Commit graph

530 commits

Author SHA1 Message Date
Kurt
c0b5d3eef7 Abstract away pk1/pk2 properties to shared class
some inefficiencies with pk1 altform/iskorean but is much easier to
manage
2018-08-19 15:50:15 -07:00
Kurt
7ef5d9e547 Add pk1 current level property party->box setter
https://projectpokemon.org/home/forums/topic/47086-bug-trades-between-two-saves-1g/?do=findComment&comment=235241

fresh encounters have yet to be boxed and don't have the value; set it
whenever setting a Stored slot.
2018-08-19 13:35:20 -07:00
Kurt
d7f39ea343 Extract pkm searching to separate classes
search logic can now be reused by core projects

adds option to provide extra filters run at the end (prior to clone
check)
2018-08-16 20:06:40 -07:00
Kurt
e366f9a93d Misc tweaks
only have one empty forme array object
rename method for clarity
show version ID for hidden savefile program window titles
2018-08-15 21:15:06 -07:00
Kurt
f079f62956 Remove fullness/enjoyment check
Although bank 6->7 deletes the values for these fields, Pokémon Refresh
can still reintroduce new values.

Closes #2090 , thanks @Lusamine !
2018-08-14 16:45:51 -07:00
Kurt
fc73eee570 Extract PokemonList* to inherited class
Logic is essentially identical; implement a base class and have the
generation specific structures implment the differences.

Reduce the verbosity a little
2018-08-05 17:28:54 -07:00
Kurt
4c96efb9b7 Update pk2->pk1 party stat transfer logic
pk1 boxdata stores current level & current hp, which is only present in
pk2 party data.
if the user drops in pk2(boxdata), the transfer leaves 0 for both
values, which isn't correct.
detect stat_level to determine if values should be regenerated or not.

Thanks HaxAras for finding this :)
2018-07-31 14:29:47 -07:00
Kurt
f35712fcf2 Extract experience logic to separate file
add exp bar logic, unused.
2018-07-29 17:43:30 -07:00
Kurt
d916be1020 Style updates 2018-07-29 13:27:48 -07:00
Kurt
c8563a3737 Respacening
Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
f0090669bb Update catch rate related logic
#2071
2018-07-24 19:33:42 -07:00
Kurt
279f44a645 Simplify GB stat calc, fix pk2->pk1 xfer fainting
Remove unnecessary floor operation, don't fetch stat arrays for each
stat

Current HP is a box stat in pk1 format (offset 0x1), which isn't stored
in box pk2's. If the hp is zero, set it to the current HP.

Thanks HaxAras for the conversion tip!
2018-07-24 16:41:18 -07:00
Kurt
64284eafef Add pk1/pk2 direct import checks
dragdrop: check
import files from folder: check
no other paths convert afaik

Closes #2074
2018-07-24 15:49:00 -07:00
Kurt
81355dfaf4 Update translatables for pkm conversion 2018-07-24 15:36:46 -07:00
Kurt
b97e967304 Misc cleanup 2018-07-22 17:14:22 -07:00
Kurt
a693ba87ba Update cosplay sprite handling
Cosplay are stuck on gen6, cap pikachu can interact with bank; make
Cosplay the oddball resource.
2018-07-22 12:06:43 -07:00
Kurt
0c5c9bc33c Misc clean / xmldoc updates
remove unused label in QR (use window Font)
escape & -> & for xmldoc proper style
2018-07-21 19:20:11 -07:00
Kurt
c7175fbdb4 Misc reorg
bye bye SAVUtil and PKMUtil
2018-07-20 21:32:33 -07:00
Kurt
f27f11bfc8 Clean up pk7/sav6/sav7 simple methods
extract GetFormDuration to method, remove unused GetIsCompatible
specialized variant (there's a generalized version in SAVUtil.cs,
IsPKMCompatible -- might do another round of WinForms->Core absorption
2018-07-20 20:25:28 -07:00
Kurt
cc509de83c Add lgpe properties 2018-07-14 21:55:45 -07:00
Kurt
cb80c02011 Check Yellow catchrates when updating species
https://projectpokemon.org/home/forums/topic/46259-yellow-kadabra/
2018-07-14 18:08:51 -07:00
Kurt
baac632218 Enable editing gen1/2 hidden power type 2018-07-14 10:56:11 -07:00
Kurt
625a77589b Extract geolocation logic to interface
mixins would be nice but I guess extensions cover this
2018-07-14 10:34:34 -07:00
Kurt
5d20c79568 Add showdownset localization for slot previews
Localization only for game strings (not Ability/Nature/Stat/etc labels)
feels kinda goofy but it works
2018-07-13 19:13:25 -07:00
Kurt
98a1677d14 Fix property reference
oops
2018-07-12 20:36:59 -07:00
Kurt
296d1c20ed Use ITrainerInfo interface for trdata 2018-07-12 18:15:20 -07:00
Kurt
d20706dd70 Update xmldoc
le lenny goes here
2018-07-11 19:19:19 -07:00
Kurt
01323c0ee8 Add id7 setters
can now set TrainerID7 / TrainerSID7 via batch editor
2018-07-10 21:25:03 -07:00
Kurt
7f31fdf874 Simplify string trim
RemoveRange instead of while {remove last}
2018-07-10 17:54:05 -07:00
Kurt
f8c43d4a06 Rework gen1 trade OT handling
convert all dictionaries to char-byte instead of string (saves 50KB on
compressed dll, lul)
update OT string comparison for pre/post transfer specimens

