Michael Scire
6230dd7bd6
Add Pokeblock editing support.
2016-01-23 13:00:44 -08:00
Kaphotics
cfc93ef96e
Minor Tweaks (ORASDEMO)
...
Simplifies checking for ORAS so that ORAS includes ORASDEMO by default.
Hide tab pages properly.
2016-01-23 08:42:11 -08:00
Kaphotics
ea000cc95d
Avoid invalid cast errors
...
Should only use Util.getIndex when a BindingSource is set with a
retrievable value. The method will now throw an exception instead of
handling it to let the programmer know that the wrong fetch method was
used.
2016-01-21 22:55:20 -08:00
Kaphotics
f8f0d76793
Cleanup
...
Simplified cbItem a little.
Check for null input, then null selected value; catch only happens if
the method is fed something irregular.
2016-01-21 22:40:59 -08:00
Kaphotics
c768124591
More refactoring
...
Removed a lot more unneeded parenthesis.
2016-01-17 17:07:19 -08:00
Kaphotics
dd83330191
Implement ContextMenuStrip translation
2016-01-17 15:35:02 -08:00
Kaphotics
0b89682a64
Refactoring
...
Now have win10, new vs, new resharper, new c# tricks
2016-01-17 13:27:24 -08:00
Kurt
0e021b42c6
Fix CTRL/ALT held during nickname update
...
Only should fire when sent from L_Species. (sure I could hard code it
sender as Label == L_Species but nah)
Thanks Joedor.
2016-01-14 21:05:05 -08:00
Kurt
6e29ad20d6
Update changelog
...
Forgot to store the total download count before publishing the latest
release.
2016-01-11 21:19:01 -08:00
Kurt
bd5a1c7db3
Use string method instead of control based
2016-01-09 12:46:13 -08:00
Kurt
52ea545b29
Remove more parenthesis
...
No functional change, just src clarity.
2016-01-05 18:16:58 -08:00
Kurt
adcf59f5f5
Remove redundant parenthesis
...
No functionality change
2016-01-04 22:43:22 -08:00
Kurt
10aa58078a
Tweak filename detection
...
Fixes crash with one character executable name. Used command line
argument 0 to detect filename instead of Process.GetCurrentProcess()
System.Media added to using, no more System.ETC within the main form.
2016-01-03 10:47:44 -08:00
Kurt
8352611042
Split save exporting to multi-option
...
Alt modifierkey not playing nice.
To be conformed with shortcuts/languages in a later commit.
2016-01-02 22:31:04 -08:00
Kurt
7d2c853ffd
UI Improvements
...
Moved a lot of shortcut/button functions to the main menu; should be
much neater in terms of presentation.
Split up Box Load/Dump.
Tweaked the Translation function in Util to properly find every
menustrip items.
Translation files updated with new Menu layout.
Also made the form always launch in max size, thus removing the 'Toggle
Box Interface' option.
2016-01-02 20:22:53 -08:00
Kurt
872f2a940c
Fix Egg-Set bugs
...
Thanks StarFisherX!
2016-01-01 21:18:23 -08:00
Kurt
06cd71b58b
Add ORAS Demo support
...
Likely going to regret doing this; but this sets the groundwork for
enabling partial support for future games.
2015-12-29 22:03:27 -08:00
Kurt
6246b01191
Add display of secure values
...
Not editable, as the user should not have to modify. Just display!
2015-12-28 13:52:08 -08:00
Kurt
3147d8b1df
pk2pk Refactoring
...
Transition from modifying byte arrays to just having objects mediate the
conversion.
Farewell pk2pk!
The PK# objects can convert up to the next generation through their own
methods; doing this required having class structures for all generations
:)
2015-12-27 21:26:07 -08:00
Kurt
24703bfc22
Minor refactoring
...
Do things better.
2015-12-26 21:17:23 -08:00
Kurt
98a479ded3
Implement PGT/PGF -> PK6 file opening
2015-12-26 16:05:26 -08:00
Kurt
cd962396af
Cache initialization state on language change
...
User prompts -> restore after finish
Moved mouseslot right-click abort logic earlier.
2015-12-26 10:26:42 -08:00
Kurt
1c257c0a24
Implement PGF import->convert
...
