Commit graph

1401 commits

Author SHA1 Message Date
Kurt
8f8726ac5e Disallow encstatic1 yield catchrate not tradeback 2022-03-13 18:29:47 -07:00
Kurt
8afc6814eb Disallow matching BU statics for non-JP 2022-03-13 17:45:01 -07:00
Kurt
69fafcab83 Performance: Slightly reduce allocations in moveset validation (#3460)
* Reuses move parse result objects for each encounter parsed in a LegalityCheck attempt, instead of creating a new object.
* Ensures the objects are never-null, and makes cleanup easier.

Slightly adjusts some other parts of the moveset validation to reduce allocations.
2022-03-12 17:39:00 -08:00
Kurt
93255efcb8 Disassociate Shiny enum from WC6 PIDType (#3461)
Have `Shiny.Random` be `0`, so we can skip init on this field for EncounterStatic. Plus makes it a little less brittle for future expansion if shiny qualities change.
2022-03-12 17:38:59 -08:00
Kurt
5359a140a6 Handle fixed ability for 8b RNG 2022-03-08 08:44:55 -08:00
Kurt
4e1276a954 -8 bytes from each encounter template
saves about ~1MB RAM savings (>=179,142 objects)
2022-03-06 23:25:47 -08:00
Kurt
462ef70ffb SlotNumber/MagnetStatic int->byte
more size reductions
2022-03-06 22:47:03 -08:00
Kurt
8f9de86347 Span-ify BreedInfo, saves 10bytes heap alloc
the Actual result still needs to leave the stack, so that has to be heap allocated.
2022-03-06 13:04:56 -08:00
Kurt
9049ef99fd Minor allocation reduction 2022-03-06 13:03:39 -08:00
Kurt
e1414a0bea Move some interfaces to different folder
No code changes
2022-03-06 12:06:50 -08:00
Kurt
c51d51d381 More specific primitives for Memories/others 2022-03-06 12:01:47 -08:00
Kurt
41d2dd9294 Update EncounterTrade for Shiny metadata
Doesn't need to be stored in most cases
Now permits EncounterTrade1 to be shiny
2022-03-05 21:04:18 -08:00
Kurt
e17483fe46 some linq reduction 2022-03-05 20:03:52 -08:00
Kurt
1b266c1e4b Handle PLA MMO formarg deferral
Can capture formarg evolved stuff directly in wild
2022-03-05 18:54:50 -08:00
Kurt
b20566eb59 Use actual primitive instead of int
Some interfaces aren't needed to be exposed as int
2022-03-05 18:30:35 -08:00
Kurt
d0f2b6eeb5 Add .CurrentLevel=$suggest for min legal level 2022-03-04 22:34:11 -08:00
Kurt
50828fa1bb Change some field types, reduce memory usage 2022-02-28 22:46:59 -08:00
Kurt
85e422c225 Compress PLA wild bin resource
Change the data structure so that different locations are tied to the table, rather than separate usages of the table.

This de-bloats from 344KB->85KB and has less runtime memory consumption.
2022-02-27 15:08:53 -08:00
Kurt
c2f7003f38 Update Encounters8a.cs 2022-02-27 14:13:35 -08:00
Kurt
e5e2a3427f Rename Silver SV->SI
SV will likely be the lump for SCarlet and VIolet
2022-02-27 11:16:12 -08:00
Kurt
ff58d1bb68 BDSP Shaymin encounter uncomment
Now available via oak's letter
2022-02-27 09:00:11 -08:00
Kurt
ccca8abdad Remove fixedball for go7, reset h/w/cp
Now that we have accurate calcs, let's just generate them with the values.
2022-02-25 13:52:50 -08:00
Kurt
cd043bce04 Extract egg met location 2022-02-24 23:14:40 -08:00
Kurt
ab62e76505 Handle alolan vulpix suggestion scenario 2022-02-24 22:47:48 -08:00
Kurt
65130a9ae1 temp fix for some fixed h/w statics 2022-02-22 23:18:10 -08:00
sora10pls
91d1a91142 Add Pokémon Day distribution raids 2022-02-21 19:05:34 -05:00
Kurt
d5be6254f3
Add logic for PLA wild RNG correlation (#3443)
Adds structures to read/write saved spawner data such as seeds, counts.
Adds generator and validator to emulate the FixInitSpec builder used by the game logic

Similar to SW/SH raids, validating these in-process is not feasible due to the number crunching required.

