
1a26ecbf40
Update 22.03.18
2022-03-18 15:59:07 -07:00
sora10pls
f94c16c40f
Add new distribution raids 🦴
2022-03-17 20:04:14 -04:00
sora10pls
5b9b5e4faa
Update Tables8bs.cs
...
Sweet Heart still unobtainable (why did they give it a sprite if it's not functional ingame?)
Azure Flute is now obtainable
Sacred Ash was never obtainable
2022-03-17 14:40:35 -04:00
sora10pls
df408ced45
Revise Shining Pearl Hall of Origin location string
2022-03-17 13:29:40 -04:00
Jonathan Herbert
9222bfa919
Fix BDSP V1.3.0 Suffix ( #3465 )
2022-03-16 08:01:25 -07:00
Kurt
9aa5bbea2d
BDSP v1.3
2022-03-15 19:24:17 -07:00
Kurt
434f89fa0f
Merge branch 'master' of https://github.com/kwsch/PKHeX
2022-03-15 19:23:20 -07:00
Kurt
9a0f9f5119
Minor tweak
2022-03-15 19:23:13 -07:00
Kurt
70ea1f7048
Move some files around
2022-03-15 19:23:03 -07:00
sora10pls
5c8d1ceeec
Unban BDSP Ver. 1.3.0 locations + Sketch Judgment
2022-03-15 21:36:26 -04:00
Kurt
d91d242719
Stackalloc EV/AV checks
2022-03-13 22:33:17 -07:00
Kurt
5942a74147
Expose SpeciesID3 for CK3/XK3
...
Closes #3463
Not going to add unobtainable species IDs to the GUI.
2022-03-13 19:53:46 -07:00
Kurt
d95ba482f3
Reduce allocation in methodfinder IV set
2022-03-13 19:39:38 -07:00
Kurt
d5ae6764aa
Stackalloc IVs for template->pkm fill
2022-03-13 19:24:08 -07:00
Kurt
8f8726ac5e
Disallow encstatic1 yield catchrate not tradeback
2022-03-13 18:29:47 -07:00
Kurt
8afc6814eb
Disallow matching BU statics for non-JP
2022-03-13 17:45:01 -07:00
Kurt
4841a01b4e
Update GO pickles, move Shiny.Never before Always
2022-03-12 17:39:01 -08:00
Kurt
801892b59e
potential revisions for gible ( #3462 )
...
ddc6f414df
caused it to be `<=` instead of `<`, but maybe the underlying issue was fixed a different way since all tests still pass with this reversion.
2022-03-12 17:39:01 -08:00
Kurt
69fafcab83
Performance: Slightly reduce allocations in moveset validation ( #3460 )
...
* Reuses move parse result objects for each encounter parsed in a LegalityCheck attempt, instead of creating a new object.
* Ensures the objects are never-null, and makes cleanup easier.
Slightly adjusts some other parts of the moveset validation to reduce allocations.
2022-03-12 17:39:00 -08:00
Kurt
93255efcb8
Disassociate Shiny enum from WC6 PIDType ( #3461 )
...
Have `Shiny.Random` be `0`, so we can skip init on this field for EncounterStatic. Plus makes it a little less brittle for future expansion if shiny qualities change.
2022-03-12 17:38:59 -08:00
Kurt
85b7541c9f
Update EncounterArea1.cs
2022-03-10 18:04:39 -08:00
Kurt
2e6364dceb
Fix pk2->pk1 nickname copy
...
nobody noticed until I did
2022-03-10 18:00:45 -08:00
Kurt
b45ce123da
Show rainbow bean index
...
14 -> 15
Clean up some API functions
2022-03-08 21:02:06 -08:00
Kurt
5359a140a6
Handle fixed ability for 8b RNG
2022-03-08 08:44:55 -08:00