Kurt
95776d8520
Set default savefile to gg
2018-11-21 13:51:26 -08:00
Kurt
8f70aa0113
Only allow main window box to change sav.currentbox
2018-11-20 23:53:17 -08:00
Kurt
2ec5c8764f
Adjust CP clamps for illegal CP values
...
CalcCP clamps itself, let the GUI clamp entered values differently
2018-11-18 16:24:37 -08:00
Kurt
16e51a81ff
Reset cp/size on species/form change
2018-11-17 19:57:53 -08:00
Kurt
409047728d
Default recalc to false
2018-11-16 19:04:38 -08:00
Kurt
e619ba41fe
Update 18.11.16
...
Update event binaries with latest from the Event Gallery
2018-11-16 17:53:44 -08:00
Kurt
83f2d3f48f
Show changelog when requested
2018-11-16 17:38:09 -08:00
Kurt
6ae2204009
Add AV randomize
...
Alt: Set all to Zero
Control: Maximize
Otherwise: Random (0-200)
fix missing on-textbox-click events for atk->spe (was on HP)
2018-11-16 14:21:29 -08:00
Kurt
f5c5145cbf
Add mass export, drag import, fix onload
...
select folder to export
drag import to current slot
display slot 0 on form load
2018-11-15 21:31:19 -08:00
Kurt
546d4b69e2
Add individual go pkm dumping
...
.gp1 (go park entity for 1st gen Lets Go games)
2018-11-15 17:38:04 -08:00
Kurt
4007f47518
Fix transparency
...
upper left corner had bad transparency data, which is evident with
hover-glow effect
2018-11-15 17:36:59 -08:00
Kurt
6a0a6aa82a
Add methods for 7b quirks
...
nidoran m/f when sanitized with the old way show the gender symbols as
'?'
2018-11-14 22:51:53 -08:00
Kurt
644fa4e929
Call slot compression
...
Doesn't work correctly (data shifted down still persists)
2018-11-14 22:20:59 -08:00
Kurt
1feecef874
Add go park summarizer
2018-11-14 22:02:01 -08:00
Kurt
7abe0c8a9e
Add candy pouch type
...
reusing free space icon hides the give all button; just add another
sprite.
2018-11-13 20:46:48 -08:00
Kurt
1f985d8112
Remove unnecessary/incorrect flags
...
copypaste from sm lol uops
2018-11-13 20:46:03 -08:00
Kurt
e735026d20
Add new pkm editor control, hide unnecessary
2018-11-13 19:25:03 -08:00
Kurt
7b00e6cfd0
Add size/cp editor control
...
Years from now this may have to be split (sizes arent related to CP)
2018-11-13 19:24:08 -08:00
Kurt
e109c1ba64
Show new sav editors for gg
2018-11-13 19:23:31 -08:00
Kurt
fc5971999b
Allow encounter database to be opened via ctrl-n
2018-11-13 19:23:16 -08:00
Kurt
1448ba0d08
Update project & add resources with new additions
2018-11-13 19:22:55 -08:00
Kurt
2048bf0a06
Add dex/trainer/event editors for gg
2018-11-13 19:22:29 -08:00
Kurt
51d87dc6e0
Hide freespace for gg
2018-11-13 19:22:05 -08:00
Kurt
78446a4d7f
Show new pb7 sorting methods
2018-11-13 19:21:33 -08:00
Kurt
3cbc3fc406
Add AVs to stat editor control
2018-11-13 19:21:14 -08:00
Kurt
28fec9882b
Add pkm variant for beluga
2018-11-13 19:10:31 -08:00
Kurt
5abbe6dceb
Add fetching for lgpe encounters (legality checks)
2018-11-11 22:46:03 -08:00
Kurt
f38c46f5ec
Misc updates
2018-11-10 21:07:31 -08:00
Kurt
8185fb63b0
Add WIP IEncounterable browser
...
will eventually be hotkeyed to CTRL-N
2018-11-10 20:23:21 -08:00
Kurt
ebd1155bfc
Fix egg search
2018-11-09 16:50:39 -08:00
Kurt
f1a9504b4b
Use savefile max species ID on template
...
Closes #2157
2018-11-02 19:33:30 -07:00
Kurt
f709448220
Update 18.11.01
...
Update event binaries with latest from the Event Gallery
2018-10-31 14:08:58 -07:00
Kurt
359a529870
Misc updates
...
