Commit graph

1206 commits

Author SHA1 Message Date
santacrab2
2cd9632c4a
MailBox fix (#4377)
* Catches Out Of Bounds error on ListBox SelectedIndex for when the B_PartyDown_Click event is triggered and the current Selection is in LB_PCBOX.
2024-10-28 18:21:44 -05:00
abcboy101
e7be55242d
Support SWSH gender/fashion item editing (#4374)
* Support SWSH gender/fashion item editing

* Update translations
2024-10-25 17:00:54 -05:00
BlackShark
693cb3a70b
Renamed DLC Editor button (#4372) 2024-10-24 11:14:25 -05:00
abcboy101
d19acdb6ec
Support G6/7 player gender editing (#4370) 2024-10-22 08:06:39 -05:00
Kurt
48abd8d080 Revise WC8+ ribbon set logic
For making fake WC*'s, revise logic to use the ribbon span instead of the entire range of bytes.

Fix Partner Ribbon not showing up in Ribbon Editor affix list.

Closes #4369 (superset, I wanted to change the underlying usage)

Co-Authored-By: Manu <52102823+Manu098vm@users.noreply.github.com>
2024-10-16 18:44:54 -05:00
Kurt
be9767f3e6 Add settings tab to pkmdb/encdb
Quicker toggling compared to main window settings changing
same object
2024-10-16 12:49:12 -05:00
abcboy101
34c4d5c90f
Properly detect if G3 Mail is Japanese (#4363)
International author names are padded with spaces to at least 6 characters.
On display, it's treated as Japanese only if the name is 5 characters or less.
2024-10-07 13:27:26 -05:00
Kurt
53b9c27ec9 Add Battle Test metadata properties
Set the magic, set the flags to whatever, and refresh the checksum -> NPC recognizes you have DLC battle test ready and lets you challenge it immediately when starting a conversation with him.
Of course, it crashes immediately because we don't know what the 0x000 - 0x5C1 region data should be, but hey, this is progress for unlocking unreleased content.
2024-10-06 15:32:46 -05:00
Kurt
ec24b8b8d5 Enhance Gen5 download content I/O
Initially just C-Gear, can do better!
Adds i/o for Pokedex skins, Musicals, Battle Videos, Movies & PWT (B2W2), and a research-only tab for Battle Test (never distributed by GameFreak, so doesn't work).
2024-10-06 01:10:32 -05:00
santacrab2
efdc308bfa
resize pkm database Table Layout Panel to unhide search button. (#4364) 2024-10-03 16:14:05 -05:00
abcboy101
7632230edf
Support G2 mail in all languages (#4359)
* Support G2 mail in all languages

- Handle Japanese/Korean mail
- Handle both NPC and user-entered mail (#3470)
- Display European mail based on mail language (#4027)

* Fix shift

* Add support for Stad2 mail
2024-10-01 00:02:37 -05:00
Kurt
e5c3c43bda EncounterCriteria: sbyte IVs
Narrow fields to reduce allocation < 16 bytes (maybe make this a struct?)
Add method to get combined IVs (gen3/4 format) for RNG purposes
use ^ method in RNG methods
Change GetExpectedLevel to be generic rather than interface, better codegen
Change Gender to enum for clarity

breaks ALM and potentially other plugins, just need to recompile if using IVs
2024-10-01 00:00:19 -05:00
Kurt
0e4d30fd21
Rewrite C-Gear Skin conversion code (#4351)
#4337

On form open, sav->cgb->png
On file import, data->cgb->png
On image import, img->cgb->png
On form save, cgb->sav

Original data is retained when opening/importing file, rather than rebuilding png->cgb every time on form save.

Changes:
- can now adapt logic easily for pokedex skins
- importing image with too many colors/tiles will instead use color/tile 0 instead of throwing an exception, then will alert after importing.
- importing image with wrong dimensions/format will alert rather than display exception message
2024-08-28 19:04:25 -05:00
Kurt
04466ac209 Extract some AffixedRibbon logic
const now reused across entire sln
pkm editor GUI no longer crashes on hover of out of range affixed ribbon
pkm editor GUI now indicates the quantity of available affixed ribbons on hover (does not indicate if 1 and already affixed).
2024-08-19 21:11:08 -05:00
Kurt
27b552db13 Retain existing shiny flags on complete dex
Closes #4344
2024-08-17 23:04:37 -05:00
Kurt
c524c37013 Misc tweaks
Remove GameVersion from IShadow3, lessening usage of fake gameversion IDs
fix sav3 with absurdly high record values (int.MaxValue -> uint.MaxValue)
2024-08-16 21:19:08 -05:00
Kurt
a02e4db098 Update SAV_Misc5.cs
Fixes comboboxes from showing empty initial selections
2024-08-08 20:23:03 -05:00
Hernán Indíbil de la Cruz Calvo
68eb8a58d5
Added more Battle Subway fields (#4334)
* Added current set fields BW(2) subway

