Commit graph

63 commits

Author SHA1 Message Date
Kurt
fa80dac2ac
Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Jonathan Herbert
92c964d6fa
Refactor And Deduplicate Some Switch Games Common Logic (#4187)
- Improve Epoch 1900 classes using similar logic from PlayTime7b.
- Move Time Classes into non Gen specific folder since it appears the logic is shared across a few of them.
- Use Epoch1900DateTimeValue for LastSaved in PlayTime7b since the logic is the same.
- Remove TeamIndexes9 since it is a duplicate of TeamIndexes9. Use the similar pattern like Box8 where it is reused in multiple locations.
- Add BlueberryClubRoom9 to ISaveBlock9Main since it wasn't added when the class was introduced.
- Simplify RaidSevenStar9 creation since GetBlockSafe does basically what the if-else block does.
- Change SAV8SWSH Base Raid to RaidGalar to match the same way the SAV9SV does for its Base Raid.
2024-02-23 13:19:17 -06:00
Jonathan Herbert
247340dff4
Handle SwSh and SV Team Locks (#4186) 2024-02-15 08:33:25 -06:00
Jonathan Herbert
a00a6a7308
Label Scarlet and Violet Team Names (#4164) 2024-01-17 20:49:38 -08:00
Kurt
ef68886554 Add more annotations
Fix typo in swsh block name
2023-12-07 00:07:55 -08:00
Jonathan Herbert
d3452deb80
Document Dojo Watt Donation Related Flags and Values (#4085) 2023-12-06 18:27:17 -08:00
Kurt
d47bb1d297
Update .NET Runtime to .NET 8.0 (#4082)
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
2023-12-03 20:13:20 -08:00
abcboy101
62df64e6f5
Gen 6/7/8/9 map position/rotation (#4054)
* Add Rotation to Gen 6 map position

* Keep 7 digits of precision for XYZ coordinates

* Scale coordinates in Trainer Data Editor

* Localization for SAV_Trainer.L_R

* Add SWSH map position

* Add LA map position

* Add Rotation to SV map position

* Add GG map position
2023-11-05 12:24:08 -08:00
Jonathan Herbert
9cdb08155e
Document Sword and Shield Swords Of Justice Flags and Values (#4053)
- Rename capture flags to more appropriate name since it is just if they are in the overworld or not.
- Document progress values for each Sword of Justice.
2023-11-05 10:00:53 -08:00
Lusamine
0e16b08482 Label step counters in SWSH for egg cycle and party friendship 2023-03-26 16:10:26 -05:00
Kurt
88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00
Kurt
cee97ada26 Minor clean 2022-11-26 14:22:57 -08:00
Kurt
03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00
Kurt
fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00
Kurt
436588eb10 Replace é->e for code symbols
Closes #3519
Usages weren't consistent; since `é` isn't accessible on usual english keyboards, just use regular `e` instead of alt-223 entry.

Not sure why VS preferred to save the text files without an encoding prefix; oh well.
2022-06-11 15:32:12 -07:00
Lusamine
0b50d6d4ac Label SWSH Poke Job Storage Block 2022-05-18 00:03:59 -05:00
Lusamine
4e703b7c9e Correct ordering of SWSH rental team blocks 2022-05-13 20:02:41 -05:00
Kurt
0b32cbf132 Update PKHeX.Core abstractions with latest logic
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:35:15 -08:00
Lusamine
bf94c1de1f Document both SWSH bike boost save blocks 2021-10-24 20:39:10 -05:00
CanoeHope
aeb1043d4e
Added 2 SWSH blocks (#3276) 2021-10-23 22:15:48 -07:00
sora10pls
aa214524fd Label SWSH event flag save blocks
Static encounters (stationary and Max Lair), gift encounters, and some general purpose flags. Can filter most of these out in PKHeX settings by ignoring `KCaptured` and `KReceived`.
2021-10-23 16:41:07 -04:00
Lusamine
e5867ce512 Add NormalEncountRigel2 block and Pokedex Rec block 2021-04-23 17:41:54 -05:00
Kurt
2826049e32 Add boxes unlocked & secret box toggle
ty @sora10pls
use box layout editor to change values (0-32 and toggle the flag)
2021-03-02 21:28:53 -08:00
CanoeHope
121ae9b611
Rename SWSH blocks and update Chinese HGSS Event Constant (#3131)
* Update TrainerCard8.cs