Move some logic around, fix style warnings
2018-10-27 08:53:09 -07:00
Kurt
22b77892ec
Update db pkmfile load filtering
...
Closes #2146
previously, it would only accept pk*, now that there are multiple
formats, just detect via any.
2018-10-21 09:21:46 -05:00
Kurt
66f082e4a0
Add shadow lugia sprite
...
Closes #2145
2018-10-20 23:05:15 -05:00
Kurt
9f1d850273
Show shadow aura for colo/xd shadow mons
...
differentiate unpurified vs purified while in cxd, muh value added
2018-10-13 20:41:58 -07:00
Kurt
f7f5d78beb
Misc perf tweaks
...
hopefully resolves the image corruption issue (dont use unsafe?)
remove some linq
2018-10-13 08:02:55 -07:00
Kurt
c8d874462c
Clamp scroll value set
...
Mono (Linux Mint) specific behavior; I guess 'NewValue' can be outside
the range?
Closes #2140
2018-10-11 15:44:36 -07:00
Kurt
16dcef13a6
Show old egg sprite if egg holds item
...
Accurately show the item
2018-10-10 22:59:00 -07:00
Kurt
f507ab7081
Misc parse settings reorg
...
makes it more centralized for defining parsing settings, maybe can have
flags to change severity of certain preferential checks
2018-10-05 19:58:30 -07:00
Kurt
18ed0b6af7
Update shiny naganadel sprite
...
#2134
black wings
2018-10-02 17:26:15 -07:00
Kurt
6f09f7b89e
Add catch rate editor control
...
#2132
has a 'reset' button which tries to set a legal value
has a 'clear' button which sets it to zero, similar to gen2 removing an
item
2018-09-30 10:16:45 -07:00
Kurt
827d7f8fb3
Misc tweaks
...
repoint to contains
2018-09-29 13:08:53 -07:00
Kurt
7b993d731a
Hide pika friendship for non-yellow gen1 saves
...
Closes #2130
2018-09-29 12:23:33 -07:00
Kurt
90f1d0cb09
Misc cleanup
2018-09-29 12:22:13 -07:00
Kurt
9304101141
Hover species combobox -> show species ID
2018-09-28 21:17:46 -07:00
Kurt
40a0206a5d
Misc style updates
...
whitespace / brackets
2018-09-26 18:56:29 -07:00
Kurt
3cd45cf5c4
Continue extracting logic
2018-09-16 12:44:00 -07:00
Kurt
0de49c915a
Draw all move items if hax
...
https://projectpokemon.org/home/forums/topic/47534-move-selection-broken-in-illegal-mode/
2018-09-13 22:10:35 -07:00
Matt
789449f4d6
Fix alt form cries from not playing ( #2119 )
2018-09-12 10:37:13 -07:00
Kurt
92489ad206
update changelog with dl count
...
forgot to update yesterday, sneak in the hotfix just pushed too
2018-09-11 20:39:01 -07:00
Kurt
b20020fbe6
Update 18.09.11
...
Update event binaries with latest from the Event Gallery
2018-09-10 19:10:28 -07:00
Kurt
e03e6cb2ff
Fix entree species change
...
thanks KR for finding
2018-09-09 15:36:58 -07:00
Kurt
d8c355cf64
use sprite resource name instead of species-form
...
Closes #2113
2018-09-07 19:11:22 -07:00
Kurt
189fa5f7b3
Add button to give all seals + illegal ones
...
#2112
2018-09-04 15:26:16 -07:00
Kurt
81f6988d3e
Prevent sort/clear reverse on shortcut use
...
Closes #2111 by preventing the user error
2018-09-04 15:01:14 -07:00
Kurt
f5b09c2bea
Add key item sprite for mysterygift display
...
closes #2110
2018-09-03 14:23:27 -07:00
Kurt
47e61e9393
Directly reference manaphy egg sprite
2018-09-03 12:36:46 -07:00
Kurt
42deb0ad12
Add extra backup locations for savedetect
...
Closes #2109
Program boots -> load extra locations rather than constantly fetching.
These files won't change location or presence (not an external drive).
just store the locations instead of constantly fetching, we already call
detect once when loading the form anyway.
