Commit graph

18 commits

Author SHA1 Message Date
Kurt
9db771c0d5 Split out common 6+ pkm format to abstract class
Didn't really feel like pulling out the shared structure get/set
operations, only the derived properties & overall fixer methods. Should
be easier to maintain if any handling updates.

Clean up pb7 unused stuff; removes ribbon logic since none are used.

c# 8.0 interface defaults can maybe pull out more logic (ex making
FixRelearn and relearn moves into an interface); multiple inheritance
can be useful as features are added/dropped between generations.
2018-12-25 22:56:32 -08:00
Kurt
2d774ac7cc Allow dynamic default savefile type load
Make extrabytes a pkm property (don't mutate array pls)
reconfigure startup loading to only initialize after initial load of sav
& pkm (using blanks if not provided)
2018-12-19 22:10:32 -08:00
Kurt
fb10a1f983 add size rating indications when viewing pkm data 2018-12-13 21:10:38 -08:00
Kurt
3038c1eedb Fix pb7 zh string handling
no remapping ok
2018-12-08 10:02:37 -08:00
Kurt
d84ceabe93 speculate on unused stat
there's a value in trainer pokes that gets set to an unused pkm byte
this byte is fetched in the stat/cp calc, but is never used (param
unused)
plans for future? it's right next to friendship in trpoke7b, maybe there
might be another stat amp?
https://www.serebii.net/magikarpjump/trainerrank.shtml
stronger trainer => stronger monz /speculation
2018-12-06 22:58:35 -08:00
Kurt
8a98a89f6e Add height/weight and float->scalar
pgo transfer logic disassembly
FF 83 02 D1 FC 6F 04 A9  FA 67 05 A9 F8 5F 06 A9
2018-12-06 21:03:33 -08:00
Kurt
cc59c3cbe8 Remove variable naming hiding
new property named Stats
update sav7b/pb7 to delete unused handling trainer parameters too
2018-12-03 20:59:48 -08:00
Kurt
3d7f3caef8 Add status condition prop to all mainline formats
Closes #2160 , use Batch Editor to modify slots; it's not worth GUI
presence as it's only saved for party format mons and is undocumented
for anything besides affliction flags
2018-12-02 21:23:10 -08:00
Kurt
c0960fdedb Fix hyper trained data editing
pb7 do have hyper training flags; add interface so code works
appropriately.
Closes #2190
2018-12-02 09:01:35 -08:00
Kurt
35a85670b3 Set height/weight dex values
Closes #2167
Based off sub_71001D16A0 with shortcut modifications:
* code marks new entries for evolution processing later using the low
bit (hence the << 1); in save files I can't see any bits set, but I
can't see anywhere in the code that DOESNT set this bit. Thus the
assumption of post-processing.

As noted in gameplay, a new capture doesn't set Min and Max; it only
sets it if it is above the usual sizing values.

Megas apparently don't set until seen in battle, so don't worry about
setting the other forme based indexes.
2018-11-27 22:05:36 -08:00
Kurt
5ca597d44b Add height scalar classification 2018-11-25 19:46:32 -08:00
Kurt
cfbdb7c26c Add parameter-less constructors
Removes null check for hot path where data is actually provided
2018-11-21 14:15:48 -08:00
Kurt
eb6e3fbbe9 Don't reset friendship, only for this format
Friendship affects stats, keep current friendship when updating the
trainer.
2018-11-20 19:15:38 -08:00
Kurt
ec7fc8e2f0 Fix maxgameID for pkm reference
threw a snag in pkm generator since it doesn't reference savefile max
2018-11-19 16:15:09 -08:00
Kurt
3841df1234 Temp workaround for cp calc precision
float -> decimal

https://projectpokemon.org/home/forums/topic/48524-cp-height-weight-calculations/
2018-11-18 23:14:08 -08:00
Kurt
65febae125 Clamp max CP at 10k
ingame max is 10k
2018-11-18 15:32:47 -08:00
Kurt
6a0a6aa82a Add methods for 7b quirks
nidoran m/f when sanitized with the old way show the gender symbols as
'?'
2018-11-14 22:51:53 -08:00
Kurt
28fec9882b Add pkm variant for beluga 2018-11-13 19:10:31 -08:00