Kurt
665880e081
Include form in GetEncounters, iterate all forms for savefile
2021-06-11 10:58:38 -07:00
Kurt
24d6c0d713
Change "Some" EV train rating from [0,127] to (0,127]
2021-06-10 19:18:58 -07:00
Kurt
2abf95cdf8
Minor clean
...
expand some expressions, extract some methods, add comments
2021-06-08 20:14:55 -07:00
Kurt
71fd8b36e9
Enable batch filters for encounter database
2021-06-08 20:14:27 -07:00
Kurt
910fce9812
Change namespace to usual PKHeX.WinForms.Controls
...
no more oddball namespaces
2021-06-07 20:04:01 -07:00
Kurt
035584dc7c
Extract templating from EditPKMUtil, rename methods
2021-06-07 20:02:57 -07:00
Kurt
e32daee3f3
Add setting to disable loading plugins
2021-06-04 14:19:22 -07:00
Kurt
3764e60b37
Show extra details for exported legality results (debug only)
...
same as encdb showing full encounter details, spit them out here too.
2021-06-03 17:59:53 -07:00
Kurt
5636e1ef4a
Add setting to hide unavailable species.
...
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-06-03 17:48:32 -07:00
Kurt
34ec5416e5
Add setting to disable return-none if empty criteria
...
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-06-03 17:36:16 -07:00
Kurt
9ba683688e
Clear tooltips when changing results
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-06-03 17:32:13 -07:00
Kurt
066aedfc21
Separate scblock ctor's
...
No longer need to set byte[] twice
Add value-setter checks for bad mutations (size change, bool1<->bool2 only)
2021-06-03 12:35:39 -07:00
Kurt
8c970ec991
Minor tweaks
...
no functional change, readability++
add more xmldoc
2021-06-03 12:04:19 -07:00
Kurt
7e32ff9b03
Add settings to toggle loading of saves for pkmdb
...
https://projectpokemon.org/home/forums/topic/58942-question-about-custom-backup-path-pkm-database-path-avoid-to-scan-sub-folders/
2021-06-02 10:52:20 -07:00
Kurt
138501da2f
Minor clean
...
Condense some expressions
Use less linq
Rename some fields
2021-05-29 15:31:47 -07:00
Kurt
7a8d75aec4
Show gender in encounter browser
...
Extract methods, add some comments, simplify array fetch.
2021-05-27 10:27:50 -07:00
Kurt
386d9cc94f
Repoint hall data fetches outside blocks
...
Reverts prior commit repointing which was incorrect; these are outside the sav general/storage blocks.
871f9b0627 (diff-3560dca7e50959e98ae8fa32d9403f8846b9243815d653c78a07f2a3455a1874L481)
Keep the first as General as it's some value index within the General block used to index which extrablock matches it, or something
Closes #3211
2021-05-25 22:16:04 -07:00
Exorcism
02605b402d
Update French Translation ( #3209 )
...
* Update language French (Français)
* Update French Translation
* Update MessageStrings_fr.txt
* Update text_EncounterType_fr.txt
* Update text_Ribbons_fr.txt
* Update text_Ribbons_fr.txt
* Update lang_fr.txt
2021-05-24 09:16:07 -07:00
Kurt
8cc2967395
Update MemoryAmie.cs
2021-05-23 12:51:25 -07:00
Kurt
c9499f95be
Add sociability to Memory editor, add legality checks
2021-05-23 11:22:09 -07:00
Kurt
15afd6f3bc
Move mail get to sav obj
2021-05-22 09:28:04 -07:00
Easy World
6b693b9b7e
Update Chinese translation ( #3208 )
2021-05-20 22:04:32 -07:00
Kurt
207680b2f1
Update translatable lists
2021-05-20 15:05:40 -07:00
Kurt
aa55346bde
Add setting to not show changelog on update
2021-05-20 15:03:15 -07:00
Alberto Tudela
7d27136bdc
Update spanish translations ( #3207 )
...
* Update spanish translations
* MInor Folder list fixes
* Update spanish translation
2021-05-20 13:21:21 -07:00
Kurt
4b3a3a4afe
Update 21.05.21
2021-05-20 09:37:15 -07:00
Kurt
f462017670
Fix padding mask
...
Closes #3205 -- padding char
Closes #3206 -- sav3rs doesn't use SecurityKey, it's always 0
Co-Authored-By: Michi97 <24464847+Michi97@users.noreply.github.com>
2021-05-20 08:27:08 -07:00
Kurt
2658c8b89a
Update 21.05.19
2021-05-18 17:49:54 -07:00
Kurt
1d71d151e8
Add gen8 to generation dropdown
2021-05-18 16:59:19 -07:00
Kurt
5355d251a6
Align shiny checkbox same as pkmdb
2021-05-18 16:59:01 -07:00
Kurt
53e9d31545
Allow searching encounter db for shiny state
...
random shinies behave like not-shinies
so it only really filters for "always shiny" or "can be nonshiny".
2021-05-18 16:17:57 -07:00
Kurt
74e0cba3b0
Minor tweaks
...
use assert instead of manual exceptions
span
remove some dead logic
2021-05-18 16:16:48 -07:00
Kurt
2c820bfbe9
Minor tweaks
2021-05-18 13:29:55 -07:00
Kurt
565f161226
Show shiny state of encounter in db
...
Force shiny state for GO encounters
For encounters, this interface property is mainly just for exposing metadata for sprites.
2021-05-18 10:36:45 -07:00
Kurt
acdbda4e12
Split DateUtil from Util class
2021-05-14 16:46:48 -07:00
Kurt
50b15cd740
Use range/index
...
More in line with modernizing the codebase with latest c# syntax
improve web-qr decode speed slightly (no linq skiptake)
get money/coin mask without a temporary string (lol performance)
2021-05-14 15:30:55 -07:00
Kurt
871f9b0627
Convert checksum operations to span-based
...
Fix SAV.Data references in SAV_Misc4 to use the General block instead
2021-05-14 12:30:40 -07:00
Kurt
d21c1fb135
Set editing mode when loading data to form
...
Prevents wiping of Multiplayer sprite assignment
2021-05-12 15:44:28 -07:00
Kurt
d340642b09
Minor perf improvements
2021-05-10 01:01:45 -07:00
Kurt
43af6322e8
Clean up csproj's
...
no functional change
yay wildcards
2021-05-09 12:57:26 -07:00
Kurt
cea2edb3e9
Add controls in one action
...
reduces the amount of control redraws
2021-05-09 12:10:32 -07:00
Kurt
9826067a18
Handle latest custom folder path buttons correctly
...
no longer tab separated paths; just show the parent folder name.
2021-05-03 16:58:23 -07:00
Kurt
f063014879
Improve clarity of plugin load failures
2021-05-02 18:27:04 -07:00
Kurt
b049c82284
Update SAV_MysteryGiftDB.cs
2021-04-21 19:36:10 -07:00
Kurt
8e1be1f911
Pre-filter gifts that aren't available for current save
2021-04-21 19:28:01 -07:00
Kurt
5607d833be
Remove affixed on none-ribbon
...
don't care about remove all legal retaining if not removed
2021-04-21 19:19:58 -07:00
Kurt
802275ced0
Fix recently loaded tracking
...
Not present would return instantly; just chain it with the remove tail
2021-04-21 19:02:30 -07:00
Kurt
778aacb9cf
Show larger sprite box
2021-04-19 23:30:46 -07:00
Kurt
4bb5433489
Change default setting so that "Legal!" pops up unless opted out
2021-04-14 14:09:54 -07:00
Kurt
7bc733c900
Update SK2 language coercion
...
