Kurt
59b41937e1
Misc variable name changes
...
readability++
2019-02-06 23:28:02 -08:00
Kurt
f481404503
Misc clean
2019-02-02 10:19:41 -08:00
Kurt
e03e6cb2ff
Fix entree species change
...
thanks KR for finding
2018-09-09 15:36:58 -07:00
Kurt
c3136187de
Style updates
2018-08-04 10:06:06 -07:00
Kurt
0c5c9bc33c
Misc clean / xmldoc updates
...
remove unused label in QR (use window Font)
escape & -> & for xmldoc proper style
2018-07-21 19:20:11 -07:00
Kurt
c7175fbdb4
Misc reorg
...
bye bye SAVUtil and PKMUtil
2018-07-20 21:32:33 -07:00
Kurt
4d73fa70d8
Simplify binding to ComboItem logic
...
could probably look into better binding but meh
2018-07-14 16:00:28 -07:00
Kurt
01c36bb3ad
Update control anchoring & form minsize
2018-05-28 16:40:36 -07:00
Kurt
5475da05c3
entree forest updates
...
clamp species list based on savefile
fix form control index set
remove slot from list (avoid duplicates, there's 530 slots and both
games have more than that available).
Closes #1974
2018-05-28 12:49:41 -07:00
Kurt
4b8cb9b8fb
Add entree forest editor & randomizer
...
ezpz
(clear trailing spaces from entree forest comments)
2018-05-28 08:26:52 -07:00
Kurt
75b16393b1
More simplifications
2018-05-12 19:07:32 -07:00
Kurt
5a3c8f4147
Remove trailing whitespace
2018-05-12 08:41:29 -07:00
Kurt
9ed2c594f2
Reorder form init
2018-04-02 20:36:13 -07:00
Kurt
0a0b944de1
Use explicit generation param for forme fetch
...
closes #1837
2018-02-16 16:38:07 -08:00
Kurt
0ee36a655a
Simplify bitmap generation
...
stride is bpp*width + padding bytes; 0x20 worked for the old code since
8*4=0x20 (width of tile).
2018-01-21 17:22:31 -08:00
Kurt
06733d6e34
Refactoring
...
Split up c-gear skin bitmap, move generic handling to core
2018-01-13 21:31:02 -08:00
Kurt
4fb3c22b1c
Remove usages of System.Drawing.Color
...
Eventually need to remove usages of bitmap
2018-01-13 19:09:43 -08:00
Kurt
6caefef181
Add cgb->psk & misc clarifications
...
Closes #1699
tested on black2 & white, skin isn't corrupt on game boot and appears
correctly
still don't like setpixel/System.Drawing reliance (maybe split logic to
CGearSkin & CGearSkinVisualizer) for PKHeX.Core compat
2018-01-13 16:32:57 -08:00
Kurt
4f489a720f
Refactoring
...
move logic back to cgearbackground, initialize the bg regardless of
psk/cgb input format
cache background data to return psk (potentially unintended side effects
if importing bw psk to b2w2, will have to fix cgb->psk first then undo
this tempfix)
#1699
2018-01-09 23:30:44 -08:00
Kurt
f332e41869
misc updates
...
#1699
generally pertaining to detecting a de-obfuscated input (cgb) vs native
(psk)
still issues with saving data (deobf->native)
2018-01-09 21:47:04 -08:00
Kurt
84a755a8c9
minor simplifications
...
#1699
2018-01-08 22:40:34 -08:00
Kurt
d187370671
fix checksum/footer set
...
#1699
checksum in the +0x100 was missing the +SAV.CGearDataOffset
add a few more modifications for better parity
still not 100% fixed
2018-01-08 22:40:34 -08:00
Kurt
1e377c2963
interpolation++
...
no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
b63e53af95
misc tweaks
...
no functional changes
2017-09-19 23:19:22 -07:00
Kurt
996a219a13
Gen5 international language bits dex fix
...
Closes #1395
Gen5 save files do not store multilang dex entries for gen5 species
https://bulbapedia.bulbagarden.net/wiki/Foreign_Pok%C3%A9dex_entries#In_Generation_V
2017-08-20 17:52:10 -07:00
Kurt
2faf6ae8e5
Redo prior g5 roamer commit
...
switch to list to allow/add unknown value option
#1358
2017-07-23 22:44:00 -07:00
Kurt
866e8fd485
Split roamer flags into checkboxes
...
basically there was 0x81 which was not 0-3, and the other roamer had
0x40.
Closes #1358 , thanks @Ninjistix !
2017-07-22 13:15:53 -07:00
Kurt
da6f880c16
Add Shiny Leaf editing
...
Closes #1236
pk4/bk4 only, obviously
side note, using static events is no-no, designer auto-removed them.
just manually reapply (as well to others that used it)
2017-06-17 21:49:14 -07:00
Kurt
3f38b123a3
Refactoring
...
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.
all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
21ab0296f3
small optimizations
...
Add ccitt method to checksum an existing array
reduce linq usage (faster save retrieval)
misc4 line endings?
2017-06-11 00:23:04 -07:00
pokecal
497f0c62b2
add BW2 FunfestMission controls
...
The entree level can display 9999 in game,
but fixed to 999 when it change.
MAX PassPowers require 9999 costs.
2017-06-03 14:35:24 +09:00
pokecal
32815d0c4b
add BW2 KeySystem Unlock
...
I excepted first 8 keys(used for check selected value),
they are very easy to edit in game.
2017-05-27 19:32:19 +09:00
pokecal
0cae317770
add EventFlags resources BW
...
I recently noticed that some activation use TID/SID,
I will re-check past resources that have abnormal value(e.g.AzureFlute),
after researching BW2,Pt.
2017-05-26 19:17:28 +09:00
Kurt
11b2dc35d7
Refactor main form into smaller pieces
...
pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.
improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.
pls report behavior bugs 👍
2017-05-22 21:55:12 -07:00
Kurt
404651774a
Further simplifications
...
Gender color display was copypasted everywhere, now just call the gender
color method.
2017-05-13 12:51:33 -07:00
Kurt
5ec3521d48
More c#7 shorthand
...
outs & pattern matching, other simplifications
2017-05-13 10:20:25 -07:00
Kurt
c1ab0699d3
Fix forme set
...
Don't think this matters but use the correct method.
2017-03-05 20:57:05 -08:00
Kurt
5ecf01e481
Add gen5 pokedex editor
...
Cloned and modified from XY's editor
might as well simplify the dex setting for gen5. / -> >>, % -> &
2017-03-05 17:34:30 -08:00
Kurt
115a8da8f2
Add C-Gear skin incomplete alert
...
Closes #790
2017-01-31 20:12:51 -08:00
Kurt
595c7eb4c5
Split winforms to separate project
...
resources still are associated with winforms, eh
program still runs fine and I've replicated the mono build options. lmk
if this breaks stuff
2017-01-07 23:54:09 -08:00