Kaphotics
115ca91bea
Fix HPType off by 1
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Fixes #73
Thanks krelbit!
2016-02-03 15:41:43 -08:00
Kaphotics
a329a17c62
Tweak Box name get/set
2016-02-01 22:33:15 -08:00
Kaphotics
2d4d973689
Refactoring
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lines--
2016-01-31 23:15:54 -08:00
Kaphotics
b67598cfb9
Refactoring
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Simplify a few usages, tweak specialchars to only have one instance open
(in a different way)
2016-01-30 23:03:43 -08:00
Kaphotics
6b04a46618
Remove unneeded check
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0 species causes a return two lines above, thus 0 species && 0 ec will
never happen.
2016-01-29 18:04:02 -08:00
Kaphotics
1c53243283
Remove ram2sav
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Also removed injectiondebug and trade packet handling.
Improved BAK suggested filename (last saved timestamp)
2016-01-27 20:24:32 -08:00
Kaphotics
dee466cf73
Add Min/Max button
2016-01-24 10:23:57 -08:00
Kaphotics
35465b837e
Minor refactoring
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Load used WC even if dismissed, i/o for main display operates by passing
PK6 instead of byte[]
2016-01-24 10:19:30 -08:00
Kaphotics
436141b073
Design/Internal tweaks (Refactoring)
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Saving of counts is done on close instead of on change.
Simplified the representation of generating random berry plots.
2016-01-23 14:50:22 -08:00
Michael Scire
6230dd7bd6
Add Pokeblock editing support.
2016-01-23 13:00:44 -08:00
Kaphotics
0a7f10140c
WC Editor Tweaks
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Don't auto-load first wondercard (prevents "GIFT USED?" spam)
Simplify img preview, also add 30% opacity for used gifts to indicate
status.
2016-01-23 10:16:07 -08:00
Kaphotics
0369a817c5
Remove unneeded check
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if ORASDEMO is true, then ORAS is already true
2016-01-23 10:15:12 -08:00
Kaphotics
cfc93ef96e
Minor Tweaks (ORASDEMO)
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Simplifies checking for ORAS so that ORAS includes ORASDEMO by default.
Hide tab pages properly.
2016-01-23 08:42:11 -08:00
Kaphotics
808e4b6a9f
Add Adventure Start editing
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Seconds Since 1/1/2000; can go negative (more than 32 bits, but we can't
ever realistically do that).
2016-01-22 19:39:03 -08:00
Kaphotics
ea000cc95d
Avoid invalid cast errors
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Should only use Util.getIndex when a BindingSource is set with a
retrievable value. The method will now throw an exception instead of
handling it to let the programmer know that the wrong fetch method was
used.
2016-01-21 22:55:20 -08:00
Kaphotics
e70fa13d12
Cleanup & Bugfix
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int offsetTime = Main.SAV.SuperTrain + 0x10;
did not match the offset read from ( + 0x8)
2016-01-21 22:38:26 -08:00
Kaphotics
c17cea9211
Redesign Trainer Info Editor
2016-01-20 22:45:48 -08:00
Kaphotics
061309ccd6
AdventureStart -> LastSaved
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Misattributed
2016-01-20 21:25:33 -08:00
Kaphotics
17b2e4ea30
Disable Map Editing on failure to show map
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Lumiose City's odd coordinate format can't be properly kept by the
NumericUpDowns; disabled in the case where coordinates are irregular
(%.5!=0).
2016-01-20 21:08:33 -08:00
Kaphotics
025b5a3c52
Add Adventure Start to editables
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With that I'm pretty unhappy with the large form; might tabulate the
view in later commits.
2016-01-20 20:38:21 -08:00
Kaphotics
15cd87baf5
Add audible confirmation of filter reset
2016-01-17 17:11:32 -08:00
Kaphotics
c768124591
More refactoring
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Removed a lot more unneeded parenthesis.
