Commit graph

756 commits

Author SHA1 Message Date
Kurt
bc6c361746 Reduce linq usage
reuse variables instead of re-fetching (pkm.Species)
add overload for HashSet<int> contains vs ICollection
merge BattleOnly to one hashset
2018-07-01 10:49:11 -07:00
Kurt
d477e19cf0 Simplify ball/catchrate lineage checks
should speed up egg ball checking a bit since we've already computed the
original species
gen1 catch rate, just move the chain fetch there.
2018-07-01 10:15:10 -07:00
Kurt
177604e2cb Refactoring
Simplify some verifier logic
2018-06-30 15:01:16 -07:00
Kurt
aa3b64dc6d Simplify ball check logic
fetch a single result and add it to the analysis

can probably remove the GetLineage call since the encountermatch stores
the original species
2018-06-30 10:34:09 -07:00
Kurt
fba8adb32f Add XY wild undiscovered egg group IV check
Closes #2025
add misc updates/simplifications (personal stuff used in pkNX)
2018-06-24 21:55:00 -07:00
Kurt
e29cf2a903 Rework secondary check flow
Checks.cs initially started out small, but over the years it has grown
to handle multiple types of checks. With all these checks next to
eachother, it's hard to see the overall groups. Splitting them up
(potentially further?) allows for more focused maintenance &
understanding.

Not sure if I'm happy with the overall bandaids used (checks no longer
done within LegalityAnalysis so variable repointing is excessively
used), but I'm happier the way it is now compared to the huge Checks.cs
2018-06-23 22:00:01 -07:00