Commit graph

18 commits

Author SHA1 Message Date
Kurt
436588eb10 Replace é->e for code symbols
Closes #3519
Usages weren't consistent; since `é` isn't accessible on usual english keyboards, just use regular `e` instead of alt-223 entry.

Not sure why VS preferred to save the text files without an encoding prefix; oh well.
2022-06-11 15:32:12 -07:00
Kurt
ab723af640 Expose Context for SaveFile/ITrainerInfo 2022-06-03 19:08:46 -07:00
Kurt
50ce6a92db Revise stadium detection if no teams set
Closes #3494
Thanks @keiyakins !
2022-05-15 14:05:10 -07:00
Kurt
5f4bbcf8de Permit 0x1FF00 saves as stadium saves
Closes #3479
emulators are stupid
2022-04-13 10:42:35 -07:00
Kurt
47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
Kurt
5c472a400d Expand shorthand parameters
int i => int index, or whatever the value is representing.
2021-08-05 20:33:25 -07:00
Kurt
9cd617708d Fix const size reference (same value)
Same value, but different name. Cosmetic, but prevents future confusion.
2021-06-29 16:04:05 -07:00
Kurt
871f9b0627 Convert checksum operations to span-based
Fix SAV.Data references in SAV_Misc4 to use the General block instead
2021-05-14 12:30:40 -07:00
Kurt
e72c80613e Extract metadata/state tracking from SaveFile obj 2020-12-05 05:36:23 -08:00
Kurt
b97bee4412 Use correct filesize reference 2020-10-10 12:50:57 -07:00
Kurt
bb65f2d2c2 Show trainer name&id for registered Stadium teams in dropdown 2020-10-09 20:31:13 -07:00
Kurt
aa43904869 Add stad2 boxnames, registered flag handling 2020-10-05 08:29:17 -07:00
Kurt
3fd6817a42 Refactoring: Finalize Stadium savefile logic
Extract common abstract class for shared logic
Clean up property/field/method ordering to be consistent and logical (roughly: attributes, constructors, state management, retrievable values, static methods)
Apply default language OT name
2020-10-04 09:23:16 -07:00
Kurt
fbc4c5038a Set box metadata on write
Fix group export for 1U to exclude the right set of teams
0J now shows the correct amount of boxes & teams (halved)
2020-10-04 07:51:55 -07:00
Kurt
5853888020 Minor Stadium behavior enhancements
Use underscores for enum for ToString replacing with spaces
Don't flag empty-OT as SK2; Stadium0/1 use the "TRAINER" as rental, but leave it blank for SK2.
Don't set any terminators for an OT string if the string is empty; just wipe the buffer.
2020-10-03 21:56:57 -07:00
Kurt
816f24e3db Add Misc pkm array viewer for Stadium saves
Readonly slots

Things could be expanded on to use interfaces and wrappers for a "SlotReference" and properties for readonly.

But that's kinda unnecessary
2020-10-03 18:22:29 -07:00
Kurt
8cb6e15f3e Add team fetch api for stad1/2 2020-10-03 10:53:35 -07:00
Kurt
52a67f2425 Add Stadium2 Support
Introducing a new PKM format: SK2
Split ICaughtData2 off of PK2 so it can be shared with SK2 when type-checks occur
Add conversion for PK2<->SK2
Split the split-buffer handling for GBPKM to GBPKML (what a name), so that I can reuse shared accessor logic for SK2.
2020-10-02 18:08:40 -07:00