This does not handle the encounter slot call or the follow-up level range call. Just the inner FixInitSpec ctor & fill.

level is calc'd:
randFloat(sum) -> slot float
rand.Next() -> gen_seed (for all the details)
rand.NextInt(delta) +min -> level

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-20 17:59:48 -08:00
Kurt
dc3d8e7cec Minor clean 2022-02-14 21:32:52 -08:00
Kurt
013fe95c8d Update 22.02.14 2022-02-13 01:18:19 -08:00
Kurt
d17639f956 Add alpha move for encounter slots
oops
Closes #3427
2022-02-09 19:21:45 -08:00
Kurt
04856122b7 Simplify landmark alpha move match check 2022-02-09 16:17:44 -08:00
Kurt
988385e450 Add accurate Colo EReader PID generating
Closes #3421
Needed to force the locks, since they themselves are nature/gender locked.
2022-02-09 09:26:10 -08:00
Kurt
80eac48a49 Fix no alpha move bypass for alphas
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/?do=findComment&comment=273294
2022-02-08 23:16:00 -08:00
Kurt
556f711728 Remove random EC set for Trade8b
EC is fixed, in the template
2022-02-08 17:37:33 -08:00
Kurt
e12f3004ad Post-check defer if catchrate disallows tradeback
Closes #3412
2022-02-07 18:44:29 -08:00
Kurt
c7ed55ab54 Simplify match rating return value choice
Ensure it is ordered Partial->DeferredErrors->Deferred->Match
2022-02-06 16:14:46 -08:00
Kurt
07b3efd14d Force PID for shiny ponyta 2022-02-05 15:57:34 -08:00
Kurt
3793fd4fd3 Landmark Alphas do not have Alpha Moves
nice omission gamefreak
2022-02-05 10:23:00 -08:00
Kurt
69ee363663 Fix EncounterSlot form set order, copy expgrowth for consistency
Closes #3387
ty @odin880 !
2022-02-05 00:47:17 -08:00
Kurt
10fff124e5 Minor clean 2022-02-04 22:19:04 -08:00
Kurt
94f2d3ba0b Fix Flawless IV count comparison
lol ty atrius
Closes #3383
2022-02-04 19:31:45 -08:00
Kurt
eed5bb04e3
Merge pull request #3382 from kwsch/pla
Update 22.02.04
Individual commits from this PR are not cherry-pickable in a vacuum; these were manually re-committed from a staging repo in order to group together changes for general public viewing. There were over 250 commits on the private development repo for this update.
2022-02-04 18:28:17 -08:00
Kurt
0b32cbf132 Update PKHeX.Core abstractions with latest logic
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:35:15 -08:00
Kurt
4c280c4c6d Add BinLinkerAccessor for better startup perf
Read without splitting the arrays by using span instead.
2022-02-04 17:20:56 -08:00
Kurt
66c00e4f8a Add EC/PID checks for bdsp in-game trades
all data stored in the object is pre-computed from the EC xoroshiro (similar to roamers); all have a fixed seed.
2022-01-17 20:22:17 -08:00
Lusamine
96d2ca1dcc Add Wild8RNG generation method 2022-01-16 01:57:56 -06:00
Kurt
682feab3d4 Return evolution chains with more accurate min-max
Closes #3371 ty @Ninjistix !
2022-01-14 00:11:33 -08:00
Lusamine
5dfd7996f7 Uncomment 3 IV static Rotom and Ditto from SWSH
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/page/10/#comment-272386
Thanks to air6ornepig for reporting.
2022-01-13 13:16:15 -06:00
Kurt
73575624cf Define specific moveset for Odd Egg / extremespeed mons
Closes #3370
2022-01-10 21:27:04 -08:00
Kurt
9cde291595
Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
Kurt
75a438ca44 Misc tweaks 2022-01-08 10:33:02 -08:00
Lusamine
522790b8e6 Add Giant's Bed static encounter Trevenant crossover
Co-Authored-By: Skadiv <62726360+Skadiv@users.noreply.github.com>
2022-01-07 21:00:44 -06:00
Kurt
f83a9bf833 Expose shiny potential value
Not really digging it currently as it doesn't cover multi-state like AlwaysStar-Or-Never, but that single edge case can be handled elsewhere
2022-01-07 17:48:12 -08:00
Kurt
47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
Lusamine
a9896022ed Allow Ninjask moves on Gen 4 Sport Ball Shedinja 2022-01-02 21:12:46 -06:00
Kurt
bee4a54148 Ignore encounter if bad catch rate
Waffling on this, let's just be less lenient in error messages and just outright reject the encounter.
2022-01-02 15:03:04 -08:00
sora10pls
eb71576803 Add New Year's distribution raid data 2021-12-31 19:04:35 -05:00
Kurt
29fd17a6f9 Add friendsafari to HA metadata permission 2021-12-26 23:05:25 -08:00
Kurt
1d0993f852 Remove EvoBase, relocate functions to call sites
Utilize FormInfo to remap battle forms into hatch forms so the encounter matches something valid, and is flagged later in FormVerifier
2021-12-26 00:57:40 -08:00
Kurt
b348e38a3e Don't do DP english->jpn bug for BDSP 2021-12-26 00:06:10 -08:00
Kurt
49a2cd19d0 template=>pk4: Only ENG->JPN if DP, not Pt
Language bug was fixed after ENG DP (for other localizations, and Pt)
2021-12-25 23:59:18 -08:00
Kurt
defae6727d Check bdsp version exclusive hatch locations
lol srsly

Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-12-24 18:39:54 -08:00
Lusamine
8612404f84 Add Slippery Slope Weavile static encounter 2021-12-24 20:06:31 -06:00
sora10pls
260036a90b Add Holiday 2021 distribution raid data 🎄 2021-12-16 19:04:28 -05:00
Kurt
6b2ea0894e Bypass encounter slot check for radar slots
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/?do=findComment&comment=271406
https://discord.com/channels/401014193211441153/679178558597496872/908489378043686944
2021-12-12 13:16:27 -08:00
Kurt
f1fe2f6a8c Minor clean 2021-12-09 19:30:12 -08:00
Kurt
e84932badd Remove unnecessary trailing comma
nit
2021-12-09 19:10:50 -08:00
Kurt
18469a78aa Set legal default ball for bdsp bred egg templates 2021-12-09 18:39:03 -08:00
Lusamine
e617beb604 Add Lost Tower to zones where Radar can't be used 2021-12-09 11:02:12 -06:00
Kurt
870a38c607 Use primary constructors for some records 2021-12-09 01:08:46 -08:00
Kurt
51c75dd102 Explicitly implement IFixedAbilityNumber on all templates 2021-12-09 00:46:59 -08:00
Kurt
aa78152856 Implement hidden ability (pokeradar) possibility for slots
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-12-08 23:41:50 -08:00
Kurt
fcd97d5989 Don't add TR moves as possible for BDSP origin 2021-12-06 00:01:13 -08:00
Kurt
40ed5898af Merge extended property patterns 2021-12-04 18:37:47 -08:00
Kurt
f55c5bea66 Minor clean
no functional change
2021-12-04 17:56:56 -08:00
Kurt
95454246b8 Skip eggs for EncounterTrade check
yay reusing Link Trade egg met locations wrong, ty ilca
2021-12-01 10:38:12 -08:00
Kurt
1c82b707f3 Add xmldoc, add egglevel get central location 2021-11-30 17:09:46 -08:00
sora10pls
dfff798855 Label more BDSP flags/work vals 2021-11-27 23:12:29 -05:00
Kurt
66a2046e5a Fix move search loop 2021-11-26 16:50:30 -08:00
Kurt
614ae6855b Allow ignored egg moves for v1.0 unpatched games
They didn't reference the TamagoWazaIgnore table until v1.1 lmao

mimic BDSP's index fetching and just grab the array of eggmoves directly to avoid the abstraction method's overhead

set evotree back to private because don't need direct access anymore
2021-11-25 11:24:34 -08:00
Kurt
56c7c8336a Revise roamer shiny xor checking
shininess unrelated to your trainer ID, lol

probably also applies to other predetermined encounters like underground and radar, but those aren't EC-seed regenerated (?)