2018-09-03 10:40:40 -07:00
Kurt
53216333e6
Misc updates
...
extract final pkm manipulation logic from pkm editor
add xmldoc to boxmanipulator, add utility class for enum->manip fetching
fix xmldoc referencing removed enum member
relocate boxmanip overview logic to utility class
move SAVPaths file pointer to Main for reuse #2109 , will add to
autodetect in a later commit
open/save dialog with extra extensions: ignore ones already present
2018-09-03 10:30:35 -07:00
Kurt
493bef75eb
Misc updates
...
condense repeated logic
extract properties
extract reusable methods
2018-09-02 18:02:25 -07:00
Kurt
f57e7bf686
Separate box manipulator to ui-less class
...
clear separation of functionality
2018-09-02 11:31:34 -07:00
Kurt
cc20bb38d7
misc updates
...
use arrays instead of list when capacity known
use enums for const decoration
remove unnecessary aliases
2018-09-01 19:55:08 -07:00
Kurt
debccff8b7
Flag illegal sprites in database
...
Closes #2108 , uses overload
2018-09-01 15:04:56 -07:00
Kurt
efb895385b
don't sort messagestring file
2018-09-01 14:43:26 -07:00
Kurt
7e03d1203d
Remove unused legality strings
2018-09-01 14:37:58 -07:00
Kurt
b4400216dc
Flag invalid party slots
...
lol oops
pkmeditor pkm does not get illegal flag in the sprite, it's off to the
side. remove early return which masked the underlying issue
2018-08-31 21:35:53 -07:00
Kurt
ebae14e6ad
Add unnicknamed forced languageID wc7 handling
...
https://projectpokemon.org/home/forums/topic/47295-bug-event-golduck-name-not-matching-species/
another edge case
2018-08-29 20:36:32 -07:00
Kurt
e9059023eb
Add ball selector with legal ball indication
...
click the ball label/sprite; hovering over ball puts the name in the
subform title bar
2018-08-29 19:30:48 -07:00
Kurt
538e90dd85
hide bp for rs saves
...
https://projectpokemon.org/home/forums/topic/47291-bug-with-battle-points-and-rubysapphire-not-emerald/
2018-08-29 07:33:42 -07:00
Kurt
6abd60cc5c
Add ball auto suggestion
...
click ball sprite/label to cycle through legal balls
hold alt to use old behavior (set to pokeball)
hold shift to cycle through legal balls randomly (default behavior goes
poke->color->poke)
want to randomize setting balls? use the ApplyBallLegalRandom method at
the end :)
can't really get too fancy as only one color is stored in the personal
data, pkm aren't one single color.
2018-08-28 21:13:45 -07:00
Kurt
6abeec507f
Catch gdi exception & ignore
...
#2072
2018-08-28 18:21:46 -07:00
Kurt
dfdcc28789
reduce animation fragility
...
#2072
no idea if this works since I can't repro on my end
2018-08-28 16:40:27 -07:00
Kurt
f74c1e321a
no mo go to yo
...
pull goto default into 'when' so other cases continue to default
this is a goto free codebase ( ͡° ͜ʖ ͡°)
2018-08-27 20:48:57 -07:00
Kurt
9dae7dad67
Misc updates
...
move encountertype datasource providing to core
fix rerolling EC not updating characteristic
remove some repeat logic calls
relocate geolocation name fetch to separate class, add tests to ensure
functionality, add languageID->country/region fetch method
2018-08-25 17:04:01 -07:00
Kurt
daf9364fb2
Alphebetize settings
...
probably want to switch to a propertygrid later.
2018-08-19 21:25:21 -07:00
Kurt
c7aea9cad2
add option to hide pid/ec
...
hides pid & ec in pkmeditor, gamesync & securevalue in saveditor
easier to share screenshots/stream without leaking identifying
information
fix auto-centering of pkmeditor subwindows when a savefile is detected
on program load(tab_otmisc isn't initialized and reads an incorrect
width)
2018-08-19 18:22:07 -07:00
Kurt
af0b8b2a37
Add egg sprite alternate display + setting
...
egg sprites can be a little difficult to see what's underneath (glance
value)
make the new egg sprite method the new default; adds setting to revert
to old behavior
adds translation text for the mega rayq control from #2098
2018-08-19 16:45:20 -07:00
Matt
8c64f378c1
Add Mega Rayquaza unlock to GUI ( #2098 )
...