Closes #3194
Exports are fine, imports with an ambiguous language (can be either JPN or INT) while illegal don't result in the above branches passing it.
Inputs with <=6 chars for OT&Nick will be ambiguous; PKM editor.
2021-04-11 20:50:34 -07:00
Kurt
0d45075d4b
Rewrite settings handling; enhance some user experiences ( #3193 )
...
- Settings now stored as json next to exe
- Settings now exposes all legality checking setttings that can be changed
- Slot hovering now can play cries in MGDB/PKMDB/etc, not just the main boxes.
- Enhanced hover text for mystery gifts and encounters that have movesets
- Show recently loaded save files in ctrl-f browser
- Toggle auto-load savefile setting to be none/detect-latest/last-loaded
- Custom extensions & extra backup paths can now be configured directly in the json settings
- Settings editor now uses propertygrid & tabs.
2021-04-11 18:09:54 -07:00
Kurt
4dea69e068
Fix met location list misbehavior
...
PKM Editor is so spaghetti anyway
2021-04-10 10:30:10 -07:00
Kurt
329a2cbd44
Remove indirect data fetching
2021-04-09 19:44:14 -07:00
Kurt
0576b9dfba
68x56
2021-04-09 17:23:09 -07:00
Kurt
bfd581e89d
Rearrange daycare for 68x56 layout
2021-04-09 17:20:42 -07:00
Kurt
9bc07b6e01
Remove unused setting
2021-04-09 17:20:30 -07:00
Kurt
5ed73e0bff
Revise Party tab labels
2021-04-09 17:20:00 -07:00
Kurt
d73baebad2
Use wider sprite boxes for Mystery Gift album display
2021-04-09 16:37:32 -07:00
Kurt
b3b60894b6
Remove 40x30 sprite assets
...
Farewell; let's assume things are 68x56 from now on.
2021-04-09 16:24:19 -07:00
Kurt
c7b997865c
Minor clean
2021-04-09 14:52:49 -07:00
Kurt
f8a2bb3229
Add missing research tab flag set
...
Closes #3187
2021-04-07 22:46:28 -07:00
Kurt
b0700ba281
Extract Gen7 HoF class, extend event flag count
...
4k flags exactly, and probably 4950 for USUM (alignment +1 byte for an even 4960)
The old flag + count (4 bytes total) are just +32 event flags.
2021-04-07 00:20:02 -07:00
Kurt
2f4b754505
Fix incorrect event flag reference
...
Thanks SneakyPeekyFox!
Also fix crash if pressing escape on the save differentiation popup.
2021-04-06 17:26:13 -07:00
Kurt
c05fc854b1
Update 21.04.06
...
Mostly because of Gen3 save editing bugfixes, forcing a new version.
Last version added the PID checks for Gen8; this one adds move ordering checks for eggs. More fun :)
2021-04-05 22:57:05 -07:00
Kurt
673c0d93a6
Extract event flag/work editing from GUI
...
now <200 lines for editing (ignoring the diff functions), yay
Opening the editor allocates less (no copying save file)
2021-04-05 20:52:49 -07:00
Kurt
ecf1f361fe
Show encounter's full details on hover (mgdb/encdb)
...
Won't work neatly for Mystery Gift types since those aren't record types.
2021-04-04 12:05:00 -07:00
Kurt
790da981f0
Fix gen3 trainer card team list
...
don't bother casting
2021-04-01 14:16:33 -07:00
Kurt
4700fdd1e3
Set updated version when resetting personal
...
Closes #3180
Improves handling for corrupt gen3 saves (pokedex cheaters)
2021-04-01 13:37:39 -07:00
Kurt
4cf926f703
Update 21.04.01
...
Latest cumulative update release with mgdb/pget binaries updated.
There aren't any April Fools jokes in this release.
2021-03-31 21:52:15 -07:00
Kurt
645f2b4db5
Revert implicit casting
...
Looks like netstandard2.0 wasn't meant to receive that new c#9 goodie
2021-03-29 00:14:44 -07:00
Kurt
3822981590
Rework EncounterCriteria to be ability indexed rather than direct ability ( #3179 )
...
* Exploration: rework ability criteria to ability numbers desired
* Sync remaining changes
* Update EncounterCriteria.cs
* Add xmldoc
* Improve speed of IsDualGender check
* More xmldoc updates
Should be doing this on main but meh, this branch is gonna get merged later
* Fix typo
* Update WC7.cs
* Update PersonalInfo.cs
2021-03-23 17:05:15 -07:00
Kurt
d6dc8a0410
fix signed g7id display
...
>2^31 would show a negative G7SID, no more!
2021-03-20 19:38:01 -07:00
Kurt
e547a9cf63
Extract report generation from LegalityAnalysis object functions
...
Can replace the default functionality with your own formatter, I guess.
2021-03-20 13:21:04 -07:00
Kurt
8d3f990667
Make some properties into consts
2021-03-20 12:47:21 -07:00
Kurt
33e2c64721
Split SAV3 into version classes
...
Begone are the version-switch cases for value fetching.
2021-03-15 23:51:58 -07:00
Kurt
6bce4eea14
Minor clean
...
Annotations (nullable), some switch cases for readability
2021-03-14 16:16:55 -07:00
Kurt
4f6258e492
Add direct object editing for accessor type saves
2021-03-14 16:14:15 -07:00
Kurt
154d95982a
Error message on trying to interact with deleted/removed files
2021-03-08 11:37:46 -08:00
Kurt
49541e6073
Rework mainline sav3 to not operate off chunks
...
Previous style was to resize the sav buffer and concat all the storage chunks at the end. Allocated a double save file.
Now, just allocate 3 buffers.
2021-03-07 23:22:07 -08:00
Kurt
9e4f1d11cc
Show misc encounter details on hover
2021-03-07 12:35:26 -08:00
Kurt
8145456ca8
Add u32 hex key -> enter to jump to key (ignoring named blocks)
2021-02-27 22:34:05 -08:00
Egzon
815da3ff0c
Update spanish translation ( #3160 )
...
* Update LegalityCheckStrings_es.txt
* Update lang_es.txt
2021-02-23 06:27:27 -08:00
Easy World
595223e1af
Update lang_zh.txt ( #3157 )
2021-02-21 19:29:25 -08:00
Kurt
32eff161cc
Repopulate translations with latest additions/removals
2021-02-21 15:22:28 -08:00
Kurt
41096fb56e
Minor xmldoc / usage updates
2021-02-21 15:01:28 -08:00
Kurt
c11cf3d6d4
Extract gen4 pokedex logic
2021-02-21 09:59:10 -08:00
Kurt
a7a7be7c44
Allow loading of savpaths, load misc & party slots
2021-02-13 13:04:43 -08:00
Kurt
d5e9775081
Update RibbonEditor.Designer.cs
...
https://github.com/kwsch/PKHeX/issues/3146#issuecomment-777060691
2021-02-10 14:12:14 -08:00
Kurt
d4be8aa7be
Update PKMEditor.cs
2021-02-10 14:02:25 -08:00
Kurt
4cabbc49a2
Add affixed ribbon drop-down
...
Closes #3146
2021-02-10 13:34:49 -08:00
Kurt
b0fac2dd34
Update PKMEditor.cs
2021-02-09 08:46:03 -08:00
Kurt
666a1805ba
Relocate formargument logic
2021-02-08 20:42:19 -08:00
Kurt
ff7817a749
Create FormArgument extension logic
2021-02-08 20:39:46 -08:00
Kurt
37cb15749e
Update FormArgument handling for gen6/7
...
Disassociate pk4/pk6 backing byte[] when converting to pk5|pk7, as we no longer make a copy of the byte[] in the pkm's constructor.
