Commit graph

46 commits

Author SHA1 Message Date
Kurt
42f5f9b051 Add smart move[] setter
Closes #1871 (smart-move setting is also done by batch editor)
2018-03-20 08:35:41 -07:00
Kurt
24982fe8c5 Misc simplifications 2018-02-28 21:05:50 -08:00
Kurt
a00f3ed894 random IVs with specified count
Closes #1553
removes duplicate logic in batch editor
2017-11-02 09:05:44 -07:00
Kurt
8c2dcb2dd3 Use generation specific species name
nickname resetting should use the generation specific value
2017-10-24 20:59:58 -07:00
Kurt
07133e22fd Add $suggest for HyperTrainFlags
#1521 didn't consider trick room speed IVs
can possibly consider EVs in the suggestion, but meh
2017-10-13 17:31:53 -07:00
Kurt
a28fe9d6a0 Allow batch editor to process many instructionsets
Closes #1521
separate each list with ;

=CurrentLevel=100
!IV_HP=31
.HT_HP=True
;
=CurrentLevel=100
!IV_ATK=0
!IV_ATK=1
!IV_ATK=31
.HT_ATK=True
2017-10-13 17:24:26 -07:00
Kurt
c7dfc3d9b0 Cleanup
union / count usages
remove unnecessary stuff
2017-10-06 21:03:23 -07:00
Kurt
1e377c2963 interpolation++
no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
ed1b934374 Misc refactoring
expose some useful IEnumerable methods (sorting / bin->pkm / copy) to
simplify some common operations
change some explicit arrays to IList for flexibility
remove old memecrypto bool (no longer necessary as XP is not supported)
rename some methods for more clarity
2017-09-28 22:20:27 -07:00
Kurt
0b6446b980 fix trashbyte editing for korean saves
sorta ugly but works
2017-09-22 21:34:15 -07:00
Kurt
311ea4bc50 Refactoring
relocate memory type detection tables out of MemoryAmie editor
remove casting reference to get text (invalid memories no longer throw
exceptions)
2017-09-07 17:46:21 -07:00
Kurt
072f1ba83d Refactor level-evolution checks slightly
Allows evolution met level check to be skipped
Adds minimum level constraint for evolution chain generating

Closes #1430

also adds deferral to the gen3 encounter generator as encounterstatic
gifts can collide with wild encounters when transferred
2017-08-28 18:12:57 -07:00
Kurt
80196f75ef Refactoring
split Core.PKX into smaller classes, only StringConverter is exposed for
outside namespaces
2017-07-31 23:03:51 -07:00
Kurt
502093b8b2 Misc tweaks
fix pcd detection (yield brewk needed to be inside brackets
remove brackets from single line lambda expressions
2017-07-05 23:05:49 -07:00
Kurt
d4aff0632e Add ability to batch edit trashbytes
Raw editing of byte fields

.Nickname_Trash=$[]43,00,65,00,72,00,66,00,72,00,6F,00,75,00,73,00,73,00,65,00,00,00,00,00

only use cases are OT/Nickname trash bytes

not too concerned about speed re-parsing values or storing it to an auto
property; it's fast enough.
2017-07-04 22:22:04 -07:00
Kurt
4e9b6be8e5 Convert console output to debug output
output messages are now no longer in release builds, as they are only
visible when debugging in an IDE.
2017-07-01 19:43:51 -07:00
Kurt
788bd5ef8c Don't batch edit if no data to iterate over
Closes #1287
Setting PartyData with Length==0 throws an exception from the SAV
object; only process if necessary.

Felt like splitting the method up into smaller pieces.
2017-07-01 16:07:02 -07:00
Kurt
587d0ea9fc Misc ribbon editing qol
sort ribbon checkbox names alphabetically
hovering over ribbon displays ribbon name ('what is this ribbon
called?')
2017-06-29 09:03:56 -07:00
Kurt
a4c0927d9c Fix batch editor filter check
passing an object with a type from another assembly will have
obj.GetType() return a System.RuntimeType, which is absolutely not what
we want.

supply the pkm derived GetType

why is this so wonky

Closes #1266
2017-06-23 21:19:22 -07:00
Kurt
5b5c9d0017 Move ribbon name resources to string dictionary
multilang support now possible, other language translation files added
from existing form translation file

feel free to submit a pull request to change anything for your native
language :)

Closes #1250
not gonna add the alt sprites/names for pk3's
2017-06-22 21:56:41 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
87e99bf183 Split reflection usage for winforms project
batch editor needs more powerful variant which can check the base
properties as well; just use the older code from before the .NET
standard commit.

