Kurt
98f21a12dd
Relocate gen6 trainer stat records to core
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use trainerstat editor control in gen6 editor
fill in some details from the disassembly via setrecord usages
still slightly fuzzy on some:
fureai (based on usum idb name, similar logic)
soaring sky counts
looks like there's some other usages of the fields which were outside
the stat range, throwing an exception when loading to NumericUpDown,
added bypass logic
Thanks Holla!
2018-08-06 21:27:31 -07:00
Kurt
37e5c9fc69
Add record details for gen6
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pulled from exefs data
2018-08-06 16:52:43 -07:00
Kurt
48a61a00a2
Relocate record stat id's to core
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can potentially add localization by changing the method of fetching
2018-08-06 16:17:32 -07:00
Kurt
0296f98777
Add offset table for sav1
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calling Japanese ? X : Y on every single access is too excessive, just
compute one layout for each type whenever the first sav1 requires it.
could probably reduce the amount of properties by reusing others + shift
value; offsets are different due to string lengths being different
2018-08-05 20:27:25 -07:00
Kurt
84185dc6c9
misc improvements
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add records class for managing info for trainer records
add more b2w2 block docs
2018-08-05 12:39:06 -07:00
Kurt
3fd21db51e
Style & function extracting
2018-07-29 16:39:15 -07:00
Kurt
0de335d52b
Misc reorg
2018-07-29 14:04:16 -07:00
Kurt
b16015e8e5
Split InventoryPouch to inheriting classes
2018-07-29 13:55:07 -07:00
Kurt
d916be1020
Style updates
2018-07-29 13:27:48 -07:00
Kurt
c8563a3737
Respacening
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Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
9551d4e707
Relocate logic to core
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probable/possible lgpe uses similar dex stuff, so best I totally
understand it (assuming quirks will be present)
2018-07-26 18:01:16 -07:00
Kurt
1c49b0681d
Extract dex logic
2018-07-21 11:46:38 -07:00
Kurt
97701787a6
Add sav2 daycare view
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tfw they store full egg data there too -- show that in the sidebar
Tested on C & GS (english), assumedly works fine for other languages
(based on the disassembly?)
2018-07-08 15:46:37 -07:00
Kurt
f04bc214ec
Use OT class calc (mod 5)
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remove setter as it's derived from TID's low byte
2018-07-08 09:54:17 -07:00
Kurt
f592be75d1
Add gen3 secret base classes
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don't plan on using them at this time, just an implementation if anyone
wants to play with it
2018-07-08 00:26:31 -07:00
Kurt
b745d59552
Rearranging
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group gen3 structures to their own folder
2018-07-07 21:47:29 -07:00
Kurt
0b1ae2ec67
Add pokeblock3 interaction
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no gui but can use core with a rse save file
2018-07-07 21:31:41 -07:00
Kurt
4dcac24f34
Add roamer3 active/level editing
2018-07-07 21:31:07 -07:00
Kurt
990eb73f8a
Misc simplifications
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recordmax is simplified
2018-07-07 15:38:11 -07:00
Kurt
e46aed4b0b
Relocate bean logic to core
2018-07-07 15:37:47 -07:00
Kurt
e915cd170b
Extract trainer stat to interface / usercontrol
2018-07-07 11:48:03 -07:00
Kurt
2e02ec9719
Refactoring
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Move some logic out of saveditor/subs
2018-07-07 11:20:05 -07:00
Kurt
c6765fd26b
Remove ORAS arg
...
...
2018-06-10 14:07:36 -07:00
Kurt
19cb2cda2e
Remove MAX giveRegular for ORAS
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level 3 is the legitimate max
2018-06-10 12:27:53 -07:00
Kurt
75f4318335
Split S/MAX from base 1-3 levels
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ORAS can unlock MAX & Full Recovery flags, add special handling for that
2018-06-10 11:28:20 -07:00
Kurt
29c610870e
Rename opower6
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match type
2018-06-10 11:03:14 -07:00
Kurt
26f45d44d0
Rework OPower editor
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https://projectpokemon.org/home/forums/topic/45683-pkhex-made-odd-number-of-zygarde-cells-usm/?do=findComment&comment=232476
Thanks @sora10pls for documenting what each flag does
2018-06-09 21:04:34 -07:00
Kurt
5475da05c3
entree forest updates
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clamp species list based on savefile
fix form control index set
remove slot from list (avoid duplicates, there's 530 slots and both
games have more than that available).