Change UpdatePKM to include isParty, as we want it optional to update FormArgument too.
Change FormArgument saving to be handled by FormConverter; kinda not really good to have it there, but nothing else is handling FormArgument values.
Expand IFormArgument to have all FormArgument values exposed. "Maximum" is furfrou only.
PK6: Max is in the "FormArgument" u32, and the remain/elapsed is in party stats (hence the reverting when boxed)
PK7: u8 remain, u8 elapsed, u8 max, u8 unused.
PK8: assumedly the same as PK7, given the disassembly hints that it's the same as past games (even though Furfrou and Hoopa are not in SWSH).
2021-02-08 20:26:53 -08:00
Kurt
a0351efc81
Show preview tooltip in mgdb view
...
Show card header to differentiate gifts
2021-02-07 08:32:01 -08:00
Kurt
a2d5d7d769
Show preview for encounter database slots on hover
2021-02-06 22:33:13 -08:00
Kurt
a7f65554ad
Update formarg handling
2021-02-05 16:52:46 -08:00
Kurt
a7cc51f633
Show alolan height/weight records
2021-02-05 07:46:06 -08:00
Kurt
726f100496
Update SAV_Encounters.cs
2021-02-03 11:48:23 -08:00
Kurt
8db21c2bd0
Update 21.01.30
...
Latest cumulative update release with mgdb/pget binaries updated.
2021-01-30 10:46:05 -08:00
Kurt
1e86fdcea8
Fracture the encounter matching checks to allow progressive validation ( #3137 )
...
## Issue
We want to discard-but-remember any slots that aren't a perfect fit, on the off chance that a better one exists later in the search space. If there's no better match, then we gotta go with what we got.
## Example:
Wurmple exists in area `X`, and also has a more rare slot for Silcoon, with the same level for both slots.
* We have a Silcoon that we've leveled up a few times.
Was our Silcoon originally a Wurmple, or was it caught as a Silcoon?
* To be sure, we have to check the EC/PID if the Wurmple wouldn't evolve into Cascoon instead.
* We don't want to wholly reject that Wurmple slot, as maybe the Met Level isn't within Silcoon's slot range.
---
Existing implementation would store "deferred" matches in a list; we only need to keep 1 of these matches around (less allocation!). We also want to differentiate between a "good" deferral and a "bad" deferral; I don't think this is necessary but it's currently used by Mystery Gift matching (implemented for the Eeveelution mystery gifts which matter for evolution moves).
The existing logic didn't use inheritance, and instead had static methods being reused across generations. Quite kludgy. Also, the existing logic was a pain to modify the master encounter yield methods, as one generation's quirks had to not impact all other generations that used the method.
---
The new implementation splits out the encounter yielding methods to be separate for each generation / subset. Now, things don't have to check `WasLink` for Gen7 origin, because Pokémon Link wasn't a thing in Gen7.
---
## Future
Maybe refactoring yielders into "GameCores" that expose yielding behaviors / properties, rather than the static logic. As more generations and side-gamegroups get added (thanks LGPE/GO/GameCube), all this switch stuff gets annoying to maintain instead of just overriding/inheritance.
## Conclusion
This shouldn't impact any legality results negatively; if you notice any regressions, report them! This should reduce false flags where we didn't defer-discard an encounter when we should have (wild area mons being confused with raids).
2021-01-29 17:55:27 -08:00
Kurt
ceb14c8468
Add consistent ctrl/alt modifiers for IV/EV/AV
...
Closes #3132
2021-01-20 22:09:25 -08:00
Kurt
803b8675fe
Rework batrev current slot handling
...
Show all slots even if they're uninitialized. Empty first slots but present second slots caused errors on init.
2021-01-20 20:29:26 -08:00
Kurt
4c49d489a8
Update SAV_Inventory.cs
2021-01-20 20:01:59 -08:00
Kurt
46b988b6fa
Remove unused checkbox
2021-01-20 17:06:37 -08:00
Kurt
d805167e7c
Save battle version value on value change
2021-01-18 18:18:42 -08:00
Kurt
680e8b711d
Add some code analysis for try-return with nullable out
2021-01-17 00:05:07 -08:00
Kurt
c31285fd6d
Dump csv async
...
Skip Sprite column completely
2021-01-16 17:25:55 -08:00
Kurt
3c42978afa
Use IndexOf instead of FindIndex when possible
2021-01-16 12:47:02 -08:00
Kurt
613e6db744
Use StringConverter api consistently; use stringbuilder when possible
...
Retain a stringbuilder to mutate the string rather than finalizing temporary strings
yields some speed improvements (less gen0 string objects allocated)
2021-01-14 22:50:13 -08:00
Kurt
6566b0ed1f
Add Pokedex flag properties
...
Closes #2954 ; can set directly from propertygrid already, but might as well clean things up a little bit to match the disassembly logic.
Open the simple editor center parent rather than next-form-position
2021-01-09 23:27:22 -08:00
Kurt
3e0b52195a
Minor clean
2021-01-08 13:17:59 -08:00
Kurt
f615814548
Add xmldoc, increase swish util flexibility
2021-01-07 15:34:26 -08:00
Kurt
6e741a0cf0
Minor tweaks
...
Add xmldoc
Remove linq from memecrypto code (speed lmao)
Hide some methods that shouldn't be called directly
Name variables better for accessor const's
2021-01-06 23:30:30 -08:00
Kurt
cc43550357
Simplify more expressions
2021-01-04 17:31:43 -08:00
Kurt
cdcbc3750b
Update PKMEditor.cs
2021-01-02 12:46:46 -08:00
Kurt
d02dd29e83
More version-location shenanigans
...
Should be behaving correctly for gen!2=>gen2 now
2021-01-02 10:35:48 -08:00
Kurt
09089da14e
Use more expression return style
...
Reduces indentation & bracketing, a bit more concise
2021-01-01 17:08:49 -08:00
Kurt
813180453e
Delete duplicate HT bit fetch method
...
Make expression methods
2021-01-01 16:39:33 -08:00
Kurt
7523e0e200
Make ContestStat fields byte (from int)
2021-01-01 13:39:08 -08:00
Kurt
d66486ac29
More pkm.form visibility/initialize tweaks
...
Gen7 started up showing a form=-1 marshadow, initialize the combobox with an empty string since we no longer set formlist if it has none
label/combobox visibility should be managed by gen2 flowlayout case below
2021-01-01 11:29:20 -08:00
Kurt
fb008be6a6
Condense some more expressions
2020-12-31 23:13:27 -08:00
Kurt
989c4314ae
Hide formarg control when not present for format
...
Set initial visibility state to false for startup anyways; parent usercontrol should get set invisible by PKMEditor during its setup-format logic.
2020-12-31 15:15:22 -08:00
Kurt
d0d7895fa5
Only refresh localized data sources if needed (generation)
...
Faster same-type savefile loading
2020-12-31 15:10:37 -08:00
Kurt
f4bf9dd208
Minor clean
...
add download count to changelog
move 2019 changelog to uncompiled resource (for record)
2020-12-31 10:36:09 -08:00
Kurt
99292c75f9
Update 20.12.30
2020-12-30 21:16:38 -08:00
Kurt
ec4358372a
Finish implementing form-argument control behavior
2020-12-30 00:32:17 -08:00
Kurt
2af9e800fb
Add RotomAffection and rotoloto1/2 flag editing to GUI
2020-12-29 11:39:19 -08:00
Kurt
d9a4eacaf4
Allow deactivating all raids
2020-12-29 10:53:47 -08:00
Kurt
de840f40d4
Invert some "!is" to "is not"
2020-12-29 00:58:08 -08:00
Kurt
e8c23f6644
Simplify some repeated comparisons with expressions
...
