Commit graph

66 commits

Author SHA1 Message Date
Kurt
d757282ffe add cxd spanish item names
thanks JoseAbad !
2017-11-24 13:19:13 -08:00
Kurt
f29529d141 Add spanish legality translation
Thanks @BlackPyoVic!
2017-11-18 17:38:06 -08:00
Kamron Batman
eb635c31de Fixes reference in csproj. 2017-11-17 08:16:57 -08:00
sora10pls
e1abe0be5e Fix indenting 2017-11-12 01:10:16 -05:00
sora10pls
b0c228174f Add USUM Legendary re-battle flags 2017-11-12 01:08:49 -05:00
Michael Scire
e455aef501 USUM event constants for starter choice/Tapu rebattle 2017-11-10 15:08:20 -08:00
wwwwwwzx
9ab2938b84 Fix USUM Chinese species names encoding 2017-11-08 20:20:41 -08:00
Kurt
800ba6cf90 encounter additions
add ingame trade data
add placeholder SOS data containers
add refs to all wild encounters (pelago is same as sm)
unmark some todo's
2017-11-08 15:07:04 -08:00
Evan Dixon
cf4e31a67d Remove zh file in ko directory 2017-11-06 10:57:42 -06:00
Evan Dixon
35ed920805 Set build action of new resources
I forgot to check this when merging master into my previous PR
2017-11-02 14:06:32 -05:00
Evan Dixon
9e980f4a1d Use manifest resources for string lists instead of the resources file 2017-10-23 13:18:44 -05:00
Kurt
84c90e973e usum prep
Copied binaries from sm, references set up for saving time later

I assume not much will change in terms of structures, so it should just
be a file replacement & filling in static encounter table => 'working'
legality checks
2017-08-31 22:37:28 -07:00
Kurt
68aa9aeec9 Relocate encounter data loading to separate files
shifts encounter data from Legal's split tables to individual files for
easier maintenance and initialization. Legal Core's init is so much
simpler now.

fix resource name typo
2017-07-25 00:28:43 -07:00
javierhimura
461fb70f90 Generation 1/2 Legal improvements (#1310)
* Added location to encounter slot to make verification againts the location of the encounter when the pokemon has lost met location, like generation 2 heabutt tree, jhoto surfing in route 45 and in the future generation 4 munchlax tree

Added version to generation 1 and 2 encounter locations to filter by catch rate based of the version of the encounter and check initial moves of the encounter only for the game that match the encounter

Filter generation 2 pokemon for crystal who have met location based of the time of day when it was captured

Completed version to static and traded encounters for gen 1 pokemon, to avoid check a red encounter with yellow initial moves, if an encounter is possible in both games with diferent moves it is duplicated (like eevee), if it is possible in both games with the same moves is left as RBY, the encounter will only use red/blue moveset

Verify some invalid gen 2 encounters. Crystall heabutt encounters based on the TID, using the tree selection algorithm of the game to determine if the encounter is possible for the TID (implemented base on https://bulbapedia.bulbagarden.net/wiki/Headbutt_tree#Mechanics). Coordinates of Crystal trees obtained with the programa G2Map

Added checks for fishing encounters for unreacheable water tiles in gen 2, route 14, national park and the beta safari zone.

* Fix gen 1 static encounters and trade encounters filter by version

* Missing strings
2017-07-06 16:03:41 -07:00
Evan Dixon
560f4eab0b Target netstanard1.3 and net46
I recently learned about targetting multiple frameworks in .Net Standard libraries. The main benefit here si taht PKHeX.WinForms and PKHeX.Tests no longer need to carry around the .Net Core DLLs. While it's now an option, I encourage PKHeX.Core to avoid framework-specific compiler directives.
2017-06-24 08:12:35 -05:00
Evan Dixon
52c4fbbe97 Converted PKHeX.Core to .Net Standard
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00