Tyler Dunn
5a73217c23
Remove safe cast in favor of direct cast
2016-07-08 21:11:21 -04:00
Kaphotics
1f1f3b8720
Add gender legality check
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dirty cheaters
Tweaked ECPID to not bypass illegal flag checking if EC/PID were 0.
2016-07-03 18:36:04 -07:00
Kaphotics
053657c3be
Error check on invalid legality
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Check fails -> flag instead of error.
2016-06-29 22:59:20 -07:00
Kaphotics
6378eb7f56
Current progress
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Still a few milestones left to hit before official release.
2016-06-19 21:22:43 -07:00
Oliver Garcia
816ec2537d
Check if the country is avalaible on the 3DS region
2016-05-12 00:20:31 +01:00
Kaphotics
e7e793a2f4
Add basic memory checks
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Thanks Eskuero. WIP.
2016-05-05 20:05:22 -07:00
Kaphotics
214473756e
Add Fateful Encounter check
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Cleared up the Event check a little to allow Fateful Encounters to slip
through.
2016-04-21 19:32:22 -07:00
Kaphotics
4d0ff2a197
Add move source indication to verbose output
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Indicates the Valid legality of moves (level up, relearn pool, etc).
2016-04-16 11:36:01 -07:00
Kaphotics
5feb1c887b
Fix nearly identical events with different moves
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Charizardite X/Y events in particular came up as invalid (Y).
The Y event had Inferno (not a normal move), but it wasn't in the
relearn pool. Due to these nearly identical events only differing in
terms of usable movepool (not relearn pool), the check has to be able to
be deferred to later if multiple cards are still valid.
2016-04-16 11:35:16 -07:00
Kaphotics
16f291e4ac
Add Form checks
2016-04-14 03:17:03 -07:00
Kaphotics
4fa777d86a
Tweak verbose output
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Group fishy with fishy, and valid with valid. Fishy checks are pulled to
the top.
2016-04-07 22:28:26 -07:00
Kaphotics
09811c32e4
Add verbose export
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Partial commit error fixed
2016-04-03 17:11:58 -07:00
Kaphotics
c00651078a
Add Gen3/4 Ball exclusions
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Additional Changes:
Removed duplicate EncounterLink check
Moved RelearnBase resetting to the verifyRelearn() method.
2016-03-28 22:30:23 -07:00
Kaphotics
65901f7f41
Add more strict ball checks
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Sport/Apricorn/Safari/Dream checked
Also snuck in encountertype tracking for readability/calcOnce
2016-03-27 22:05:51 -07:00
Kaphotics
a2c42a2293
RelearnMove suggestion instead of copyMoves
2016-03-25 00:10:11 -07:00
Kaphotics
092a34e239
Move MatchedWC6 into EncounterMatch
2016-03-22 22:49:46 -07:00
Kaphotics
b109af18e7
Add History check, Expand ball check
2016-03-21 21:31:06 -07:00
Kaphotics
b05b66810c
Add Ball/Ability checks & wc6 PID check
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Probably am going to move the WC6 fetch logic out
2016-03-21 08:01:08 -07:00
Kaphotics
7e6c92f343
Add ribbon legality check
2016-03-20 15:20:11 -07:00
Kaphotics
d57533ea77
Add level check
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Met level > Current Level
2016-03-18 22:49:21 -07:00
Kaphotics
d986b3bb86
Add ingame trade checks
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There's memories associated, IVs, EVs, whatever; best to check them in
the individual legality check methods.
2016-03-17 17:25:21 -07:00
Kaphotics
49e7225c3e
Refactoring
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Tanabata Jirachi has an underleveled move (illegal), so we have to track
some data. Move LegalityCheck back into LegalityAnalysis, but in a
separate file still.
2016-03-13 20:19:04 -07:00
Kaphotics
c6439aa03c
Add legality indication on loading to tabs
2016-03-13 18:09:12 -07:00
Kaphotics
0ebbcbccb4
Move Legality check rewrite
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Moved to checks
Returns why it's invalid
Added base egg move checks -- all eggs need level1 moves, can only be
pushed out. The move table acts as a sliding window; grab a list of
level1 moves, tack on relearn moves, then observe window view (last 4).
Added egg met level check
2016-03-12 09:16:41 -08:00
Kaphotics
9210ef06c6
Add Move checking
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Tweaked some inner logic to validate moves on creation of new
legalityanalysis for use in display, with refresh methods.
2016-03-11 20:56:40 -08:00
Kaphotics
20257ffc32
Abort legality check if not gen6
2016-03-11 19:57:33 -08:00
Kaphotics
c4612e2d9f
Legality ContextMenu now returns analysis
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Hooked up all the methods and can spit out if invalid.
I plan to put a legality indication where QR! was, but the legality
analysis needs more checks (moves, ability, nickname, ball, fateful...
you get it) and stability.
Have fun playing with the initial legality checks 😄
2016-03-11 19:43:40 -08:00
Kaphotics
b6fca5b306
Add some basic legality checks
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Besides moves/encounters, we can check validity of certain traits.
2016-03-10 20:36:32 -08:00
Kaphotics
97a8825406
Add legality text exporting
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WIP -- no text is returned from the called method.
Fixes the Control Click preview box not exporting ek6 (was right click
previously).
2016-03-08 19:20:29 -08:00
Kaphotics
b1dfbdd419
Add Bank event checking
2016-03-06 11:19:09 -08:00
Kaphotics
e9a85e8a88
Cleanup
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Unused code from donor project
2016-03-05 16:58:20 -08:00
Kaphotics
464d686997
Refactor, Check WC6 evos, Check WC6 egg
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Moved the wc6 fetch logic, added event egg; added a little linq finesse
and things are clean!
Added features and cleaned with 0 net lines 👍
2016-03-04 20:43:00 -08:00
Kaphotics
9b55c015b6
Refactoring
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Fix getValidPreEvolutions not decrementing level (the evo level is the
actual value, not 1 for levelup.
Did some performance analysis and optimized a little; the Valid Moves
are now only obtained once instead of 4 times in a loop; used a list to
hold the moves instead of constantly ToArray() which is a little
computation intensive.
2016-03-03 22:12:22 -08:00
Kaphotics
83b0c2992e
Check TID for WC's
2016-03-02 15:46:22 -08:00
Kaphotics
5ea193819e
Add WC6 move checking
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Using PPorg's wc6 database.
2016-02-28 17:05:38 -08:00
Kaphotics
c618e1aac6
Add encounter slot checking, edge case handling
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So much information is needed to check a given aspect that it's best to
just pass the pk6 around to functions.
2016-02-26 07:52:08 -08:00
Kaphotics
cb6a3394d5
Add encounter tables
2016-02-25 16:19:59 -08:00
Kaphotics
4b7f253a1e
Add DexNav move legality checking
2016-02-24 16:36:26 -08:00
Kaphotics
194de261cf
Minor cleanup
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No functional changes.
2016-02-23 19:20:52 -08:00
Kaphotics
b3a4cc858e
Move Relearn checks to Analysis.cs
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Keeping logic out of Main.cs
2016-02-23 19:19:25 -08:00
Kaphotics
968eabd053
Reorganization for future changes
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Moving legality stuff into separate class
2016-02-22 22:52:48 -08:00