Showing "TRAINER" for all languages isn't correct, just show a mapped
character

Closes #2049 , thanks @egzonqj & @WEERSOQUEER !
2018-07-10 16:45:24 -07:00
Kurt
e588565657 Refactoring
reduce pk3/ck3/xk3 logic, share AbilityBit property within _K3, and when
loading, type check (favored over hardcoding individual load cases)
pull some non-gui code from PKMEditor to core/etc for general data
fetching
2018-07-06 17:37:07 -07:00
Kurt
e2fd00a27a Restore while loop
Yeah forgot that extremely bad RNG rolls (0,0,0,0,0) leaves 510
remaining, and the last EV can't have that much

rework loop to be simpler & quicker by checking the last IV for validity
only
(don't bother keeping it unrolled
2018-07-04 12:23:42 -07:00
Kurt
397de97f3c Remove excessive references to Util.Rand32()
all usages besides fetching a 32bit random value should use rand.next
remove unnecessary do-while loop for calculating random EVs (always
returns 510 in total)
2018-07-04 11:30:43 -07:00
Kurt
e495883d87 Reorder marking for speed last
Closes #2040
2018-07-02 14:37:21 -07:00
Kurt
3674a11cfe Misc simplifications
absorb verifier calls into the parsing methods
2018-07-01 17:07:29 -07:00
Kurt
9f8edc89bf Refactoring
put some string[] behind IReadOnlyList to prevent any consumer from
modifying it
2018-06-30 09:59:48 -07:00
Kurt
e4a83dbbac Update GetPKMExtensions to support lower gens
gen1&2 are allowed for 1-2/7+, else the minimum is gen3.
2018-06-27 18:53:08 -07:00
Kurt
69cd79c6b5 Simplify GetUnownForm method
yeah lets not fetch a throwaway byte array to remove the need to
rightshift

use the GetRandomPID fetch.
2018-06-27 18:52:02 -07:00
Kurt
dc3cdd4491 Fix gen1/2 gender detect
gender: take top 4 bits of gr:
31 = 0x1F = 1
63 = 0x3F = 3
127 = 0x7F = 7
191 = 0xBF = 11

See the pattern? If we change the compares from >= to >, we -1. All
numbers match except for the 25/75 ratio pkm... which unveils the
problem.

Simplify the calc for these using the logic above, which fixes the error
and makes the code easier to read!

Thanks SystemError for assisting :)
2018-06-27 18:31:24 -07:00
Kurt
ed099916b5 Simplify g1/2 shinify action, better retain gender
easy modification which isn't 'random' resulting in a slightly higher
chance of retaining the current gender if possible. threshold values can
change genders (1f:7m), but is slicker overall
2018-06-27 18:14:19 -07:00
Kurt
fba8adb32f Add XY wild undiscovered egg group IV check
Closes #2025
add misc updates/simplifications (personal stuff used in pkNX)
2018-06-24 21:55:00 -07:00
Kurt
e29cf2a903 Rework secondary check flow
Checks.cs initially started out small, but over the years it has grown
to handle multiple types of checks. With all these checks next to
eachother, it's hard to see the overall groups. Splitting them up
(potentially further?) allows for more focused maintenance &
understanding.

Not sure if I'm happy with the overall bandaids used (checks no longer
done within LegalityAnalysis so variable repointing is excessively
used), but I'm happier the way it is now compared to the huge Checks.cs
2018-06-23 22:00:01 -07:00
Kurt
7591f54de3 Misc updates
Add safari min flawless IVs to reroll (can expand if #2025 is required
for egg group15)
Use EV/IVTotal (faster, not linq array based)
Fix missing pumpkaboo form regression, Closes #2026
Relocate swapbits to appropriate class, unneeded in PKM.cs
2018-06-22 06:24:33 -07:00
Kurt
f3ef122214 Refactoring
continued simplification

core.cs is pretty much the following:
misc one-off junk
moveset fetch
encounter table fetch
evo chain fetch

might eventually move things around a bit further for cleanliness so
that misc meta junk is the only thing that remains in core.
2018-06-18 21:56:30 -07:00
Kurt
9a0ddf1f5e Handle farfetch'd ’ nickname check case
https://projectpokemon.org/home/forums/topic/45837-g3%C2%A0farfetch’d-nickname/
Thanks Davil!
2018-06-17 11:34:39 -07:00
Kurt
efe77e3b5c Don't clear unown forme on pk4->bk4
Closes #2011
2018-06-16 10:29:36 -07:00
Kurt
f8a1d26694 Fill empty ability values with ability1
update handling that checked for this case to instead check for
equivalence to ability1 instead of 0

was generating a PGF with ability[1] = 0, which is not correct. Just fix
the binaries to behave and get rid of all the workarounds since future
tables don't have missing values.
2018-06-15 23:41:07 -07:00
Kurt
cb5e1239ae Refactoring
Extract game value limits
Rearrange GameVersion util logic extensions
add better gameversion fetch for generator (equivalent to pkmeditor)
2018-06-15 16:00:28 -07:00
Kurt
b9652a835d Weaken gen2 egg species checks for pre-evos in gen1
VC can inhabit both gens

Add Tradeback setting setter for legality tests
Add GBCartEra setting setter for legality tests

Thanks @iiippppk !
2018-06-12 18:46:31 -07:00
Kurt
9faba26e90 Add egg base move branch
Closes #1991
Thanks @iiippppk  !

Improve pk2 version detect to better provide gs vs c egg base moves
2018-06-11 07:23:48 -07:00
Kurt
021ac7c54f Refactoring
where!contains -> except
relocate special tutor
2018-06-09 16:04:06 -07:00
Kurt
450d40535d Relocate hypertraining properties to interface
lessen temp array creation, speed++
2018-06-05 21:31:42 -07:00
Kurt
a5af7a443b Revert outer comparison
type check done in loop, whatever comes out of ConvertPKM is either the
desired type or null.
2018-06-04 21:32:15 -07:00
Kurt
59b4b8f755 Simplify pkm conversion
just loop instead of goto, let the jit handle optimization
src looks quite pretty now!
some tradeoffs made but much more maintainable now
2018-06-04 21:28:14 -07:00
Kurt
6cff642ff1 Skip format check on pk* init
also remove ck3/xk3 no-op call (no encryption for those formats, like
bk4).
2018-06-04 20:25:54 -07:00
Kurt
ae3b6a7fa1 Simplify IContestStats usage
remove new[] creating for checking if any contest stats exist
(HasContestStats)
2018-06-02 21:19:03 -07:00
Kurt
730709b33b Add entree forest abstractions
make cryptarray public
2018-05-27 14:19:19 -07:00
Kurt
6a3b422a14 Fix xd fateful gift pkm
stored as wc3's, make "Version" from IVersion rather than int so that
"WasXD" recognizes it.

Update handling for fateful encounter trade-away cases.

