Commit graph

133 commits

Author SHA1 Message Date
Kurt
6ee534c4b1 Update undo/redo
Closes #2059
2018-07-16 06:40:35 -07:00
Kurt
fae36e2086 Add layerimage overload
transparency=1 is no opacity change
remove Rectangle use, just provide coordinates (looks to be simpler in
the .net src too)
2018-07-14 18:43:46 -07:00
Kurt
4d73fa70d8 Simplify binding to ComboItem logic
could probably look into better binding but meh
2018-07-14 16:00:28 -07:00
Kurt
5d20c79568 Add showdownset localization for slot previews
Localization only for game strings (not Ability/Nature/Stat/etc labels)
feels kinda goofy but it works
2018-07-13 19:13:25 -07:00
Kurt
296d1c20ed Use ITrainerInfo interface for trdata 2018-07-12 18:15:20 -07:00
Kurt
2e02ec9719 Refactoring
Move some logic out of saveditor/subs
2018-07-07 11:20:05 -07:00
Kurt
9f8edc89bf Refactoring
put some string[] behind IReadOnlyList to prevent any consumer from
modifying it
2018-06-30 09:59:48 -07:00
Kurt
3a7a257a01 Add export current box to showdown pastes
Rework box fetch in SaveFile to be a little more flexible, can now fetch
a single box

Hold control to... export all boxes :)

I wonder if there's a decorator that showdown skips when importing lines
that can help differentiate the boxes since there's the potential for
hundreds output (ie comments in a showdown set?) doubt it.
2018-06-16 21:56:16 -07:00
Kurt
39ce7e56e4 Cancel boxmenu if not clicking tab
contextmenu is set causing it to open for anywhere in the box area
that's white
only show if right clicking the tab at the top
2018-06-16 17:03:22 -07:00
Kurt
be3eeb4036 Hide batrev trainer/inventory buttons
Closes #2010
2018-06-16 07:52:45 -07:00
Kurt
33fb382c3c Hide ResetMoves for Gen1/2
Legally resetting data is too much of a pain, just hide the option.
Closes #2000
2018-06-12 17:54:21 -07:00
Kurt
26f45d44d0 Rework OPower editor
https://projectpokemon.org/home/forums/topic/45683-pkhex-made-odd-number-of-zygarde-cells-usm/?do=findComment&comment=232476

Thanks @sora10pls for documenting what each flag does
2018-06-09 21:04:34 -07:00
Kurt
cb4761403a Relocate oras setopower data to sav6 2018-06-09 12:32:55 -07:00
Kurt
e0aa1934e7 Update translations
yield the Box Sort/Modify/Delete menustrip
2018-06-01 19:10:05 -07:00
Kurt
f237476ccc Add nickname reset modify
nickname reset clears except for encountertrades (some have fixed
nicknames).

remove untraded check for HT memory verification, has to be traded if it
has a HT memory.
2018-05-31 19:49:47 -07:00
Kurt
abe3567174 Update db search
search caused cross thread exception due to ConfigurAwait not returning
context
finish await -> update controls with after restoring context.

don't rebox results 2x lmao; keep results as list due to other Remove
operations being present in other events.
2018-05-24 21:22:44 -07:00
Kurt
13fe1a2948 Ignore redirected load request results on dragdrop
Closes #1964 ; any redirected load request has its own 'fail to load'
message.

(dragdrop a save file on a box slot; message is no longer presented that
'could not set to this slot').
2018-05-24 19:05:13 -07:00
Kurt
6c2a864dcc show/hide box options based on savefile
retain save provider
add optional visibility toggle criteria (not present => always visible)

now hides sort/mod/delete if the criteria is not applicable to the
current format
2018-05-23 18:29:30 -07:00
Kurt
199512a9f7 Add box name & repoint party offset
refresh box names on saveslot swap
rework saveslot list to be (name, slotIndex) of valid slots
2018-05-22 19:02:56 -07:00
Kurt
d3ea1968bd Add hypertrain quick modify 2018-05-22 16:51:24 -07:00
Kurt
4d0007f49b Show nature of pk1/2 via slothover
derived via EXP%25 as if it were converted to pk7.
#1954
2018-05-20 18:33:38 -07:00
Kurt
199b6f2caf Add move rand for batch editor
Also add Move Rand & Move Reset to box modify contextmenu
2018-05-20 14:29:13 -07:00
Kurt
e216c38151 Misc updates
Add GetShowdownSets text output methods
Add party/box overload methods for easier slot setting api
Protect locked slots when importing BoxData
Misc saveditor simplifications
Add wc3->pk3 test
2018-05-19 20:48:03 -07:00
Kurt
b391faa494 sync missing commit
i swear
2018-05-19 16:39:01 -07:00
Kurt
9fd5df6e99 Misc pbr ui fixes
remove todo comment
fix exception when refreshing slot coloring
update box when saveslot index changed, not validated.
update boxviewers when saveslot changes
2018-05-19 16:33:06 -07:00
Kurt
128fd1331f sync missing content 2018-05-18 20:02:49 -07:00
Kurt
95b4d0820d Minor reorganization
amount of pkm obj classes is pretty high, move the static utility
classes to another folder

breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00
Kurt
5f2f295541 Restore old clicksort functionality
no longer reverses sort
Closes #1946
2018-05-15 15:56:48 -07:00
Kurt
b798da9b03 Use altform first
Closes #1947
2018-05-15 15:23:31 -07:00
Evan Dixon
bbdb94007e Simplify logic in PlayCry (#1944)
Local functions are cool and all, but for something this simple, it just hurts readability and makes things needlessly complex.
2018-05-14 20:04:15 -07:00
Kurt
663ec5c536 Add sound path
Closes #1943
2018-05-14 15:46:36 -07:00
Kurt
857919bd28 Add basic plugin sys
reference PKHeX.Core, main window loads assemblies & initializes
providing an ISaveProvider and the menustrip control (to insert controls
into)

pretty rough but should allow for inserting external control buttons &
allowing it to edit the UI a little

example: https://github.com/kwsch/PKHeXPluginExample
feedback is appreciated
2018-05-13 12:49:29 -07:00
Kurt
28ef791014 Update hovered slot on box change
using keyboard instead of mouse can change box without moving mouse
outside the slot picturebox
trigger an update when the box is changed, but only if the updating
parent has the hovered child (ie a boxviewer changing box while hovering
the main window won't re-cry the main window slot since it wasn't
updated)
Closes #1940

add some gender threshold properties to personalinfo
2018-05-13 08:14:46 -07:00
Kurt
19f2420670 Add settings for slotText & slotCry
Closes #1939
2018-05-12 20:04:58 -07:00
Kurt
99005d8fc0 Refactoring
more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
e2f11edc43 Refactoring
discards, Array.Find over FirstOrDefault
2018-05-12 08:41:29 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
c2644cc9f0 Flag gendered pkm without gender
for lack of a better message
#1936

add some docs & trycatch bad wavs
2018-05-11 21:05:15 -07:00
Kurt
4fdff9581f Add forme specific cry detect
dex-form.wav
if not found, reverts to none (dex.wav)

47be96e92d (commitcomment-28950071)
2018-05-11 17:40:00 -07:00
Kurt
b933677c44 Stop sounds on leaving
yeah moving your mouse out and having pkm cries exploding in ur ears is
fun ;)
2018-05-11 17:05:42 -07:00
Kurt
47be96e92d Add feature: pkm cries on sprite hover
Years ago a branch was made to play a pkm's cry when its sprite was
hovered over, to assist users who are less fortunate in the ocular
department. Since a pkm's sprite is not text, playing the pkm's cry
helps the user identify what is in each data slot.

To enable the feature, put a folder named "sounds" in the same folder as
the executable; name all pkmcry files after the species national dex
number (no padding zeros), with an extension .wav
2018-05-11 16:58:29 -07:00
Kurt
fc63a863d5 Update drag&drop
remove hover-tooltip keycombo
reuse logic for move/drop
2018-05-11 16:38:09 -07:00
Kurt
9fb7056837 Add test living dex generator
doesn't generate everything due to the evo chain not being 'full'
(instead is unevolved singular pkm), nor does it evolve pkm
2018-05-09 21:02:35 -07:00
Kurt
6e3f66ef25 Fix unsettable slots allowing bad drop-swap 2018-05-05 18:19:49 -07:00
Kurt
b572620dac Remove if not activated
Closes #1926
2018-05-05 17:29:38 -07:00
Kurt
16e2fc3344 Tack on shift to the showdownset view
hold ctrl+shift for the set preview; I forgot that ctrl was already used
for quick loading to tabs (makes it impossible with just ctrl)
2018-05-05 08:50:15 -07:00
Kurt
c8cdff8abc Add showdownset preview bubble for slot views
Hold control when you move your mouse to enter the slot's control area
(ie put your mouse on the sprite while holding control); the program
will display a ShowdownSet summary of the contents so you don't have to
load to tabs.

Holding Control is required for now (can always recompile to have it
always on); can be a nuisance for those not wanting to view details
since it overlays a big window (obscuring).

Closes #1925
2018-05-05 08:25:36 -07:00
Kurt
232427d002 Rework slot interactivity a little
decentralize some logic, individual view providers now provide the
details rather than detecting from a huge array.

#1925
2018-05-05 08:07:22 -07:00
Kurt
21cb931123 Repoint old delete/sort shortcuts
Closes #1923 , actual controls are nested 1 deeper.
2018-05-02 17:57:40 -07:00
Matt
77276302a5 Add Past Generation deleter (#1922)
4b6ee3fbf5 (commitcomment-28822553) ;)
2018-05-02 10:07:09 -07:00