* Add Mega Rayquaza unlock to GUI
2018-08-19 08:24:59 -07:00
Kurt
633f0e1da9
Extract filetype detection, add xmldoc
2018-08-17 23:23:44 -07:00
Kurt
0090aaa403
Remove goto
...
only 'goto' usages are just switch case jumps
2018-08-17 16:27:29 -07:00
Kurt
d7f39ea343
Extract pkm searching to separate classes
...
search logic can now be reused by core projects
adds option to provide extra filters run at the end (prior to clone
check)
2018-08-16 20:06:40 -07:00
Kurt
10894f5341
Add alternate clone hash method for Semi clones
...
https://projectpokemon.org/home/forums/topic/47048-suggestion-being-able-to-check-pokemon-with-exact-pid-semi-clones/
hold control when searching (kinda clunky solution) to instead search by
PID clones
2018-08-16 14:38:12 -07:00
Kurt
e366f9a93d
Misc tweaks
...
only have one empty forme array object
rename method for clarity
show version ID for hidden savefile program window titles
2018-08-15 21:15:06 -07:00
Kurt
92d2d48e95
Skip detecting saves twice
...
Paths already has the regular backup locations + more, don't re-detect
later
Closes #2093
2018-08-14 21:04:22 -07:00
Kurt
af87752475
Reference underlying control visibility
...
closes #2092
2018-08-14 19:39:14 -07:00
Kurt
10f050eb18
Update translations with new hide savdetail setting
2018-08-13 19:40:00 -07:00
Kurt
70a6cd9421
Remove untranslatable content
...
sav6 recently added trainer appearance editor, prior commits removed pt
translation (only official ingame translations)
2018-08-13 19:24:49 -07:00
Kurt
10746ae45f
Add hiding of save details in program title option
2018-08-13 19:11:58 -07:00
Kurt
61013b8f18
Simplify drop/set into party
...
would reset the battle box sprites legality to not shown; also, the
prior fix for #2069 did not work for reloaded save files since
GetSlotFiller was called instead.
2018-08-12 19:28:35 -07:00
Kurt
6edc828cc3
misc style updates
2018-08-12 19:27:11 -07:00
Kurt
1c718e641e
Prevent box scrolling if contextmenu is open
2018-08-12 11:01:21 -07:00
Kurt
d3ec969187
Style updates
...
split pcd/pgt
add more xmldoc
2018-08-09 21:53:39 -07:00
Kurt
6b62dd29ee
Update xy fashion edits
...
different for each gender
2018-08-08 21:27:14 -07:00
Kurt
98f21a12dd
Relocate gen6 trainer stat records to core
...
use trainerstat editor control in gen6 editor
fill in some details from the disassembly via setrecord usages
still slightly fuzzy on some:
fureai (based on usum idb name, similar logic)
soaring sky counts
looks like there's some other usages of the fields which were outside
the stat range, throwing an exception when loading to NumericUpDown,
added bypass logic
Thanks Holla!
2018-08-06 21:27:31 -07:00
Kurt
48a61a00a2
Relocate record stat id's to core
...
can potentially add localization by changing the method of fetching
2018-08-06 16:17:32 -07:00
Kurt
c3136187de
Style updates
2018-08-04 10:06:06 -07:00
Kurt
4103b4d4b0
Update 18.08.03
...
Update event binaries with latest from the Event Gallery
2018-08-02 21:01:17 -07:00
Kurt
1486b7f14a
Misc style & minor tweaks
...
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes
no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
0745ba3294
Defer move combobox repop until dropdown
...
Yay sneaky smart solutions!
Instead of refilling the combobox when the legal move list changes, wait
until the full list is required then repopulate the individual combobox
can't even notice the lag besides the individual tab load. yess
2018-08-01 21:57:15 -07:00
Kurt
0ee9b04bf7
Skip move combobox repop if no changes
...
cache a hashset to determine if the legally allowed moves are the same.
reuse cache in paint method
previously, was noticeable if you load the Moves tab then check
legality; the legality message was delayed by a couple hundred
milliseconds due to repopulating 4 comboboxes (Combobox.NativeAdd
hotspot triggered by RefreshItems, which happens when we set the
datasource). By skipping unnecessary repopulations, gui lag is lessened.
would be preferred if I can just reorder the list inside, but noo.