#1970
2018-05-27 10:11:01 -07:00
Kurt
c349ab8218 Relocate vc lang detect to pkx
reusable
2018-05-24 16:53:54 -07:00
Kurt
047272c2ba Add batrev party viewing/handling
ezpz

party 4 bytes at end:
pkm, 0 (b) party index (b), 0x8000 (be u16)

not sure if there's a better way to detect party count...
2018-05-19 14:42:21 -07:00
Kurt
ca14b43b62 Relocate memory specific data to own file
allows easier handling for memory interactions
2018-05-19 10:04:07 -07:00
Kurt
23083317d7 Refactoring
pull out GameStrings

add debug output for crystal headbutt trees
fix qrpkm item access
2018-05-18 21:35:57 -07:00
Kurt
95b4d0820d Minor reorganization
amount of pkm obj classes is pretty high, move the static utility
classes to another folder

breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00
Kurt
d772a82953 Move batch editor logic to core
previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework

end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00
Kurt
3ee6070b98 Fix poketch write
1123c24b0c
had addressed the loading, however, it did not address the saving

update pkx to not create a new array every time IsPKM is called
(possibly a lot)
2018-05-13 20:35:09 -07:00
Kurt
857919bd28 Add basic plugin sys
reference PKHeX.Core, main window loads assemblies & initializes
providing an ISaveProvider and the menustrip control (to insert controls
into)

pretty rough but should allow for inserting external control buttons &
allowing it to edit the UI a little

example: https://github.com/kwsch/PKHeXPluginExample
feedback is appreciated
2018-05-13 12:49:29 -07:00
Kurt
99005d8fc0 Refactoring
more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
e2f11edc43 Refactoring
discards, Array.Find over FirstOrDefault
2018-05-12 08:41:29 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
e32495252f Set altform before gender
bb5622f5db (commitcomment-28951163)
2018-05-11 21:48:58 -07:00
Kurt
9c5814346b Add showdownset parse case template test 2018-05-11 21:44:09 -07:00
Kurt
bb5622f5db Fix greninja import
pass null forms thru the converter
Closes #1937
2018-05-11 21:09:39 -07:00
Kurt
4ae1b79ad5 Handle mimikyu totem export
Closes #1935
2018-05-11 17:44:27 -07:00
Kurt
f82e545ab0 Update gender handling
Closes #1934 , unrelated tho
2018-05-10 20:22:32 -07:00
Kurt
815705bc5e Fix gender handling
Closes #1933

if not allowed to be genderless, flag as invalid gender
only permit valid genders after genderless is ruled out
(both done by checking the low bit)
2018-05-10 18:53:23 -07:00
Kurt
16ed4353b2 More generator updates
Store 4g giratina held item for enc->pkm legality
revise usages of GetSaneGender
Rearrange some logic
Better handle impossible version encounters (gen4)

gen 1-5 done, stuck on 659 - bunnelby egg...?
2018-05-09 17:50:56 -07:00
Kurt
3e885a8440 Update forme parse
Closes #1931
2018-05-07 18:24:30 -07:00
Kurt
19a0560474 Misc cleanup
extend byte[]->pkm iterator for specifying start/stop
clean up some in main window
2018-05-06 22:24:25 -07:00
Kurt
7e9b5362d0 Simplify showdownset form handling
replace all dashes with spaces, and vice versa
Closes #1930
2018-05-06 18:46:51 -07:00
Kurt
5cb232d474 Sanity check some showdownset import values 2018-05-06 18:40:51 -07:00
Kurt
71970b3332 Add gen1/3 speciesID direct get/set
https://projectpokemon.org/home/forums/topic/45108-pkhex-suggestion/
2018-05-04 18:05:41 -07:00
Kurt
4b6ee3fbf5 Update 'sorter'
Adds IV count sorting
Adds Itemless & Illegal deleting
Adds Max level modding, item clearing. Handle egg cases sensitively.

remove final sortby for reversal case as the incremental integer
prevents further ordering.

Any suggestions? Keep in mind that some modifications can be done by the
Batch Editor scripts; smart deletions & sorts are highest value
additions ;)
2018-05-01 19:24:47 -07:00
Kurt
4c9177fcb3 Add sort force-reverse
hold control when triggering the sort
sneaky linq to reverse a sort by:
* re-doing the initial sort, then
* reversing the sorted pkm data by using a throwaway increment
* re-doing the final sort
2018-04-30 21:39:12 -07:00
Kurt
bbcbdd80a1 Update 'sorter' with more functionality
Nest item choices into separated groups (based on their overall
function).

Adds 3 more deletion options: eggs, untrained, or not-matching-savefile.
Adds 1 more modification option: Max Friendship of current handler
2018-04-30 17:32:23 -07:00
Kurt
daf093879b More generator updates
all the way up to nidorina

extract some reusable methods
exclude invalid headbutt encounters
use built in randomgender
2018-04-29 18:26:36 -07:00
Kurt
70992138e2 Misc encounter->pkm generating fixes
eggs for Gen1 must be generated in Gen2
gen1 wild encounter initial moves
gen4 abilities have 0 for single ability mons
2018-04-28 16:30:56 -07:00
Kurt
a11a44dde0 Add property set instead of discarding value
lul oops
2018-04-28 15:58:38 -07:00
Kurt
ea357cd57a Add GetRandomFeeling
fixes tests & transfers where an explicit range is not legal
2018-04-28 12:59:11 -07:00
Kurt
71faaee31c Refactor savefile tid/sid to int
can now use TrainerID editor control on a savefile... soon?
2018-04-28 11:06:58 -07:00
Kurt
5ad31ad0c9 Generate pkm qr better
Don't include nature/ability for pre-gen3, export held item string with
correct version context
(whatever for cxd)

Closes #1915
2018-04-27 18:24:07 -07:00
Kurt
f5c9873348 Update showdownset handling for gen2/3
Closes #1913 by detecting any required pkm format related to the item.
2018-04-25 18:45:31 -07:00
Kurt
3f6b1acc93 Add fixed gender checks for non-GBA/NDS games
Closes #1912 , genderless ~= fixed gender I guess; shouldn't get these
gender-errors unless it's manually tampered data/ShowdownSet

remove unnecessary code in:
* PKMEditor (>=255 is already covered by == 255 and the fact that gt is
always <= 255)
* VerifyGender (3 <= x <= 5) check is already early-returned via
PIDGender check above

Update IsGenderValid knowing that VC mons have a gennumber <= 2
2018-04-23 19:58:29 -07:00
Kurt
505877763b Update ownership sort
gen4 and below saves don't provide an accurate Version/Game; ignore the
version check if it is not a valid game ID.

