Commit graph

6 commits

Author SHA1 Message Date
Kurt
05a3753404 Fix 40x30 cosplay sprite fetch
Closes #3102

#2966
2020-12-05 06:29:28 -08:00
Matt
8c6d674472
Misc changes (#2838)
Allow for up to 16 characters in SWSH Box Names.
Fix Rockruff-1 big sprite display.
2020-05-21 16:19:25 -07:00
Matt
6f39f25189
Misc changes (#2806)
Add small Female Hippopotas/Hippowdon sprites (Closes #2789)
Add Pt Togepi Gift Egg Event Constant (Closes #2801)
Remove Pokémon Den from Egg Locations (Closes #2804)
Fix Shiny Dhelmise sprite (as per 3774e0dd34)
2020-04-04 17:10:41 -07:00
Kurt
cefb56a749 Sword/Shield Update 2019-11-15 17:52:08 -08:00
Ethan Dye
0551cec6eb Optimize all png images in PKHeX.Drawing (#2402) 2019-10-18 18:21:28 -07:00
Kurt
94baab1c45
Split off image generation to separate project (#2395)
With the approaching games, PKM sprites are a different size from the 3DS era (as already hinted by LGPE, which has 56x68). It'll be a little easier to manage with this portion of the library walled off from the rest of the codebase.

Eventually the net46 target will use fody or something to merge in these extra dependency dll's automatically to not disturb the usual exe/dll experience.
2019-09-29 09:47:06 -07:00