Kurt
59144ddb0d
Check level for new evo methods
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Can't learn move below this level
2022-02-07 21:46:05 -08:00
Kurt
0b32cbf132
Update PKHeX.Core abstractions with latest logic
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:35:15 -08:00
Kurt
88ddc5822e
c#10: readonly record structs
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Reduces some boilerplate constructors/equality compares
2021-12-04 18:32:35 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl ( #3289 )
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Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(
Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00
Kurt
8c970ec991
Minor tweaks
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no functional change, readability++
add more xmldoc
2021-06-03 12:04:19 -07:00
Kurt
4c8772ff14
Update EvolutionRestrictions.cs
2021-05-16 11:12:16 -07:00
Kurt
5a012e85a0
Fix gen8 move threshold evo checks
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gen7 allows all moves to be reminded; gen8 reverted that.
add greedy minlevel return, and reduce array size allocation by 270 bytes
2021-05-16 00:00:29 -07:00
Kurt
0e2f070510
Clean up know-move-evolution checks
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Looks like Mr. Rime case wasn't being handled, so I rewrote it. Better performance, less complexity. No need to double-reference the moves.
Cache a single Valid evolution result; every parse can reuse that object.
2021-05-15 21:41:04 -07:00
Kurt
3c42978afa
Use IndexOf instead of FindIndex when possible
2021-01-16 12:47:02 -08:00
Kurt
bb1d23e112
Minor clean
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Use some enums, save a few virtual/static fetches
2021-01-16 12:01:40 -08:00
Kurt
7cb6ee0060
Move some static arrays closer to where they're used
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Split EvolutionRestrictions to its own class
Can probably refine things further to clamp down access to these arrays
2020-11-02 13:11:51 -08:00