Commit graph

60 commits

Author SHA1 Message Date
Kaphotics
6378eb7f56 Current progress
Still a few milestones left to hit before official release.
2016-06-19 21:22:43 -07:00
Kaphotics
75b5cfd646 Return actual box name
Better indication of what box a pkm is in when viewing the database.
2016-05-14 11:59:07 -07:00
Kaphotics
3539bf6af0 Fix offsets
00 00 01 00 02 00 03 00 04 00 is at the front of this data
2016-05-10 17:53:35 -07:00
Kaphotics
a8ae56f6f0 Add ItemInfo block
Just exposing these properties
2016-05-10 17:51:12 -07:00
Kaphotics
13ec0e9e89 Wondercard Window refactor
No functional change; more OOP.
2016-04-21 19:16:55 -07:00
Kaphotics
b2ddb4d80c No loading maison stats for Demo 2016-04-17 13:54:08 -07:00
Kaphotics
cfe982dbe1 Add JKSV detection 2016-04-08 22:14:16 -07:00
Kaphotics
844e24024b Fix drag&drop and geolocation
PK6.cs now sets the SAV country/region instead of the pk6's.
SAV6.cs now sets the updated pk6 instead of the input ek6.

Thanks Dede!
2016-04-07 08:13:24 -07:00
Kaphotics
cc8f962acd Add Static/Friend Safari Encounter checking 2016-03-13 14:56:25 -07:00
Kaphotics
6ece2a5f1e Relocate JPEG code
-14 lines
2016-03-04 22:09:54 -08:00
Kaphotics
accbbd89eb Add Sun/Moon Version IDs
We'll see if this guess holds up.
Possible that the VC games will have Version IDs afterwards.
2016-02-27 18:25:27 -08:00
Kaphotics
4af5e1c299 Add FormDex setting 2016-02-13 20:20:55 -08:00
Kaphotics
7b380cd0aa Refactoring
Minor fixes to coding style

PGT fixed default OT name from pk4HeX to PKHeX. Yay for replace all
"pk"-"pk4" case insensitivity.
2016-02-11 23:42:42 -08:00
Kaphotics
e8c1fb662d Add automatic save backup
Create "bak" file, or export a backup successfully anywhere to receive
the "create bak folder" prompt. When saves are loaded (with a new
timestamp), they will be backed up. Repeat loads of the same file will
not be backed up, as a backup of that file already exists
(OT/Game/SavedAt is the hash used).
2016-02-11 21:41:31 -08:00
Kaphotics
1b4975f6c5 SAV remember import name&dir 2016-02-11 00:56:10 -08:00
Kaphotics
d2214f4fa1 Refactoring 2016-02-10 00:33:42 -08:00
Kaphotics
97b766eadb Add SAV6 ChecksumsValid property 2016-02-09 15:30:10 -08:00
Kaphotics
a329a17c62 Tweak Box name get/set 2016-02-01 22:33:15 -08:00
Kaphotics
6ab7ba4bc1 Add LastSavedTime string
Backup purposes.
2016-01-27 19:57:17 -08:00
Kaphotics
35465b837e Minor refactoring
Load used WC even if dismissed, i/o for main display operates by passing
PK6 instead of byte[]
2016-01-24 10:19:30 -08:00
Michael Scire
6230dd7bd6 Add Pokeblock editing support. 2016-01-23 13:00:44 -08:00
Kaphotics
74720e484a Add resumed time
Guess this is how they can track how long your current session has been
active.
2016-01-23 10:44:35 -08:00
Kaphotics
cfc93ef96e Minor Tweaks (ORASDEMO)
Simplifies checking for ORAS so that ORAS includes ORASDEMO by default.