* Update SaveBlockAccessor8SWSH.cs

* Update const_hgss_zh.txt
2021-01-19 12:46:54 -08:00
Kurt
6e741a0cf0 Minor tweaks
Add xmldoc
Remove linq from memecrypto code (speed lmao)
Hide some methods that shouldn't be called directly
Name variables better for accessor const's
2021-01-06 23:30:30 -08:00
CanoeHope
a569d91c5e
Add CurrentDex Block (#3081)
Block-Key was present since IoA (1.2.0) update.
2020-11-05 14:08:04 -08:00
Kurt
a2fb9c48eb Add fused calyrex block 2020-11-01 17:55:52 -08:00
Kurt
ef7d1e2af5 Add lair start seed
ty zak
2020-11-01 14:40:16 -08:00
Matt
cd42abd915
Add Split-Decision Ruins save block key (#3065) 2020-10-30 13:17:25 -07:00
Matt
1b6a8d3ff6
Document Galarian Star Tournament save blocks (#3060) 2020-10-28 12:46:34 -07:00
CanoeHope
e22be71a26
Added one more Max Lair Block (#3055)
So I said that 0xF26B9151 was the first Max Lair Pokemon entry saved in my previous commit which turned out to be wrong and was in fact the Pokemon that is to be hinted by Peonia. Apologies for that mess up.
2020-10-26 21:24:04 -07:00
Lusamine
cce6402608
Fix incorrect offset for first Max Lair saved note (#3053) 2020-10-26 07:42:40 -07:00
CanoeHope
36a9ef05db
Added more Tundra Blocks (#3051)
Max Lair related.
2020-10-25 20:54:15 -07:00
CanoeHope
5722905e5d
Added Crown Tundra Block Data (#3047)
The Tundra League Card block literally only stores the Normal and Rare Peony League Cards, and nothing more.
2020-10-25 18:09:23 -07:00
Kurt
61fc0c7504 Update SaveBlockAccessor8SWSH.cs 2020-10-25 18:08:52 -07:00
Kurt
8a2a25fde1 Update data structures for Crown Tundra
Adds a wild area Raid den detail editor like mainland/armor raids.
2020-10-24 11:09:29 -07:00
Kurt
5d3bc289b6 seal hunting
Mark things as sealed as they shouldn't be inherited from or overriden in a derived class.
2020-09-07 13:51:13 -07:00
Kurt
c2ec4d55e4 Minor clean
Add some xmldoc, remove some empty lines, move some small logic pieces to a better spot
2020-09-03 14:28:51 -07:00
CanoeHope
1e6858c349
Add misc Restricted Sparring related Block Data (#2971)
The game also stores the Gender ID, Form ID, Encryption Constant, and Alcremie Sweet ID per block for each PKM's slot.

As for Sweet ID it is stored for all Types. However, since you obviously can't use Alcremie in non-Fairy Sparring they go unused. (They are the Int32 blocks you'll notice with a -1 value.)
2020-08-15 12:10:52 -07:00
CanoeHope
0dc4166e67
Add new SWSH blocks (#2918)
For anybody interested in this League Card block structure: https://pastebin.com/1gkyHe9Q

Also correct the game version record block location.
2020-07-02 21:28:04 -05:00
Kurt
9da5263a52 Handle DLC1 records
Accessible in block editor, not as the usual trainer records.

Closes #2913 , ty @CanoeHope!

Co-Authored-By: canoehope <canoehope@users.noreply.github.com>
2020-06-30 23:00:48 -05:00
Kurt
0198179133 Add fixed raid news content
no change in species/form from the crownite ore one afaik; common for both games???

fix type of rigel encount so it shows up in block editor, with correct name (ty matt)
2020-06-29 21:10:12 -05:00
Kurt
105d8f415d Remove unnecessary abstraction/leftovers
SCBlock doesn't have an absolute index; it was only used for tagging in dumps. Offset and Length weren't used.

Removing these 2 ints from the SCBlock object reduces alloc req by 8 bytes each; if we have 2,500 blocks in a save file, this reduces the memory footprint of a sav by 20KB. Nice side effect :D

Remove block dump comment from accessor; new logic in Meta8 for dumping DLC sizes does the same logic with less hassle.
2020-06-27 13:38:21 -05:00
Kurt
93f4bf1977 Add normal_encount_rigel block label
Closes #2899
2020-06-27 13:27:35 -05:00
CanoeHope
5b8d1cb681
Added IoA Restricted Sparring Blocks (#2900)
If you edit in a number of 5 or greater as one of your streaks you'll get a crown mark next to that type in-game, and doing it for all should allow for you to get Mustard's uniform when you talk to the receptionist.
2020-06-23 12:02:33 -05:00
CanoeHope
3dcf24dade
New SWSH Block Data (#2890)
* New SWSH Block Data

Found these pretty useful blocks for IoA. I'll maybe look into Restricted Sparring data in the next week or so if no one else does by then.
2020-06-20 21:50:50 -05:00
Kurt
b53a29a0af Add flag for urshifu-1 gmax pokedex
ty @sora10pls
2020-06-20 20:00:35 -05:00
Kurt
36dd5ece21 Initial Isle of Armor support
Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
d6171669e4 Add swsh box wallpapers
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 14:50:41 -07:00
Kurt
47819a87c4 Update SaveBlockAccessor8SWSH.cs 2020-04-16 14:21:11 -07:00