secondary sort to current OT name so that same-named OT (ignoring case)
are immediately after the current save's pkms.
2018-04-23 08:25:32 -07:00
Kurt
9e874a0784 Add modify handling to 'sorter' dropdown
adds hatch all eggs in box(es, with shift)
2018-04-22 12:43:18 -07:00
Kurt
19e73a5f85 Generalize meowstic edge case
lang sensitive, account for no nickname as well
#1905
2018-04-22 09:53:52 -07:00
Archit Date
4dfcafc720 Fix Meowstic edge case (#1906)
Edge cases with `-F` as forms are already handled in the code
2018-04-22 09:11:09 -07:00
Kurt
ea227a8113 Extract OrderByTrainer
logic to order-group may be useful for later
2018-04-21 23:03:51 -07:00
Kurt
e2405346a4 Update usage sorting
sort friendship delta with high values to front
reference correct method for usage sort
2018-04-21 21:15:19 -07:00
Kurt
8135820e73 Fix gen3 showdownset import
applying details modifies pkm data, pk3 checks for validity when
determining if it is decrypted or not
#1904
2018-04-21 17:47:32 -07:00
Kurt
2ed003d668 Check legality parse before checking relearn result
closes #1904
2018-04-21 16:42:45 -07:00
Kurt
79f1c780f9 Update ownership sort for better not-mine grouping
After the current save's originated pkms, sort by OT name/gender/ID to
group them together rather than leaving them unsorted.
2018-04-21 16:32:47 -07:00
Kurt
e91cb806e5 Extract extension->prefer format method
fails for 'pkx' (returned 8 instead of 6); establish standard behavior
2018-04-21 14:38:18 -07:00
Kurt
f767b2db0f Differentiate WasEgg (any egg location) from bred
https://projectpokemon.org/home/forums/topic/44838-buggen5-egg/

WasEgg is used for other encounter based checks, so can't reduce the
logic usage
2018-04-17 18:54:38 -07:00
Kurt
6a93a7e435 Fix kor2 string truncation
Closes #1896 , thanks @Narithegreat !
2018-04-11 17:06:13 -07:00
Kurt
7c1f163140 Fix gen4 (and 3 by usage) ’ ' apostrophe -> data
’ is aliased to ' for cleaner display to user; there's no usages of this
method beside gen3/4 strings.

fix early truncation of gen3 strings (don't put terminator on prior
valid char)

https://projectpokemon.org/home/forums/topic/44777-some-little-bug-in-emerald-leafgreen-and-blue-vc/
Thanks cicciochiave!
2018-04-11 16:51:33 -07:00
Kurt
1f9f8c97f1 length check language & trash byte source
https://projectpokemon.org/home/forums/topic/44719-about-channel-jirachi/
future/invalid language values are out of range
fixes the symptom but not the root cause (permitting out of range
languages when generating a wc3->pk3).
2018-04-06 23:36:13 -07:00
Kurt
51612b8977 Add custom sort via passed func params 2018-04-06 21:33:25 -07:00
Kurt
2f57630b4a Clamp abilitynumber value
keep to 3 bitflags
1/2/H
2018-04-04 21:42:02 -07:00
Kurt
f56696bf5c expand sorting capability
can replace the sorting function in SaveFile with any of the other
behaviors (or can just get->sort->set BoxData)
2018-04-04 20:30:49 -07:00
Archit Date
d65652a34e Fix Showdown Imports for Nidoran (#1886)
Showdown Set isn't recognized because of the format `Nidoran-G (G)` where G is M/F
2018-04-04 18:30:54 -07:00
Kurt
bdb6b7a2f1 Add shiny indication for wc3 in mgdb search
https://projectpokemon.org/home/forums/topic/44675-about-event-database/

also fix some xml comments
2018-04-04 09:53:48 -07:00
Kurt
ba4c911566 Refactoring & finish eevee test case
generates a legal pk* for every possible encounter; there's likely other
scenarios and more roughness to smooth out, but seems legit for now
2018-03-31 20:37:36 -07:00
Kurt
32f9f806db Add other iencounterable->pkm generators
not tested
2018-03-31 00:43:41 -07:00
Kurt
2ea1fea5f5 Refactoring
add GameVersion to generation
fix generating pk2 eggs
relocate some logic
2018-03-29 21:00:38 -07:00
Kurt
e5ccae906a misc quality of life improvements
set egg friendship
allow SetRandomIVs to use a minimum fixed IV count
2018-03-28 20:56:58 -07:00
Kurt
314a92b67b Extend core api
add copy/fetch new
2018-03-28 20:34:58 -07:00
Kurt
4cc31ea5e2 Standardize move setter
no longer allow passing null, if array is too small, set zero instead.
2018-03-28 20:34:12 -07:00
Kurt
d794e71175 Extend contest-affection check to pre-gen6 transfer
Closes #1881
Thanks @ijuintekka !
Thanks @sora10pls !
2018-03-28 16:07:03 -07:00
Kurt
99a4c55579 Relocate some logic to core
party stats set when setting a slot to a save file
simplify set/delete slotchange duplicate logic
suggest better met locations beyond VC transfers
hatching a gen6 egg applies memories automatically
2018-03-25 19:05:49 -07:00
Kurt
a24e5aa742 Update personalinfo usages
less temp array usages, add methods for cleaner understanding
2018-03-25 13:54:30 -07:00
Archit Date
5bf4fde15c Fix Showdown Import issues (#1878) 2018-03-24 21:47:57 -07:00
Kurt
a6977af19a Pull out Contest Stat logic to interface 2018-03-24 10:36:48 -07:00
Kurt
d58278d170 Pull out stat modification logic 2018-03-22 22:43:56 -07:00
Kurt
0d69e803e1 Add gen4/5 synthetic trade logic
was previously present for gen6 and gen7 only, resulting in eggs in
gen4/5 not getting link trade values applied. that's really all.