Less prone for bugs since it uses the same value for all comparisons without re-specifying
2020-12-29 00:37:59 -08:00
Kurt
c119f18af3
spec->species
2020-12-28 22:22:52 -08:00
Kurt
6502c9df33
Condense some expressions, extract static class
2020-12-28 21:42:54 -08:00
Kurt
0a46f45b00
Split MetDataSource from GameDataSource
2020-12-28 21:12:46 -08:00
Kurt
74ee22e66e
Make ComboItem a record
2020-12-28 11:57:34 -08:00
Kurt
a124168e87
Make FormArg editing a complex control
...
Shows a dropdown for alcremie only, and a number entry for everything else.
See 771086a222
for initial implementation; I don't want the lag anymore lol
2020-12-28 11:51:25 -08:00
Kurt
7298910f04
Simplify some logic
...
The save editor buttons were originally checked for visibility in order to determine if we should hide the groupbox completely. This didn't work if the groupbox wasn't being displayed (get visibility checks if it is currently rendered, in addition to can be shown). So the "enabled" state was used to determine if it should be shown.
Now that we have the "Blocks" raw editing always being shown, the GroupBox will always be shown. Can just set the visibility directly, rather than doing the workaround.
Make the hall of fame editors slightly less SaveFile_type-specific.
2020-12-28 10:26:08 -08:00
Kurt
ee5349ff98
moar is or
2020-12-25 12:30:26 -08:00
Kurt
4a8a495d04
Condense some switch expressions
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Should be it for now; exhaustively searched for all that made sense to change
2020-12-25 10:58:33 -08:00
Kurt
4d0108331a
Move LegalityAnalysis derived movesets out of class
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LegalityAnalysis just does the analysis; no need to do unnecessary suggestion logic inside the object.
2020-12-24 16:36:50 -08:00
Kurt
43dd390f21
Split IContestStats, mark trades as records
2020-12-24 00:06:40 -08:00
Kurt
93910df2c6
Use new switch statements
2020-12-23 17:14:38 -08:00
Kurt
7e4eb86e93
c#9 is not sugar
2020-12-22 21:24:41 -08:00
Kurt
e34c8df044
Revise some method signatures
2020-12-22 20:50:33 -08:00
Kurt
997e0751f3
Minor clean
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Handle remainder of c#9 sugar
Fix some spelling mistakes
2020-12-21 23:37:07 -08:00
Kurt
514b60b447
Merge type check with usage in if statements
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if x is y with z property true, then :D
2020-12-21 22:33:48 -08:00
Kurt
d225f3391a
Split up DataUtil to separate files
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ya i know there's already a localizeutil class, whatever
2020-12-21 19:13:18 -08:00
Kurt
63aa8dcd43
Bump langver to 9 for other subprojects
2020-12-21 19:12:24 -08:00
Kurt
6d030831ab
Bump PKHeX.Core to C#9 language version
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Add FrameworkUtil.cs which is compiled if the build isn't net5+, needed to support init setters & records
2020-12-21 16:52:11 -08:00
Kurt
62018cce1a
Unify concepts with different names
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AltForm & Form & Forme => Form
GenNumber & Generation => Generation
Extract out SpeciesForm interface, and re-add IGeneration
For those using PKHeX as a dependency, this should be a pretty straightforward manual replacement... GenNumber and AltForm should be quick find-replace`s.
2020-12-10 20:42:30 -08:00
Kurt
98ef0299b6
Add xmldoc for save meta/state tracking
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Move some logic around to the more appropriate spot
2020-12-07 19:49:04 -08:00
Kurt
6f7602f2ad
Change signatures to use readonly if possible
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Extract get/set team methods for battle video
2020-12-05 06:09:33 -08:00
Kurt
e72c80613e
Extract metadata/state tracking from SaveFile obj
2020-12-05 05:36:23 -08:00
Kurt
fefc38bacb
Minor debug optimizations
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Trees:
- Only retain the objects needed after calculation
- Reduce size of TreeCoordinates and remove allocation penalty (now a struct)
No more warnings for Release compilation :D
2020-11-28 14:55:09 -08:00
Kurt
0eb7bf7a4b
Add alert if database load fails
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Task is executed without reporting exceptions; continue after the task with another that checks if it failed.
2020-11-28 14:53:32 -08:00
Kurt
8778d8c6b7
Update 20.11.28
2020-11-27 21:40:36 -08:00
Kurt
9b178fefe2
Xmldoc, minor tweaks
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Move form-info logic from FormConverter to AltFormInfo; now FormConverter is entirely form=>string[]
Add a bunch of xmldoc
Make pogo no-end-date cmp agaisnt UTCnow rather than local now.
2020-11-27 11:51:02 -08:00
Kurt
038903a2f9
Update BoxMenuStrip.cs
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Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2020-11-19 15:59:33 -08:00
Lusamine
6a91dfbaba
Fix parsing SID error ( #3090 )
2020-11-19 15:38:56 -08:00
Kurt
81110b4231
Upgrade netcore build to NET 5.0
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keep with the times, kids
handle some compiler messages
2020-11-14 08:20:48 -08:00
Kurt
df5ebd1f54
Minor clean
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Resolve some messages
2020-11-11 21:01:41 -08:00
Kurt
f3ad96d056
Update KChart.cs
2020-11-06 11:20:52 -08:00
Kurt
23e765e550
Add opening for rental team dumps
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Dunno why anyone would want these, lol
Closes #3074
2020-11-03 20:12:42 -08:00
sora10pls
5c401fa936
Update GetIsNative for KChart
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We want to show that the Species is native if it appears in any Dex (Galar, Armor, Crown), not just the main Galar Dex.
2020-11-03 12:02:08 -05:00
Kurt
b8023605ad
Update 20.10.31
2020-10-31 12:01:01 -07:00
Kurt
28767df0fb
Split gamesync details to interface
2020-10-31 11:43:57 -07:00
Kurt
4012977c3c
Adapt when loading new
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See previous commit message
2020-10-31 09:22:13 -07:00
Kurt
c9587c16c7
Adapt dropped/opened PKM to currently loaded savefile
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Closes #3067
2020-10-30 22:44:08 -07:00
Kurt
80a5d8e451
Remove layer null check
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Move to the place that triggered the null
2020-10-30 19:56:16 -07:00
Kurt
7a24651aef
Remove splashscreen from main form init
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I want to start abstracting the main GUI to reduce the amount of things the main/pkm/sav editor classes do directly.
2020-10-28 17:27:11 -07:00
ReignOfComputer
3767a61171
Fix Stat Tooltips ( #3057 )
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Was only updating based on Stat Nature?
2020-10-27 09:18:12 -07:00
Easy World
be7b586d7a
Update Chinese translations ( #3052 )
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* Update lang_zh.txt
* Update LegalityCheckStrings_zh.txt
2020-10-26 07:42:00 -07:00
Kurt
9e380fdcde
Update sprite on gmax field change
2020-10-25 13:47:42 -07:00
Kurt
9264150b2b
Add shiny1 batch editor, add ctrl-shiny (1)
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GUI: Ctrl click star to get shiny1, shift click for shiny0, any-click to get random
make Alt click modify the SID instead of PID
add SetShinySID shiny type
2020-10-25 10:42:48 -07:00
Kurt
3e1bc1f59d
Show extra slots in the "Other" tab
2020-10-24 14:57:53 -07:00
Kurt
040ebb63f0
Handle more release build warnings
2020-10-24 12:38:14 -07:00
Kurt
bc33c87c6c
Add click handler for crown raids
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oops
hotfixing exe soon
2020-10-24 12:28:59 -07:00
Kurt
1d596225e5
Update 20.10.24 - Crown Tundra
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Update mgdb with latest from the Events Gallery.