* Added battle subway data

* Fixed checking wrong chkbox

* Added NPC met flag
2024-08-07 18:56:39 -05:00
Kurt
97aa9805a9 Add GS Ball manual enable button
Adds a "misc" editor for Gen2 saves (only crystal for now), with a single button to enable the event (button enabled if the event is not yet enabled, lol)

746a06f1de/engine/menus/save.asm (L164-L175)

Closes #4335
2024-08-07 18:55:19 -05:00
Kurt
e9a3192a95 Decouple WC3 enc from Mystery Gift, add jpn events 2024-07-06 02:36:33 -05:00
Kurt
496c66bd46 Rename box storage slot flag fetch
`IsSlotX` is a little ambiguous; `IsBoxSlotX` much better.
2024-06-29 10:39:59 -05:00
Kurt
f6bcc8a216 Minor clean
StringBuilder.Append has some fancy interpolation handling in the latest NET8 so it's more clean than multiple append calls.
2024-06-15 00:57:44 -05:00
Kurt
0ffb256052 Add slot source legality checks
Useful for save files with misplaced data (you really have to be using the program weirdly to get these flagged).
Stuff like Eggs deposited in Daycare, non-fuseable species in the Fused slots, etc.

Allow HaX to view any slot, & Delete if Set is allowed
2024-06-15 00:14:49 -05:00
abcboy101
9817b29483
Add Berry Powder, Pokéblock3, Decoration3, and Record4 editors (#4298)
* Add Berry Powder to Misc3 editor

* Add Pokéblock Case editor for Gen3

* Pokéblock/Poffin localization

* Add Decoration editor for Gen3

* Localization

* Add Record editor for Gen4
2024-06-13 00:01:49 -05:00
Kurt
84d42807e0 Simplify discards on gui event methods 2024-06-08 01:34:32 -05:00
Kurt
093fca37ec Add enum to GUI translatable list
Improve perf of GUI scrape by only making forms once, don't fully set up Main
Add method to get a list of translated Enum names
Adds translatability for size markings
Closes #4266
2024-06-03 19:37:57 -05:00
Kurt
99a514b0bc Update translatables 2024-06-02 23:19:33 -05:00
abcboy101
5014b0c891
Add country/region editor to Geonet editor (#4286)
Adds individual country/region-level editing to the Geonet/Unity Tower editors
2024-06-01 17:56:20 -05:00
Kurt
7d05e12c7f Misc tweaks
Fix pk6/7 pkmeditor export, now retaining status condition instead of wiping it
Abstract b2w2 key system to a save block; better documentation on its odd mechanics
Allow gen1-3 filename language/ver detect to work if the filename is ` `->`_` (discord attachments changing spaces to underscores); also revise canadian French emerald filename pattern
others: negligible perf/using standard library functions
2024-06-01 17:44:32 -05:00
abcboy101
e6cf61330a
Add Seal, Accessory, and Backdrop editors (#4284)
- Adds editors for the Seal, Accessory, and Backdrop inventories in Gen4
- Adds a line in the Gen4 Mystery Gift editor to display which Goods, Seal, Accessory, Backdrop, Pokétch app, or Route Map is contained in a gift
- Changes the HG/SS Apricorn editor to display localized item names instead of hard-coded English strings
2024-05-30 23:42:03 -05:00
Kurt
650f23ab82 Misc tweaks
Rewrites super training editor to not need reflection and special handling for translation
Fixes trash check for traded egg
Fixes Scientist trash applying to Ultra Beasts -- much better comparison
2024-05-30 10:40:08 -05:00
Kurt
b7298a7361 Auto-clean save file names of duplicate suffixes
`main (17)` now backs up as `main [...].bak` instead of `main (17) [...]`
Adds a debug-callable method to clean the main backup folder via:
`CleanBackups(Main.BackupPath, true);`
2024-05-27 19:23:56 -05:00
Kurt
c10c2a0dc2
Add Trash Byte verification for Switch formats (#4283)
* Extract logic, finish impl for switch era
* Extract trash checks to static class
* Reduce some allocations in OT name compares
2024-05-27 18:21:11 -05:00
Kurt
ca2bd3baf4 Minor clean
No functional change
2024-05-27 10:33:25 -05:00
abcboy101
a7421a7ceb
Localization (#4281)
* Display Medal type in SAV_Misc5
* Add CHT localization for Medal names
* Add localization for Medal type names
* Update Chinese localization for DPPt Underground
* Add additional G1/G2/G3 item name localizations
* Fix some typos in the Japanese names
* Add Korean names for G3 items
* Correct e-Reader Berry name format localizations
* Italian games use the format `BACCAENIGMA` (capitalized normally as `Baccaenigma`), so the entire item name needs to be titlecased, not just the Berry name.
* Add missing Gen2/3 location name localizations
* Minor corrections to existing languages to match in-game
* Minor tweaks
2024-05-24 18:51:05 -05:00
Kurt
49ffac5143 Add gen8+ special chars placeholder
use remapped chars from 7->8 as the list
2024-05-18 18:10:49 -05:00
Kurt
4d6ce53bce Don't bother cloning sav for Gen1-3 dex edits
No need to clone the save file and allocate 2 bool arrays. Yay old code, why not do it better now? :)
2024-05-15 23:50:25 -05:00
Kurt
5af96eab95 Extract switch-entity HT update logic, fix
Closes #4227
SlotWrite no longer revises the data incorrectly