https://projectpokemon.org/home/forums/topic/44437-bug-eggs-transfer-for-gen-4-dppt-and-hgss/
2018-03-21 21:10:23 -07:00
Kurt
42f5f9b051 Add smart move[] setter
Closes #1871 (smart-move setting is also done by batch editor)
2018-03-20 08:35:41 -07:00
Kurt
426ef1403c Change pp call
was supposed to be with prior commit
2018-03-19 17:32:45 -07:00
Kurt
e4c2b5d77a Split PPMax & PPCurrent edit methods
As noted in #1866
2018-03-19 16:21:29 -07:00
Kurt
9bb4120ff9 add faster pkm slot presence check
instead of checking if the array is empty, only check PID and species
2018-03-18 16:22:21 -07:00
Kurt
26cc266dd1 Move type sprite fetch remapping to pkmutil
I still don't like it 100%
2018-03-18 11:25:57 -07:00
Kurt
49d92758c5 xd ribbon fix
lol
2018-03-17 10:36:37 -07:00
Kurt
3e9dabf46d Set forced hatch egg friendship
use base friendship, obviously (previously used current egg ctr)
fix force hatch on gen2->gen1 handling with nickname
2018-03-14 22:34:15 -07:00
Kurt
46e1d8a4eb Add ability to replace IV marking method
set the MarkingMethod to a desired func provider (out int markval, int
IVvalue, int IVindex)
#1862
2018-03-12 20:44:16 -07:00
Kurt
b41095bb28 ShowdownSet gender/markings
Closes #1862
2018-03-12 17:40:09 -07:00
Kurt
59c01396ab Add string[] -> showdownset & showdownset[]
remove some unnecessary pre-processing / allocation (ToArray)

pls lmk if there's any sets that break (should really have parsing test
cases)
2018-03-11 11:39:58 -07:00
Kurt
2bd9d99d9e Refactoring
WinForms->Core logic absorbing (CommonEdits)
loading ShowdownSet now applies properties to PKM instead of PKMEditor
Contest/IVs for Static/Trades are no longer set by default (less object
allocations), and are now checked by the encounter generator
2018-03-10 18:03:09 -08:00
Kurt
452ffe2369 Refactoring
relocate location of stuff
2018-03-08 21:18:32 -08:00
Kurt
e4210e2b3e Misc api improvements
extract common nature amp logic
generic ienumerable copyto which now returns count of elements copied
(maybe useful later). prior usages never tried to copy an enumerable
larger than the dest array (now length checked).
2018-02-28 21:50:50 -08:00
Kurt
1411933e27 Relocate pkm stat controls to separate usercontrol
splits the logic up
change hypertrain from ctrl (prevents 30/31 setting) to shift (allows)
2018-02-26 21:22:35 -08:00
Kurt
016b75fe83 Fix necrozma showdown->short names
closes #1848 , had deleted short->showdown conversion

Thanks @architdate !
2018-02-21 20:40:06 -08:00
Kurt
26ca111630 Fix SetHPIVs order
speed IV last -> speed IV first
closes #1844
2018-02-18 09:54:17 -08:00
Kurt
e6a74b0145 Only skip nickname set if currently same
Closes #1842
2018-02-17 17:42:00 -08:00
Kurt
2b49ab0034 Fix return value for forme parsing
false => failed to parse
Closes #1834
2018-02-15 18:59:38 -08:00
Kurt
68c782e661 Handle version mega import/export
Closes #1832
2018-02-12 17:36:15 -08:00
Kurt
dae038d59c Use hidden power spread with most 31IVs w/guessing
#1826 (HP Ice with ATK=0 now prefers flaws in only defense rather than
HP and defense).
2018-02-09 21:27:57 -08:00
Kurt
033d5baa06 Check EC-PID same for gen1/2 transfers
Fix PID->EC on gen<3 transfers

https://projectpokemon.org/home/forums/topic/43779-about-vc-pokemons-pid-and-encryptionconstant/
2018-02-08 18:47:52 -08:00
Kurt
22a2056a91 Fix showdownset IV HPtype export
no need to reshuffle IVs since the pkm->showdownset defines the IVs in
the speed-first order
Closes #1824
2018-02-07 20:59:36 -08:00
Kurt
93fd47a8e5 Rework hidden power IV setting
If the Hidden Power set doesn't match what is required (missing Hyper
Trained IVs), will need to adjust IVs.

Compute the first matching hidden power IV set by permuting flawless IVs
to flawed.

Closes #1821
2018-02-07 18:28:56 -08:00
Kurt
8695666044 Fix showdown set form import off by 1
closes #1811
2018-02-04 09:44:19 -08:00
Kurt
118a213b6c Fix backwards conversion copy order
reflection (now only used for backwards conversion) will use destination
order instead of source order so that the destination can order itself
for quirks

redo method call (probably breaks someone if they update, maybe pk2pk)
2018-02-03 15:32:45 -08:00
Kurt
886398184f Add pk4/bk4 shared class
reflection no longer used for official transfers
2018-02-03 15:31:35 -08:00
Kurt
c5655166bf Add shared pk3/xk3/ck3 class
standard generation 3 pkm content & interactions
generic inter-converter (more efficient than reflection)

update conversion methods; specific format conversion is now in the
object's src file now.

may be worth doing for gen4 pk4<->bk4
2018-02-03 12:42:06 -08:00
Kurt
84a0381050 Add Italian to gb languages
https://projectpokemon.org/home/forums/topic/43655-pokemon-crystal-egg-mark-as-not-legit/
2018-01-30 20:34:11 -08:00
Kurt
c4865c6c0a Fix kommo-o-totem detection
psim lexing sucks lul
Closes #1796
2018-01-30 16:18:39 -08:00
Kurt
7063ea2971 Remove vc1 pay day mewtwo restriction
Closes #1794
2018-01-30 09:38:45 -08:00
Kurt
d7eae51c1f Use showdown specific gender culture for formID
Closes #1793 , the form was returning -1 because it was expecting ♀ not
F
2018-01-29 17:20:12 -08:00
Kurt
9085dfd950 Allow backwards conversion on hax
works somewhat on drag&drop individual files, not guaranteed to work for
all pkm formats
https://i.imgur.com/v3i3ON9.png

Closes #1792
2018-01-28 22:47:03 -08:00
Kurt
9e7a4d01ab Update blank constructor
first declared constructor is a static constructor, skip that one by
filtering out !static
2018-01-28 21:40:42 -08:00
Kurt
bfe4f3222d Don't update HP IVs if IVs already provided
Closes #1786
2018-01-27 20:18:38 -08:00
Kurt
802105d22d Allow pay day mewtwo, disallow dizzy punch
#1772
transfer pk1->pk2->pk7 for mewtwo knowing dizzy punch, just so we can
keep Pay Day
2018-01-25 19:17:42 -08:00
Kurt
1db5161a59 Add shiny star to pk1 filename export
closes #1770
2018-01-25 08:50:17 -08:00
Kurt
b229a947f2 Fix pt/hgss egg location handling 4->5
Closes #1766
pt/hgss egg location data is lost on transfer, retaining faraway place
only.
2c8e2176e9 fix was incorrect
2018-01-21 11:57:34 -08:00
Kurt
c751c987a9 Add DebutGeneration get
https://projectpokemon.org/home/forums/topic/43378-generation-search-in-pkmdb-andor-batch-editor/

