Kurt
67b19f7244
Update Encounters8NestDist.cs
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Bye bye invalid drilbur, nice meme GF
The first rotom2 in Shield had its moves changed too. Keep that rotom-2 since Discharge can't be learned at that level.
since sw and sh have the same drilbur, it moves from sw -> common.
2020-04-28 11:36:03 -07:00
Kurt
2e390573bc
Add new meta distribution raids
2020-04-27 17:44:36 -07:00
Kurt
8c723b32ee
Don't show/modify earned bp on RS saves
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Closes #2819
2020-04-26 17:53:50 -07:00
Kurt
73045ba7a4
Hide fame time until selected
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Closes #2820
2020-04-26 17:49:32 -07:00
Kurt
a8f967e935
Disallow scrolling in Trainer Stat/Record
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Unfinished text edits aren't pushed until after the combobox changes index
#2820
can't tell the numericupdown to finalize entry, even with a Focus() call to the combobox (to change focus from the numericupdown).
2020-04-26 17:49:10 -07:00
Kurt
460062a07c
add generic sav block editor
2020-04-26 16:23:06 -07:00
Kurt
6cce57d505
Add configsave to accessor
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xy battle background makes up the other 5 bits; good to know!
reorder enum to match comments in properties (switch=0)
2020-04-26 15:17:58 -07:00
Kurt
a55b4da05c
Add evo data for mimejr-0 => mrmime-0 (no gen8)
2020-04-26 12:00:45 -07:00
Kurt
ca48b4e617
Fix nick set
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Closes #2817
2020-04-25 17:18:04 -07:00
Matt
068f6e2f5f
Fix Big Sprite ItemShiftY ( #2816 )
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Strange Souvenir and Room Service would get cut off since they're tall.
Also remove Adventure Guide from resources, and add Discount Coupon to Gen 7 unreleased items.
2020-04-25 11:05:12 -07:00
Kurt
b0c94fc381
Revert "调整细节 ( #2720 )"
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This reverts commit 8b94794115
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2020-04-25 08:49:18 -07:00
Kurt
b481652c03
Add 666-meadow
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Closes #2815
2020-04-24 16:57:40 -07:00
Kurt
0edbef8ba4
Add more HA banlist
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definitely more
2020-04-24 08:24:12 -07:00
Kurt
8a0295e4e9
Minor clean
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GetLanguageIndex never returns <0
2020-04-23 20:54:20 -07:00
Kurt
913d2773bf
Pass form when form doesn't match encounter
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This is still a horrible hack, needs to be done similar to encounter slots
handle the galar NFE formchange cases
2020-04-23 20:53:57 -07:00
Kurt
8a54e8c7b9
psim behavior update: Preserve "Antique" on tea export
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https://github.com/smogon/pokemon-showdown/pull/6429
2020-04-17 11:41:34 -07:00
Matt
c5c8615eb0
Finalize Past-Gen Item Sprites ( #2811 )
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Add in some missing Items, remove non-hold Items, and fix outlines on various Z-Crystals
2020-04-16 19:36:43 -07:00
Kurt
9a2d109749
Misc sprite swap/clean
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 17:35:28 -07:00
Kurt
cc3681c41d
Update SAV6AO.cs
2020-04-16 16:38:01 -07:00
Kurt
8d01b81351
Add past-gen held items
2020-04-16 16:32:20 -07:00
Kurt
46b8e6427a
Add big unknown held item sprite
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 15:14:36 -07:00
Kurt
e9f0552152
Update BoxWallpaper.cs
2020-04-16 15:07:04 -07:00
Kurt
d6171669e4
Add swsh box wallpapers
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 14:50:41 -07:00
Kurt
47819a87c4
Update SaveBlockAccessor8SWSH.cs
2020-04-16 14:21:11 -07:00
Kurt
70e7c01896
Add more block-key settings
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 13:37:48 -07:00
Kurt
24edf7efe5
Improve detected savefile load speeds
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Don't discard the initially detected data just to re-load it from the path; keep a reference and load the reference.
2020-04-16 13:15:35 -07:00
Kurt
e9406599e0
Remove more unnecessary null checks
2020-04-16 13:11:27 -07:00
Kurt
3100471299
Strip out some unnecessary logic
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notnull => no need to check for null manually
2020-04-16 12:58:48 -07:00
Kurt
b8814d2448
Split GG into LGPE (GP/GE), GG (LGPE||GO)
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Update usages
2020-04-16 12:48:18 -07:00
Kurt
a9a748e82d
Update EncounterTradeGenerator.cs
2020-04-16 11:06:54 -07:00
Kurt
ba30f33045
Update EncounterStatic.cs
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Closes #2810
2020-04-16 09:30:20 -07:00
Kurt
9b56eef821
Add deferral case for shiny type
2020-04-15 18:30:29 -07:00
Kurt
1192ff7307
Case insensitive shiny/suggest
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closes #2809 , nothing wrong with existing behavior, just allowing the "suggest" and "shiny" to be any.
2020-04-15 16:23:20 -07:00
Kurt
567b54b10f
Update Main.cs
2020-04-14 11:50:33 -07:00
Kurt
66dddc9101
Clean up some method parameters
2020-04-14 10:59:36 -07:00
Kurt
546412e410
Rename class/method name
2020-04-14 10:59:16 -07:00
Kurt
ee1cfa8912
Hanle some compiler messages
2020-04-14 10:52:19 -07:00
Kurt
8936c58417
Skip setdex/modify on box sort
2020-04-14 10:46:21 -07:00
Kurt
49e4fd396d
Remove some unnecessary null checks
2020-04-14 10:08:56 -07:00
Kurt
40d000fdce
Extract reusable method
2020-04-14 10:08:02 -07:00
Matt
be229d03fb
Update GO Shiny Banlist ( #2808 )
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Forgot to update when the Easter event began. Removes Shiny Exeggcute/Exeggutor.
2020-04-13 13:57:34 -07:00
Kurt
f22b1c3e52
Update 20.04.14
2020-04-13 10:16:49 -07:00
Kurt
d398ad56d5
Update translations
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Not really much here, but that's all that's been added since last time.
2020-04-13 09:55:21 -07:00
Kurt
bf47317dd1
Add setting to force large sprites for past gen
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Causes the Other tab (daycare/gts/fused) to look wonky (not scaled), but I'm ok with that being a known flaw for now.
2020-04-13 09:52:25 -07:00
Kurt
49bdfa7f9d
Add date copy $suggest
2020-04-13 09:23:31 -07:00
Kurt
76e1f70b9e
Update ShowdownSet.cs
2020-04-12 20:31:44 -07:00
Kurt
67e9809ecd
Require exact form matching
2020-04-12 19:41:03 -07:00
Kurt
33bdacebe8
Minor tweaks
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Handle some compiler/extension suggestions
2020-04-12 16:07:59 -07:00
Kurt
e83f2a7dd0
Expand met location combobox
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stupid long met location names in SW/SH; doesn't really hurt.
Not gonna measure all string lengths and dynamically stretch it -- not worth.
2020-04-12 13:26:35 -07:00
Kurt
0ada4cbd77
Remove some unnecessary null checks
2020-04-12 13:20:40 -07:00