Kurt
a693ba87ba
Update cosplay sprite handling
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Cosplay are stuck on gen6, cap pikachu can interact with bank; make
Cosplay the oddball resource.
2018-07-22 12:06:43 -07:00
Kurt
f6dda90f52
Add icons
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icons are credit to Dave Gandy's Font Awesome pack on flaticon.com
https://www.flaticon.com/packs/font-awesome
2018-04-21 22:31:11 -07:00
Kurt
17b771632e
Add settings editor to main navigation
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shortcut ctrl-n (CoNfig)
Closes #1864
add debug lines for triggering translations to update
2018-03-23 22:54:26 -07:00
Kurt
3935311988
Add rockruff-1 shiny sprite
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could just add it to the 'sprites don't differ' list instead but
whatever
https://projectpokemon.org/home/forums/topic/43617-usum-bug-report-rockruff-shiny-dusk-form-sprite/
2018-01-27 18:24:44 -08:00
Kurt
853f5f3ce9
Add shiny sprites
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Thanks @msikma (dada)!
Update readme with asset attribution
#1735
2018-01-02 17:14:22 -08:00
Kurt
c5cd6728fe
Add usum fashion cheats
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Thanks Holla!
2017-11-13 22:07:41 -08:00
Kurt
d8acdf2aa1
Fix partner pikachu sprite
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fix form+1 overflow (cap7 pikachu in sm accesses gumshoos1! bad!)
2017-11-10 19:53:11 -08:00
Kurt
80bedb97c4
Misc tweaks
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Adds game names for languages other than english
adds z crystal sprites for held items
temp-fixes chinese pkm names (need manual translation for the new
species)
remove newline at eof
toggle back on legal item lists, add assumed Key Item list
differentiate duplicate item name strings (-arizers)
2017-11-08 13:06:20 -08:00
Michael Scire
78acb8e13b
Fix save resigning for USUM, add resources for new pokemon
2017-11-08 11:31:09 -08:00
Kurt
8cc3a36708
Add manaphy egg sprite
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Closes #1256
2017-06-20 22:19:04 -07:00
Kurt
da6f880c16
Add Shiny Leaf editing
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Closes #1236
pk4/bk4 only, obviously
side note, using static events is no-no, designer auto-removed them.
just manually reapply (as well to others that used it)
2017-06-17 21:49:14 -07:00
Evan Dixon
52c4fbbe97
Converted PKHeX.Core to .Net Standard
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Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00
Kurt
595c7eb4c5
Split winforms to separate project
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resources still are associated with winforms, eh
program still runs fine and I've replicated the mono build options. lmk
if this breaks stuff
2017-01-07 23:54:09 -08:00