Remove unused interface declaration
2021-11-25 08:32:36 -08:00
Kurt
203b764829 Add zero height/weight flagging setting
because people couldn't hacc responsibly, I might as well give them a nudge in the right direction.

Doesn't mean I won't check your "random" choices distribution.
2021-11-24 19:29:02 -08:00
Lusamine
f34bc9c3fa Add Slippery Slope static encounter Trevenant
Closes #3287
2021-11-23 10:26:11 -06:00
Kurt
b2fd51ddab Revise roamer locations: source from mvpoke
Route 220 (00485) now valid

now invalid:
Route 224 (00411)
Route 225 (00412)
Route 227 (00414)
Route 228 (00416)
Route 229 (00420)

matt assumed dppt locations were reused, but not entirely :)

Closes #3296
2021-11-20 09:02:24 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289)
Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(

Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00
sora10pls
ac9f3941c1 Add new distribution raids 🧬 2021-11-18 19:17:56 -05:00
Kurt
8a48730adf Lessen severity of Gen1 missing moves if leveled up once
Closes #3277
2021-10-29 21:25:48 -07:00
sora10pls
338bc562bb Add new distribution raids 🦊👻 2021-10-28 20:05:02 -04:00
Kurt
256b3c66ca Recognize unhatched crystal eggs, 2F pokecenter location
lacking met location data on receipt, can result in 0 for eggs hatched on the second floor of a pokecenter

https://bulbapedia.bulbagarden.net/wiki/List_of_locations_by_index_number_(Generation_II)

Thanks Freezing Dart!
2021-10-19 21:53:22 -07:00
Kurt
4b263bf9bb Fix pattern matching comparison
Wish I had an analyzer to catch this (missing parens) similar to boolean logic

#3271 - resolves the traded egg recognition issue
2021-10-13 20:05:19 -07:00
Matt
b5bc24de35
Unban Pika/vee Dynamax Crystal encounters 2021-10-09 21:40:49 -04:00
Kurt
df34f2b5c4 Disallow downleveled watchtower self hosted shinies 2021-10-09 17:12:54 -07:00
Kurt
dd9b31dbbe Remove unnecessary property
template stores the version; no need to refer to store it separate from the object
Generation being separate is fine for now
2021-10-08 23:30:03 -07:00
Kurt
cb204f335b Clamp gen1 learning of moves for min move count
Hope this doesn't regress for stadium tutoring moves

RB eevee with special 2-move set was being flagged (wanted 4 moves cuz the base 2 aren't the normal levelup moves)

capture references for more concise expressions
2021-10-07 23:55:15 -07:00
Kurt
015afdf369 Hardcode kiribati date shift offset
Should have been "UTC+12"
We can just inline the shifting since it'll always add 12 hours to the current UTC time, thus that's the maximum date value possible
2021-10-01 08:35:11 -07:00
Kurt
aa334a55f1 Revise future date clamping to use max current date
Transfers use local date rather than UTC date, so we gotta allow dates up to kiribati's current date :)

Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-09-30 20:15:19 -07:00
Kurt
d4b20b8082 Add nickname checks for WC3, add non-english ageto/colo
Closes #3260

Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-30 19:57:52 -07:00
Kurt
ca35623124 Remove phantom invisible character, fix de mattle ho-oh
#3260 part 1

I searched for more instances of the phantom character, and found the one instance in gen7 zh flags :D

Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-30 19:29:22 -07:00
sora10pls
769021cf77 Add Alolan distribution raids 🏝 2021-09-30 20:04:58 -04:00
Kurt
6a2f778c9a Allow reload for debug build 2021-09-21 19:42:14 -07:00