Kurt
3100471299
Strip out some unnecessary logic
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notnull => no need to check for null manually
2020-04-16 12:58:48 -07:00
Kurt
66dddc9101
Clean up some method parameters
2020-04-14 10:59:36 -07:00
Kurt
546412e410
Rename class/method name
2020-04-14 10:59:16 -07:00
Kurt
ee1cfa8912
Hanle some compiler messages
2020-04-14 10:52:19 -07:00
Kurt
8936c58417
Skip setdex/modify on box sort
2020-04-14 10:46:21 -07:00
Kurt
33bdacebe8
Minor tweaks
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Handle some compiler/extension suggestions
2020-04-12 16:07:59 -07:00
Kurt
0ada4cbd77
Remove some unnecessary null checks
2020-04-12 13:20:40 -07:00
Kurt
270d984130
Minor clean
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Remove unnecessary null checks
Mark some methods with nullable type
2020-04-04 19:30:50 -07:00
Kurt
d65338557e
Add hp stat
2020-03-24 11:44:54 -07:00
CanoeHope
df09868470
Add another SWSH block ( #2793 )
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Nothing special. Just found it and figured why not add it.
2020-03-19 11:38:17 -07:00
Kurt
287a2ac5c5
Rework handling of bk4 constructor
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Can't really detect if it's shuffled or not; just assume it's always unshuffled unless it originates from a save file read. Probably not a perfect solution, but achieves better results.
https://projectpokemon.org/home/forums/topic/56217-error-in-archive-bk4/
2020-03-18 23:34:53 -07:00
Kermalis
face69d469
Fix Emerald decorations ( #2788 )
2020-03-18 00:25:02 -07:00
Kurt
429a3b1a08
Expose decoration list for editing
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Closes #2785 , not making a GUI for this (someone else can do it)
Moves RTC3 to the appropriate folder
2020-03-17 12:14:01 -07:00
Kurt
1c6b99185d
Ignore bits above the first 3
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Some save files use bits 3-7?
2020-03-15 11:11:55 -07:00
pi1024e
8a1e73e5b3
Change OT_Class to have an expression body ( #2759 )
2020-03-13 10:28:50 -07:00
Kurt
b68e9472cb
Break apart value fetch -> compare
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easier to debug
2020-03-12 15:05:59 -07:00
Kurt
fbd533092d
Fix misspelling of the word "Received"
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Closes #2757
Co-Authored-By: pi1024e <pi1024e@users.noreply.github.com>
2020-03-12 15:05:34 -07:00
Kurt
eb01591861
Remove duplicate method
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Extract magic number 0x40000
2020-03-11 21:09:36 -07:00
Kurt
0aa6282d73
Sanity check value types via generic method
2020-03-11 16:31:53 -07:00
Kurt
f9bbeba3ad
Add get/set for swsh current box
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Closes #2742
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-03-10 23:18:51 -07:00
CanoeHope
e51df9855d
Add blocks for NPC and Friend League Cards ( #2741 )
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* Add blocks for NPC and Friend League Cards
* Update SaveBlockAccessor8SWSH.cs
2020-03-01 00:47:56 -08:00
Kurt
4fb33413e3
Only set display shiny of not owned
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Closes #2740 ; we don't want to set display shiny if it's not shiny
we only want to set display-shiny if (!owned && shiny)
Co-Authored-By: canoehope <canoehope@users.noreply.github.com>
2020-02-28 17:35:50 -08:00
Kurt
d80d1598dc
Only set displayed form if not previously owned
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Closes #2739
2020-02-28 15:31:26 -08:00
Kurt
e378821101
Remove duplicate key item list for pc items
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Closes #2733
Co-Authored-By: kermalis <kermalis@users.noreply.github.com>
2020-02-22 19:47:25 -08:00
Kurt
4116fb5b9b
Fix sprite format for gen3
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Closes #2725
Fix crash if canceling the FRLG version select
Co-Authored-By: Kermalis <kermalis@users.noreply.github.com>
2020-02-20 19:36:06 -08:00
Kurt
0d4cff81c6
Clean
2020-02-15 14:29:23 -08:00
Kurt
3ce590aca8
Don't clear FormArgument on set to box slot
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Closes #2706
removal of isParty prevents the erroneous force-0 behavior
Co-Authored-By: Russell Jones <questiondesk@gmail.com>
2020-02-13 16:35:37 -08:00
Kurt
9f6d234c53
Fix hgss box wallpaper read
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lol oops
Closes #2698
Co-Authored-By: ammako <ammako@users.noreply.github.com>
2020-02-11 23:24:03 -08:00
CanoeHope
7ab128de89
Add SwSh Birthday blocks ( #2696 )
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Because the Switch doesn't have a feature to internally store your B-day like the DS and 3DS does, you set it in-game by the "Fortune Girl" right in front of Wedgehurst's PokeCenter in month and day.
