Commit graph

66 commits

Author SHA1 Message Date
Kurt
cb8777f767 Refactoring
now that the logic has become more stable, polish away some complexity
2017-07-29 11:54:52 -07:00
Kurt
9b0603df96 Add emerald swarm special move detection
I don't think SlotType.Grass->Swarm changes anything, best to use it for
differentiating vs the default 1% slot.

Closes #1362
2017-07-25 17:35:07 -07:00
Kurt
68aa9aeec9 Relocate encounter data loading to separate files
shifts encounter data from Legal's split tables to individual files for
easier maintenance and initialization. Legal Core's init is so much
simpler now.

fix resource name typo
2017-07-25 00:28:43 -07:00
Kurt
3b8643bc77 Fix gen1 VC legality checking error
GetGenMovesCheckOrder doesn't respect generation restrictions, while
EncounterMoves does; filter afterwards.

Add compiler flags in the Analysis file to toggle try/catch off for
easier debugging. Just uncomment the #define SUPPRESS line.

Closes #1345
2017-07-18 16:21:31 -07:00
Kurt
2d18440445 Fix wurmple evo gen3/4
yeah it was never the lowest 16 bits as every-internet-source claims.

1D9C9130 silcoon => 3716[8] = cascoon (nope)
#1330 was correct!
2017-07-17 15:58:15 -07:00
Kurt
2f3c56e7c5 Update gen4/5 mg generators
PGF for movie victini has OTgender=3; only eggs are supposed to set OT
details from the SAV.

update pattern matchers to abuse this fact.

Thanks @odaxis !
2017-07-14 22:50:12 -07:00
Kurt
dce42195e5 Add static encounter deferrals
Rarely ever used, the only case where an unfavorable match is returned
first is Emerald Lati@s transferred to a future generation, as there are
2 encounters (one with and one without Fateful).

Closes #1326
Thanks @sora10pls !
2017-07-13 23:12:30 -07:00
Kurt
08ca4dd147 Fix gen3 static encounter eggs
add exclusions for egg data, fixes wynaut and togepi ingame gift eggs.
Closes #1322
2017-07-12 09:02:54 -07:00
Kurt
23c4e81dea Add invalid match alternatives to verbose output
Indicates why another type of encounter to match to was rejected, mostly
useful for diagnosing past gen specimens to figure out what changes need
to be made for that encounter to persist.
2017-07-12 09:02:03 -07:00
Kurt
1d93c5836e Tweak egg detection
Remove hot springs from general egg list, add bypass to static encounter
check
a91764b283
2017-07-10 21:45:37 -07:00
Kurt
cb76d51e38 Simplify vc transfer checks
supply met level so the static encounter has a level to work with
instead of 0
Closes #1316

in other areas:
level 48 charizard VC1 transfer changed to mewtwo causes minlvl >
maxlevel, handle instead of throwing exception.
2017-07-09 08:47:17 -07:00
Kurt
29914c431e Misc capitalizations 2017-07-07 17:40:27 -07:00
Kurt
a653363a16 Simplify wc3 checking
all branches did similar checks, so I pulled them out

Added TID bypass for PCNY incremental TID pkm
#1313
2017-07-06 20:22:54 -07:00
Kurt
224544c322 Add missing change 2017-07-06 17:01:53 -07:00
Kurt
ca04abfca6 Refactoring
misc cleanup/breaking up large methods from recent PR
2017-07-06 17:01:29 -07:00
javierhimura
461fb70f90 Generation 1/2 Legal improvements (#1310)
* Added location to encounter slot to make verification againts the location of the encounter when the pokemon has lost met location, like generation 2 heabutt tree, jhoto surfing in route 45 and in the future generation 4 munchlax tree

Added version to generation 1 and 2 encounter locations to filter by catch rate based of the version of the encounter and check initial moves of the encounter only for the game that match the encounter

Filter generation 2 pokemon for crystal who have met location based of the time of day when it was captured

Completed version to static and traded encounters for gen 1 pokemon, to avoid check a red encounter with yellow initial moves, if an encounter is possible in both games with diferent moves it is duplicated (like eevee), if it is possible in both games with the same moves is left as RBY, the encounter will only use red/blue moveset

Verify some invalid gen 2 encounters. Crystall heabutt encounters based on the TID, using the tree selection algorithm of the game to determine if the encounter is possible for the TID (implemented base on https://bulbapedia.bulbagarden.net/wiki/Headbutt_tree#Mechanics). Coordinates of Crystal trees obtained with the programa G2Map

Added checks for fishing encounters for unreacheable water tiles in gen 2, route 14, national park and the beta safari zone.