2018-08-01 21:22:49 -07:00
Kurt
f4bfdb8311
Remove unnecessary empty array allocations
...
yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
f35712fcf2
Extract experience logic to separate file
...
add exp bar logic, unused.
2018-07-29 17:43:30 -07:00
Kurt
3fd21db51e
Style & function extracting
2018-07-29 16:39:15 -07:00
Kurt
1313d84d5d
re-add lock to avoid race condition
...
enough pls
2018-07-29 11:05:48 -07:00
Kurt
aa08ed0c24
Resize slot background colors
...
Now plays nice with hover glow, not too many bytes added.
2018-07-29 10:54:51 -07:00
Kurt
5d4c3d3390
Update slot drag / view/set/delete behavior
2018-07-28 09:56:13 -07:00
Kurt
93c4ec9fec
Use version specific personal info
...
Handling for gen3 deoxys :)
Closes #2082
2018-07-27 21:21:42 -07:00
Kurt
5155e4d29b
Speed up Folder List entry adding
...
Don't autosize columns on each row addition
About 15 rows appear; resize on row 0, 7, and 14, and once more when
finished.
was O(n), now is O(min(n,3)+1)
2018-07-27 20:41:49 -07:00
Kurt
2e88da9d3c
Make BitmapAnimator usage single-object
...
Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes
separately for frame generating. Fixes any memory access exceptions
(unlock->unlock due to program lag).
Do more preprocessing of egg glow sprites for cleaner appearance (now
glow inside sprite)
extract glow method for easier reuse
2018-07-27 19:59:14 -07:00
Kurt
77bd91397a
Update form sizing / es translations
...
use some close synonyms (Reiniciar -> Borrar)
omit some words (potential / training) to keep layout compact
capitalize Equipado to match main window
Closes #2080
2018-07-27 17:38:23 -07:00
Kurt
c8563a3737
Respacening
...
Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
9551d4e707
Relocate logic to core
...
probable/possible lgpe uses similar dex stuff, so best I totally
understand it (assuming quirks will be present)
2018-07-26 18:01:16 -07:00
ajtudela
1c05001fb7
Update spanish translations ( #2077 )
...
* Update spanish translations
2018-07-26 07:06:14 -07:00
Kurt
7d4309970c
Stop animation on box change
...
slot glow can bleed into another box
2018-07-25 19:50:44 -07:00
Kurt
91f39d74db
Add box scrolling
...
https://projectpokemon.org/home/forums/topic/46370-bug-cant-scroll-between-boxes/
2018-07-25 19:29:41 -07:00
Kurt
c24a48e815
Remove picturebox references
...
sprite gen is more than adequate
2018-07-25 19:23:48 -07:00
Kurt
5fbf132615
Add handling for pgt ranger manaphy
...
skip out on load if pgt
extract pgt pid gen method
set gender & PID if rangeregg since PID == 0 not 1.
Closes #2075
yay 5k!
2018-07-25 07:34:48 -07:00
Kurt
63242cc24d
Reorder open folder logic
...
Close() still finished executing the method
Closes #2076
2018-07-25 07:26:29 -07:00
Kurt
c7e7011116
Fix qr crash
...
order of operations idk
2018-07-24 17:18:19 -07:00
Kurt
64284eafef
Add pk1/pk2 direct import checks
...
dragdrop: check
import files from folder: check
no other paths convert afaik
Closes #2074
2018-07-24 15:49:00 -07:00
Kurt
1943ca37f6
Double check plugin path
...
with MERGED, can enter without having the folder exist
just double check rather than adding more conditional code
2018-07-23 21:47:31 -07:00
Kurt
b59ebb3002
Allow plugins to be activated if merged flag set
...
reduce some nesting
2018-07-23 21:36:26 -07:00
Kurt
8cb82560f6
sync unsaved
...
this closes #2068 , not the prior commit
2018-07-23 19:27:00 -07:00
Archit Date
e52838df37
glow setting ( #2073 )
...
* add PKM glow setting
* change setting name for consistency
2018-07-23 19:25:54 -07:00
Kurt
d685fec327
Sanity check listbox formes
...
SM does not have dex flags for totem forms, but pkhex now provides them
in the form dropdown
Closes #2068 thanks @iiippppk !
2018-07-23 19:15:54 -07:00
Kurt
d6f623ecfb
Fix #2072
...
