Commit graph

8 commits

Author SHA1 Message Date
Kurt
2e1081086d Refactoring
Split evolution data specific DexLevel properties from DexLevel

use IReadOnlyList instead of IList for covariant collection
2018-06-18 19:10:21 -07:00
Kurt
b670f525fb Split up evolution classes
Too many classes in the same file, break up.

simplify things a little in EncounterArea (remove passing thru nulls,
should throw excpetion immediately if misconfigured).
2018-05-19 12:07:50 -07:00
Kurt
23083317d7 Refactoring
pull out GameStrings

add debug output for crystal headbutt trees
fix qrpkm item access
2018-05-18 21:35:57 -07:00
Kurt
99005d8fc0 Refactoring
more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
c3494c61c1 Fix encountertime comparison for surf mons
surf does not have another slot set; so they were all being set to
Morning.
Could have set all 3 time flags, but kept as 'any'.

will update release binaries with this one
2018-04-18 15:58:21 -07:00
Kurt
d4e38dded0 Refactor time of day check/validate
Fixes time of day flitering property reference (met_day is always 0, so
it never reached)
2018-04-01 20:22:10 -07:00
Kurt
21cdf4f642 Reorganization
wonder if it's possible to provide a more lightweight core by pulling
out legality stuff to a separate project?
2018-03-05 20:49:45 -08:00