if ot&gender mismatch, clear memories and set new values
can retain wrong values by having ot&gender shared between games
2024-05-12 23:40:50 -05:00
Kurt
ed8d583c08 Add hover tooltip for special char insert preview 2024-05-12 14:51:25 -05:00
Kurt
7b6abc0520 Reduce alloc for ot/nick by raw trash reads
Legality check now catches buffer overflow mons.
Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
2024-05-12 14:46:58 -05:00
Kurt
08ed482555 Revise gender symbol remapping
Handles Nidoran's shenanigans as well as more clear method names
- Add normalization for PK7->PK8 (no more 0xE... usage for the gender symbols... maybe more chars?)
- Not sure if Gen3 gamecube encoding needs sanitizing. Who is transferring Nidoran to CXD? :)

Requires some silly usage of Language passing as arguments. Future improvements can be made to revise the half/full encoding determination when setting a string. Probably has issues since we're just doing a naive check without considering nicknames w/ special chars.

Closes #4174
2024-05-12 10:47:55 -05:00
Kurt
dcb23c7981 Allow adding/hiding extra properties in Report grid
#3933 3.
top level settings for Report

1. was already implemented with the file namer settings on dump

not sure how I want to do dragdrop-multi, but I did recently add a record type for `ConcatenatedEntitySet`...
2024-05-10 19:32:28 -05:00
Kurt
bd4ea9656d Misc tweaks
Fix block editor GUI not showing named blocks (`Equals` is easily repointed...)
No functional change for the others, just reusing/cleaning irks.
2024-05-10 01:22:26 -05:00
Kurt
5af6678784 Update 24.05.05
Fix devutil text update
swap tox & poison icons, move picturebox to the right
add some Legality settings util functions
2024-05-05 23:24:32 -05:00
Kurt
ad0c9b147d SAV6AO: Fix dexnav get/set
Was looking in the wrong segment of save data. Now points to the correct span (pokedex).

Extract a few more save blocks and interactions.
Basically try to get rid of any remaining `SAV.Data` references. Still a few left, but aren't broken.

Closes #4259
2024-05-01 22:58:47 -05:00
Kurt
0f4024952e Minor clean
indexof -> contains
trailing space
some variable reuse
pcdata/boxdata less janky handling
2024-05-01 00:49:43 -05:00
Kurt
e7f79be41d Minor clean 2024-04-28 00:35:26 -05:00
Kurt
bb6e45db60 Refactor out legality settings, add more settings
Extract PP verifier
Add disabling of wordfilter for formats < 6
Add context-specific bypasses for nickname/handler checks
2024-04-26 14:33:03 -05:00
Kurt
a296403595 BeginInvoke for Folder datagrid
auto-picks the correct thread for the control/form

batch editor progressbar is useless cuz the editor is so fast for 99.99% of uses (only really matters for processing a folder on slow drives), yay speed.
2024-04-26 01:34:47 -05:00
Kurt
093264bc24 Add IStringConverter, impl on PKM & SaveFile
use in trash editor to translate strings, from PKM instead of SAV.
Closes #4222
2024-04-23 00:57:17 -05:00