(less than) < and (greater than) > not currently supported (no plan to
add, would need to rewrite value eval logic)
2018-01-10 15:40:33 -08:00
Kurt
8cf97f3761 Add pom-pom edge case
dash was stripped out during conversion
closes #1744
2018-01-06 09:40:30 -08:00
Kurt
6a9e2ed4b9 Refactoring
improve speed for resource fetch, add optional Shiny parameter
(currently unused)
#1735
2018-01-02 16:53:39 -08:00
Kurt
e79a35d387 Fix long OT name length setting
StringLength is the raw buffer size, needs to be offset by 1 as the
string length enforced does not consider the terminator

12char OT name in sav7 loaded to tabs -> load gen1/2 save = exception
(now fixed)
2018-01-01 11:27:45 -08:00
Kurt
14821dfb82 Fix catchrate set auto-fix
https://projectpokemon.org/home/forums/topic/43252-pk1-pokémon-files-arent-holding-items-when-imported-to-gen-2/?tab=comments#comment-225459
2017-12-30 10:40:28 -08:00
Kurt
ca20e78269 pkm crypto Refactoring r2
condense repeated logic, reduce overall operations
removes 1 array alloc for pkm encryption (shuffle clones the array, so
don't clone->clone)
removes 1 array alloc for pkm decryption (mutate encrypted array), be
aware that no current use cases input an encrypted region and expect the
reference to stay encrypted (always was a temp array).
remove duplicate bounds checks (early return & for loop)
2017-12-29 15:29:31 -08:00
Kurt
1d405d63c8 speed up pkm crypt
GetBytes returns an array that is immediately discarded (GC pressure)
reduces overhead when loading large pkm collections from save files
(shaved off a couple seconds from my loading from 200+ bak saves)

could probably go faster with unsafe code to r/w ushort directly
then again im profiling under debug but i'd assume the improvements made
actually do improve speed for release builds
2017-12-28 23:24:12 -08:00
Kurt
dccad6c2f4 Simplify/fix UnSanitizeString
Species and Nicknamed params were never used; foreign always resulted in
true for cases when it actually mattered.

Filter to the non-fullwidth characters, check the char type (latin base
vs jp/zh/ko) in order to determine if the full/half symbols should be
squished

could be faster replacing char instead of string, so change those

add two test cases for half width & full width string
sanitization/unsanitization
2017-12-28 22:50:32 -08:00
Kurt
a1f2f8708a Refactoring
pass identifier on cloning pkm
remove unnecessary ref for passing Data (not modifying array reference)
const some magic numbers
2017-12-27 16:36:24 -08:00
Kurt
3445b46526 Remove unnecessary array cloning
new objects would always clone the input array; only clone on object
cloning (keep the original array reference on initial creation from
bytes)
2017-12-26 21:38:19 -08:00
Kurt
dbe000d08e Add some overloads for non-specified generation
fetches current gen if used without generation parameter
2017-12-26 18:54:07 -08:00
Kurt
5580d6a7d4 Extend set obj to apply to pkm data
var psimSet = new ShowdownSet(Clipboard.GetText());
psimSet.ApplyToPKM(pkm);
2017-12-26 18:54:07 -08:00
Kurt
18796d6f92 Misc tweaks
fix bk4 ribbon checks (lacked interface inheritance)
change MN -> UM for get blank save (unused in PKHeX solution)
prevent inheriting from derived pkm classes
2017-12-16 14:11:41 -08:00
Kurt
e5aa39a6bb Refactoring
get language list now doesn't return new objects (or re-enumerate)
update rand usage to be inclusive for top bound, extend shuffle to
collections
remove unnecessary location overrides (already overriden in legal fetch)
2017-12-14 20:58:55 -08:00
wwwwwwzx
6c4a4ff4ec Fix chinese language ID check
Some species have the same unicode name in CHS and in CHT, so it will lose language info after converting from a in-game string to textbox (The game will use different fonts to distinguish them, bad GF)
This change will give CHT encoding a higher priorty if the pkm is in CHT, although it's possible to get CHS encoding default species name with CHT language ID.
Also fixed previous editing error
2017-12-14 19:30:59 -08:00
Kurt
b5640de538 Misc tweaks
reorder some args, reuse some standard methods;
add spanish for gen1/2 egg name case
2017-12-14 16:16:47 -08:00
Kurt
a9ff74059a Misc perf tweaks
checking untraded should just check for the first character (rather than
creating string object)
hashset for wild6 balls
2017-12-13 16:12:53 -08:00
Kurt
f9946368a0 Remove usage of LegalityAnalysis from PK*
CK3<->XK3 transfers to PK3 first now (no direct transfer legally)
2017-12-06 21:28:34 -08:00
Kurt
55c2a603d7 Purge non-dp data for BK4 transfer
#1690
2017-12-03 13:10:14 -08:00
Kurt
805efdbdfa Add missing bk4 property for abilitynum
used in legality analysis, was returning 0 (invalid)
Closes #1690
2017-12-03 12:40:10 -08:00
Kurt
593612740f Fix bk4 IV read order
still pending ability mismatch
#1690
2017-12-03 12:35:51 -08:00
pokecal
0f52f94222 fix MailBoxEditor
add Mail5, almost same as Mail4.
2017-12-04 00:00:14 +09:00
pokecal
c4ca3aba75 add MailBox Editor
I just wanted to fix PK3 heldMailID.
2017-12-03 07:21:07 +09:00
Kurt
0aa4dad921 Add species parse edge case
dashes in species name && dash for forme name, handle edge case.
Closes #1673
2017-11-30 18:24:31 -08:00
Kurt
a7866d3ed0 Simplify crystal detection
any crystal-only data => crystal
no change in overall function for legal pkms being transferred
2017-11-24 18:12:30 -08:00
Kurt
1aea5ac7de Switch crystal detect to gender 2017-11-24 16:21:52 -08:00
Kurt
3483b4bb91 Clean up vc2 legality/transfer stuff 2017-11-24 10:13:42 -08:00
Kurt
c8bd6d8aea misc kor encoding updates
transporter/bank parsed:
fix 벵벴 swaps (verified ingame)
switch ⋯ for … to match bank
add blank space (u3000) for 0xFF to match bank
note 0xB6C is incorrectly 0xB6D in transporter (=> "."); not an issue as
not a valid char choice ingame.

