Commit graph

5811 commits

Author SHA1 Message Date
Kurt
b280ffcfef style updates
should be pretty much it
2018-09-14 22:37:47 -07:00
Kurt
0de49c915a Draw all move items if hax
https://projectpokemon.org/home/forums/topic/47534-move-selection-broken-in-illegal-mode/
2018-09-13 22:10:35 -07:00
Kurt
87b270dd17 add more gen7 record labels 2018-09-13 22:06:44 -07:00
Matt
165757d590 Fix Meteorite/Mega Cuff mixup (#2120)
Meteorite (2) is legal, Mega Cuff is not.
2018-09-12 22:10:13 -07:00
Kurt
ff25e3cbd0 Remove illegal items from legal key items 2018-09-12 21:52:09 -07:00
Kurt
d511fccdb4 Move basement key item ID to illegal group
no functional change, item is unobtainable but still can be 'give all'
and in permitted list
2018-09-12 21:30:24 -07:00
Kurt
9ded3333d0 Correctly identify Basement Key
welcome back, "Red Scale (HG/SS) (OR/AS)"
thanks @sora10pls for finding this
2018-09-12 21:27:25 -07:00
Kurt
9a04109e01 Localize zygarde complete
form string already there, just repoint
2018-09-12 21:16:14 -07:00
Kurt
930d07c080 Misc simplifications
reference shared base class
reorder arguments to match pk1, remove extra space
2018-09-12 20:55:30 -07:00
Matt
fc91819410 Add XY Magikarp trade IVs (#2117)
* Add XY Magikarp trade IVs

* Add Cosplay Pikachu IVs
2018-09-12 11:02:11 -07:00
Matt
789449f4d6 Fix alt form cries from not playing (#2119) 2018-09-12 10:37:13 -07:00
Kurt
92489ad206 update changelog with dl count
forgot to update yesterday, sneak in the hotfix just pushed too
2018-09-11 20:39:01 -07:00
Kurt
e77247e652 Fix call order
new empty party list with empty slots now fills correctly

https://projectpokemon.org/home/forums/topic/47453-bug-with-generation-2-party-slot/
Thanks AcroBlade!
2018-09-11 20:33:26 -07:00
Kurt
dad3e59263 update for poipole event
release has been updated too
2018-09-10 20:04:47 -07:00
Kurt
b20020fbe6 Update 18.09.11
Update event binaries with latest from the Event Gallery
2018-09-10 19:10:28 -07:00
Kurt
0c02a0cbbc Add splitbreed mantine to pastgen alolanoffspring
thanks kr, beast ball now recognized as legal
2018-09-09 17:19:50 -07:00
Kurt
e03e6cb2ff Fix entree species change
thanks KR for finding
2018-09-09 15:36:58 -07:00
Kurt
f444c41ee3 Remove nick req on g5 gigalith trade
Closes #2114
2018-09-08 10:45:30 -07:00
Kurt
d8c355cf64 use sprite resource name instead of species-form
Closes #2113
2018-09-07 19:11:22 -07:00
Kurt
316341e140 Misc updates
Remove unused sav properties
Add translatable strings for autodetect SAV error suggestion

add speculated gg dex formtable
- no eevee forms
- increments 1 for pikachu since it already exists in table
- stops at mewtwo (no other formed-species available)

im currently setting up skeleton stuff for lgpe since we're <70 days
from release; by doing some pre-work like prior games I can get a good
idea of what needs to be adjusted prior to crunchtime!
2018-09-06 20:35:55 -07:00
Kurt
d02b87a7b2 Expose checkresult properties
can now check individual strings / identifiers in a LegalityAnalysis
object by:

var la = new LegalityAnalysis(pkm);
var parse = la.Info.Parse;
if (parse.Any(z => ReferenceEquals(z.Comment, LegalityCheckStrings.X))
...
should be faster than doing string.Contains
2018-09-05 21:27:52 -07:00
Kurt
1750c69b01 Update pcd version distro check
some events have fixed version IDs in the gift data

https://projectpokemon.org/home/forums/topic/47365-vgc-shiny-milotic-usa-pkhex/
2018-09-05 16:09:30 -07:00
Kurt
189fa5f7b3 Add button to give all seals + illegal ones
#2112
2018-09-04 15:26:16 -07:00
Kurt
cf3aba4f84 Add gen4 seal data get/set
closes #2112
adds methods to give/remove all, and get/set to retrieve array or
individual.
2018-09-04 15:12:35 -07:00
Kurt
81f6988d3e Prevent sort/clear reverse on shortcut use
Closes #2111 by preventing the user error
2018-09-04 15:01:14 -07:00
Kurt
f5b09c2bea Add key item sprite for mysterygift display
closes #2110
2018-09-03 14:23:27 -07:00
Kurt
47e61e9393 Directly reference manaphy egg sprite 2018-09-03 12:36:46 -07:00
Kurt
42deb0ad12 Add extra backup locations for savedetect
Closes #2109
Program boots -> load extra locations rather than constantly fetching.
These files won't change location or presence (not an external drive).

