Kurt
450d40535d
Relocate hypertraining properties to interface
...
lessen temp array creation, speed++
2018-06-05 21:31:42 -07:00
Kurt
ae3b6a7fa1
Simplify IContestStats usage
...
remove new[] creating for checking if any contest stats exist
(HasContestStats)
2018-06-02 21:19:03 -07:00
Kurt
23083317d7
Refactoring
...
pull out GameStrings
add debug output for crystal headbutt trees
fix qrpkm item access
2018-05-18 21:35:57 -07:00
Kurt
95b4d0820d
Minor reorganization
...
amount of pkm obj classes is pretty high, move the static utility
classes to another folder
breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00
Kurt
99005d8fc0
Refactoring
...
more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
71faaee31c
Refactor savefile tid/sid to int
...
can now use TrainerID editor control on a savefile... soon?
2018-04-28 11:06:58 -07:00
Kurt
5ad31ad0c9
Generate pkm qr better
...
Don't include nature/ability for pre-gen3, export held item string with
correct version context
(whatever for cxd)
Closes #1915
2018-04-27 18:24:07 -07:00
Kurt
32f9f806db
Add other iencounterable->pkm generators
...
not tested
2018-03-31 00:43:41 -07:00
Kurt
a6977af19a
Pull out Contest Stat logic to interface
2018-03-24 10:36:48 -07:00
Kurt
886398184f
Add pk4/bk4 shared class
...
reflection no longer used for official transfers
2018-02-03 15:31:35 -08:00
Kurt
c5655166bf
Add shared pk3/xk3/ck3 class
...
standard generation 3 pkm content & interactions
generic inter-converter (more efficient than reflection)
update conversion methods; specific format conversion is now in the
object's src file now.
may be worth doing for gen4 pk4<->bk4
2018-02-03 12:42:06 -08:00