Kurt
dae038d59c
Use hidden power spread with most 31IVs w/guessing
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#1826 (HP Ice with ATK=0 now prefers flaws in only defense rather than
HP and defense).
2018-02-09 21:27:57 -08:00
Kurt
22a2056a91
Fix showdownset IV HPtype export
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no need to reshuffle IVs since the pkm->showdownset defines the IVs in
the speed-first order
Closes #1824
2018-02-07 20:59:36 -08:00
Kurt
93fd47a8e5
Rework hidden power IV setting
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If the Hidden Power set doesn't match what is required (missing Hyper
Trained IVs), will need to adjust IVs.
Compute the first matching hidden power IV set by permuting flawless IVs
to flawed.
Closes #1821
2018-02-07 18:28:56 -08:00
Kurt
8695666044
Fix showdown set form import off by 1
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closes #1811
2018-02-04 09:44:19 -08:00
Kurt
c4865c6c0a
Fix kommo-o-totem detection
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psim lexing sucks lul
Closes #1796
2018-01-30 16:18:39 -08:00
Kurt
d7eae51c1f
Use showdown specific gender culture for formID
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Closes #1793 , the form was returning -1 because it was expecting ♀ not
F
2018-01-29 17:20:12 -08:00
Kurt
bfe4f3222d
Don't update HP IVs if IVs already provided
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Closes #1786
2018-01-27 20:18:38 -08:00
Kurt
8cf97f3761
Add pom-pom edge case
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dash was stripped out during conversion
closes #1744
2018-01-06 09:40:30 -08:00
Kurt
5580d6a7d4
Extend set obj to apply to pkm data
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var psimSet = new ShowdownSet(Clipboard.GetText());
psimSet.ApplyToPKM(pkm);
2017-12-26 18:54:07 -08:00
Kurt
0aa4dad921
Add species parse edge case
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dashes in species name && dash for forme name, handle edge case.
Closes #1673
2017-11-30 18:24:31 -08:00
Kurt
f5aa3c3b0a
Fix form not specified check for totems
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Closes #1634
2017-11-19 14:16:28 -08:00
Kurt
f7e20a3c43
Misc tweaks
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fix roamer3 not setting IVs
fix usum z items rightmost pixel getting chopped off
use Gen* instead of GenNumber for specific cases (faster)
add WasGiftEgg location case for Gen7
remove some unnecessary array allocations
2017-11-17 22:19:23 -08:00
Kurt
b111b9dad4
Add totem showdown export
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soontm
https://github.com/kwsch/PKHeX/issues/1626#issuecomment-345417263
2017-11-17 20:38:43 -08:00
Kurt
9d1ca22b6d
Add usum showdown forme/species i/o
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Closes #1626
2017-11-17 19:14:27 -08:00
Kurt
69cf1eaa9c
add more pkhex.core xml documentation
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adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00
Archit Date
6f5d0489d5
Zygarde 50% Power construct Showdown Import fix
2017-10-19 02:45:45 +08:00
Kurt
1e377c2963
interpolation++
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no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
229d752d7a
Update showdown form parsing
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Closes #1437 (should have been handled in PKHeX.Core not winforms);
extracted the two sanitization methods and sprinkled in some c#7
2017-09-02 08:26:51 -07:00
Kurt
1c4a1af633
Misc updates
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Detect channel, only detect Channel PIDIV for RS origin (only really
care about method1/2/4 being used when it shouldn't)
Channel does this weird thing called not setting the met level.
Refactor set suggested met location to a method that can suppress
popups.
2017-06-29 19:32:29 -07:00
Kurt
2546ddfd8e
Misc gen3 related updates
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detect gen3 event eggs better
2017-06-28 22:09:26 -07:00
Kurt
b4222c756a
Refactoring
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reduce cross-class chatter, simplifly large methods to smaller pieces
some speed improvements
2017-06-18 22:27:40 -07:00
Kurt
5b4cedf14b
Refactoring
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Rewrote showdown set exporting to be much clearer, added auto-fixing of
relearn moves when importing showdown set (applies suggested relearn
moves)
Simplified main form loading routine (from ~160 to ~25 by extracting
methods)
2017-06-18 13:02:02 -07:00
Kurt
3f38b123a3
Refactoring
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mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.
all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Evan Dixon
52c4fbbe97
Converted PKHeX.Core to .Net Standard
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Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00