table data dump: https://pastebin.com/R254mB9p
reproduce via exefs: (kor1-B table followed by english analog
kor_table0)
int ofs0 = 0x1BE3C0;
int ofsK = 0x1BBE48;
int len0 = 0x130;
int lenK = ofs0-ofsK;

A+ parsing: https://pastebin.com/FAxpadxs
2017-11-23 10:18:09 -08:00
Kurt
b8a5657d5a misc tweaks
pull out transfer locations to const references
add vc2 & crown beast/celebi met location suggesting
add vc2 crystal sensitive detection
add 2 more usum trainer stats (thanks holla!)
2017-11-22 21:45:30 -08:00
Kurt
1e5fc96e8e fix gs met location errors
override current location if format is GB
update GS transfer location ID
2017-11-20 09:11:37 -08:00
Kurt
f5aa3c3b0a Fix form not specified check for totems
Closes #1634
2017-11-19 14:16:28 -08:00
Kurt
f7e20a3c43 Misc tweaks
fix roamer3 not setting IVs
fix usum z items rightmost pixel getting chopped off
use Gen* instead of GenNumber for specific cases (faster)
add WasGiftEgg location case for Gen7
remove some unnecessary array allocations
2017-11-17 22:19:23 -08:00
Kurt
b111b9dad4 Add totem showdown export
soontm
https://github.com/kwsch/PKHeX/issues/1626#issuecomment-345417263
2017-11-17 20:38:43 -08:00
Kurt
9d1ca22b6d Add usum showdown forme/species i/o
Closes #1626
2017-11-17 19:14:27 -08:00
Kurt
523c03606e Add guard check for out of range gen1 species
Thanks ShadowMario3!
2017-11-17 17:07:12 -08:00
Kurt
025b8da52c Flag invalid forms on sav compatibility check
closes #1615
2017-11-16 14:30:18 -08:00
Michael Scire
e8d1d1f521 Add "IsSMCompatible" helper method to PK7.
Translated from official game code (PokeRegulation::CheckNijiCompatible).
Potentially for future use in USUM -> SM transfers?
2017-11-16 12:23:35 -08:00
Kurt
a39f92cac6 Add rockruff forme list items
revert form selection filtering, screwed up scatterbug and other
forced-forme lists. behavior works fine without the list filtering
2017-11-10 04:01:36 -08:00
Kurt
b3436cb791 Add totem forms selection/spritemod and req changes 2017-11-09 21:52:11 -08:00
Kurt
665e94b0aa misc cleanup
add german forme names
truncate some forme names
fix nidoran gender symbols

adds null check for invalid (caught error) pkm

disables accessory giving (needs more research)
2017-11-08 22:56:42 -08:00
wwwwwwzx
9ab2938b84 Fix USUM Chinese species names encoding 2017-11-08 20:20:41 -08:00
Michael Scire
78acb8e13b Fix save resigning for USUM, add resources for new pokemon 2017-11-08 11:31:09 -08:00
Kurt
ece66e1a02 Misc tweaks
allows loading of species > 720 lol
still nowhere near done (large task is resource acquisition)
2017-11-08 00:51:08 -08:00
Kurt
062684f4a6 Relocate transfer block cases to separate method
#1559
2017-11-06 18:34:35 -08:00
Kurt
a00f3ed894 random IVs with specified count
Closes #1553
removes duplicate logic in batch editor
2017-11-02 09:05:44 -07:00
Kurt
60e719a65a Misc refactoring
more usum prep
don't allocate empty array on every savefile creation (use linq All
comparison)
add percent seen/caught savefile properties for data analysis purposes
2017-10-31 09:24:54 -07:00
Kurt
021ecbfe47 move pkm load compat check to pkmconverter
closes #1550 , mgdb/pkmdb throw unconverted files which need conversion;
move main file load conversion to a reusable method and have pkmeditor
call it on every load.

add skip argument to ignore the conversion check (ie if the file is
loaded from an undoubtedly same type source).
2017-10-28 14:26:27 -07:00
Kurt
52b2fd2778 Add fullwidth 0-9 for kor tables
since _0 and _B are the same, just share a reference instead of separate
tables with same values.

Closes #1548 , thanks @host1126 !
2017-10-27 16:30:02 -07:00
Kurt
f6927e4fe5 Add gen2 KOR localization exceptions
Closes #1547
Thanks @host1126 !
2017-10-26 20:37:11 -07:00
Kurt
c2cf824afd Fix {0xE8, "췄"} - {"츄", 0xF2} KOR swap
that's silly lol
#1547
2017-10-26 20:18:32 -07:00
Kurt
8c2dcb2dd3 Use generation specific species name
nickname resetting should use the generation specific value
2017-10-24 20:59:58 -07:00
Kurt
c60fee85b2 fix pk2 korean nickname set
closes #1544 , thanks @host1126 !
2017-10-24 18:57:28 -07:00
Kurt
933bfba8e1 Misc cleanup
check gen2 stadium names, use pkm.Japanese when favorable
2017-10-24 18:27:40 -07:00
Kurt
69cf1eaa9c add more pkhex.core xml documentation
adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00
Kurt
515a694afa Add LanguageID enum
no functional change, just less-magic-numbers for easier to understand
src
2017-10-22 21:01:08 -07:00
Kurt
44c80bd722 Exclude light ball pikachu from gen1 species setter
Thanks Dunsparce!

