be explicit that the string is empty rather than possibly missing
disallow encrypted export for BK4 (they're not encrypted), removes type
check
simplify replaceall in showdownset (don't call ReplaceAll 4x, just get
valid chars and rebuild)
simplify get ribbon sprite name (precompute ToLower and appended values
#2128
it's still an imprecise thing, as ingame gifts aren't counted by either
release count isn't tracked, so the number should be roughly >= total
box+party count.
Remove unused sav properties
Add translatable strings for autodetect SAV error suggestion
add speculated gg dex formtable
- no eevee forms
- increments 1 for pikachu since it already exists in table
- stops at mewtwo (no other formed-species available)
im currently setting up skeleton stuff for lgpe since we're <70 days
from release; by doing some pre-work like prior games I can get a good
idea of what needs to be adjusted prior to crunchtime!
use trainerstat editor control in gen6 editor
fill in some details from the disassembly via setrecord usages
still slightly fuzzy on some:
fureai (based on usum idb name, similar logic)
soaring sky counts
looks like there's some other usages of the fields which were outside
the stat range, throwing an exception when loading to NumericUpDown,
added bypass logic
Thanks Holla!
extract GetFormDuration to method, remove unused GetIsCompatible
specialized variant (there's a generalized version in SAVUtil.cs,
IsPKMCompatible -- might do another round of WinForms->Core absorption
party stats set when setting a slot to a save file
simplify set/delete slotchange duplicate logic
suggest better met locations beyond VC transfers
hatching a gen6 egg applies memories automatically
invalid/unknown usages were incorrectly interchangable; dex-sets were
looking at Unknown which was impossible for some cases.
only use GameVersion.Unknown as a temp placeholder for later resolution
by the user.
don't use the existing data array silly -- i was paranoid long ago for a
reason
all other SAV clone methods don't return the Data array, only these
#1764 additional behavior noted
more usum prep
don't allocate empty array on every savefile creation (use linq All
comparison)
add percent seen/caught savefile properties for data analysis purposes