Handle nullable warnings for release build.
2020-10-24 11:59:35 -07:00
Kurt
5cdf8db912
Update GUI localization files with latest available strings
2020-10-24 11:42:29 -07:00
Kurt
8a2a25fde1
Update data structures for Crown Tundra
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Adds a wild area Raid den detail editor like mainland/armor raids.
2020-10-24 11:09:29 -07:00
Kurt
14a678b57d
Revise save detect logic flow
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Double-Clicking SAV tab no longer hides any error message; now shows it like the auto-detect would.
Move high-level detection method to Core
2020-10-18 19:49:46 -07:00
Kurt
cce4707604
Enable nullable for winforms csproj ( #3037 )
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Handle all warnings
obviously the usage of null! could potentially be avoided if the object init wasn't such garbage, but here we are with years of old junk and lack of abstraction in the GUI project
2020-10-18 11:02:39 -07:00
Kurt
7a01b1249c
Minor clean
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Handle more messages, add more xmldoc
2020-10-18 09:43:41 -07:00
XxPhoenix1996xX
cb8e2ed3d2
Update lang_es.txt
2020-10-17 08:25:04 -03:00
Kurt
0a6534a208
Extend individual transfer count to 999mil
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Closes #3028
Thanks @CarlosofKalos !
Setting 9999 for both on Rattata; capturing the 10,000th didn't increment, but transferring the 10,000th did.
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-12 14:16:55 -07:00
Kurt
7bb51f4da2
Update 20.10.10
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Update event database with latest from the event gallery repo :)
This is the last release prior to any release for Crown Tundra.
2020-10-10 00:30:21 -07:00
Kurt
bb65f2d2c2
Show trainer name&id for registered Stadium teams in dropdown
2020-10-09 20:31:13 -07:00
Kurt
9d21e5acdd
Add GUI for Capture Records
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Accessible from Pokedex window
ur welcome matt
2020-10-08 18:06:29 -07:00
Kurt
3686ee9ec4
Set suggested Encounter Type on Met Location click too
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Closes #3010
2020-10-08 15:01:23 -07:00
Kurt
61dc9a45ae
Revise Shadow state detection
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Closes #3012
2020-10-06 22:36:27 -07:00
Kurt
d4452ce3af
SK2 coerce to load to a hint language
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This format won't be supported cleanly, so let's just try to allow language detection to work as best as it can without storing metadata in the SK2 bytes.
2020-10-04 14:42:48 -07:00
Kurt
6938d2f94d
Split VivillonTables into two classes
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Indicate that the content is for 3DS specific logic
Reduce restriction for parameters requiring IGeoTrack => IRegionOrigin
2020-10-04 14:15:13 -07:00
Kurt
09c6359e3a
Add flexibility for SK2 imports
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Check language character table for English vs Japanese when loading for a destination
2020-10-04 10:25:34 -07:00
Kurt
f8de9fe1bf
Minor tweaks
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now that stadium saves all expose registered teams, can just call from the parent class
rental sk2's have no TID; add that to the requirement to not get flagged for missing OT
2020-10-04 09:26:15 -07:00
Kurt
d13b893351
Use PKHeX as blanksav language
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Closes #3009
Make QRPK7 implement IEncounterable and remove hardcoded PKHeX strings
Let force hatching for WC3 eggs try to hatch from the savefile's language, then revert to english if failed to set an OT.
2020-10-04 08:59:33 -07:00
Kurt
262561d5d1
Fix stad1 missing team types
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off by 1 (8=>9, and EN has unused interstitial teams).
Fix last-viewed-slot indication color tracking
2020-10-03 19:48:56 -07:00
Kurt
7efaa5ab71
Minor clean
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collapse some expressions
handle some compiler messages
2020-10-03 18:59:36 -07:00
Kurt
816f24e3db
Add Misc pkm array viewer for Stadium saves
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Readonly slots
Things could be expanded on to use interfaces and wrappers for a "SlotReference" and properties for readonly.
But that's kinda unnecessary
2020-10-03 18:22:29 -07:00
Kurt
bca8a80b39
Minor clean
2020-10-03 17:09:22 -07:00
Kurt
b242aed429
Add ability to load blank japanese/korean save files
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Detects the language of the currently loaded save file, and passes that info to the blank sav creator
Use a trainer name of "1337" instead of PKHeX for any Japanese save file, because Gen1/2(/3?) character tables don't have regular ascii chars.
2020-10-03 11:22:06 -07:00
Kurt
52a67f2425
Add Stadium2 Support
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Introducing a new PKM format: SK2
Split ICaughtData2 off of PK2 so it can be shared with SK2 when type-checks occur
Add conversion for PK2<->SK2
Split the split-buffer handling for GBPKM to GBPKML (what a name), so that I can reuse shared accessor logic for SK2.
2020-10-02 18:08:40 -07:00
Kurt
22f37910f0
Remove unnecessary single-member interfaces
2020-09-27 18:19:28 -07:00
Kurt
82afefa335
Make GP1 expose IEncounterable for metadata
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Make the main loader handle IEncounterable objects
2020-09-26 11:33:21 -07:00
Kurt
6243135f28
Minor clean
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Move Home8 location to Locations.cs for documentation
Move FestaFacility to correct folder
Remove unnecessary public modifier on interface method
Pass the program's Version to any loaded plugins, if they wanted to check compatibility...?
2020-09-25 23:55:31 -07:00
Kurt
efc17a1271
Add interface for revised savefile types (patches)
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SWSH is the first common savefile type that has different revisions after official patches. We want to indicate in the Program Title which revision we're currently editing, because people still are not editing latest-format saves and complaining y no urshifu.
Use short descriptions to indicate revision (Base, IoA, CT), rather than magic numbers (v0/v1) or 1.X or 1.X.Y+, because GameFreak can't follow semver rules.
go away ranch platinum update, i might handle you another time
2020-09-25 23:41:20 -07:00
Kurt
2b7e06e217
Refactoring
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Extract some logic, suppress some compiler messages
2020-09-18 22:11:13 -07:00
Kurt
7a1c438b74
Minor tweaks
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add method to randomize AVs from interface extension method
revise stat presence check to check ATK since HP is stored in gen1 format
2020-09-17 18:13:08 -07:00
soopercool101
1a1cfbda4a
Fix Hidden Power Power calculations (and add to UI) ( #2989 )
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* Fix broken hidden power power calculation
* Fix broken Gen 2 Hidden Power calculation
* Add parentheses
* WIP UI
* Finalize UI, only show on gens 1-5
* Inline some logic to reduce allocations
* Add unit tests for both hidden power calculation cases
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-09-14 20:06:11 -07:00
soopercool101
63be1fb0e7
Update Underground Editor UI ( #2988 )
2020-09-14 19:05:49 -07:00
Egzon
4b1a9a89da
Add support for reading and editing Underground Items ( #2987 )
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Adds a sub-editor with localized support for editing Underground Items.
2020-09-13 14:55:50 -07:00
Kurt
407c986c89
Update netcore target from 3.0 to 3.1
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.NET 5 is in 2 months, might as well bump things to the current LTS
2020-09-09 18:27:12 -07:00
Kurt
01fb233e48
Minor tweaks
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Extract some interfaces
Suppress some warning messages with commented reasons if appropriate
2020-09-09 12:47:24 -07:00
Kurt
5d3bc289b6
seal hunting
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Mark things as sealed as they shouldn't be inherited from or overriden in a derived class.
