Kurt
|
8d8adde2b1
|
sealed
sealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealed
|
2019-10-03 19:09:02 -07:00 |
|
Kurt
|
1486b7f14a
|
Misc style & minor tweaks
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes
no functionality changes
|
2018-08-02 20:11:42 -07:00 |
|
Kurt
|
77aed3ea14
|
Adjust levelmin on single evochain
Early return wasn't adjusting the minimum level; closes #2035
|
2018-06-27 17:41:53 -07:00 |
|
Kurt
|
bff5a3cd9a
|
Add altform permissive checks for gen1/2
Should always be zero, but necessary for regional variant evolutions
needing to be excluded
#2018 (not fixed yet)
|
2018-06-17 21:54:04 -07:00 |
|
Kurt
|
6fc33f4b19
|
Fix level fetch arg order
|
2018-06-15 16:53:28 -07:00 |
|
Kurt
|
5579c4c80d
|
Tidy up MoveLevelUp
use the Learn objects from prior commits for adding a range of moves
|
2018-06-13 22:03:58 -07:00 |
|
Kurt
|
39daa6c65d
|
Split GetIsLevelUp to individual versions
static the GameVersion reference as we're excessively using it in the
switch cases, for clearer reading
|
2018-06-12 22:15:06 -07:00 |
|