Commit graph

5724 commits

Author SHA1 Message Date
Kurt
aa08ed0c24 Resize slot background colors
Now plays nice with hover glow, not too many bytes added.
2018-07-29 10:54:51 -07:00
Kurt
cfa3479a4b Add egg experience check
Closes #2083
2018-07-28 18:09:29 -07:00
Kurt
5d4c3d3390 Update slot drag / view/set/delete behavior 2018-07-28 09:56:13 -07:00
Kurt
2092d55b23 Update e/fr/lg stats for deoxys formes
Closes #2082
2018-07-28 09:02:41 -07:00
Kurt
c46924d220 Use wcxfull version/language restriction data
some cards may permit being recieved on incorrect games

some wcxfulls permit games they shouldn't (tapu koko flags permit USUM
but games released after the distribution window)
lots of wcx lacking restrictions completely

tested flagging USUM rockruff & zeraora

might be worth discarding MysteryGiftVerifier and instead just using
unused fields for prior formats to supply the data.
2018-07-27 22:26:27 -07:00
Kurt
93c4ec9fec Use version specific personal info
Handling for gen3 deoxys :)
Closes #2082
2018-07-27 21:21:42 -07:00
Kurt
5155e4d29b Speed up Folder List entry adding
Don't autosize columns on each row addition
About 15 rows appear; resize on row 0, 7, and 14, and once more when
finished.

was O(n), now is O(min(n,3)+1)
2018-07-27 20:41:49 -07:00
Kurt
2e88da9d3c Make BitmapAnimator usage single-object
Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes
separately for frame generating. Fixes any memory access exceptions
(unlock->unlock due to program lag).
Do more preprocessing of egg glow sprites for cleaner appearance (now
glow inside sprite)

extract glow method for easier reuse
2018-07-27 19:59:14 -07:00
Kurt
77bd91397a Update form sizing / es translations
use some close synonyms (Reiniciar -> Borrar)
omit some words (potential / training) to keep layout compact
capitalize Equipado to match main window

Closes #2080
2018-07-27 17:38:23 -07:00
ajtudela
11ab585368 Big spanish changes (#2081)
* Update spanish translations
2018-07-27 12:40:30 -07:00
Kurt
3d0a2946eb Allow only one movepool for BW-B2W2 source
they're both the same, but bw's pool does not have b2w2 formes
Closes #2078
2018-07-26 21:51:11 -07:00
Kurt
c8563a3737 Respacening
Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
9551d4e707 Relocate logic to core
probable/possible lgpe uses similar dex stuff, so best I totally
understand it (assuming quirks will be present)
2018-07-26 18:01:16 -07:00
Kurt
d19705f5a9 Fix incorrectly ordered name<->bitindex
names have sinnoh second not first

https://projectpokemon.org/home/forums/topic/46377-invalid-invalid-ribbons-record/
2018-07-26 17:12:27 -07:00
Kurt
4b0c3f6aec Update shuckle pkm 2018-07-26 15:11:45 -07:00
Kurt
75801e22e0 Update egg location -> encounter generating checks
WasEgg only checks for EncounterEgg valid locations; check for any value
instead.
2018-07-26 14:55:49 -07:00
ajtudela
1c05001fb7 Update spanish translations (#2077)
* Update spanish translations
2018-07-26 07:06:14 -07:00
Kurt
711157f3ea Refactoring
Extract trainer pkm origin check to interface extension
2018-07-25 20:40:57 -07:00
Kurt
7d4309970c Stop animation on box change
slot glow can bleed into another box
2018-07-25 19:50:44 -07:00
Kurt
f0fc4b0693 remove alias'd properties 2018-07-25 19:43:02 -07:00
Kurt
91f39d74db Add box scrolling
https://projectpokemon.org/home/forums/topic/46370-bug-cant-scroll-between-boxes/
2018-07-25 19:29:41 -07:00
Kurt
c24a48e815 Remove picturebox references
sprite gen is more than adequate
2018-07-25 19:23:48 -07:00
Kurt
e8644280a1 Update sav4 block detect logic
#2070
desmume inits a savefile to FFFFFF... others instead init to 00's.
check both init states, add IsRangeAll method

