Kurt
a1f2f8708a
Refactoring
...
pass identifier on cloning pkm
remove unnecessary ref for passing Data (not modifying array reference)
const some magic numbers
2017-12-27 16:36:24 -08:00
Kurt
4a898b0829
Leave empty item slots for gen7+
...
game depends on an existing value to check for if the item is truly
"New"
Closes #1670
Don't clear count=0 slots for gen7+
For sorting, put all the count=0 at the near top (any feedback on how
this actually works?)
2017-11-29 19:47:27 -08:00
Kurt
45c891e64f
Add inventory sorting by index number
...
Closes #1312
2017-07-06 17:24:40 -07:00
Kurt
3f38b123a3
Refactoring
...
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.
all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Evan Dixon
52c4fbbe97
Converted PKHeX.Core to .Net Standard
...
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00