Kurt
1f3d3112d3
Move some future-evolution tables to separate class
2021-01-02 19:11:46 -08:00
Kurt
c432a15a20
Relocate some tables to a location closer to where they're used
2021-01-02 00:46:09 -08:00
Kurt
98be0f6739
Target type'd new
2020-12-21 17:17:56 -08:00
Kurt
ebc1cec3da
Extract breeding info to separate class
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Remove splitbreed check in encounteregg2 generator; gen is always 2, never >=3, so the splitbreed check is never executed
2020-12-07 20:54:55 -08:00
Kurt
a62324a5a1
Refactoring some IEncounterable-type'd object initialization and original-generation evo chain ( #2974 )
2020-08-21 16:35:49 -07:00
Kurt
c730dfa1ba
Remove empty ushort[1], improve item combo fetch
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held item list now allocates less (concat arrays instead of ienumerables)
item list already prunes out of range items, so simplify data source fetch
simplify item list prune (return as list, so we can call RemoveAll instead of Where.ToList)
2020-01-24 23:29:45 -08:00
Kurt
55189a6967
Extract most common location numbers to class
2019-05-10 20:46:49 -07:00
Kurt
289a36cbd4
Relocate tables to folder
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less overpopulated folders
2019-04-12 14:12:30 -07:00