5f39118b8a

Thanks @Filo97 !
2018-07-25 16:00:52 -07:00
Kurt
609e6b4c43 Add jangmo-o/hakamo-o to dashedspecies group
importing little cup idk
2018-07-25 15:53:02 -07:00
Kurt
5fbf132615 Add handling for pgt ranger manaphy
skip out on load if pgt
extract pgt pid gen method
set gender & PID if rangeregg since PID == 0 not 1.
Closes #2075
yay 5k!
2018-07-25 07:34:48 -07:00
Kurt
63242cc24d Reorder open folder logic
Close() still finished executing the method
Closes #2076
2018-07-25 07:26:29 -07:00
Kurt
f0090669bb Update catch rate related logic
#2071
2018-07-24 19:33:42 -07:00
Kurt
c7e7011116 Fix qr crash
order of operations idk
2018-07-24 17:18:19 -07:00
Kurt
279f44a645 Simplify GB stat calc, fix pk2->pk1 xfer fainting
Remove unnecessary floor operation, don't fetch stat arrays for each
stat

Current HP is a box stat in pk1 format (offset 0x1), which isn't stored
in box pk2's. If the hp is zero, set it to the current HP.

Thanks HaxAras for the conversion tip!
2018-07-24 16:41:18 -07:00
Kurt
3294805380 Update translations
Translatable about menu, translatable PKMConverter strings
2018-07-24 15:50:00 -07:00
Kurt
64284eafef Add pk1/pk2 direct import checks
dragdrop: check
import files from folder: check
no other paths convert afaik

Closes #2074
2018-07-24 15:49:00 -07:00
Kurt
81355dfaf4 Update translatables for pkm conversion 2018-07-24 15:36:46 -07:00
Kurt
1943ca37f6 Double check plugin path
with MERGED, can enter without having the folder exist
just double check rather than adding more conditional code
2018-07-23 21:47:31 -07:00
Kurt
b59ebb3002 Allow plugins to be activated if merged flag set
reduce some nesting
2018-07-23 21:36:26 -07:00
Kurt
8cb82560f6 sync unsaved
this closes #2068 , not the prior commit
2018-07-23 19:27:00 -07:00
Archit Date
e52838df37 glow setting (#2073)
* add PKM glow setting

* change setting name for consistency
2018-07-23 19:25:54 -07:00
Kurt
d685fec327 Sanity check listbox formes
SM does not have dex flags for totem forms, but pkhex now provides them
in the form dropdown

Closes #2068 thanks @iiippppk !
2018-07-23 19:15:54 -07:00
Kurt
d6f623ecfb Fix #2072
Just a guess; don't dispose of the bitmaps
suspected race where two beginhovers happen and one cancels the other
2018-07-23 18:31:01 -07:00
Kurt
68d251f89c Pass -1 for party/battlebox slot arg
Sprite creation uses slot>=0 for determining if it's in a box or not;
kinda should redo the logic but there's no upside to passing 0-6 to the
sprite generator for these.

Closes #2069 thanks @iiippppk !
2018-07-23 16:45:47 -07:00
Kurt
922cbdf583 Add glow animation to slothover 2018-07-22 20:04:28 -07:00
Kurt
3c4ba0d52b Misc cleanup 2018-07-22 17:26:19 -07:00
Kurt
b97e967304 Misc cleanup 2018-07-22 17:14:22 -07:00
Kurt
1e932e14e9 Add custom path popup button
autofills with current contents if none found
2018-07-22 14:27:48 -07:00
Kurt
a693ba87ba Update cosplay sprite handling
Cosplay are stuck on gen6, cap pikachu can interact with bank; make
Cosplay the oddball resource.
2018-07-22 12:06:43 -07:00
Kurt
c9408e6af4 Misc clean 2018-07-22 12:00:03 -07:00
Kurt
abe6ef1be3 Move ribbon verifiers to appropriate folder
no functional change
2018-07-22 11:50:11 -07:00
Kurt
2675130cba Fix venonat sprite (glow)
#2066
2018-07-22 11:42:59 -07:00
Kurt
f62902ba66 USUM sprites: Zero out transparent sprite pixels
Closes #2066
Refer to issue comments for silly fix script
2018-07-22 10:00:32 -07:00
Kurt
e1365c837c Glow sprite edges
Continue using the hover frost effect on the edges too
doesn't really play well with the colorized slot image since it's 1px,
whatever.
2018-07-21 21:55:37 -07:00
Kurt
da839988af Simplify RBY checksum calc
utilize unchecked byte overflow
remove unnecessary zeroing -- t's immediately after the checksummed
region. even if it was included, chk += 0 is still 0.
2018-07-21 19:24:09 -07:00