* Fix gen 1 static encounters and trade encounters filter by version

* Missing strings
2017-07-06 16:03:41 -07:00
Kamron Batman
0a2245b55c Fixes various gen 3 event templates. (#1309)
* Fixes various gen 3 event templates.

* Adds more checks to PokePark 2005 eggs for DS Download Play.

* Fixes various gen 3 event checks. Still missing japanese events, but will add those another time.

* Adds 10 ANIV Celebi.

* Fixes PCJP 2003 eggs. Still doesn't use the exact formula though, but BACD-R is something to start with.
2017-07-06 09:45:41 -07:00
Kurt
502093b8b2 Misc tweaks
fix pcd detection (yield brewk needed to be inside brackets
remove brackets from single line lambda expressions
2017-07-05 23:05:49 -07:00
Kurt
0c23881f65 Add manaphy egg PIDIV check
slightly different from hatched in that it can't be shiny as an egg as
the ID/SID doesn't change until hatched.

move Ranger check to utility
2017-07-05 17:47:48 -07:00
sora10pls
cad24744ef Manaphy Egg fixes 2017-07-05 15:31:41 -04:00
Kurt
fd1c7419b1 Set fateful for xd pkm transferred away
Only way to know if it originated in XD is to check the matched
encounter data

Closes #1290
2017-07-04 13:24:18 -07:00
Kurt
b760509fcb Misc gen3 event updates
Add special ribbon detection (for wc3),
speed up seeds from IVs calc (flip top bit of seed to get the result for
other iteration)
Add a bunch of gen3 event data
2017-07-01 16:50:45 -07:00
Kurt
5476b86a11 Misc performance tweaks
Switch encounter slot generator to yield style to not require the entire
method to finish iterating
Although the pressure slot may be best-matching, it isn't the typical
match. Defer pressure slot clone to the end (defers the orderby
calculation)

There's probably a better way to do the pre-work (gen 5+ only operate
off one encounterarea... usually. Past Gens end up repeating the same
work for each area tested

slot matching runs slightly faster now due to the deferred execution
2017-06-30 00:37:17 -07:00
Kurt
b71485c0a3 Misc tweaks for encounter generation
reduce 'as' usages for pk1 (cast & check once)
reorder some slot generation checks (early return prior to slot
filtering; not crucial as the linq wasn't evaluated yet).
2017-06-29 23:50:24 -07:00
Kurt
90693a2a76 Don't generate egg encounters if species cant exist
Closes #1286
2017-06-29 20:12:40 -07:00
Kurt
2546ddfd8e Misc gen3 related updates
detect gen3 event eggs better
2017-06-28 22:09:26 -07:00
Kurt
e1d0867a51 Misc egg related additions
Closes #1257
Disallow static encounters that aren't eggs or are for eggs (mismatch)
Check egg encounter level for IsWithinRange
Check egg met level while still is egg
2017-06-27 22:08:16 -07:00
Kurt
86d39f2c81 Tweak level/origin check for moves
Valid species/movepools are already determined via the dexlevel and
prior methods, no need to check again with current species.

edge case: sing froslass from CXD won't check gen3 moves (ie, sing)
2017-06-26 20:30:44 -07:00
Kurt
e635755dfd Add SID bypass for cxd random SID gifts
For XD Trade Gifts, the SID matches player's SID (not 0).
2017-06-26 20:29:22 -07:00
Kurt
ac16492daa update abilityflip g5mgshiny checks
Closes #1269
Also adds pokewalker PID check (don't think it works correctly but close
enough for now)
2017-06-24 17:24:36 -07:00
Kurt
25b3f2a65a Downgrade g1 required move count check to Fishy
Closes #1258
2017-06-21 21:00:25 -07:00
Kurt
b6d266824e Filter crystal statics in matching, not table fetch
Eggs from crystal traded to GS can hatch with no met location; skip
crystal-only encounters unless they are non-eggs