Program should now be able to handle imported PGFs; due to no gen5 save
data being available, that data has to be fabricated. User has to enter
in their OT/ID/Version details, but a skeleton to make it legal is the
default data.
2015-12-25 14:08:43 -08:00
Kurt
374f8b0c83
Fix pk6 modifying and event handling logic
...
Memories won't be modified if the window has it disabled
Geolocations won't be modified if the Pokemon is an event Pokemon and is
so-far untraded.
Misc change: initializing boxes won't do unnecessary calcs.
2015-12-24 15:38:07 -08:00
Kurt
1dc190436a
Add Battle Box Lock indication
2015-12-17 19:56:21 -08:00
Kurt
9d6e18484f
Backup suggested clean file name
2015-12-17 19:04:19 -08:00
Kurt
3e5c5c9fec
Change default BOX string.
...
Forgot to catch this one.
2015-12-17 18:59:54 -08:00
Kurt
a8dbe9e268
Change default BOX string
2015-12-17 18:58:48 -08:00
Kurt
9e4f13d00d
Reorganize & SAV Backup
...
Alt Click the Export SAV button.
Remove Tools Tab and transferred richtextbox outputs to Clipboard
exports.
2015-12-17 18:55:59 -08:00
Kurt
aab5821fb5
Fix typo
2015-12-16 19:36:12 -08:00
Kurt
897be57e1f
Add GameSync ID Editing
2015-12-16 19:33:58 -08:00
Kurt
d91f3ee231
Path.Combine
2015-12-14 07:52:25 -08:00
Kurt
c51e3ae8a5
Fix xorpad infinite loop when loading from exepath
2015-12-12 23:39:43 -08:00
Kurt
8fa502832a
Add export to showdown for tab viewer
2015-12-09 19:44:43 -08:00
Kurt
5cf880250f
Add Showdown Team exporting
2015-12-09 19:40:29 -08:00
Kurt
a4b5033b1e
Mess with showdown exporting
...
Still nonfunctional, just have to write the encoder after relaying all
relevant information to the ShowdownSet
2015-12-07 21:46:48 -08:00
Kurt
1977a50923
Show Mothim & Scatterbug even though no formes
2015-12-06 22:40:11 -08:00
Kurt
3c4da31d1a
Fix (flip) Encounter Type Visibility
...
Mistake in previous commit.
2015-12-01 23:27:16 -08:00
Kurt
b4c4419015
Minor reorganization
...
CLeaned up some unnecessary parenthesis and simplified a few
expressions.
2015-12-01 23:08:16 -08:00
Kurt
c9dad89e11
Minor refactoring
...
Cleaned up a little bit of code and used more magic references.
2015-11-29 12:59:13 -08:00
Kurt
62f0d9e7aa
Add wc6 conversion error messages
...
Previously had none.
2015-11-28 22:53:46 -08:00
Kurt
9df8e3c1fd
Add sanity checks to wc6->pk6 conversion
2015-11-27 17:39:38 -08:00
Kurt
28390758e6
Implement wc6->pk6
...
"There's not enough data in the wondercard to faithfully create the
Pokémon!"
2015-11-26 07:49:44 -08:00
Kurt
c9d0db23ac
Refactoring
...
Increase flexibility, use game personal data and structure to clearly
define what is going on.
Helps for implementing future games.
2015-11-25 22:20:09 -08:00
Kurt
d6f916b4e6
Tweak Drag&Drop
...
Boxes now accept external files in addition to the existing slot
swapping.
2015-11-22 11:03:38 -08:00
Kurt
dba0719976
Use base pkx class filename
2015-11-22 10:51:09 -08:00
Kurt
0d23f53d84
Fix Drag&Drop
...
Just do it manually after initialization. No way to bind the events in
the designer.
2015-11-22 10:45:44 -08:00
Kurt
62eddb6aec
Misc fixes
2015-11-21 19:27:50 -08:00
Kurt
6cba50ba2b
Remove hard coded box count
2015-11-19 22:44:16 -08:00
Kurt
d0355253bf
Use boxdata property to dump
2015-11-19 22:42:57 -08:00