https://projectpokemon.org/home/forums/topic/41880-yellow-version-pikachu-editing-bug/

non-functional change but fix misuse of gameversion checks (used X/Y
instead of YelloW)
2017-10-22 17:11:48 -07:00
Kurt
42d1c252ee Enhance gen1/2 language detection
Closes #1540 , check for german only characters (gen1/2 can trade
between resulting in only OT being checkable). May be worth changing the
german check to return an int instead and check for other language
specific values.
2017-10-22 16:52:46 -07:00
Kurt
3970b177af Fix kor table 0x5 0x30-3A swaps
pls no more
2017-10-22 09:27:00 -07:00
Kurt
cc2e379880 Fix kor table 0x5 0x10-0x20 swaps
there's still more in the 0x5_30 region
y u rong bulbapedia
2017-10-21 19:05:38 -07:00
Kurt
791a41b1a7 Fix KOR encoding table off by 1
Closes #1534
Thanks @host1126 !
2017-10-21 10:32:08 -07:00
wwwwwwzx
0820059adf Fix Gen3-5 MaxEV per stat 2017-10-21 01:06:25 -07:00
Kurt
7c36190661 Expand IdentifierContains feature
now behaves the same as a property filtering
2017-10-20 08:47:31 -07:00
Kurt
6e42d01779 calculate 4->5 string dictionaries 2017-10-18 22:16:48 -07:00
Archit Date
6f5d0489d5 Zygarde 50% Power construct Showdown Import fix 2017-10-19 02:45:45 +08:00
Kurt
886b2ef632 misc refactoring
simplification / splitting, also more usum prep and other readability
updates
2017-10-17 23:19:34 -07:00
Kurt
02c06d154b Split item cap for usum prep 2017-10-10 19:30:55 -07:00
Kurt
50dfa3603e fix 50/50% male/female gen1/2 7 ATKIV
ma boi nixhex with wrong info at smogon
http://www.smogon.com/ingame/guides/rby_gsc_stats#gender

bulbapedia is right
https://bulbapedia.bulbagarden.net/wiki/Individual_values#Gender

Thanks StarFisherX for bringing this to my attention!
2017-10-07 20:42:51 -07:00
Kurt
762b55e957 handle invalid nature stat amps
natures (>25) are invalid and causes IndexOutOfRangeException due to
being greater than the length of the array.
sanity check array length and amped stat prior to applying amplification
Closes #1515
2017-10-06 18:44:14 -07:00
Kurt
059451d66e misc tweaks
dictionary species check, max deviation beginnings for USUM
simplification for gen1/2 pokemonlists
2017-10-05 22:37:45 -07:00
Kurt
413cfddb6c Misc tweaks
fix ranch pkm hacks being treated as valid (wrong severity)
fix xml docs relative to recent changes
move kata/hiragana charmapping to be like the Farfetch'd alias
{"'", 0xE0}, // Alias ' to ’ for Farfetch'd
{"’", 0xE0},
2017-10-04 17:21:51 -07:00
wwwwwwzx
384605b127 Misc gen1/gen2 fixes
- G1/G2 only have Hiragana letter he -> fixed Houndoom(ヘルガー) /Heracross (ヘラクロス) default name mismatch
- Fixed Stadium2 Farfetch'd move (Thrash -> Slash)
- Added VC Mew TID check
- Update Chinese legality strings
2017-10-04 00:14:50 -07:00
Kurt
b5e3b616de nickname edge case
evolved on a foreign language can't rely on stored language ID, have to
detect it
2017-10-03 19:21:17 -07:00
Kurt
6bd0e7ce72 sync remaining
pls revoke my access
2017-10-03 18:20:31 -07:00
Kurt
ea751e26b1 Convert chinese string only if species name
Resolves charmap duplications in the chinese char tables:
多边兽Z (Porygon-Z)
属性:空 (Type Null)
谜拟Q (Mimikyu)
卡璞・鸣鸣 (Tapu-Koko)

Games cannot have a nickname/OT in chinese as of current date... I
assume this will be fixed down the road
2017-10-03 18:15:15 -07:00
Kurt
df287f8fc5 Fix concatbinary load
Closes #1509

I think I had two ideas on how I wanted the method to work and
incorrectly blended the two together.
2017-10-03 16:51:13 -07:00
Kurt
a9892203c7 Refactoring
extract pkm loading routines to smaller methods
reduce code duplication (rely on empty setters to ignore some calls)

should be much easier to understand the load/save process; the original
setup (pk6) was following the structure from 0x00-end, no point still
doing that as everything is now abstracted.
2017-10-02 23:13:40 -07:00
Kurt
3300afdd19 More gen1/2 str encoding updates
Thanks theSlayer!

i blame rhydon
2017-09-30 18:20:23 -07:00
Kurt
593f31ff02 hashset contains over array contains
faster++, reduces some linq ToArray() allocations
2017-09-30 14:08:35 -07:00
Kurt
e6f43ff629 Add 6 gen2 jp characters to encoding list
?!ゥェォ and space
other half-width characters are already present
2017-09-30 11:18:08 -07:00
Kurt
b201ded8e8 Fix エ decapping to ェ
Both characters map back to character 0x83, but 0x83 previously mapped
back to the lowercase variant which was unlike the others.
(オ and ォ -> オ)

Thanks Afepoke & smileynation!
2017-09-30 09:37:09 -07:00
Kurt
1e377c2963 interpolation++
no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
ed1b934374 Misc refactoring
expose some useful IEnumerable methods (sorting / bin->pkm / copy) to
simplify some common operations
change some explicit arrays to IList for flexibility
remove old memecrypto bool (no longer necessary as XP is not supported)
rename some methods for more clarity
2017-09-28 22:20:27 -07:00
Kurt
2c8e2176e9 Fix gen4 egg transfer egg location
Egg Location wasn't explicitly kept, only the 'faraway place' was kept.
Closes #1498
2017-09-27 19:39:30 -07:00
Kurt
c270479bf9 Show SID7 on hover
Closes #1494
2017-09-26 23:14:29 -07:00
Kurt
8d0af0bd5b Handle all gc remapped languages
good stuff genius sonority
2017-09-26 19:56:08 -07:00
Kurt
e166f1eaa9 Show gen3+ berry analogues on gen2
also change "Reset key" to "Reset Password" to be closer to the game's
prompt
2017-09-24 12:05:36 -07:00
Kurt
e5d7a063af Fix jpn/kor pkm collision
OTname length is 6 in JP games and 11 in kor/eng
Thanks smileynation!

https://projectpokemon.org/home/forums/topic/41689-bug-reporting-japanese-name-of-kin-gin-version-vc-jpn
2017-09-24 08:36:10 -07:00
Kurt
496cc35f97 Fix mew male gender
Closes #1489
2017-09-23 22:44:54 -07:00
javierhimura
153206be6c Merge remote-tracking branch 'remotes/kwsch/master' into VC1withVC2tradeback 2017-09-23 20:46:39 +02:00