Hide tab pages properly.
2016-01-23 08:42:11 -08:00
Kaphotics
808e4b6a9f Add Adventure Start editing
Seconds Since 1/1/2000; can go negative (more than 32 bits, but we can't
ever realistically do that).
2016-01-22 19:39:03 -08:00
Kaphotics
061309ccd6 AdventureStart -> LastSaved
Misattributed
2016-01-20 21:25:33 -08:00
Kaphotics
a8a89c3bb2 5bit day
0-31, should fit all possible dates.
2016-01-20 20:40:52 -08:00
Kaphotics
025b5a3c52 Add Adventure Start to editables
With that I'm pretty unhappy with the large form; might tabulate the
view in later commits.
2016-01-20 20:38:21 -08:00
Kaphotics
33baac4fff Add Adventure Start Attributes
So many different ways to store the same thing...
12bit year
4bit month
4bit day
2016-01-19 07:50:05 -08:00
Kaphotics
c768124591 More refactoring
Removed a lot more unneeded parenthesis.
2016-01-17 17:07:19 -08:00
Kaphotics
0b89682a64 Refactoring
Now have win10, new vs, new resharper, new c# tricks
2016-01-17 13:27:24 -08:00
Kurt
52ea545b29 Remove more parenthesis
No functional change, just src clarity.
2016-01-05 18:16:58 -08:00
Kurt
06cd71b58b Add ORAS Demo support
Likely going to regret doing this; but this sets the groundwork for
enabling partial support for future games.
2015-12-29 22:03:27 -08:00
Kurt
8218fbfefb Add DexNav count 0->1 on modify (ORAS only) 2015-12-28 17:12:38 -08:00
Kurt
6246b01191 Add display of secure values
Not editable, as the user should not have to modify. Just display!
2015-12-28 13:52:08 -08:00
Kurt
b8618e9aa1 Fix Bad Egg creation (bitflipping) on setting Dex
Adding two offset ptrs is bad; only use one! Guess I originally intended
to have languageflags be a shift of the PokeDex ptr, but that's not
right!

Thanks DeadSkullzJr!
2015-12-28 09:23:59 -08:00
Kurt
24703bfc22 Minor refactoring
Do things better.
2015-12-26 21:17:23 -08:00
Kurt
9e4f13d00d Reorganize & SAV Backup
Alt Click the Export SAV button.
Remove Tools Tab and transferred richtextbox outputs to Clipboard
exports.
2015-12-17 18:55:59 -08:00
Kaphotics
36a1550dd3 Add GameSyncID property
Thanks daxtsu for figuring out where this value is stored.

I plan on adding a "GameSync ID" related button in the Main window's SAV tabs.
2015-12-15 11:32:21 -08:00
Kurt
62df1f473f Add BattleBoxData fetching 2015-12-09 19:40:08 -08:00
Kurt
71f428cb69 Fix party accessing
Return current party member counts, no blanks
2015-12-09 19:18:39 -08:00
Kurt
dd910e6aa1 Tweak set override logic
If the method defines whether or not the sub should be called, that will
be used. Else, it will use the global setting.
2015-12-08 06:19:34 -08:00
Kurt
c9dad89e11 Minor refactoring
Cleaned up a little bit of code and used more magic references.
2015-11-29 12:59:13 -08:00
Kurt
7469150a02 Add Wondercard class 2015-11-22 13:38:16 -08:00
Kurt
19ff462fff Relocate PokePuff sav properties 2015-11-21 19:17:35 -08:00
Kurt
0064d1b497 Finish conversion of tr stats to SAV6 properties 2015-11-21 17:23:00 -08:00
Kurt
925699af0d Fix Trainer Info editor issues + bugfixes
Fixed reported bugs by Wanderer1391; found a bunch more as a side effect
of refactoring. Didn't like how so many values were hard coded so I
moved them all into the SAV6 class for easier r/w.

Re-enabled the Map Coordinate editing for non-ramsavs.
Updated the Map Coordinate display to the ingame coordinate style (using
NumericUpDowns), the coordinates for player.X and player.Y are divided
by 18 to get the current cell coordinates.
2015-11-20 22:02:15 -08:00
Kurt
b16ee55ed4 Assign an identifier for PK6 box/spot origin 2015-11-15 22:03:36 -08:00
Kurt
e4bc9e58f0 Box and Party properties for easy manipulation 2015-11-15 21:58:34 -08:00
Kurt
f67441cc89 Change byte to int
Allows it to be easier used by comboboxes; SelectedValue = (byte) does
not work.
Instead of having these cast to int whenever used, this way is more
preferable.
2015-10-27 17:58:53 -07:00
Kurt
76d6320b21 Simplify Friendship modification on set
Copies instead of highbounds.
Added supporting property in PK6 class.
2015-10-25 18:46:17 -07:00