Commit graph

8020 commits

Author SHA1 Message Date
Kurt
3e320df47f Update csproj 2015-12-06 22:41:28 -08:00
Kurt
fed7bacac3 Further cleanup of sprite assets
Reduces the size
2015-12-06 22:40:48 -08:00
Kurt
1977a50923 Show Mothim & Scatterbug even though no formes 2015-12-06 22:40:11 -08:00
Kurt
3b9ce44c9b Merge branch 'master' of https://github.com/kwsch/PKHeX 2015-12-06 21:58:18 -08:00
Kurt
fa38f3d6ff Remove unneeded sprites
b sprites (for facing a different direction) are not used.
2015-12-06 21:56:32 -08:00
Kaphotics
5b14b99872 WC6 change 0xFD IV
25+2*31 --> 2*31 (no 25)
2015-12-05 11:29:16 -08:00
Kurt
0ff7c5c152 Tweak IV generation further to account for 0xFD
Thanks Wanderer1391 for continuing the investigation!
2015-12-02 20:42:16 -08:00
Kurt
9ac9739e3e Tweak wc6 Random IV/PID
No longer gives 3 flawless IVs by default (now only for unbreedables);
should now behave even closer to what the game does.
2015-12-02 18:18:23 -08:00
Kurt
d2cf06894d Reorder
Minor.
2015-12-02 18:03:44 -08:00
Kurt
3c4da31d1a Fix (flip) Encounter Type Visibility
Mistake in previous commit.
2015-12-01 23:27:16 -08:00
Kurt
b4c4419015 Minor reorganization
CLeaned up some unnecessary parenthesis and simplified a few
expressions.
2015-12-01 23:08:16 -08:00
Kurt
6828046f9b Update changelog
#ripPP
2015-11-30 21:05:15 -08:00
Kurt
c9dad89e11 Minor refactoring
Cleaned up a little bit of code and used more magic references.
2015-11-29 12:59:13 -08:00
Kurt
62f0d9e7aa Add wc6 conversion error messages
Previously had none.
2015-11-28 22:53:46 -08:00
Kurt
9df8e3c1fd Add sanity checks to wc6->pk6 conversion 2015-11-27 17:39:38 -08:00
Kurt
864c5bfd65 IVs and Fateful Encounter 2015-11-26 19:14:41 -08:00
Kurt
d2103a96b3 Update friendship/memory logic 2015-11-26 19:07:20 -08:00
Kurt
28390758e6 Implement wc6->pk6
"There's not enough data in the wondercard to faithfully create the
Pokémon!"
2015-11-26 07:49:44 -08:00
Kurt
0ac33a0639 Cleanup
Remove unnecessary logic.
2015-11-25 22:52:23 -08:00
Kurt
520af0ff55 Tweak stat retrieval logic 2015-11-25 22:46:16 -08:00
Kurt
c9d0db23ac Refactoring
Increase flexibility, use game personal data and structure to clearly
define what is going on.

Helps for implementing future games.
2015-11-25 22:20:09 -08:00
Kurt
8a2e7f3f74 Fix ternary null input
Having a ternary result in null creates a new param of []{ null },
instead of a true null.
2015-11-25 18:28:21 -08:00
Kaphotics
03a773f9bb Update WC6.cs
Initialize the default size of wc6 to 0x108
2015-11-25 18:08:54 -08:00
Kurt
7469150a02 Add Wondercard class 2015-11-22 13:38:16 -08:00
Kurt
d6f916b4e6 Tweak Drag&Drop
Boxes now accept external files in addition to the existing slot
swapping.
2015-11-22 11:03:38 -08:00
Kurt
dba0719976 Use base pkx class filename 2015-11-22 10:51:09 -08:00
Kurt
0d23f53d84 Fix Drag&Drop
Just do it manually after initialization. No way to bind the events in
the designer.
2015-11-22 10:45:44 -08:00
Kurt
62eddb6aec Misc fixes 2015-11-21 19:27:50 -08:00
Kurt
19ff462fff Relocate PokePuff sav properties 2015-11-21 19:17:35 -08:00
Kurt
0064d1b497 Finish conversion of tr stats to SAV6 properties 2015-11-21 17:23:00 -08:00
Kurt
693084e947 Change array type specification
Defaulted to int; best to play it safe.
2015-11-20 22:13:15 -08:00
Kurt
9496ddb66b Minor Cleanup
Does nothing but remove unneeded confusion.
2015-11-20 22:11:25 -08:00
Kurt
925699af0d Fix Trainer Info editor issues + bugfixes
Fixed reported bugs by Wanderer1391; found a bunch more as a side effect
of refactoring. Didn't like how so many values were hard coded so I
moved them all into the SAV6 class for easier r/w.

Re-enabled the Map Coordinate editing for non-ramsavs.
Updated the Map Coordinate display to the ingame coordinate style (using
NumericUpDowns), the coordinates for player.X and player.Y are divided
by 18 to get the current cell coordinates.
2015-11-20 22:02:15 -08:00
Kurt
6cba50ba2b Remove hard coded box count 2015-11-19 22:44:16 -08:00
Kurt
d0355253bf Use boxdata property to dump 2015-11-19 22:42:57 -08:00
Kurt
242bedac43 Sync changes
VS/github didn't catch this, had to reopen the project.
2015-11-18 21:43:51 -08:00
Kurt
d36c133536 Move some form initialization to designer
Have to keep PictureBox.AllowDrop = true as it's normally overridden and
needs to be set after initialization.
2015-11-18 21:37:30 -08:00
Kurt
c719c335df Add Pokécenter & Gift Trainer Sprites 2015-11-17 21:02:23 -08:00
Kurt
426eda5a46 Use SAV's BoxData property to load data 2015-11-15 22:03:58 -08:00
Kurt
b16ee55ed4 Assign an identifier for PK6 box/spot origin 2015-11-15 22:03:36 -08:00
Kurt
e4bc9e58f0 Box and Party properties for easy manipulation 2015-11-15 21:58:34 -08:00
Kurt
861881a37d Allow new instance of PK6 with no arguments 2015-11-15 21:56:00 -08:00
Kurt
eb22a46290 remove debug stuff
oops
2015-11-15 08:20:17 -08:00
Kurt
f3ea73787b Add alt/shift click
Shift click setting is not accessible without the hotkey, not going to
add it as a Right Click Menu.

Main had to expose more methods (to access info from tabs); standardized
all references to the database path as well.
2015-11-14 19:41:39 -08:00
Kurt
dc5fc1f175 Add deletion method for database tool
Can delete files from database folder, or save file.

Easy way to filter crap out to delete, yay.
2015-11-14 18:17:54 -08:00
Kurt
72e149dc70 D&D: user's temp folder instead of application path 2015-11-14 14:19:40 -08:00
Kurt
f867697caa Close
Close
2015-11-13 19:04:42 -08:00
Kurt
75be21bac2 Improved search filters
Automatically ignore bad sanity/species
Allow user to select Box&/Database as their search source.
2015-11-13 18:31:01 -08:00
Kurt
71d029fbb4 Don't dump empty slots 2015-11-13 18:29:59 -08:00
Kurt
0df9e35397 Arceus, not Mew
Forgot to save changes.
2015-11-05 23:17:06 -08:00