Closes #1158
2017-05-28 14:49:36 -07:00
Kurt
11b2dc35d7 Refactor main form into smaller pieces
pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.

improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.

pls report behavior bugs 👍
2017-05-22 21:55:12 -07:00
Evan Dixon
52c4fbbe97 Converted PKHeX.Core to .Net Standard
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00
Kurt
83962419db Simplify trash editing load
Gen5 allows editing of the final terminator; just use the raw length as
the amount of trash byte entries to show.
2017-05-10 22:52:14 -07:00
Kurt
7a508590a3 Update 170424
Updates wc7 event dbs
Fixes string raw copy for text editor
2017-04-23 21:44:12 -07:00
Kurt
5bf14642e5 Expand logging for invalid batch edits
Closes #1003
If the pkm has a bad checksum/sanity or is in a locked slot, it never
incremented the counter. Just increment the counter anyway and write the
msg to console.
2017-04-20 21:04:51 -07:00
Kurt
5d4e36ca9e Visual tweaks for texttrash editor
Border around flowlayoutpanels
Grow size of flowlayoutpanel if it is the only one being shown
misc textbox length fixes
2017-04-09 21:53:57 -07:00
Kurt
ad46176fd2 Misc trash text fixes 2017-04-09 20:07:24 -07:00
Kurt
471a90ced6 Fix trash editor on gen3
now spawns the correct amount of numericupdowns
2017-04-09 19:50:53 -07:00
Kurt
691493cafe String editing refactor
Move all sanitization operations from PK* and SAV* to PKX; add general
method for fetching a generation specific string
Changes the Text subform editor to show trash bytes when appropriate.
Special characters to be shown can be easily inserted in the future.
2017-04-09 14:06:50 -07:00
Kurt
68fe715774 Add party data editing for batch editor
functions properly for games without a party (RS BOX) by checking if a
party exists
if there's ever a game that doesn't have a box, it'll work for that too
:P
2017-03-21 19:27:45 -07:00
Kurt
0a1a30eb5a Update 170308
Tweak batch editor behavior to show Any first (used by any pk* type),
sort alphabetically too. Highlights the propertytype text if the
property is not present for the type.
2017-03-08 00:16:34 -08:00
Kurt
5c7ef42b54 Update reflection property fetching
Closes #919

Properties fetched would return PKM.cs properties (not declared in XK3
or PK3), such as Hidden Power Type.

The setter for Hidden Power type is unused everywhere, but was called
via reflection on transfer away from xk3/ck3 format. This caused IVs to
be tampered with in most cases.

By only fetching Declared properties (ie, within XK3.cs only), only the
'real' shared properties will be transferred. Extending this to the
batch editor, we can use this Declared-only filtering to grab more pkm
formats. While things are being updated, throw in pk1/pk2/bk4/ck3/xk3
formats to the dropdown.
2017-03-02 21:00:41 -08:00
Kurt
d248cdd280 Simplify batch editing
changes IV3 to faster variant used elsewhere,
sort properties alphabetically,
simplify 'any' intersection,
un-duplicate database filtering
un-duplicate box/folder per-pkm processing

-25 lines, a little bit of reorganization since the form has grown since
its initial inception
2017-02-10 23:54:36 -08:00
Kurt
3dc5e9d579 Add legality suggestion commands to batch editor
Closes #842
Adds in ability for custom properties
Suggestables are called via $suggest
Only properties supported are Met_Location, Moves, and RelearnMoves
2017-02-09 22:45:58 -08:00
Kurt
fa145ec510 Add nickname clearing for batch editor
.IsNicknamed=False
results in the species name being applied.
Closes #839
2017-02-09 20:52:24 -08:00
Kurt
5ae027c934 Misc user protections
trycatch SD card readonly check
Remove All medals now clears gen7 flags (for improper transfers)
2017-01-28 10:50:36 -08:00
Kurt
b86321c142 Expand pk6/pk7 checks
As per comments on 75d460e
2017-01-27 23:33:36 -08:00
Kurt
e5d9381c58 Add basic VC legality checks
I may use VC and VC1 a little too interchangeably; things would have to
be updated if GSC were ever released anyway. Usage of VC is for generic
stuff while VC1 allows VC2 to slip by.

no shiny mew 🌵
memories + geolocation, gee thanks bank.

Would need to be updated with gen1 legality checking to add moves/finer
encounter details, but this will do for now. Please don't report things
marked 'legal' that have invalid moves/levels.
2017-01-26 21:35:26 -08:00
Kurt
08adb4c2cb Disable super training flags on format!=6
Closes #752
2017-01-26 08:45:23 -08:00
Kurt
37b3e58979 Add batch editor smart ability instruction
$0 or $1 or $2 for ability 1/2/4 (just think of it with 012345...).
Will set the hidden ability for every mon (AbilityNumber=4 and
Ability=PInfo.Abils[2])

#749 as promised
2017-01-25 23:03:57 -08:00
Kurt
f4797e06a0 More refactoring
More extension methods for other types of images
2017-01-11 22:28:35 -08:00
Kurt
1fcdffc654 Add pkm value indication
Grab an example PKM (from main window) to get the current value to
assist users in creating their modification scripts.

Added 3 tooltips for hovering over property/type/value controls
2017-01-08 21:06:15 -08:00
Kurt
7da6f1ab1d Cleanup 2017-01-08 00:14:34 -08:00
Kurt
595c7eb4c5 Split winforms to separate project
resources still are associated with winforms, eh
program still runs fine and I've replicated the mono build options. lmk
if this breaks stuff
2017-01-07 23:54:09 -08:00