Kurt
96d941db69
Preformat csv files, remove header
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Shaves off a few kb
2021-05-09 15:47:21 -07:00
Kurt
f25ad054ef
Selectively TrimEnd without extra robust logic
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TrimEnd has some loops and stuff which isn't necessary for single-char, single-time trims
2021-05-09 13:21:59 -07:00
Kurt
43af6322e8
Clean up csproj's
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no functional change
yay wildcards
2021-05-09 12:57:26 -07:00
Kurt
cea2edb3e9
Add controls in one action
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reduces the amount of control redraws
2021-05-09 12:10:32 -07:00
Kurt
96ea7f0b39
Fix toxtricity neutral StatNature generating
2021-05-08 08:29:20 -07:00
Kurt
a7f3ce5766
Leak mismatched forms thru the possible check
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The EncDB doesn't specify form; the encounter methods verify Form.
This is actually a fix; pkm that can change forms aren't really encounter trades, but we shouldn't be strict matching here.
2021-05-08 08:13:27 -07:00
Kurt
ceede68861
Minor tweaks
2021-05-07 22:11:10 -07:00
Kurt
31142ee297
Replace some linq usage with direct logic
2021-05-06 23:26:38 -07:00
Kurt
fa5bc0d634
Set friendship after form set
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Resolves GO galarian stunfisk, ty matt
2021-05-05 08:43:32 -07:00
Kurt
9826067a18
Handle latest custom folder path buttons correctly
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no longer tab separated paths; just show the parent folder name.
2021-05-03 16:58:23 -07:00
Kurt
f063014879
Improve clarity of plugin load failures
2021-05-02 18:27:04 -07:00
sora10pls
6ed6e60840
Add PogoType + Requirements for Strange Egg encounters
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Rationale behind this is explained in the accompanied commit in PGET: 7c2575d8a8
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-04-30 21:13:28 -04:00
sora10pls
e330eb5cfc
Add current Meowth Distribution Raids
2021-04-29 20:08:16 -04:00
Kurt
2bfcdaf148
Update LegalityAnalysis.cs
2021-04-28 18:22:39 -07:00
CanoeHope
c1cce9a892
Correct Colosseum/XD Item Quantities ( #3203 )
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* Update SAV3Colosseum.cs
* Update SAV3XD.cs
2021-04-28 16:55:37 -07:00
CanoeHope
747d6ed6c7
Fix Colosseum/XD Max Money ( #3202 )
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* Update SAV3Colosseum.cs
* Update SAV3XD.cs
2021-04-28 11:58:26 -07:00
Kurt
91557d0180
Don't defer on hidden ability change
2021-04-25 00:11:15 -07:00
Lusamine
e5867ce512
Add NormalEncountRigel2 block and Pokedex Rec block
2021-04-23 17:41:54 -05:00
Lusamine
eceb498da3
Fix Gen 2 roamer locations
2021-04-23 15:52:54 -05:00
sora10pls
00e88b2abd
Add World Penguin Day distribution Raids
2021-04-23 11:39:20 -04:00
Kurt
e36fdd3cb6
Update EncounterStatic8ND.cs
2021-04-22 22:32:17 -07:00
Kurt
efb3d9aeac
Add inaccessible den-rank checks
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Rotom Bike water upgrade isn't available until you have sufficient progress, so you can't get these dens with the lowest rank.
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-04-22 21:47:25 -07:00
Kurt
f66662b8db
More deferral tweaks for non-HA having HA
2021-04-22 13:47:33 -07:00
Kurt
b049c82284
Update SAV_MysteryGiftDB.cs
2021-04-21 19:36:10 -07:00
Kurt
8e1be1f911
Pre-filter gifts that aren't available for current save
2021-04-21 19:28:01 -07:00
Kurt
5607d833be
Remove affixed on none-ribbon
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don't care about remove all legal retaining if not removed
2021-04-21 19:19:58 -07:00
Kurt
8483dc241d
Update MarkVerifier.cs
2021-04-21 19:12:50 -07:00
Kurt
802275ced0
Fix recently loaded tracking
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Not present would return instantly; just chain it with the remove tail
2021-04-21 19:02:30 -07:00
Kurt
7256ff0a7f
Check if the Shedinja's encounter can have marks
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Not all gen8 encounters can have marks (nest, go), so use the regular method.
2021-04-21 18:52:24 -07:00
Kurt
b89c4fb17f
Database load on invalid party counts
2021-04-21 18:33:57 -07:00
Kurt
2aed4c3118
Add shedinja dropped ribbons/marking considerations
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Nice bug ya got there, gamefreak.
Coulda cleared the AffixedRibbon value instead of copying it on Shedinja creation, and it would have made this unnecessary.
Please ditch the Affixed Ribbon gimmick for future games, thanks!
2021-04-21 15:20:16 -07:00
Kurt
25565e6f07
More pattern matching expressions
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Shapes are fancy; nested pattern checks
2021-04-20 02:17:28 -07:00
Kurt
9dfa1077ee
Rename internal PKMInfo class to match batch names
2021-04-20 01:50:47 -07:00
Kurt
d9c22b1d74
Move pk1/2 EV maxing to class
2021-04-20 01:50:27 -07:00
Kurt
b64edb751d
More xmldoc
2021-04-20 01:50:04 -07:00
Kurt
2f078e6565
Minor tweaks
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Make HP IV set use single array fetch, less memory required
add some xmldoc
2021-04-20 01:02:32 -07:00
Kurt
778aacb9cf
Show larger sprite box
2021-04-19 23:30:46 -07:00
Kurt
45f12bd924
Update FormVerifier.cs
2021-04-18 21:22:58 -07:00
Kurt
f61108ac4e
Check gen1/2 female OTs a little more thoroughly
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https://github.com/kwsch/PKHeX/issues/2687#issuecomment-822072999
celebi is a es2e, so just filter on specified TID
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-04-18 19:31:22 -07:00
Kurt
c67e01849a
Extract 3ds chinese glyph remapping, only do on 3DS games
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Optimize some functions within gen7zh for perf (no linq, no allocation)
2021-04-18 18:29:02 -07:00
Kurt
0e4848ad82
minor clean
2021-04-18 18:18:09 -07:00
Kurt
c6d6a52e0b
'->’ stragglers
2021-04-18 14:04:26 -07:00
Lusamine
f2c2a77cfe
Check nest distribution encounters by patch epoch ( #3195 )
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Distribution raid encounters from before each of the DLC patches can only be captured in existing Wild Area locations.
Store the BCAT index in the encounter details and use it to compare when the BCAT was available.
2021-04-18 11:01:42 -07:00
Kurt
fd8da81b4a
Remove unnecessary setter
2021-04-18 11:00:40 -07:00
Kurt
0719320e33
Eggs: explicitly pass generation instead of calculating
2021-04-17 20:09:02 -07:00
Kurt
9171d7f87e
move property to class that uses it
2021-04-17 20:08:20 -07:00
Kurt
f35a3ce03c
Add overload for Totem check, simplify some flow
2021-04-17 13:24:57 -07:00
Kurt
5635e8f345
Unroll some loops, reduce allocations a little for hacked eggs
2021-04-17 13:13:03 -07:00
Kurt
893f22a664
Extract generation traversal list fetch to static class
2021-04-17 13:09:09 -07:00
Kurt
8e52d2fddb
Xmldoc updates
2021-04-17 13:07:28 -07:00