Closes #1974
2018-05-28 12:49:41 -07:00
Kurt
4b8cb9b8fb
Add entree forest editor & randomizer
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ezpz
(clear trailing spaces from entree forest comments)
2018-05-28 08:26:52 -07:00
Kurt
730709b33b
Add entree forest abstractions
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make cryptarray public
2018-05-27 14:19:19 -07:00
Kurt
99005d8fc0
Refactoring
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more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
5a3c8f4147
Remove trailing whitespace
2018-05-12 08:41:29 -07:00
Kurt
5d8ccf12d4
Fix kor playtime read
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Closes #1888
Thanks @Bl4ckSh4rk !
2018-04-06 17:15:34 -07:00
Kurt
1122a3f21e
Shift kor gs pokedex bitflag region
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-0x20 yields a match for seen/caught
https://projectpokemon.org/home/forums/topic/44692-i-have-a-question-about-gen2-of-pkhex/
Thanks BLACKBIRD!
2018-04-05 17:00:55 -07:00
Kurt
c229d5cef4
Add RS & FRLG mail offsets
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was only emerald prior
Thansk @Bl4ckSh4rk !
https://projectpokemon.org/home/forums/topic/44433-bug-rubysapphire-mailbox/?do=findComment&comment=228885
2018-03-23 23:06:51 -07:00
Kurt
88ce27f26b
Add R/S roamer data offset
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is different from emerald
Thanks TetsuyaGR!
https://projectpokemon.org/home/forums/topic/44407-bug-rubysapphire-roamer-bug/
(use concatall in encounters4)
2018-03-18 08:37:40 -07:00
Kurt
d20f14504e
Refactoring
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pull out BlockInfo logic, standardize common block checking
reduces array allocations
2018-02-19 11:33:37 -08:00
Kurt
f8bf3e400b
Misc tweaks
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Add bulkstorage SaveFile template
remove unused using
un-virtual box property (don't override behavior)
Split new-USUM island names (unused)
Remove island names from valid egg locations (thanks Davil !)
https://projectpokemon.org/home/forums/topic/43874-bug-met-location/?tab=comments#comment-227684
2018-02-15 17:05:45 -08:00
Kurt
06733d6e34
Refactoring
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Split up c-gear skin bitmap, move generic handling to core
2018-01-13 21:31:02 -08:00
Kurt
a1f2f8708a
Refactoring
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pass identifier on cloning pkm
remove unnecessary ref for passing Data (not modifying array reference)
const some magic numbers
2017-12-27 16:36:24 -08:00
Kurt
3445b46526
Remove unnecessary array cloning
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new objects would always clone the input array; only clone on object
cloning (keep the original array reference on initial creation from
bytes)
2017-12-26 21:38:19 -08:00
Kurt
278f7cad25
Add pwt record get/set
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thanks @sora10pls
2017-12-14 12:34:03 -08:00
Kurt
3d7b2a2b29
Misc tweaks
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RNG frame mismatch -> fishy (for now)
fix xmldoc copypaste
clean up some resharper warnings
2017-12-04 16:26:26 -08:00
Kurt
a5dbdf91bd
Misc tweaks
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detect antishiny cxd
remove unused using
don't set caught for seenAll (gen7 dex)
2017-12-04 13:18:28 -08:00
pokecal
0f52f94222
fix MailBoxEditor
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add Mail5, almost same as Mail4.
2017-12-04 00:00:14 +09:00
Kurt
2d3203fc1a
Refactoring
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extract out Mail classes to core
2017-12-02 19:12:04 -08:00
Kurt
4a898b0829
Leave empty item slots for gen7+
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game depends on an existing value to check for if the item is truly
"New"
Closes #1670
Don't clear count=0 slots for gen7+
For sorting, put all the count=0 at the near top (any feedback on how
this actually works?)
2017-11-29 19:47:27 -08:00
Kurt
f13cc289a7
Move eventflag offset fetch to SAV2Offsets obj
2017-11-27 16:46:14 -08:00
Kurt
b30cc933e5
Extract festafacility from gui code
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move to core project as a structure/class
2017-11-26 08:47:25 -08:00
Michael Scire
b1641772e6
Refactor Memecrypto API, Add Memecrypto Tests
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Refactors the Memecrypto API to improve generalized usage.
Adds unit tests that verify memecrypto works, so that future changes
don't potentially break the code.
2017-11-06 03:24:48 -08:00