Commit graph

8738 commits

Author SHA1 Message Date
Spanti Nicola (RyDroid)
a97adaa6b4 Explaining how building a binary 2015-07-21 00:33:59 +02:00
Spanti Nicola (RyDroid)
84f58e2065 Minor changes to git config files 2015-07-21 00:23:50 +02:00
Kurt
9fcd3a2769 Fix characteristics
Speed comes before SPA/SPD so I just have it reassign the pm6stat.
2015-07-18 20:40:11 -07:00
Kurt
04229d1b9a Tweak set detection, added lineskip 2015-07-02 17:15:56 -07:00
Kurt
449af165e1 Call the root method instead of triggering 2015-06-29 20:09:34 -07:00
Kurt
14c0679983 Add Relearn Moves copying from Current Moves 2015-06-28 14:34:38 -07:00
Kurt
c1005945fd Sanitize apostrophes
King's Shield, King's Rock, Farfetch'd are notable examples of Showdown
strings differing from game default strings.
2015-06-13 00:30:45 -07:00
Kurt
2664b587be Fix Pokédex crashing on "Fill All"
Shouldn't call setup methods after setup is complete; I extracted all
necessary operations that need to be repeated (loading the bitflags)
into a separate method.

Thanks ShaKage!
2015-06-09 23:36:03 -07:00
Kurt
e2d1cc6876 Add Korean translation
Thanks cocoblue!
http://blog.naver.com/6116949/220345593317
2015-06-08 23:30:15 -07:00
Kurt
bcd26ff2b3 Update changelog 2015-06-06 15:05:14 -07:00
Kurt
0518c677c9 Add load last saved box on load
mimics the game
2015-05-06 19:30:31 -07:00
Kurt
252d40293a Use the PKX sprite fetch method instead
Should be always up to date now.
2015-04-30 00:01:17 -07:00
Kurt
2b3780e233 Use the PKX sprite fetch method instead
Having many clones of the same method is bad, especially if fixes are
required...
2015-04-29 17:23:23 -07:00
Kurt
bbf43d7e34 Refactoring and Showdown Bug Fix
Thanks Odaxis for reporting the Showdown import edge case with Mr. Mime!
2015-04-28 07:39:50 -07:00
Kurt
7727ea23f6 More sanity checks for argument strings
It just doesn't want to behave at all.
Thanks BPSpike for reporting this edge case!
2015-04-25 00:35:22 -07:00
Kurt
fa20293dbb Update Changelog 2015-04-17 20:31:11 -07:00
Kurt
6b841cce2b Showdown import allow inverted nicknames
Thanks Favna for the edge case; simple implementation.
2015-04-16 23:03:01 -07:00
Kurt
a003db55b4 Import sets without items
Thanks Favna for bringing this to my attention!
http://projectpokemon.org/forums/showthread.php?45955
2015-04-14 17:50:16 -07:00
Kurt
225302c149 Double hotfix!
Wondercards with unknown items (null -> load unknown); block Eon Ticket
Fix language auto-loading
2015-04-05 10:48:18 -07:00
Kurt
330fe29055 Minor fix
Pokerus days will no longer cause errors
2015-04-04 20:45:29 -07:00
Kurt
23a7faea86 4/4/15 Commit Changelog finalization 2015-04-04 20:29:08 -07:00
Kurt
3fd9793e5e Re-do PKRS display logic
Fixed PKRS strain duration limits too.
2015-04-02 18:44:03 -07:00
Kurt
8f2bc04a82 Fix hidden power string detection 2015-04-01 17:20:09 -07:00
Kurt
9928bc1e14 Easier wondercard opening 2015-03-31 17:58:23 -07:00
Kurt
d45e62b6ef Quick removal of unneeded code
binding stuff is set by the setForms method
2015-03-28 20:53:20 -07:00
Kurt
c46d609e7d Fix Vivillon Form loading/saving
Thanks KingGengar & Favna!
2015-03-28 20:50:59 -07:00
Kurt
ed9335bcc0 Changelog updates 2015-03-25 23:58:11 -07:00
Kurt
994c17fc2a Updating changelog
Going to fill in attributions before next release.
2015-03-24 23:46:57 -07:00
Kurt
53cfb0d54f OT Trash Bytes
Thanks again, LunarCookies!
2015-03-23 22:51:04 -07:00
Kurt
1d3b439753 Nickname Trash Bytes
Thanks LunarCookies!
2015-03-23 19:35:46 -07:00
Kurt
4217a474e1 PKRS Days duration on load fix 2015-03-18 21:34:12 -07:00
Kurt
1aa77e2c9b Set Import Fixes & Trash Byte Fix
Set will now import gender and set nickname properly, also will now
import Showdown's stat descriptions.

Latest OT will now write only enough bytes and won't overwrite any
previous names, leading to trash bytes. Fun.
2015-03-18 20:45:06 -07:00
Kurt
0839f1b43c Finish implementing Showdown/Smogon paste importing
Some other minor tweaks to smooth the code.
2015-03-16 19:25:59 -07:00
Kurt
b906491d2f Refactoring, QR operations -> method 2015-03-13 19:59:51 -07:00
Kurt
a8583b0ca0 Usage Fixes
Reordered tabs and such to make it friendlier for key-recorded macros.
2015-03-12 08:25:27 -07:00
Kurt
0907f56e06 Implement extra Language Translations (Portuguese)
Should be easy enough to add subsequent ones without errors; just modify

lang_val -> abbrev
main_langlist -> as it will appear in the dropdown
2015-03-11 22:51:56 -07:00
Kurt
b56edf1fec Continued Refactoring
Should be good now, a lot of silly stuff removed.
2015-03-11 21:44:12 -07:00
Kurt
a395676169 Add ORAS Item Arguments 2015-03-10 22:32:37 -07:00
Kurt
68687a2bb3 Implement ORAS Save Trainer Data loading 2015-03-10 22:32:23 -07:00
Kurt
677378d198 Image String Tweak to imply it's a wondercard. 2015-03-10 22:32:03 -07:00
Kurt
0e05742a1f Add Wondercard QR
Main form string fixes to accompany the WC updates.
2015-03-10 21:18:35 -07:00
Kurt
bf7cd278cc Refactoring
Refactoring complete (for now).
2015-03-10 18:44:51 -07:00
Kurt
8b3b7ba29b Refactoring 2015-03-09 23:37:40 -07:00
Kurt
b1adf41b81 Add Hidden Power quick selector 2015-03-08 17:41:13 -07:00
Kurt
9f78b40f1b Form Fixes and Improvements
Now hiding the label/combobox too.
Thanks SwingBlade!
2015-03-08 00:48:57 -08:00
Kurt
6d103783ca Updated changelog with un-released changes. 2015-03-06 23:38:49 -08:00
Kaphotics
e0fe57a150 Merge pull request #44 from FullLifeGames/patch-1
Fixing a bug with the Country Sub Region selection
2015-03-05 00:15:52 -08:00
Kurt
3d39df36c5 Add ORAS Items to Memory Item Usage List
Thanks liopds.
2015-03-04 17:57:42 -08:00
Kurt
bcefc2cfe4 Add Portuguese Translation
Integrating later as this is the first non-standard language file, which
will need special code to not load game/system assets.
2015-03-04 17:49:35 -08:00
Kurt
1ff60e7231 Click Hidden Power Type to change
Hold Control to go backwards in the list.
2015-03-03 18:57:08 -08:00