2020-09-07 13:51:13 -07:00
Kurt
9191f023a3
Minor clean
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Nullability annotations and some logic simplification
2020-09-06 11:24:54 -07:00
Kurt
cf9e5ec37f
Minor refactoring
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Change Ability array to IReadOnlyList, add method to check ability index in personal data
Suppress some message warnings
Change EvolutionChain short-circuit for VC to jump from gen6 directly down to gen2. There aren't any notradeback 1 situations, so a notradeback1 will always start with g=1, so no need for the other if-continue.
Simplify pk5 conversion
2020-09-06 10:53:13 -07:00
Kurt
c2ec4d55e4
Minor clean
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Add some xmldoc, remove some empty lines, move some small logic pieces to a better spot
2020-09-03 14:28:51 -07:00
Kurt
b03a5f2818
Fix pika beach score reading
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fix reads as little endian instead of big endian
fix truncation if editor value from byte => ushort
Closes #2976
2020-09-01 16:05:52 -07:00
Kurt
9667e86446
Simplify dreamworld encounter init
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precompute result size
set Gen5 as lumped group for common encounters
remove linq usage (besides Sum call, whatever)
GetEncounters now only filters the in-game static encounters rather than the dreamworld too, as those are already filtered by separate arrays.
2020-08-30 19:51:44 -07:00
Kurt
bd11affa13
Minor clean
2020-08-30 19:24:40 -07:00
Kurt
75da70069c
Remove access to modified captured variable
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Get the variable rather than indexing into the array each time
Simplify some expressions in sav7 for readability
Make SAV_EventFlags use comboitem explicitly by type rather than an anonymous type with same member names
2020-08-30 15:48:11 -07:00
Jonathan Herbert
6eb348848d
Handle Exception When Adding Font File ( #2977 )
2020-08-25 11:42:08 -07:00
Kurt
890f3375c9
Misc clean
2020-08-18 15:39:45 -07:00
Matt
f9b4c1950b
Add Catch Rate to KChart ( #2972 )
2020-08-15 16:13:15 -07:00
Kurt
541c9761df
Minor clean
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Make flag indexes immutable
Rename some properties for clarity
2020-08-14 20:23:54 -07:00
Kurt
d8fe197a3a
Update 20.08.07
2020-08-06 19:15:16 -07:00
Kurt
12d9397c8c
Split GO from "GG" gameversion
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Make Gen7b as the combined ver for that expression
2020-08-06 18:24:20 -07:00
Kurt
85d1b0e7ad
Split gen6/7 affection stats to interface
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not in future formats, doesn't belong
2020-08-02 11:06:30 -07:00
Regnum
9e40fa132f
Improved Pokewalker Editing ( #2958 )
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* Added PokeWalker Courses, Watts, and Steps editing
* Use util method for getting bitflags
* Keep old cheat method
Change signature so that the default value passed is to unlock all; can pass 0 instead to lock all
* Pass reference to derived sav4-type object
Wev'e already type-tested once, capture the reference and pass it into the appropriate load/save methods.
* Add control anchoring for window resizing
Also widen the labels for localization (longer strings possibly)
2020-08-01 09:20:13 -07:00
Kurt
e84ce77008
Split memories from main pkm class to interface
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pk6/7/8, not pb7
2020-07-31 17:25:14 -07:00
Kurt
b7211000b0
Split Country/Region/ConsoleRegion from ITrainerInfo
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Only present in mainline gen6/7 game pairs, so it's not wise to have it for all games
2020-07-31 13:53:42 -07:00
Kurt
36684ab867
Minor clean
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Simplify some expressions
2020-07-31 11:20:48 -07:00
Kurt
27f15d2f20
Split Country/Region/ConsoleRegion to interface
2020-07-31 11:17:31 -07:00
Kurt
a221a27074
Click version/battleversion -> dropdown combobox
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User error help
2020-07-25 09:58:21 -07:00
Kurt
6bb2612059
Restart program on settings reset
2020-07-25 09:51:56 -07:00
Kurt
318016e9e5
Fix re-layout on grid refresh
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closes #2946
2020-07-21 23:50:23 -05:00
Alberto Tudela
2bae3e09e0
Spanish minor fixes ( #2947 )
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Minor Folder list fixes
2020-07-21 11:59:51 -05:00
Kurt
a6a3c6eaaa
Refactoring
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change some expressions for better perf/readability
2020-07-19 17:48:45 -05:00
Kurt
e4092e64df
Relocate gen3 ereader berry logic
2020-07-18 22:51:55 -05:00
Kurt
851d77ed3a
Show "NEW" for gen8 item edits
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why not
2020-07-18 20:27:22 -05:00
Kurt
a21bb09c37
Perserve & Display Favorite flag for items
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Also clamp give all for TMs to 1 instead of whatever the giveall value is, like for prior games' HMs
reuse the "free space" bool; no real benefit in increasing the amount of abstraction (even though that's my current urge for legality)
2020-07-18 20:15:41 -05:00
Kurt
65ecd3ca9a
Sync missing change
2020-07-18 20:07:55 -05:00
Kurt
705822c965
Abstract some gen1/2 encounter types from their parent class
2020-07-18 15:36:30 -05:00
Kurt
5c7f992ea9
Update 20.07.18
2020-07-17 21:45:46 -05:00
Kurt
523edecf7b
Get actual value rather than magic index
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logic doesn't really work for gen2/3, so gate it behind gen4+ format only
2020-07-06 17:32:40 -05:00
Kurt
993673f0de
Minor clean
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no functional change
2020-06-27 23:36:53 -05:00
Kurt
a7ba178005
Remove unreachable/const logic
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Earlier compares result in some logic being unnecessary
The Gen7 level up move compare was actually an oversight, so it's a worthwhile fix :)
2020-06-27 22:44:14 -05:00
Kurt
0836d3191d
Rewrite some magic gender value logic
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it's always been a byte for ratios, but we never know; plus, it's a little more self documenting
2020-06-27 12:01:28 -05:00
kckxpyr1
38d9bf18c0
Update lang_zh.txt ( #2906 )
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This is more in line with the Chinese translation, I hope it can be modified
2020-06-25 07:06:40 -05:00
Kurt
66a797371a
add pokedex urshifu gmax translation strings
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copied localization from the other checkbox ;)
2020-06-24 19:01:15 -05:00
Kurt
6574732380
Update 20.06.22
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Update wc8 binary with events from past month
2020-06-21 23:06:52 -05:00
Kurt
6fb2ebe039
Minor clean
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add some xmldoc
2020-06-21 19:46:06 -05:00
gjfkkk
6b506957c9
Update lang_zh.txt ( #2876 )
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* Update lang_zh.txt
2020-06-21 09:33:44 -05:00
Kurt
b53a29a0af
Add flag for urshifu-1 gmax pokedex
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ty @sora10pls
2020-06-20 20:00:35 -05:00
Kurt
4f7845547e
Minor clean
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Remove met location dynamic sizing for C/XD (already resized for SWSH)
add some xmldoc comments
rename some parameters
2020-06-20 18:23:03 -05:00
Easy World
c0ee00cb7a
Update Chinese Localization ( #2871 )
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* Update LegalityCheckStrings_zh.txt
* Update lang_zh.txt
2020-06-19 21:18:40 -05:00
XxPhoenix1996xX
0839882fda
Update Spanish Localization ( #2870 )
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* Update LegalityCheckStrings_es.txt
* Update lang_es.txt
2020-06-19 20:53:21 -05:00
Kurt
e72a58bdee
Dump latest translatable strings
2020-06-19 20:18:37 -05:00
Kurt
45a234814b
Fix raid seed editing
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Because we pass in a reference to the raid block, rather than obtain the reference from the to-be-edited save file object (which was cloned), we need to restore the unmodified data to the save file instead of copying the modified save data.