just store the locations instead of constantly fetching, we already call
detect once when loading the form anyway.
2018-09-03 10:40:40 -07:00
Kurt
53216333e6 Misc updates
extract final pkm manipulation logic from pkm editor
add xmldoc to boxmanipulator, add utility class for enum->manip fetching
fix xmldoc referencing removed enum member
relocate boxmanip overview logic to utility class
move SAVPaths file pointer to Main for reuse #2109 , will add to
autodetect in a later commit
open/save dialog with extra extensions: ignore ones already present
2018-09-03 10:30:35 -07:00
Kurt
493bef75eb Misc updates
condense repeated logic
extract properties
extract reusable methods
2018-09-02 18:02:25 -07:00
Kurt
f57e7bf686 Separate box manipulator to ui-less class
clear separation of functionality
2018-09-02 11:31:34 -07:00
Kurt
cc20bb38d7 misc updates
use arrays instead of list when capacity known
use enums for const decoration
remove unnecessary aliases
2018-09-01 19:55:08 -07:00
Kurt
106a02eedd Fix infinite loop pk1/2 -> pk<7 2018-09-01 15:09:04 -07:00
Kurt
debccff8b7 Flag illegal sprites in database
Closes #2108 , uses overload
2018-09-01 15:04:56 -07:00
Kurt
efb895385b don't sort messagestring file 2018-09-01 14:43:26 -07:00
Kurt
7e03d1203d Remove unused legality strings 2018-09-01 14:37:58 -07:00
Kurt
bfc9d99286 Remap legality string files
need to update exporter to not undo my changes
2018-09-01 14:33:26 -07:00
Kurt
91c37ab573 Update legality check message string style
V### names weren't enjoyable to work with; use similar verbose style as
the program message strings.

updating the translation files with the remapped variable names shortly

remap list: https://pastebin.com/jybkVDAK
2018-09-01 14:11:12 -07:00
Kurt
b4400216dc Flag invalid party slots
lol oops
pkmeditor pkm does not get illegal flag in the sprite, it's off to the
side. remove early return which masked the underlying issue
2018-08-31 21:35:53 -07:00
Kurt
45ab331805 Don't remap gen2 item
https://projectpokemon.org/home/forums/topic/47300-two-more-showdown-importing-errors/
showdown already has format sensitive ID due to pkmconverter format
being applied on set load
2018-08-31 15:31:56 -07:00
Kurt
1fe304e78f Rework mg nick/lang checks
add common interface

https://projectpokemon.org/home/forums/topic/47295-bug-event-golduck-name-not-matching-species/
2018-08-30 18:09:52 -07:00
Kurt
c6e4c39bc5 Fix gen1 single chain for gen2 tradeback scenario
invalid mon -> make sure array is big enough for later move parsing

https://projectpokemon.org/home/forums/topic/47283-unhandled-exception-when-importing-set-from-clipboard-after-opening-gen-i-save-file/
2018-08-29 21:58:44 -07:00
Kurt
367eb00755 Add splitbreed tutor simget test
generates encounters for munchlax (required munchlax, has selfdestruct)
which has munchlax tutors and snorlax only levelup move (high
horsepower)
2018-08-29 21:03:30 -07:00
Kurt
ebae14e6ad Add unnicknamed forced languageID wc7 handling
https://projectpokemon.org/home/forums/topic/47295-bug-event-golduck-name-not-matching-species/
another edge case
2018-08-29 20:36:32 -07:00
Kurt
e9059023eb Add ball selector with legal ball indication
click the ball label/sprite; hovering over ball puts the name in the
subform title bar
2018-08-29 19:30:48 -07:00
Kurt
538e90dd85 hide bp for rs saves
https://projectpokemon.org/home/forums/topic/47291-bug-with-battle-points-and-rubysapphire-not-emerald/
2018-08-29 07:33:42 -07:00
Kurt
6abd60cc5c Add ball auto suggestion
click ball sprite/label to cycle through legal balls
hold alt to use old behavior (set to pokeball)
hold shift to cycle through legal balls randomly (default behavior goes
poke->color->poke)

want to randomize setting balls? use the ApplyBallLegalRandom method at
the end :)

can't really get too fancy as only one color is stored in the personal
data, pkm aren't one single color.
2018-08-28 21:13:45 -07:00
Kurt
6abeec507f Catch gdi exception & ignore
#2072
2018-08-28 18:21:46 -07:00
Kurt
dfdcc28789 reduce animation fragility
#2072
no idea if this works since I can't repro on my end
2018-08-28 16:40:27 -07:00
Kurt
f89d9ca323 Split apart headbutt tree logic
precompute Index & make readonly when initializing as we use Index at
least once when initializing the treesarea
2018-08-28 15:10:08 -07:00