2016-01-17 17:07:19 -08:00
Kaphotics
0b89682a64
Refactoring
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Now have win10, new vs, new resharper, new c# tricks
2016-01-17 13:27:24 -08:00
Kurt
bd5a1c7db3
Use string method instead of control based
2016-01-09 12:46:13 -08:00
Kurt
f6121b8111
Recalculate level for report
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Info is not present in box pk6 files, needs to be recalc'd
Thanks Blassie098!
2016-01-07 08:13:06 -08:00
Kurt
df5cbbd5b7
Fix Z coord saving
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Reference the Z numericUpDown instead of the map's.
2016-01-06 23:01:48 -08:00
Kurt
52ea545b29
Remove more parenthesis
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No functional change, just src clarity.
2016-01-05 18:16:58 -08:00
Kurt
1351af480e
Check for null QR wonder card data
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Happens on bad URL in clipboard -> no data returned.
2016-01-01 22:03:41 -08:00
Kurt
06cd71b58b
Add ORAS Demo support
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Likely going to regret doing this; but this sets the groundwork for
enabling partial support for future games.
2015-12-29 22:03:27 -08:00
Kurt
beaddf47fe
Clean wonder card filename suggestion
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Removes illegal filename characters. " " " " "
2015-12-29 10:36:32 -08:00
Kurt
71ed9872a8
Simplify code
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So insignificant
2015-12-28 17:11:13 -08:00
Kurt
b2c4a686b6
Fix other half of trainer editing bug
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Oops.
2015-12-28 13:23:35 -08:00
Kurt
24703bfc22
Minor refactoring
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Do things better.
2015-12-26 21:17:23 -08:00
Kurt
2d4920e8bb
Fix FlagDiff
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No longer supports 1MB decrypted saves (because honestly who does that)
2015-12-23 07:58:43 -08:00
Kurt
75c9799f7b
Fix scrolling through trainer stats
2015-12-23 07:57:41 -08:00
Kurt
b27abe3509
Bugfix
2015-12-21 20:45:44 -08:00
Kurt
aa7af78cd9
Change minimum logic
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0-5 -> add pk has a max scroll of 0 not 1
2015-12-19 16:32:22 -08:00
Kurt
d325028bec
Tweak set/delete/view logic
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Better incorporates colored slots and final states after actions are
performed.
When setting, the database list will scroll to the absolute end
possible.
2015-12-19 16:29:44 -08:00
Kurt
d102da0e6c
Tweak setting logic and size references
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Acting on a slot will now work on set/delete
2015-12-19 16:25:32 -08:00
Kurt
0c2d2ac049
Add drag rearrangement of Wonder Cards
2015-12-18 22:17:01 -08:00
Kurt
5baff6fb8f
Tweak ListBox interaction
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Redefine text instead of clearing and regeneration.
I like this method of manipulation much better; got rid of the old list
box and added a contextmenu to the Received List.
Also added Drag&Drop support.
2015-12-18 22:04:01 -08:00
Kurt
e2a176aac6
Clear empty wc6 slots, show current action slot
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Like the main window, indicate which slot the user has
viewed/set/deleted.
Cards with cardID=0 are removed (none existing)
2015-12-18 20:48:47 -08:00
Kurt
fbbb99037c
Finalize design of WC
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Add row indications just in case it isn't clear
2015-12-18 20:32:01 -08:00
Kurt
39aa1ac205
Refine WC presentation
2015-12-18 20:25:16 -08:00
Kurt
e4e662e2f2
Wonder Card update
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Added preview display for all Wonder Cards; consistency in calling them
Wonder Cards.
2015-12-17 21:15:40 -08:00
Kurt
3d4847f1bc
Reorganize logic
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Behaves better
2015-12-14 22:14:57 -08:00
Kurt
fd8455b158
Reduce complexity
2015-12-14 22:04:37 -08:00
Kurt
c9d0db23ac
Refactoring
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Increase flexibility, use game personal data and structure to clearly
define what is going on.
Helps for implementing future games.
2015-11-25 22:20:09 -08:00
Kurt
62eddb6aec
Misc fixes
2015-11-21 19:27:50 -08:00
Kurt
19ff462fff
Relocate PokePuff sav properties
2015-11-21 19:17:35 -08:00