Shedinja (genderless) was filtering when trying to generate gendered nincada
Also fix method2 reattempt & comments while we're here (comments were copypasted from Unown's method)
Sitting on my todo-list for far too long
see pokefinder for similar implementation
PKHeX has a forward & reverse implementation available for 100% documentation purposes :)
The seed indicated in hover previews now matches that of the true Origin seed for the encounter (pre menu & accept dialog), similar to Method H/J/K encounters.
Co-Authored-By: Admiral-Fish <24730718+Admiral-Fish@users.noreply.github.com>
Adjust Gen 3/4 encodings to be consistent with Gen 5 Unicode encodings
Gen 3 quotation marks are displayed differently based on the game language
Implement how Pal Park handles invalid characters and corrupts certain accented characters
Implement how Poké Transfer handles invalid characters
Use U+25BA BLACK RIGHT-POINTING POINTER, since this character is used as the pointer in menus/etc., rather than as a bullet or generic shape
Removes incorrect slots ( see 2bf963009f )
Allow Unown of any form through (unspecified in Possible generator)
Adds SlotRange get method for Gen3/4 methods.
Pt doesn't do Sticky Hold/Suction Cups right for fishing (not just D/P)
HGSS has a follower boost that is now implemented
lol at my GetSuperRod comparing range wrong for slot4
For HGSS follower boost, don't bother indicating differently even though it's not entirely transparent. We just assume the most permissive case (+50) even though people looking to replicate in-game might not have >= 250 friendship.
Were originally permitted because Generation == 0; now we properly indicate the origin of all Initial/Encounter/Shared moves and use that to remove anything not from the environment. Invalid/Sketch moves are still permitted to be Gen0 and skipped because their verification is a different branch.
ty notflyy (discord)
Stadium Eevee has less moves than if populated by initial moves; need to use the encounter moves for moveset mons.
Co-Authored-By: ShadowMario3 <36941677+ShadowMario3@users.noreply.github.com>
Gen1 VC mew OT name set
Gen1 Japanese stadium language get
Tab control edge case index redraw
Home Tracker & EC control ordering now grouped by flowlayout panel
event flag editor gen5-7
rs/frlg/dp/hgss enc->pkm version choice
pb7 party stats loading
daycare slot now shows when present
remove unnecessary `GameVersion.Unknown`, use Invalid instead. Might be worth removing Invalid in favor of changing `Any=0` to `None=0`.
End date for the promo is Feb 29th, but the code can be redeemed until March 31st.
This also adjusts some of the event comments to be more descriptive.
Thanks @ShadowMario3 for doing the raw data entry for these templates -- see PKHeX.EncounterSlotDumper for the csv -> pkl conversion logic.
Reduces object size by classifying groups of events with specific features, and reduces the explicitness of defining each single encounter.
Hard-code the span of Gen1 VC mew to not need to grab the resource, and add an overload to iterate a single template (skips an array creation).
Co-Authored-By: ShadowMario3 <36941677+ShadowMario3@users.noreply.github.com>