Closes #1245
2017-06-18 16:40:23 -07:00
Kurt
a16aa827e4 Add mysterygift version receivability check for PCD
Closes #1242
2017-06-17 23:09:00 -07:00
Kurt
7b2e3c59bf Add gsc goldenrod / fix mania shuckie 2017-06-17 22:44:05 -07:00
Kurt
3faecaf6d5 Prevent eggs from generating nonstatic encounters
Closes #1239 indirectly; anything gen5+ which was an egg can only be
Daycare or EncounterStatic
2017-06-17 19:08:40 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
84d3247b75 Add "Can't Tell" recognition for gen2 ingame trades
Fix xatu's IVs, dodrio's gender
why bulba, yes serebii
2017-06-16 23:14:22 -07:00
Kurt
2064779d91 Add gsc bug catching contest slots
surfing still looks a little wonky, fixed fishing slots
2017-06-15 22:21:02 -07:00
Kurt
9e3ee6eacb Update gen4 gift PIDIV checks
fix method1 PIDIV creation, check for antishiny manaphy gift
2017-06-15 18:34:03 -07:00
Kurt
f5a91182b8 Improve milotic evolution check for gen3/4
Closes #1229
2017-06-14 19:04:19 -07:00
Kurt
2979c4f7ec Misc gen2 fixes
still a few problems left:
surf encounters
roamer met locations
national park encounters
lake of rage all-gyarados encounters (?)

#1221
2017-06-12 22:16:20 -07:00
Kurt
7b874757f7 Change gen1/2 encounter preference
Previous approach was 'most likely to find valid', this approach is a
little greedier to try to find a more fitting match. Will result in a
small increase in computation time, but trying out EncounterTrades and
static encounters first is preferred.

Fix Rhydon ingame trade gender. Bulbapedia is wrong, that's a Male
Rhydon with those IVs.
2017-06-12 21:05:04 -07:00
Kurt
8a4c40908b Enforce met location matching for crystal data
Only while format == 2
improve detection for gen1/2 ingame trades
2017-06-12 18:15:26 -07:00
Kurt
bb6c5e3dbb Add static encounter egg edge case handling
Closes #1219
reject the eevee case if any relearn moves are present

allow traded eggs to be matched
2017-06-11 18:39:19 -07:00
Kurt
45ff41ca48 Add more gen2 hypothetical handling
won't be active until VC2 release
2017-06-10 15:48:18 -07:00
javierhimura
f8346eb7e1 Fix issue #1200 and added speculation for Gen2 VC without move reminder (#1201)
* Fix issue #1200
Minimum level for evolution moves in generation 7 is 2 thanks to the move reminder, also the evolution could be trigger at the minimum level and not the next level, except when the minimum level is the met level

* Gen 2 VC Speculation, it wont have Move Reminder because the only gen 2 move reminder was in Pokemon Stadium 2

* Missing variable

* Fix update generation 2 level moves
2017-06-07 16:15:13 -07:00
Kurt
94a315aa6d Speculation++
As if I would have insider knowledge...
┬┴┬┴┤ ͡° ͜ʖ ͡°)├┬┴┬┴

Prepping core for eventual VC2 support where Crystal data is not
retrievable.
2017-06-06 21:59:29 -07:00
Kurt
eaf2fd9198 Cleanup
little bit of simplification
2017-06-06 20:52:21 -07:00
javierhimura
0b1fcbbe6d New legallity checks (#1196)
* Add move source to the check result for current moves, it will be used for analysis of evolution with move to determine how many egg moves had the pokemon and determine if the evolution move could be a egg move that was forgotten

* Verify evolution for species that evolved leveling up with an specific move learned, the evolution must be at least one level after the pokemon could legally learn the move or one level after transfer to the first generation where it can evolve

* Check to detect traded unevolved Kadabra based in catch rate and moves exclusive from yellow or red/blue
If pokemon have data exclusive from one version but is in another version that means it should be evolved

* Check no tradeback moves for preevolutions, like Pichu exclusive non tradeback moves for a Pikachu, that Pikachu could not have at the same time Pichu gen 2 moves and gen 1 moves because move reminder do not allow to relearn Pichu moves and gen 2 moves must be forgotten to trade into generation 1 games

* Legallity strings for non tradeback checks

* https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_breeding#Passing_moves_down
Eggs only inherit a level up move if both parents know the move, that means genderless and male only moves could not have any level up move as an egg except the base egg moves because Ditto is one parent
Nidoran male and Volbeat excluded because they can breed with Nidoran female and Illusime

* Small check to not search for egg moves in genderless pokemon, generation 2 data include egg moves for Starmie

* Fix female only species

* Stomp is not a possible egg moves of Stanee

* Fix Steenee evolution move, it cant be inherited as an egg
2017-06-06 20:10:05 -07:00
Kurt
234a3d2ed8 Simplify egg game generation
All gens that store version number do not change the version ID on
trade/hatch; this info is preserved and can directly imply which game
generated the egg.

the 'version' is ignored anyway, just useful to track for gen2 eggs.
2017-06-06 18:28:21 -07:00