Bad explanation, but we've edited the origin save data. Revert to original.
2020-06-19 20:13:26 -05:00
Kurt
d6c5c6071d
Hide armor raids when not available
2020-06-19 19:56:24 -05:00
Kurt
1c1e01bc1a
Update 20.06.19
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Now with Isle of Armor support!
Closes #2867 , #2855
2020-06-19 19:48:38 -05:00
Kurt
86a9711cc1
Show xor & tsv on gen3-5
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TSV/PSV was never abused during these gens, but whatever, show the raw details.
Closes #2868
2020-06-19 18:59:00 -05:00
Kurt
36dd5ece21
Initial Isle of Armor support
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Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
ce3f887a97
Handle dragdrop from zip (win explorer)
2020-06-16 21:53:24 -05:00
Kurt
2cdb5d26db
Clean up some method signatures
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rename things to be a little more consistent in naming conventions
2020-06-16 21:46:22 -05:00
Kurt
bfef634a1a
Set shiny type regardless of format
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Don't loop if not required to loop
2020-06-12 11:45:56 -07:00
Kurt
e338fce910
Minor simplification
2020-06-11 09:29:46 -07:00
XxPhoenix1996xX
2bd33dd7de
Update Spanish Translation ( #2850 )
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* Update MessageStrings_es.txt
* Update lang_es.txt
2020-06-06 17:11:35 -07:00
Kurt
afa368823e
Minor clean
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handle some compiler messages
2020-05-26 16:59:47 -07:00
Kurt
4f039fe732
Remove duplicate icon
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only one icon file remains
make splash screen smaller since we don't have a 64x64 icon preview anymore (only 32x32 & smaller)
2020-05-26 14:43:57 -07:00
Kurt
46b443903d
Fix SM dex form fetch for spewpa
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Closes #2826
It doesn't find it in the SM table, but didn't return -1
rework logic flow to return when found, rather than after loop finishes.
Also fix display off-by-1 since we're not using zero indexing for our entry numbers.
Thanks @Ammako !
2020-05-24 20:42:45 -07:00
Kurt
c4326698a5
Add prompt for loading new save with unsaved changes
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Closes #2823
remove old gen6 powersaves decrypted-xorpad strings (unused logic)
remove gen8 save fixing beta-pkhex-caused corruption (behaved for 6months)
2020-05-24 11:03:23 -07:00
Matt
8c6d674472
Misc changes ( #2838 )
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Allow for up to 16 characters in SWSH Box Names.
Fix Rockruff-1 big sprite display.
2020-05-21 16:19:25 -07:00
Kurt
6164884700
Merge IGeneration into IEncounterable
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all but egg exposed it; now, just make egg expose it and remove the unnecessary interface
we still need to Set generation for non-eggs/mgift, so have a separate Settable interface for internal purposes.
2020-05-17 12:32:28 -07:00
Kurt
9f490a605e
Rearrange order/anchoring for main tab
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allows expanding the window to show location names
Closes #2825
2020-04-29 09:32:29 -07:00
Kurt
8c723b32ee
Don't show/modify earned bp on RS saves
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Closes #2819
2020-04-26 17:53:50 -07:00
Kurt
73045ba7a4
Hide fame time until selected
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Closes #2820
2020-04-26 17:49:32 -07:00
Kurt
a8f967e935
Disallow scrolling in Trainer Stat/Record
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Unfinished text edits aren't pushed until after the combobox changes index
#2820
can't tell the numericupdown to finalize entry, even with a Focus() call to the combobox (to change focus from the numericupdown).
2020-04-26 17:49:10 -07:00
Kurt
460062a07c
add generic sav block editor
2020-04-26 16:23:06 -07:00
Kurt
8a0295e4e9
Minor clean
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GetLanguageIndex never returns <0
2020-04-23 20:54:20 -07:00
Kurt
d6171669e4
Add swsh box wallpapers
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 14:50:41 -07:00
Kurt
24edf7efe5
Improve detected savefile load speeds
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Don't discard the initially detected data just to re-load it from the path; keep a reference and load the reference.
2020-04-16 13:15:35 -07:00
Kurt
b8814d2448
Split GG into LGPE (GP/GE), GG (LGPE||GO)
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Update usages
2020-04-16 12:48:18 -07:00
Kurt
567b54b10f
Update Main.cs
2020-04-14 11:50:33 -07:00
Kurt
546412e410
Rename class/method name
2020-04-14 10:59:16 -07:00
Kurt
ee1cfa8912
Hanle some compiler messages
2020-04-14 10:52:19 -07:00
Kurt
49e4fd396d
Remove some unnecessary null checks
2020-04-14 10:08:56 -07:00
Kurt
f22b1c3e52
Update 20.04.14
2020-04-13 10:16:49 -07:00
Kurt
d398ad56d5
Update translations
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Not really much here, but that's all that's been added since last time.
2020-04-13 09:55:21 -07:00
Kurt
bf47317dd1
Add setting to force large sprites for past gen
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Causes the Other tab (daycare/gts/fused) to look wonky (not scaled), but I'm ok with that being a known flaw for now.
2020-04-13 09:52:25 -07:00
Kurt
33bdacebe8
Minor tweaks
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Handle some compiler/extension suggestions
2020-04-12 16:07:59 -07:00
Kurt
e83f2a7dd0
Expand met location combobox
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stupid long met location names in SW/SH; doesn't really hurt.
Not gonna measure all string lengths and dynamically stretch it -- not worth.
2020-04-12 13:26:35 -07:00
Kurt
0ada4cbd77
Remove some unnecessary null checks
2020-04-12 13:20:40 -07:00
Kurt
30d21e4532
Extract out showdown set interface
2020-04-12 13:05:29 -07:00
Kurt
270d984130
Minor clean
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Remove unnecessary null checks
Mark some methods with nullable type
2020-04-04 19:30:50 -07:00
Kurt
80bedf2140
Add HomeTracker to list of hideable secrets
2020-03-21 10:56:15 -07:00
XxPhoenix1996xX
d66d761d3c
Update Spanish Translation ( #2795 )
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* Update lang_es.txt
* Create flags_gg_es.txt
* Update PKHeX.Core.csproj
2020-03-20 11:42:58 -07:00
Kurt
5e32e9203e
Add setting to apply nature to statnature on import
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Co-Authored-By: toim22 <toim22@users.noreply.github.com>
#2794
2020-03-19 13:47:25 -07:00
Kermalis
5bdfd74862
Fix sav path after exporting to new name ( #2791 )
2020-03-18 22:15:34 -07:00
XxPhoenix1996xX
8a1405125e
Add Spanish Event Flags Translation / Update Spanish Translation ( #2786 )
2020-03-18 10:25:22 -07:00
Kurt
68324847bb
Update PKMEditor.cs
2020-03-17 10:35:30 -07:00
Kurt
f1beef872f
Reorder origin mark returns
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-03-17 10:34:23 -07:00
Kurt
696bdf7cae
Update 20.03.14
2020-03-14 14:58:36 -07:00
Kurt
a885f6b48f
Clean up PID/EC auto-update
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Now loads & saves version-less data fine
Co-Authored-By: lusamine <lusamine@users.noreply.github.com>
2020-03-13 19:56:53 -07:00
pi1024e
8a1e73e5b3
Change OT_Class to have an expression body ( #2759 )
2020-03-13 10:28:50 -07:00
Kurt
fbd533092d
Fix misspelling of the word "Received"
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Closes #2757
Co-Authored-By: pi1024e <pi1024e@users.noreply.github.com>
2020-03-12 15:05:34 -07:00
Kurt
dcb7336d92
Hide pika beach on !YW, add a few RS flags
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Closes #2745 , ty @FeralFalcon
hidden items are meh, items can be hacked in.