https://www.serebii.net/swordshield/birthdays.shtml
2020-02-10 18:14:20 -08:00
CanoeHope
acb9cc2a9d
Add Gender to Gen 8 Trainer Card ( #2694 )
2020-02-10 12:02:52 -08:00
Kurt
1bf22467de
Add Rental Team (gen8) reader
2020-02-07 17:23:26 -08:00
Kurt
d52366b0d5
Add download rules/comp block labels
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https: //projectpokemon.org/home/forums/topic/56121-swsh-blocks-and-save-research/
Co-Authored-By: pp-theslayer <pp-theslayer@users.noreply.github.com>
2020-02-07 16:32:05 -08:00
Kurt
a73f14836d
Add HoF time block accessor object
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Not gonna add it to the interface
Closes #2691
Co-Authored-By: canoehope <canoehope@users.noreply.github.com>
2020-02-07 15:59:36 -08:00
Kurt
c08cf9c95f
Add rental team hashes
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Co-Authored-By: Archit Date <architdate@gmail.com>
2020-02-07 15:33:53 -08:00
Kurt
7866958af8
Add dynamax crystal type, exclude from activation
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Closes #2690
Co-Authored-By: slp32 <slp32@users.noreply.github.com>
2020-02-07 10:16:27 -08:00
Kurt
cc05a38548
Clear team slots on blank load
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Closes #2688
2020-02-06 20:11:58 -08:00
Frank
e5286f3325
RaidSpawnList8 fix DenType and Flags ( #2686 )
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* RaidSpawnList8 use enum RaidType for DenType
fix IsWishingPiece and add WattsHarvested
* Add check between RaidType.Event and IsEvent flag
2020-02-06 17:12:26 -08:00
Kurt
a004b301d0
Add record count incrementing for sav8
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Closes #2685 ty @CanoeHope
2020-02-05 19:42:46 -08:00
Kurt
bc45660f99
Update legal raid clamp
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https: //github.com/kwsch/PKHeX/issues/2681#issuecomment-582215498
Co-Authored-By: slp32 <slp32@users.noreply.github.com>
2020-02-04 19:06:33 -08:00
Kurt
2e1528b199
Merge branch 'master' of https://github.com/kwsch/PKHeX
2020-02-04 16:55:42 -08:00
Kurt
7e6cae4004
Clamp activating raids to available indexes
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Closes #2681
2020-02-04 16:55:40 -08:00
CanoeHope
9b172d2666
Correct Day offset ( #2679 )
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a1ae14325a (commitcomment-37103852)
2020-02-04 07:35:02 -08:00
Kurt
0e1fd49be1
Decrement runtime language if appropriate
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Closes #2674
2020-02-03 19:16:30 -08:00
Kurt
a1ae14325a
Add more block documentation
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Ty @CanoeHope !
Closes #2677
To edit these values, use the Block Data editor and select the *Object Trainer Card
Co-Authored-By: CanoeHope <canoehope@users.noreply.github.com>
2020-02-03 18:56:35 -08:00
Kurt
b31f0428cf
Add raidtype docs & wishing piece indication
2020-02-02 10:21:34 -08:00
Kurt
43036e7e94
Add team index recognition
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lock by default until we find the location that locks team slots
2020-02-01 18:56:23 -08:00
Kurt
b35d53368f
Sort blocks by initial value
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allows some lumping of similar-value blocks for easier analysis
2020-01-28 19:08:26 -08:00
Kurt
ee5c033b51
Add dlc block annotations
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ty @pp-theslayer
https://projectpokemon.org/home/forums/topic/56121-swsh-blocks-and-save-research/
add another array detail
2020-01-28 16:21:11 -08:00
Kurt
c301ce88ab
Update Random to be a bit more thread safe
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Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available.
Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method.
https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8
https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158
2020-01-25 21:49:52 -08:00
Kurt
527442bb49
Only fetch strings when required for compat check
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if item == 0, don't bother checking. Fetch strings only if there's an issue with the item.
2020-01-25 12:16:45 -08:00