Just a guess; don't dispose of the bitmaps
suspected race where two beginhovers happen and one cancels the other
2018-07-23 18:31:01 -07:00
Kurt
68d251f89c
Pass -1 for party/battlebox slot arg
...
Sprite creation uses slot>=0 for determining if it's in a box or not;
kinda should redo the logic but there's no upside to passing 0-6 to the
sprite generator for these.
Closes #2069 thanks @iiippppk !
2018-07-23 16:45:47 -07:00
Kurt
922cbdf583
Add glow animation to slothover
2018-07-22 20:04:28 -07:00
Kurt
3c4ba0d52b
Misc cleanup
2018-07-22 17:26:19 -07:00
Kurt
b97e967304
Misc cleanup
2018-07-22 17:14:22 -07:00
Kurt
1e932e14e9
Add custom path popup button
...
autofills with current contents if none found
2018-07-22 14:27:48 -07:00
Kurt
a693ba87ba
Update cosplay sprite handling
...
Cosplay are stuck on gen6, cap pikachu can interact with bank; make
Cosplay the oddball resource.
2018-07-22 12:06:43 -07:00
Kurt
2675130cba
Fix venonat sprite (glow)
...
#2066
2018-07-22 11:42:59 -07:00
Kurt
f62902ba66
USUM sprites: Zero out transparent sprite pixels
...
Closes #2066
Refer to issue comments for silly fix script
2018-07-22 10:00:32 -07:00
Kurt
e1365c837c
Glow sprite edges
...
Continue using the hover frost effect on the edges too
doesn't really play well with the colorized slot image since it's 1px,
whatever.
2018-07-21 21:55:37 -07:00
Kurt
0c5c9bc33c
Misc clean / xmldoc updates
...
remove unused label in QR (use window Font)
escape & -> & for xmldoc proper style
2018-07-21 19:20:11 -07:00
Kurt
1c49b0681d
Extract dex logic
2018-07-21 11:46:38 -07:00
Kurt
3510d72fef
Fix legal/illegal qr image sizing
2018-07-21 10:42:23 -07:00
Kurt
2d472f11e6
Allow "About" form to be translated
...
use tabcontrol instead of toggling buttons
2018-07-21 10:35:01 -07:00
Kurt
63b9b72a49
Relocate save detection to core
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Environment.GetLogicalDrives is not present in net standard 1.3;
relocate code and add it as a parameter
2018-07-21 10:23:15 -07:00
Kurt
c7175fbdb4
Misc reorg
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bye bye SAVUtil and PKMUtil
2018-07-20 21:32:33 -07:00
Kurt
229dc96c00
Safe convert current level
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Dry startup can cause a crash if the field is somehow not filled in:
https://projectpokemon.org/home/forums/topic/46313-pkhex-ver-180716-wont-run/
2018-07-19 16:46:56 -07:00
Kurt
33637836f2
Ignore detected saves when displaying backups
2018-07-18 21:26:18 -07:00
Kurt
e5d95bf178
Display autodetected path location better
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Autodetect location not stored in a button path will show up as "???";
check the typical homebrew autodetect paths, then display the parent
folder
eg, Path.Combine(root, "3ds", "Checkpoint", "saves");
shave off "saves" to return X:\3ds\Checkpoint
add range checks to label translation
2018-07-18 19:32:57 -07:00
Kurt
c69b50daae
Reload savefile from disk when loaded from folder
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Folderlist stores savefile objects, can open A, edit A, open B, open A,
and all edits from prior are still there. Just re-open the save file
from disk. The folderlist already checks if the path exists prior to
calling it to reopen.
2018-07-18 17:33:03 -07:00
Kurt
e1b983bc59
Fix auto-detect save file on load
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introduced in
99673706a0
reference the field that stores the full file path
https://projectpokemon.org/home/forums/topic/46293-not-reading-card/
2018-07-17 21:26:25 -07:00
Kurt
01c4ca348f
Allow FolderList to be translated
2018-07-17 21:02:01 -07:00
Kurt
170390b49d
Add datagrid filtering for folderlist view
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can be a little silly if the tab hasn't been viewed yet, but works fine
2018-07-17 20:52:08 -07:00
Kurt
99c790a4b0
Update File name/path/folder fields
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original file path is not saved with the two listed properties, add
FileFolder and relcoate existing FilePath functions to that field
move some GetVariantSAV usages to the string method instead of byte[]
2018-07-16 21:00:43 -07:00