Co-Authored-By: feralfalcon <feralfalcon@users.noreply.github.com>
2020-03-11 19:33:17 -07:00
Kurt
0aa6282d73
Sanity check value types via generic method
2020-03-11 16:31:53 -07:00
XxPhoenix1996xX
f6a157b2a1
Update lang_es.txt ( #2755 )
2020-03-07 20:44:58 -08:00
Kurt
4c226340fe
Add shiny sprites, alcremie sprites & big sprites for all
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Keeping the 30x40 for now; might change my mind later.
Kept the gmax sprites but they're unused.
2020-03-03 20:22:57 -08:00
Kurt
9b30bb8a2f
Don't copy PID->EC if bad GenNumber
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Reading raw uncaptured data from RAM
2020-02-29 10:55:30 -08:00
Kurt
d58426ebf5
Hide affection fields, remove setters for unused
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#2738
2020-02-27 20:53:33 -08:00
qhq
8d413bb047
Update lang_zh.txt ( #2729 )
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SAV_Database.L_Version=OT Version: >来源版本:
SAV_Encounters.L_Version=OT Version: >来源版本:
SAV_Database.L_EVTraining=EV Training:>努力值:
2020-02-20 19:26:51 -08:00
qhq
3d6fd82523
Update lang_zh.txt ( #2727 )
2020-02-19 22:05:54 -08:00
Easy World
4bfb57836a
Update lang_zh.txt ( #2722 )
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* AV means 覚醒値(Japanese), Awakening values(English), not the Species strength
* OT means おや(Japanese), Original Trainer(English), not the Trainer
* L_RHeightMin min means minimum not minute
2020-02-19 06:59:35 -08:00
qhq
79b63b3af1
Update lang_zh.txt ( #2718 )
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* Update lang_zh.txt
2020-02-17 20:22:21 -08:00
Kurt
66efbaf407
Add box manip for heal all slots
2020-02-17 19:28:20 -08:00
Kurt
620dd04064
Lock main window panel splitters
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Nobody needs to resize things; was leaving things open for a bit but no more...
2020-02-16 20:27:24 -08:00
Kurt
fc9d0b4b24
Add hint for pkm with dummied moves
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Closes #2716
2020-02-16 12:17:36 -08:00
Kurt
0ab63dd20f
Update shortcuts.txt
2020-02-15 15:59:54 -08:00
CanoeHope
b7a3d278b2
Update shortcuts.txt ( #2712 )
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Very useful.
2020-02-15 15:47:43 -08:00
Kurt
0d4cff81c6
Clean
2020-02-15 14:29:23 -08:00
Kurt
5c845a3875
Hide home tracker on non pk8 formats
2020-02-14 11:54:04 -08:00
Kurt
e8759ee538
Determine shiny as square if fateful && shiny
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regardless of xor value result
gotta make those shinies pop ;)
ty anubis
2020-02-13 16:51:14 -08:00
Kurt
92b22b9f44
Fix HOME tracker value GUI character entry length
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Closes #2705
It's recommended that you NOT set a "random" value here; instead, let HOME regenerate one for you.
Clearing it still functions properly.
2020-02-13 10:52:19 -08:00
Kurt
ff23d094f0
Update 20.02.14
2020-02-13 08:44:07 -08:00
Kurt
6346444db7
Extract home tracker to interface
2020-02-12 18:52:48 -08:00
Kurt
a8a775b39c
Move setting update location
2020-02-12 18:22:32 -08:00
Kurt
6ef2950cc4
Add toggleable flag setting for tracker, update translations
2020-02-12 18:14:23 -08:00
Kurt
e77fa205a0
Add tracker editor
2020-02-12 18:10:03 -08:00
ReignOfComputer
fbcbbc7b05
Batch Editor Alert Fix ( #2703 )
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Running a batch editor job in the same window pops the alert message in incrementing numbers until the window is closed.
2020-02-12 09:58:46 -08:00
Kurt
8e9664ba6c
Update database filters
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Allow if it can exist in SWSH
2020-02-11 20:23:59 -08:00
Kurt
ebf20d927b
More transfer implications
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Totems are downsized to regular
araquanid, togedemaru, and ribombee totems can't transfer (at the moment)
2020-02-11 20:11:33 -08:00
Kurt
239b2f4b52
Fix entree randomization for encounters with no special move
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https://projectpokemon.org/home/forums/topic/56211-error-an-unhandled-exception-has-ocurred/
ty Pocket Monsters
2020-02-08 20:56:16 -08:00
Kurt
fe092ce043
Update changelog.txt
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muh spell check
2020-02-07 23:39:32 -08:00
Kurt
fb640505a5
Update 20.02.08
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No event gallery updates since last release :)
2020-02-07 23:38:28 -08:00
Yurical
a4e579c49b
Update Korean translation ( #2680 )
2020-02-04 07:36:40 -08:00
Kurt
0e8ce7427a
Move using to release build option
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am not using reflection for debug, gets rid of a warning
2020-02-02 10:20:51 -08:00
Kurt
d260249b5e
Apply met location before suggestion check
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Closes #2667
2020-01-28 18:29:05 -08:00
Kurt
dd07126d83
Relocate level suggestions to EncounterSuggestion
2020-01-28 16:21:38 -08:00
Kurt
e40f739494
Update tab ordering
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Closes #2665
2020-01-27 17:15:58 -08:00
Kurt
410fcee85b
Sort sav sub-editors on load
2020-01-27 17:14:18 -08:00
matty
06522c2235
quality of life improvements on the mystery gift form ( #2664 )
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* delete received items with the delete key
mass selection of received items for mass deletion as well
improved index selection on deletion
* tab indexing for the form
2020-01-26 11:19:58 -08:00
Kurt
1ba271db50
Fix block dump changing type on load
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Loading the window and assigning the datasource fired the index changed event, changing the first block (array) to the (selected index of type), which was bool1. Exporting the save caused a bad block type write, yielding a bad size.
Only add the event after the constructor is finished, so that it only fires via user interaction.
Similarly reported but not exactly noticed in #2658
Closes #2663
Gonna update the release with a hotfix
2020-01-26 09:24:00 -08:00
Evan Dixon
4ef48a4e79
Add check for old PKHeX.Core.dll ( #2662 )
2020-01-26 08:55:13 -08:00
Kurt
a3e9649f09
Update 20.01.26
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Update with latest events from EventsGallery
2020-01-26 00:35:31 -08:00
Kurt
c301ce88ab
Update Random to be a bit more thread safe
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Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available.
Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method.
https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8
https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158
2020-01-25 21:49:52 -08:00
Kurt
1520210e68
Revert overload usage
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yay core/framework enhancements
2020-01-25 18:12:58 -08:00
Kurt
38759be662
Update gui translations with latest
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For dev update utility, move them to the new location in PKHeX.WinForms project
2020-01-25 18:06:04 -08:00
Kurt
b5d48bc14f
Split up portions of CommonEdits
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Cuts out about half the size; there's still a bunch of apply-value logic but it's not really big enough for a separate class.
Rename BallRandomizer->BallApplicator
2020-01-25 16:47:44 -08:00
Kurt
88dcb59798
Extract language initialization to core
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Call this method whenever you boot a separate app that needs legality strings to be ready.
2020-01-25 16:27:16 -08:00